diff options
| -rw-r--r-- | keyboards/atreus/keymaps/khitsule/keymap.c | 41 | ||||
| -rw-r--r-- | keyboards/keebio/iris/keymaps/khitsule/config.h | 24 | ||||
| -rw-r--r-- | keyboards/keebio/iris/keymaps/khitsule/keymap.c | 153 | ||||
| -rw-r--r-- | keyboards/keebio/iris/keymaps/khitsule/readme.md | 31 | ||||
| -rw-r--r-- | keyboards/keebio/iris/keymaps/khitsule/rules.mk | 2 | 
5 files changed, 236 insertions, 15 deletions
| diff --git a/keyboards/atreus/keymaps/khitsule/keymap.c b/keyboards/atreus/keymaps/khitsule/keymap.c index 04cd4d5916..e6a5366916 100644 --- a/keyboards/atreus/keymaps/khitsule/keymap.c +++ b/keyboards/atreus/keymaps/khitsule/keymap.c @@ -2,20 +2,19 @@  #include QMK_KEYBOARD_H -#define ALPH 0 -#define LOWR 1 -#define RAIS 2 - -// enum layers { -//   ALPH, //alpha qwerty -//   LOWR, //layer 1: nav and functions -//   RAIS //layer 2: numpad and symbols -// }; +enum layers { +    ALPH, +    GAME, +    LOWR, +    RAIS, +    ADJS +};  // define any macros here to keep keymap clean and readable  #define KM_DLEFT LGUI(LCTL(KC_LEFT))  #define KM_DRIGHT LGUI(LCTL(KC_RIGHT)) +#define TSKMGR LCTL(LSFT(KC_ESC))  #define tap_mod_macro(record, mod, macro) ( ((record)->event.pressed) ? \       ( ((record)->tap.count <= 0 || (record)->tap.interrupted) ? MACRO(D(mod), END) : MACRO_NONE ) : \ @@ -28,20 +27,32 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {      KC_Q,    KC_W,     KC_E,     KC_R,           KC_T,                                               KC_Y,              KC_U,     KC_I,     KC_O,     KC_P,      KC_A,    KC_S,     KC_D,     KC_F,           KC_G,                                               KC_H,              KC_J,     KC_K,     KC_L,     KC_SCLN,      KC_Z,    KC_X,     KC_C,     KC_V,           KC_B,                                               KC_N,              KC_M,     KC_COMM,  KC_DOT,   KC_SLSH, -    KC_ESC,  KC_TRNS,  KC_TRNS,  ALT_T(KC_ENT),  LT(LOWR, KC_TAB),  CTL_T(KC_SPC),  SFT_T(KC_BSPC),  LT(RAIS, KC_DEL),  KC_LGUI,  KC_TRNS,  KC_QUOT,  KC_MINUS +    KC_ESC,  KC_TRNS,  KC_TRNS,  ALT_T(KC_ENT),  LT(LOWR, KC_TAB),  CTL_T(KC_SPC),  SFT_T(KC_BSPC),  LT(RAIS, KC_DEL),  KC_LGUI,  TO(GAME),  KC_QUOT,  KC_MINUS +  ), +  [GAME] = LAYOUT( +    KC_Q,    KC_W,     KC_E,     KC_R,      KC_T,                        KC_Y,    KC_U,     KC_I,     KC_O,     KC_P, +    KC_A,    KC_S,     KC_D,     KC_F,      KC_G,                           KC_H,    KC_J,     KC_K,     KC_L,     KC_SCLN, +    KC_Z,    KC_X,     KC_C,     KC_V,      KC_B,                                  KC_N,    KC_M,     KC_COMM,  KC_DOT,   KC_SLSH, +    KC_ESC,  KC_TRNS,  KC_ENT,   KC_LALT,   KC_TAB,  KC_LCTL,  KC_LSFT,  KC_DEL,  KC_LGUI,  TO(ALPH),  KC_QUOT,  KC_MINUS    ),    [LOWR] = LAYOUT(      KC_PSCR,   KC_HOME,    KC_UP,         KC_END,   KC_TRNS,                      KC_LPRN,        KC_F7,    KC_F8,    KC_F9,    KC_RPRN,      KC_VOLU,   KC_LEFT,    KC_DOWN,       KC_RIGHT, KC_PGUP,                      KC_LBRC,        KC_F4,    KC_F5,    KC_F6,    KC_RBRC,      KC_VOLD,   KC_MPRV,    KC_MPLY,       KC_MNXT,  KC_PGDN,                      LSFT(KC_LBRC),  KC_F1,    KC_F2,    KC_F3,    LSFT(KC_RBRC), -    KM_DLEFT,  KM_DRIGHT,  LALT(KC_TAB),  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,        KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS +    KM_DLEFT,  KM_DRIGHT,  LALT(KC_TAB),  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  MO(ADJS),        KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS    ),    [RAIS] = LAYOUT( -    KC_EXLM,  KC_AT,    KC_HASH,  KC_DLR,   KC_PERC,                      KC_TRNS,   KC_7,     KC_8,  KC_9,    KC_TRNS, -    KC_CIRC,  KC_AMPR,  KC_GRV,   KC_TILD,  KC_PIPE,                      KC_PLUS,   KC_4,     KC_5,  KC_6,    KC_ASTR, -    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_BSLS,                      KC_MINUS,  KC_1,     KC_2,  KC_3,    KC_SLASH, -    RESET,    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,   KC_TRNS,  KC_0,  KC_DOT,  KC_EQL +    KC_EXLM,  KC_AT,    KC_HASH,  KC_DLR,     KC_PERC,                        KC_TRNS,   KC_7,     KC_8,  KC_9,    KC_TRNS, +    KC_CIRC,  KC_AMPR,  KC_GRV,   KC_TILD,    KC_PIPE,                        KC_PLUS,   KC_4,     KC_5,  KC_6,    KC_ASTR, +    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,    KC_BSLS,                        KC_MINUS,  KC_1,     KC_2,  KC_3,    KC_SLASH, +    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  MO(ADJS),  KC_TRNS,  KC_TRNS,     KC_TRNS,   KC_TRNS,  KC_0,  KC_DOT,  KC_EQL    ), +  [ADJS] = LAYOUT( +    KC_F1,    KC_F2,    KC_F3,    KC_F4,    KC_F5,                        KC_F6,    KC_F7,     KC_F8,     KC_F9,   KC_F10, +    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,                      TSKMGR,   KC_TRNS,   KC_TRNS,   KC_F11,  KC_F12, +    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,                      KC_TRNS,  KC_TRNS,   KC_TRNS,   KC_TRNS, KC_TRNS, +    RESET,    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,   KC_TRNS,   KC_TRNS, KC_TRNS +  )  };  const uint16_t PROGMEM fn_actions[] = { diff --git a/keyboards/keebio/iris/keymaps/khitsule/config.h b/keyboards/keebio/iris/keymaps/khitsule/config.h new file mode 100644 index 0000000000..62760cce35 --- /dev/null +++ b/keyboards/keebio/iris/keymaps/khitsule/config.h @@ -0,0 +1,24 @@ +/* +Copyright 2017 Danny Nguyen <[email protected]> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program.  If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +// #define USE_I2C +#define EE_HANDS +#define IGNORE_MOD_TAP_INTERRUPT + +#undef RGBLED_NUM diff --git a/keyboards/keebio/iris/keymaps/khitsule/keymap.c b/keyboards/keebio/iris/keymaps/khitsule/keymap.c new file mode 100644 index 0000000000..3e99cd6b0a --- /dev/null +++ b/keyboards/keebio/iris/keymaps/khitsule/keymap.c @@ -0,0 +1,153 @@ +#include QMK_KEYBOARD_H + +enum layers { +    _QWERTY, +    _GAME, +    _LOWER, +    _RAISE, +    _ADJUST +}; + +// define keycode macros for readability +#define KM_DLEFT LGUI(LCTL(KC_LEFT)) +#define KM_DRIGHT LGUI(LCTL(KC_RIGHT)) +#define TSKMGR LCTL(LSFT(KC_ESC)) +#define KC_LCBR LSFT(KC_LBRC) +#define KC_RCBR LSFT(KC_RBRC) + +enum custom_keycodes { +  QWERTY = SAFE_RANGE, +  GAME, +  LOWER, +  RAISE, +  ADJUST +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +  [_QWERTY] = LAYOUT( +  //┌────────┬────────┬────────┬────────┬────────┬────────┐                          ┌────────┬────────┬────────┬────────┬────────┬────────┐ +     KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,                                KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_GRV, +  //├────────┼────────┼────────┼────────┼────────┼────────┤                          ├────────┼────────┼────────┼────────┼────────┼────────┤ +     KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,                                KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_MINS, +  //├────────┼────────┼────────┼────────┼────────┼────────┤                          ├────────┼────────┼────────┼────────┼────────┼────────┤ +     KC_LCTL,  KC_A,    KC_S,    KC_D,    KC_F,    KC_G,                                KC_H,    KC_J,    KC_K,    KC_L,   KC_SCLN, KC_QUOT, +  //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐        ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤ +     KC_LSFT, KC_Z,    KC_X,    KC_C,     KC_V,    KC_B,    KC_ENT,          KC_DEL,  KC_N,    KC_M,    KC_COMM,  KC_DOT,  KC_SLSH, KC_BSLS, +  //└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘        └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘ +                                    KC_LALT, LT(_LOWER, KC_TAB), CTL_T(KC_SPC), SFT_T(KC_BSPC),  MO(_RAISE),   KC_LGUI +                                // └────────┴────────┴────────┘                 └────────┴────────┴────────┘ +  ), + +  [_GAME] = LAYOUT( +  //┌────────┬────────┬────────┬────────┬────────┬────────┐                          ┌────────┬────────┬────────┬────────┬────────┬────────┐ +     _______,  KC_F1,   KC_F2,    KC_F3,  KC_F4,   KC_F5,                              _______, _______, _______, _______, _______, _______, +  //├────────┼────────┼────────┼────────┼────────┼────────┤                          ├────────┼────────┼────────┼────────┼────────┼────────┤ +     _______,  _______, _______, _______, _______, _______,                            _______, _______, _______, _______, _______, _______, +  //├────────┼────────┼────────┼────────┼────────┼────────┤                          ├────────┼────────┼────────┼────────┼────────┼────────┤ +     _______,  _______, _______, _______, _______, _______,                            _______, _______, _______, _______, _______, _______, +  //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐        ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤ +     _______, _______,  _______, _______, _______, _______, _______,          _______, _______, _______, _______, _______, _______, _______, +  //└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘        └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘ +                                    _______, MO(_LOWER), KC_SPC,                 _______,  TO(_QWERTY), _______ +                                // └────────┴────────┴────────┘                 └────────┴────────┴────────┘ +  ), + +  [_LOWER] = LAYOUT( +  //┌────────┬────────┬────────┬────────┬────────┬────────┐                          ┌────────┬────────┬────────┬────────┬────────┬────────┐ +     LALT(KC_F4), KC_F6, KC_F7,  KC_F8,   KC_F9,   KC_F10,                            _______, _______, _______, KC_LPRN, KC_RPRN, _______, +  //├────────┼────────┼────────┼────────┼────────┼────────┤                          ├────────┼────────┼────────┼────────┼────────┼────────┤ +     KC_MUTE, KC_HOME,  KC_UP,   KC_END, KC_PGUP, _______,                            _______, _______, KC_NLCK, KC_LBRC, KC_RBRC, _______, +  //├────────┼────────┼────────┼────────┼────────┼────────┤                          ├────────┼────────┼────────┼────────┼────────┼────────┤ +     KC_VOLU, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN,   _______,                           _______, _______, _______, KC_LCBR, KC_RCBR, _______, +  //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐        ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤ +     KC_VOLD, KC_MPRV, KC_MPLY, KC_MNXT, KM_DLEFT, KM_DRIGHT,_______,            _______, _______, _______, _______, _______, _______, _______, +  //└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘        └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘ +                                    _______, _______, _______,                 _______,  _______,    _______ +                                // └────────┴────────┴────────┘                 └────────┴────────┴────────┘ +  ), + +  [_RAISE] = LAYOUT( +  //┌────────┬────────┬────────┬────────┬────────┬────────┐                          ┌────────┬────────┬────────┬────────┬────────┬────────┐ +     KC_F12,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,                                KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11, +  //├────────┼────────┼────────┼────────┼────────┼────────┤                          ├────────┼────────┼────────┼────────┼────────┼────────┤ +     _______,   _______, _______, _______, _______, _______,                          _______,  KC_P7,   KC_P8,   KC_P9,   KC_PLUS, _______, +  //├────────┼────────┼────────┼────────┼────────┼────────┤                          ├────────┼────────┼────────┼────────┼────────┼────────┤ +     _______, _______, _______, _______, _______, _______,                            _______,  KC_P4,   KC_P5,  KC_P6,   KC_PMNS, _______, +  //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐        ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤ +     _______, _______, _______, _______, _______, _______, _______,          _______, KC_P0,    KC_P1,   KC_P2,   KC_P3,   KC_EQL, _______, +  //└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘        └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘ +                                    _______, _______, _______,                   _______, _______, TO(_GAME) +                                // └────────┴────────┴────────┘                 └────────┴────────┴────────┘ +  ), +  [_ADJUST] = LAYOUT( +  //┌────────┬────────┬────────┬────────┬────────┬────────┐                          ┌────────┬────────┬────────┬────────┬────────┬────────┐ +     _______,  _______, _______,_______,  _______, _______,                           _______,  _______, _______, _______, _______, _______, +  //├────────┼────────┼────────┼────────┼────────┼────────┤                          ├────────┼────────┼────────┼────────┼────────┼────────┤ +     _______,   _______, _______, _______, _______, _______,                          _______,  _______, _______, _______, _______, _______, +  //├────────┼────────┼────────┼────────┼────────┼────────┤                          ├────────┼────────┼────────┼────────┼────────┼────────┤ +     _______, _______, _______, _______, _______, _______,                            _______,  _______, _______, _______, _______, _______, +  //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐        ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤ +     _______, _______, _______, _______, _______, _______, _______,          _______, _______,  _______, _______, _______, _______, _______, +  //└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘        └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘ +                                    _______, _______, _______,                   _______, _______, _______ +                                // └────────┴────────┴────────┘                 └────────┴────────┴────────┘ +  ) +}; + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { +  switch (keycode) { +    case QWERTY: +      if (record->event.pressed) { +        set_single_persistent_default_layer(_QWERTY); +      } +      return false; +      break; +    case LOWER: +      if (record->event.pressed) { +        layer_on(_LOWER); +        update_tri_layer(_LOWER, _RAISE, _ADJUST); +      } else { +        layer_off(_LOWER); +        update_tri_layer(_LOWER, _RAISE, _ADJUST); +      } +      return false; +      break; +    case RAISE: +      if (record->event.pressed) { +        layer_on(_RAISE); +        update_tri_layer(_LOWER, _RAISE, _ADJUST); +      } else { +        layer_off(_RAISE); +        update_tri_layer(_LOWER, _RAISE, _ADJUST); +      } +      return false; +      break; +    case ADJUST: +      if (record->event.pressed) { +        layer_on(_ADJUST); +      } else { +        layer_off(_ADJUST); +      } +      return false; +      break; +  } +  return true; +} + +void encoder_update_user(uint8_t index, bool clockwise) { +    if (index == 0) { +        if (clockwise) { +            tap_code(KC_VOLU); +        } else { +            tap_code(KC_VOLD); +        } +    } +    else if (index == 1) { +        if (clockwise) { +            tap_code(KC_PGDN); +        } else { +            tap_code(KC_PGUP); +        } +    } +} diff --git a/keyboards/keebio/iris/keymaps/khitsule/readme.md b/keyboards/keebio/iris/keymaps/khitsule/readme.md new file mode 100644 index 0000000000..ad84806317 --- /dev/null +++ b/keyboards/keebio/iris/keymaps/khitsule/readme.md @@ -0,0 +1,31 @@ +# Iris Layout by Khitsule + + + +[KLE link](http://www.keyboard-layout-editor.com/#/gists/856ad949a89c47fa84c808ba17ae10c5) + +## Layers + +| Layer | Legend | +| ----- | ------ | +| Base  |  Centre (black) | +| Game  |  Centre (black) - see below | +| Lower | Bottom (purple) | +| Raise | Top (pink) | + +## Features + +* Raise/lower layers focus first on one-handed use +* Numpad on right hand with raise layer +* Game layer to be used as a gamepad +  * Accessed by gui key in raise layer, return with the raise key +  * Same as base layer **except** numbers 1-5 replaced with F1-F5; dual function removed from thumb keys (dedicated lower and space) +  * Numbers to F1-F5 is designed to be used with a mouse such as the Naga that has numbers +  * Lower layer gives one-handed access to arrows and F6-F10 as well +* Navigation on left hand with lower layer +  * D refers to desktop left/right on Win 10 (win+ctrl+left/right) +* Use of hold/tap dual function keys +  * Ctrl/Space +  * Shift/Backspace +  * Lower/Tab +* Dedicated ctrl and shift to allow for navigation shortcuts with ctrl+shift+nav diff --git a/keyboards/keebio/iris/keymaps/khitsule/rules.mk b/keyboards/keebio/iris/keymaps/khitsule/rules.mk new file mode 100644 index 0000000000..b6c9a25805 --- /dev/null +++ b/keyboards/keebio/iris/keymaps/khitsule/rules.mk @@ -0,0 +1,2 @@ +BACKLIGHT_ENABLE = no +RGBLIGHT_ENABLE = no | 
