#include "random.h"
unsigned char *random_bytes(size_t num_bytes) {
unsigned char *bytes =
(unsigned char *)malloc(num_bytes * sizeof(unsigned char));
for (size_t i = 0; i < num_bytes; i++)
bytes[i] = rand();
return bytes;
}
int random_int_inclusive(int min, int max) {
if (min >= max)
return min;
int range = max - min + 1, result;
int cutoff = (RAND_MAX / range) * range;
do
result = rand();
while (result >= cutoff);
return result % range + min;
}