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authorNick Brassel <[email protected]>2024-02-28 21:47:37 +1100
committerNick Brassel <[email protected]>2024-02-28 21:47:37 +1100
commit4e369d405af6bba1adce6337b2e1b1ea1788566c (patch)
treeb0f020feff1809e37c9e7795d344929ff0bb290a /docs/feature_split_keyboard.md
parent4e04da397ef643f8fcf4afbe1d19f63aee1fc561 (diff)
parentdd1706e468bb18dd7f7ae143de735a5d3be1bfb8 (diff)
downloadqmk_firmware-4e369d405af6bba1adce6337b2e1b1ea1788566c.tar.gz
qmk_firmware-4e369d405af6bba1adce6337b2e1b1ea1788566c.zip
Merge branch 'develop'0.24.0
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diff --git a/docs/feature_split_keyboard.md b/docs/feature_split_keyboard.md
index 8f695a2b7c..59159cb3fa 100644
--- a/docs/feature_split_keyboard.md
+++ b/docs/feature_split_keyboard.md
@@ -119,12 +119,12 @@ You can configure the firmware to read key matrix pins on the controller to dete
The first pin is the output pin and the second is the input pin.
-Some keyboards have unused intersections in the key matrix. This setting uses one of these unused intersections to determine the handness.
+Some keyboards have unused intersections in the key matrix. This setting uses one of these unused intersections to determine the handedness.
-Normally, when a diode is connected to an intersection, it is judged to be left. If you add the following definition, it will be judged to be right.
+Normally, when a diode is connected to an intersection, it is judged to be right. If you add the following definition, it will be judged to be left.
```c
-#define SPLIT_HAND_MATRIX_GRID_LOW_IS_RIGHT
+#define SPLIT_HAND_MATRIX_GRID_LOW_IS_LEFT
```
Note that adding a diode at a previously unused intersection will effectively tell the firmware that there is a key held down at that point. You can instruct qmk to ignore that intersection by defining `MATRIX_MASKED` and then defining a `matrix_row_t matrix_mask[MATRIX_ROWS]` array in your keyboard config. Each bit of a single value (starting form the least-significant bit) is used to tell qmk whether or not to pay attention to key presses at that intersection.