#include "leetcode.h" class Solution { public: int maximumScore(vector &scores, vector> &edges) { const int n = scores.size(); vector> adj(n); for (const vector &edge : edges) { adj[edge[0]].push_back(edge[1]); adj[edge[1]].push_back(edge[0]); } for (vector &a : adj) { priority_queue, vector>, greater<>> pqpvg; for (int v : a) { int score = scores[v]; if (pqpvg.size() < 3 || pqpvg.top().first < score) { pqpvg.push({score, v}); if (pqpvg.size() > 3) pqpvg.pop(); } } a.resize(pqpvg.size()); for (int i = a.size() - 1; i >= 0; --i) { a[i] = pqpvg.top().second; pqpvg.pop(); } } int ans = -1; for (const vector &edge : edges) { int u = edge[0], v = edge[1], base = scores[u] + scores[v]; for (int x : adj[u]) { if (x == v) continue; for (int y : adj[v]) { if (y == u || x == y) continue; ans = max(ans, base + scores[x] + scores[y]); } } } return ans; } };