count_num_trapezoid_1.c (3518B)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 | // 3623. Count Number of Trapezoids I #include "leetcode.h" /* * you are given a 2d integer array 'points' where 'points[i] = [x_i, y_i]' * represents the coordinates of the i'th point on the cartesian plane. a * horizontal trapezoid is a convex quadrilateral with at least one pair of * horizontal sides. two lines are parallel if and only if they have the same * slope. return the number of unique horizontal trapezoids that can be formed * by choosing any four distinct points from 'points'. since the answer may very * large, return it modulo 1e9 + 7. */ struct hash_node { int key; long long val; struct hash_node *next; }; struct hash_map { struct hash_node **buckets; int size; }; struct hash_map *hash_map_init(int size) { struct hash_map *obj = (struct hash_map *)malloc(sizeof(struct hash_map)); obj->size = size; obj->buckets = (struct hash_node **)calloc(size, sizeof(struct hash_node *)); return obj; } int hash_func(int key, int size) { return abs(key) % size; } void put(struct hash_map *obj, int key, long long val) { int idx = hash_func(key, obj->size); struct hash_node *curr = obj->buckets[idx]; while (curr) { if (curr->key == key) { curr->val = val; return; } curr = curr->next; } struct hash_node *new = (struct hash_node *)malloc(sizeof(struct hash_node)); new->key = key; new->val = val; new->next = obj->buckets[idx]; obj->buckets[idx] = new; } long long get(struct hash_map *obj, int key) { int idx = hash_func(key, obj->size); struct hash_node *curr = obj->buckets[idx]; while (curr) { if (curr->key == key) return curr->val; curr = curr->next; } return 0; } void increment(struct hash_map *obj, int key) { int idx = hash_func(key, obj->size); struct hash_node *curr = obj->buckets[idx]; while (curr) { if (curr->key == key) { curr->val++; return; } curr = curr->next; } struct hash_node *new = (struct hash_node *)malloc(sizeof(struct hash_node)); new->key = key; new->val = 1; new->next = obj->buckets[idx]; obj->buckets[idx] = new; } void hash_map_free(struct hash_map *obj) { for (int i = 0; i < obj->size; i++) { struct hash_node *curr = obj->buckets[i]; while (curr) { struct hash_node *tmp = curr; curr = curr->next; free(tmp); } } free(obj->buckets); free(obj); } int countTrapezoids(int **points, int pointsSize, int *pointsColSize) { static int mod = 1e9 + 7; struct hash_map *groups = hash_map_init(pointsSize * 2); for (int i = 0; i < pointsSize; i++) increment(groups, points[i][1]); long long ans = 0, total = 0; for (int i = 0; i < groups->size; i++) { struct hash_node *curr = groups->buckets[i]; while (curr) { long long cnt = curr->val, lines = cnt * (cnt - 1) / 2; ans = (ans + total * lines) % mod; total = (total + lines) % mod; curr = curr->next; } } hash_map_free(groups); return (int)ans; } int main() { int p1i[5][2] = {{1, 0}, {2, 0}, {3, 0}, {2, 2}, {3, 2}}; int p2i[4][2] = {{0, 0}, {1, 0}, {0, 1}, {2, 1}}; struct two_d_arr *p1 = two_d_arr_init(ARRAY_SIZE(p1i), ARRAY_SIZE(p1i[0]), p1i); struct two_d_arr *p2 = two_d_arr_init(ARRAY_SIZE(p2i), ARRAY_SIZE(p2i[0]), p2i); printf("%d\n", countTrapezoids(p1->arr, p1->row_size, p1->col_size)); // expect: 3 printf("%d\n", countTrapezoids(p2->arr, p2->row_size, p2->col_size)); // expect: 1 two_d_arr_free(p1); two_d_arr_free(p2); } |