score_after_flipping_matrix.c (1315B)
| // 861. Score After Flipping Matrix
#include "leetcode.h"
/*
* given an 'm * n' binary matrix 'grid'. a move consists of choosing any row or
* column and toggling each value in thatrow or column. every row of the matrix
* is interpreted as a binary number, and the score of the matrix is the sum of
* these numbers. return the highest possible score after making any number of
* moves, including zero.
*/
int matrixScore(int **grid, int gridSize, int *gridColSize) {
int m = gridSize, n = *gridColSize;
// flip rows to obtain msb = 1
for (int i = 0; i < m; ++i) {
if (grid[i][0])
continue;
for (int j = 0; j < n; ++j)
grid[i][j] = !grid[i][j];
}
// flip columns
for (int i = 0; i < n; ++i) {
int zeros = 0, ones = 0;
for (int j = 0; j < m; ++j) {
if (!grid[j][i])
++zeros;
else
++ones;
}
if (ones >= zeros)
continue;
for (int j = 0; j < m; ++j)
grid[j][i] = !grid[j][i];
}
int ans = 0;
// form binary string and convert to integer
char *bin_str = (char *)malloc((n + 1) * sizeof(char));
for (int i = 0; i < m; i++) {
int k = 0;
for (int j = 0; j < n; ++j) {
bin_str[k] = grid[i][j] + '0';
++k;
}
k = 0;
ans += strtol(bin_str, NULL, 2);
}
free(bin_str);
return ans;
}
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