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# 1140. Stone Game II
"""
alice and bob continue their games with piles of stones. there are a number
of piles arranged in a row, and each pile has a positive integer number of
stones 'piles[i]'. the objective of the game is to end with the most stones.
alice and bob take turns, with alice starting first. initiall, 'M = 1'. on
each player's turn, that player can take all the stones on the 'X' remaining
piles, where '1 <= X <= 2M'. then, we set 'M = max(M, X)'. the game continues
until all the stones have been take. assuming alice and bob play optimally,
return maximum stones alice can get.
"""
class Solution(object):
def stoneGameII(self, piles):
"""
:type piles: List[int]
:rtype: int
"""
def dp(x, y, z):
if y == len(piles):
return 0
if x == 0:
curr, res = 0, float("-inf")
for i in range(1, min(z * 2, len(piles) - y) + 1):
curr += piles[y + i - 1]
res = max(res, curr + dp(1, y + i, max(i, z)))
else:
res = float("inf")
for i in range(1, min(z * 2, len(piles) - y) + 1):
res = min(res, dp(0, y + i, max(i, z)))
return res
return dp(0, 0, 1)
if __name__ == "__main__":
obj = Solution()
print(obj.stoneGameII(piles=[2, 7, 9, 4, 4]))
print(obj.stoneGameII(piles=[1, 2, 3, 4, 5, 100]))
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