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author | Takeshi Nishio <[email protected]> | 2021-03-25 21:38:31 +0900 |
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committer | GitHub <[email protected]> | 2021-03-25 23:38:31 +1100 |
commit | 9f1608a6a2c7137c0c6ff0f40ddce67ad018aa80 (patch) | |
tree | 285274f626c32a09f5779097d2fff0524b359e01 /keyboards/unison/v04/config.h | |
parent | 0a056cfd811ea92384185f06a55b0051948f4860 (diff) | |
download | qmk_firmware-9f1608a6a2c7137c0c6ff0f40ddce67ad018aa80.tar.gz qmk_firmware-9f1608a6a2c7137c0c6ff0f40ddce67ad018aa80.zip |
Add unison v04 keyboard (#11982)
* Update: JonesのMIDIキーマップをベースに初期作成。AudioとMIDIの同時使用はファームウェアサイズ的に厳しい。
* Update: Unison用のIDへ変更
* Update: Audioはデフォとせず、OLEDをデフォとした。
* Update: v03基板から実際に動くものとなったため、v01からv03に変更。基本的な設定を完了。
* Update: 基本的なキーマップを作成
* Update: キーマップ、ロータリーエンコーダの感度を調整。
* TEST: BOOTMAGIC = lite でどうなるのかテスト
* Update: Jones ---> Unison
* TEST: BOOTMAGIC = lite で、TABキーでBootloaerに入る設定
* Update: インデント
* Update: QMKの一般的な表記に合わせ、 k(col)(row) から k(row)(col) へ変更。
* Update: 自前のカスタムマトリクスを使用せず、COL2ROW方式で総当たりマトリクスを動作させるテストを開始。
特に問題なく動作している。
* TEST: BOOTMAGICテスト用コード追加
* Update: 主に中央部分のキーマップ変更
* TEST: COL2ROWで、COLのピンの順番を変えてキーを読むテスト
* Update: QMKの仕様上、MacではKC_PSCRがFキーとして判定されるため、スクリーンショット用マクロを用意した。
* TEST: COL2ROWで、ROWとCOLのピン定義をずらした状態で、BOOTMAGIC = lite の(0,0)キーに引っかからない。
* Update: ロータリーエンコーダにマウスホイールを割り当て
* Update: 自明のコメントを削除
* Update: NKRO指定時は、NKRO動作を強制。
* Update: MIDIなしのとき、AUDIOのフル機能がファームウェアサイズ内に収まることをチェック。
* Update: Bootmagicテスト完了のため、無効化。
* TEST: LED動作チェック。
* Update: キーマップを、LOWER, RAISEを中心に大幅変更。
数字を左手レイヤーキーではなく、右手レイヤーキーにしたことで、CMD+Qによる誤爆アプリ終了を避ける狙いもある。
* Update: 未使用のNumレイヤとTapDanceを削除。
* Update: MIDI関連の設定を多数追加。
* New: Add Sequencer keymap
* enumの開始を明記
* TAP_DANCEを無効化
* シーケンサーで、トラック単位の有効・無効の切り替えを追加。※動作せず
* デバッグ用設定をテスト
* Change custom keycode name for classification.
* Add LED update on sequencer step.
* change LED adjusting value.
* TEST: SQ_T related things.
* DEBUG
* Increase track 6 ---> 8. Add track indicator.
* Add sequencer step viewer.
* Move Bootmagic lite position to keyboard's config.
* Revert matrix as phisically connected.
* Change default RGB lighting animation.
* Remove MIDI options from keyboard's config.
* change version
* Remove unused.
* Delete unused. Round-Robin matrix woks with COL2ROW.
* Delete unused. Round-Robin matrix woks with COL2ROW.
* Formatting.
* Formatting.
* Remove unused.
* No enum.
* LED setting for Sequencer layer.
* Add TODO flag
* Remove unused.
* change LCTL
* Update Rotary Encoder setting.
* revert to default
* Add TODO flag.
* Update to latest information.
* Update to latest information.
* Add v04
* Move keymaps directory to just under keyboard directory.
* Add music layout.
* Update to Unison layout.
* Add default keymap.
* Update readme description.
* Commenting.
* Exclude non-PR files.
* Change keymap name more general.
* Remove unused
* Commenting.
* Remove unused.
* Commenting.
* Change Macro name for consistency.
* Add tempo definition.
* Change transparent to noop for better musical play.
* Add Rotary Encoder push functions for Sequencer.
* FIX printscreen to work _WIN layer.
* Fix style name.
* Change keymap style from PC to Music.
* Adjust LED number and index to v04 PCB.
* Commenting.
* Add #ifdef block to LED config related.
* Change Sequencer display function from Rotary Encoder right-3 to right-4.
* Change default animations.
* Set LED effect range. Add LED reset on layer change.
* Remove unused.
* Commenting.
* Commenting.
* Use function to change Sequencer track indicator.
* Use function to change Sequencer track indicator.
* Remove unused
* Add PC-style keymap.
* Adjust keymap.
* Add micro volume control for Mac.
* Adjust keymap.
* Adjust cursor block.
* Adjust grave and tild in layer.
* Change magic-key position to Left-Bottom where both Music-style and Terminal-style have a key.
* Change LED settings for front-side 9 LEDs.
* Change keymap name.
* Update supported functions.
* Adjust indicator dimmer.
* Remove unused.
* Add underglow support.
* Add rotary encoder keymap at Adjust layer for test hardware function.
* Disable rotary encoders.
* Change description.
* Add support for underglow.
Disable knight animation to prevent unnatural feeling when underglow not installed.
* Commenting.
* Formatting.
* Turn on default layer indicator.
* remove duplication
* Change VID for via.
* Initial commit for VIA.
* Add layout option.
* restore AUDIO enabled.
* Removed a JSON file for VIA app, not for QMK.
* Remove non-related files for PR.
* Add keymap for music layout.
* Add photo links.
* Commenting.
* Apply PR checklist.
* Change unused function to "no".
* Add keymap image and change keymap as image shows.
* Change bootloader entering key to widely known "Left-Top".
* Turn off ENCODER by default.
* Add VIA keymap.
* Change VID unique.
https://github.com/qmk/qmk_firmware/pull/11982#discussion_r582276979
* Add config option to prepare future release, #11820.
https://github.com/qmk/qmk_firmware/pull/11820
* Remove old defines for Audio.
Co-authored-by: Takeshi Nishio <[email protected]>
Diffstat (limited to 'keyboards/unison/v04/config.h')
-rw-r--r-- | keyboards/unison/v04/config.h | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/keyboards/unison/v04/config.h b/keyboards/unison/v04/config.h new file mode 100644 index 0000000000..88807811a9 --- /dev/null +++ b/keyboards/unison/v04/config.h @@ -0,0 +1,125 @@ +/* +Copyright 2021 Takeshi Nishio + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0xB9DD +#define PRODUCT_ID 0x176A +#define DEVICE_VER 0x0040 +#define MANUFACTURER jpskenn +#define PRODUCT Unison + +/* key matrix size */ +/* NOTE: With Round-Robin matrix, set same size for both. */ +#define MATRIX_ROWS 10 +#define MATRIX_COLS 10 + +/* key matrix pins */ +/* NOTE: With Round-Robin matrix, set same pins for both. */ +#define MATRIX_ROW_PINS { B3, E6, F1, F5, F7, B2, F0, F4, F6, C7 } +#define MATRIX_COL_PINS { B3, E6, F1, F5, F7, B2, F0, F4, F6, C7 } +#define UNUSED_PINS + +#define DIODE_DIRECTION COL2ROW + +/* Rotary Encoder */ +#ifdef ENCODER_ENABLE + #define ENCODERS_PAD_A { B0, D2, D5, D6, B4 } + #define ENCODERS_PAD_B { B1, D3, D4, D7, B5 } + #define ENCODER_RESOLUTION 4 //the default & suggested is 4 +#endif + +/* Audio */ +#ifdef AUDIO_ENABLE + #define AUDIO_PIN C6 + #define AUDIO_PIN_ALT B6 + #define AUDIO_CLICKY + #define MUSIC_MAP +#endif + +/* RGB Lighting */ +#define RGB_DI_PIN B7 +#ifdef RGB_DI_PIN + #define RGBLED_NUM 7 // Layer Indicator(2) + Rotary Encoder(5) + #define RGBLIGHT_LED_MAP {1, 2, 0, 3, 4, 5, 6} // align LEDs from Left to Right + #define RGBLIGHT_HUE_STEP 4 + #define RGBLIGHT_SAT_STEP 8 + #define RGBLIGHT_VAL_STEP 8 + #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ + // #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ + /*== Lighting Layers ==*/ + #define RGBLIGHT_LAYERS + // #define RGBLIGHT_MAX_LAYERS 2 + #define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF // Overriding RGB Lighting on/off status + /*== all animations enable ==*/ + // #define RGBLIGHT_ANIMATIONS + /*== or choose animations ==*/ + #define RGBLIGHT_EFFECT_BREATHING + #define RGBLIGHT_EFFECT_RAINBOW_MOOD + #define RGBLIGHT_EFFECT_RAINBOW_SWIRL + // #define RGBLIGHT_EFFECT_SNAKE + // #define RGBLIGHT_EFFECT_KNIGHT + // #define RGBLIGHT_EFFECT_CHRISTMAS + // #define RGBLIGHT_EFFECT_STATIC_GRADIENT + // #define RGBLIGHT_EFFECT_RGB_TEST + // #define RGBLIGHT_EFFECT_ALTERNATING + #define RGBLIGHT_EFFECT_TWINKLE + // /*== customize breathing effect ==*/ + // /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ + // #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 + // /*==== use exp() and sin() ====*/ + // #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 + // #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 +#endif + +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ +#define DEBOUNCE 5 + +/* + * BOOTMAGIC Lite + * Hold Left-Top key to enter bootloader. + * + * NOTE: + * With Round-Robin matrix, diagonal position is always High. + * So, the default (0,0) is always judged as hold and keyboard enters bootloader. + * To prevent this, set specific position for it. + */ +#define BOOTMAGIC_LITE_ROW 5 +#define BOOTMAGIC_LITE_COLUMN 0 + +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +//#define NO_DEBUG + +/* disable print */ +//#define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT + +/* disable these deprecated features by default */ +#define NO_ACTION_MACRO +#define NO_ACTION_FUNCTION |