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| author | skullY <[email protected]> | 2019-08-30 11:19:03 -0700 | 
|---|---|---|
| committer | skullydazed <[email protected]> | 2019-08-30 15:01:52 -0700 | 
| commit | b624f32f944acdc59dcb130674c09090c5c404cb (patch) | |
| tree | bc13adbba137d122d9a2c2fb2fafcbb08ac10e25 /quantum/visualizer/lcd_backlight_keyframes.c | |
| parent | 61af76a10d00aba185b8338604171de490a13e3b (diff) | |
| download | qmk_firmware-b624f32f944acdc59dcb130674c09090c5c404cb.tar.gz qmk_firmware-b624f32f944acdc59dcb130674c09090c5c404cb.zip | |
clang-format changes
Diffstat (limited to 'quantum/visualizer/lcd_backlight_keyframes.c')
| -rw-r--r-- | quantum/visualizer/lcd_backlight_keyframes.c | 42 | 
1 files changed, 17 insertions, 25 deletions
| diff --git a/quantum/visualizer/lcd_backlight_keyframes.c b/quantum/visualizer/lcd_backlight_keyframes.c index 8c402baf6c..c13cce311d 100644 --- a/quantum/visualizer/lcd_backlight_keyframes.c +++ b/quantum/visualizer/lcd_backlight_keyframes.c @@ -17,46 +17,40 @@  #include "lcd_backlight_keyframes.h"  bool lcd_backlight_keyframe_animate_color(keyframe_animation_t* animation, visualizer_state_t* state) { -    int frame_length = animation->frame_lengths[animation->current_frame]; -    int current_pos = frame_length - animation->time_left_in_frame; -    uint8_t t_h = LCD_HUE(state->target_lcd_color); -    uint8_t t_s = LCD_SAT(state->target_lcd_color); -    uint8_t t_i = LCD_INT(state->target_lcd_color); -    uint8_t p_h = LCD_HUE(state->prev_lcd_color); -    uint8_t p_s = LCD_SAT(state->prev_lcd_color); -    uint8_t p_i = LCD_INT(state->prev_lcd_color); +    int     frame_length = animation->frame_lengths[animation->current_frame]; +    int     current_pos  = frame_length - animation->time_left_in_frame; +    uint8_t t_h          = LCD_HUE(state->target_lcd_color); +    uint8_t t_s          = LCD_SAT(state->target_lcd_color); +    uint8_t t_i          = LCD_INT(state->target_lcd_color); +    uint8_t p_h          = LCD_HUE(state->prev_lcd_color); +    uint8_t p_s          = LCD_SAT(state->prev_lcd_color); +    uint8_t p_i          = LCD_INT(state->prev_lcd_color); -    uint8_t d_h1 = t_h - p_h; //Modulo arithmetic since we want to wrap around -    int d_h2 = t_h - p_h; +    uint8_t d_h1 = t_h - p_h;  // Modulo arithmetic since we want to wrap around +    int     d_h2 = t_h - p_h;      // Chose the shortest way around      int d_h = abs(d_h2) < d_h1 ? d_h2 : d_h1;      int d_s = t_s - p_s;      int d_i = t_i - p_i; -    int hue = (d_h * current_pos) / frame_length; -    int sat = (d_s * current_pos) / frame_length; +    int hue       = (d_h * current_pos) / frame_length; +    int sat       = (d_s * current_pos) / frame_length;      int intensity = (d_i * current_pos) / frame_length; -    //dprintf("%X -> %X = %X\n", p_h, t_h, hue); +    // dprintf("%X -> %X = %X\n", p_h, t_h, hue);      hue += p_h;      sat += p_s;      intensity += p_i;      state->current_lcd_color = LCD_COLOR(hue, sat, intensity); -    lcd_backlight_color( -            LCD_HUE(state->current_lcd_color), -            LCD_SAT(state->current_lcd_color), -            LCD_INT(state->current_lcd_color)); +    lcd_backlight_color(LCD_HUE(state->current_lcd_color), LCD_SAT(state->current_lcd_color), LCD_INT(state->current_lcd_color));      return true;  }  bool lcd_backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_state_t* state) {      (void)animation; -    state->prev_lcd_color = state->target_lcd_color; +    state->prev_lcd_color    = state->target_lcd_color;      state->current_lcd_color = state->target_lcd_color; -    lcd_backlight_color( -            LCD_HUE(state->current_lcd_color), -            LCD_SAT(state->current_lcd_color), -            LCD_INT(state->current_lcd_color)); +    lcd_backlight_color(LCD_HUE(state->current_lcd_color), LCD_SAT(state->current_lcd_color), LCD_INT(state->current_lcd_color));      return false;  } @@ -70,8 +64,6 @@ bool lcd_backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_  bool lcd_backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {      (void)animation;      (void)state; -    lcd_backlight_color(LCD_HUE(state->current_lcd_color), -        LCD_SAT(state->current_lcd_color), -        LCD_INT(state->current_lcd_color)); +    lcd_backlight_color(LCD_HUE(state->current_lcd_color), LCD_SAT(state->current_lcd_color), LCD_INT(state->current_lcd_color));      return false;  } | 
