diff options
8 files changed, 577 insertions, 1 deletions
| diff --git a/keyboards/contra/keymaps/basic/readme.md b/keyboards/contra/keymaps/basic/readme.md index 195bc2c1b6..a2397b798b 100644 --- a/keyboards/contra/keymaps/basic/readme.md +++ b/keyboards/contra/keymaps/basic/readme.md @@ -69,4 +69,4 @@ Switch from `Adjust` layer.   |------+------+------+------+------+------+------+------+------+------+------+------|   |      |      |      |      |      |             |      |      |      |      |      |   `-----------------------------------------------------------------------------------' -```
\ No newline at end of file +``` diff --git a/keyboards/contra/keymaps/basic_qwerty/config.h b/keyboards/contra/keymaps/basic_qwerty/config.h new file mode 100644 index 0000000000..95ad308ff2 --- /dev/null +++ b/keyboards/contra/keymaps/basic_qwerty/config.h @@ -0,0 +1,35 @@ +// Copyright 2021 Stehpon Parker (@stephondoestech) +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "config_common.h" + +#ifdef AUDIO_ENABLE +    #define STARTUP_SONG SONG(PLANCK_SOUND) +    // #define STARTUP_SONG SONG(NO_SOUND) + +    #define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \ +                                  SONG(DVORAK_SOUND) \ +                                } +#endif + +#define MUSIC_MASK (keycode != KC_NO) + +/* + * MIDI options + */ + +/* enable basic MIDI features: +   - MIDI notes can be sent when in Music mode is on +*/ + +#define MIDI_BASIC + +/* enable advanced MIDI features: +   - MIDI notes can be added to the keymap +   - Octave shift and transpose +   - Virtual sustain, portamento, and modulation wheel +   - etc. +*/ +//#define MIDI_ADVANCED diff --git a/keyboards/contra/keymaps/basic_qwerty/keymap.c b/keyboards/contra/keymaps/basic_qwerty/keymap.c new file mode 100644 index 0000000000..7cb947b5f6 --- /dev/null +++ b/keyboards/contra/keymaps/basic_qwerty/keymap.c @@ -0,0 +1,140 @@ +/* Copyright 2015-2017 Jack Humbert + * Contributor 2022 Stephon Parker + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program.  If not, see <http://www.gnu.org/licenses/>. + */ + +#include QMK_KEYBOARD_H + +enum planck_layers { +  _QWERTY, +  _LOWER, +  _RAISE, +  _ADJUST +}; + +enum planck_keycodes { +  QWERTY = SAFE_RANGE, +  LOWER, +  RAISE +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +  /* Qwerty +   * ,-----------------------------------------------------------------------------------. +   * | Esc  |   Q  |   W  |   E  |   R  |   T  |   Y  |   U  |   I  |   O  |   P  | Bksp | +   * |------+------+------+------+------+-------------+------+------+------+------+------| +   * | Tab  |   A  |   S  |   D  |   F  |   G  |   H  |   J  |   K  |   L  |   ;  |Enter | +   * |------+------+------+------+------+------|------+------+------+------+------+------| +   * | Shift|   Z  |   X  |   C  |   V  |   B  |   N  |   M  |   ,  |   .  |   /  |  '   | +   * |------+------+------+------+------+------+------+------+------+------+------+------| +   * | CAPS | Ctrl | Alt  | GUI  |Lower |    Space    |Raise | Left |Right |  Up  |Down  | +   * `-----------------------------------------------------------------------------------' +   */ +  [_QWERTY] = LAYOUT_planck_mit( +    KC_ESC,  KC_Q,   KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC, +    KC_TAB, KC_A,   KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_ENT, +    KC_LSFT, KC_Z,   KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_QUOT, +    KC_CAPSLOCK,  KC_LCTL, KC_LALT, KC_LGUI, LOWER,       KC_SPC,       RAISE,   KC_LEFT, KC_RGHT, KC_UP,   KC_DOWN +  ), + +  /* Lower +   * ,-----------------------------------------------------------------------------------. +   * |   ~  |   1  |   2  |   3  |   4  |   5  |   6  |   7  |   8  |   9  |   0  | Bksp | +   * |------+------+------+------+------+-------------+------+------+------+------+------| +   * |   `  |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |   _  |   +  |   {  |   }  |  |   | +   * |------+------+------+------+------+------|------+------+------+------+------+------| +   * | Shift|  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |   -  |   =  |   [  |   ]  |  \   | +   * |------+------+------+------+------+------+------+------+------+------+------+------| +   * | Del  |      |      |      |      |             |      | Next | Vol- | Vol+ | Play | +   * `-----------------------------------------------------------------------------------' +   */ +  [_LOWER] = LAYOUT_planck_mit( +    KC_TILD,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0, KC_BSPC, +    KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_UNDS,    KC_PLUS,    KC_LCBR, KC_RCBR, KC_PIPE, +    KC_LSFT, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,   KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, KC_BSLS, +    KC_DEL, _______, _______, _______, _______,     _______,      _______,    KC_MNXT,    KC_VOLD, KC_VOLU, KC_MPLY +  ), + +  /* Raise +   * ,-----------------------------------------------------------------------------------. +   * |   `  |   !  |   @  |   #  |   $  |   %  |   ^  |   &  |   *  |   (  |   )  | Bksp | +   * |------+------+------+------+------+-------------+------+------+------+------+------| +   * | Del  |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |   -  |   =  |   [  |   ]  |  \   | +   * |------+------+------+------+------+------|------+------+------+------+------+------| +   * |      |  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |ISO # |ISO / |Pg Up |Pg Dn |      | +   * |------+------+------+------+------+------+------+------+------+------+------+------| +   * |      |      |      |      |      |             |      | Next | Vol- | Vol+ | Play | +   * `-----------------------------------------------------------------------------------' +   */ +  [_RAISE] = LAYOUT_planck_mit( +    KC_GRV, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR,    KC_ASTR,    KC_LPRN, KC_RPRN,    KC_BSPC, +    KC_DEL,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, KC_BSLS, +    _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______, +    _______, _______, _______, _______, _______,     _______,      _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY +  ), + +  /* Adjust (Lower + Raise) +   * ,-----------------------------------------------------------------------------------. +   * |      |      |      |      |      |      |      |      |      |      |      |  Del | +   * |------+------+------+------+------+-------------+------+------+------+------+------| +   * |      |      |      |      |      |AGnorm|AGswap|Qwerty|      |      |      |      | +   * |------+------+------+------+------+------|------+------+------+------+------+------| +   * |      |      |      |      |      |      |      |      |      |      |      |      | +   * |------+------+------+------+------+------+------+------+------+------+------+------| +   * |      |      |      |      |      |             |      |      |      |      |      | +   * `-----------------------------------------------------------------------------------' +   */ +  [_ADJUST] = LAYOUT_planck_mit( +    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL , +    _______, _______, _______, _______, _______, AG_NORM, AG_SWAP, QWERTY,  _______, _______, _______, _______, +    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, +    _______, _______, _______, _______, _______,     _______,      _______, _______, _______, _______, _______ +  ) + +}; + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { +  switch (keycode) { +    case QWERTY: +      if (record->event.pressed) { +        print("mode just switched to qwerty and this is a huge string\n"); +        set_single_persistent_default_layer(_QWERTY); +      } +      return false; +      break; +    case LOWER: +      if (record->event.pressed) { +        layer_on(_LOWER); +        update_tri_layer(_LOWER, _RAISE, _ADJUST); +      } else { +        layer_off(_LOWER); +        update_tri_layer(_LOWER, _RAISE, _ADJUST); +      } +      return false; +      break; +    case RAISE: +      if (record->event.pressed) { +        layer_on(_RAISE); +        update_tri_layer(_LOWER, _RAISE, _ADJUST); +      } else { +        layer_off(_RAISE); +        update_tri_layer(_LOWER, _RAISE, _ADJUST); +      } +      return false; +      break; +  } +  return true; +} diff --git a/keyboards/contra/keymaps/basic_qwerty/readme.md b/keyboards/contra/keymaps/basic_qwerty/readme.md new file mode 100644 index 0000000000..d5aa56666d --- /dev/null +++ b/keyboards/contra/keymaps/basic_qwerty/readme.md @@ -0,0 +1,64 @@ +# A Basic QWERTY Layout + +The Contra layer was something that I didn't see widely utilized as a US standard so I tweaked the basic layout layout by Jack Humbert. It's closer to the standard layout you would get on a US keyboard. I also moved the rest of the special characters to the lower layer.  + +This is almost the same as my MechWild Marcuio keyboard. + +# A Basic Contra Layout + +The *default* layout currently (as of Mar 19, 2018) has a lot of components from Planck's default layout and is not very suitable for a basic Contra board. This basic layout is developed from Planck's default layout but has removed the parts that's irrelevant to a Contra board.   + +My other keyboard is a HHKB and I don't use `Tab` or `Esc` key that much and hence the unusual placements for those keys. + +## QWERTY (Normal) Layer +``` +,-----------------------------------------------------------------------------------. + | Esc  |   Q  |   W  |   E  |   R  |   T  |   Y  |   U  |   I  |   O  |   P  | Bksp | + |------+------+------+------+------+-------------+------+------+------+------+------| + | Tab  |   A  |   S  |   D  |   F  |   G  |   H  |   J  |   K  |   L  |   ;  |  '   | + |------+------+------+------+------+------|------+------+------+------+------+------| + | Shift|   Z  |   X  |   C  |   V  |   B  |   N  |   M  |   ,  |   .  |   /  |Enter | + |------+------+------+------+------+------+------+------+------+------+------+------| + | CAPS | Tab  | Alt  | GUI  |Lower |    Space    |Raise | Left |Right |  Up  |Down  | + `-----------------------------------------------------------------------------------' +``` + +## Lower +``` +,-----------------------------------------------------------------------------------. + |   ~  |   !  |   @  |   #  |   $  |   %  |   ^  |   &  |   *  |   (  |   )  | Bksp | + |------+------+------+------+------+-------------+------+------+------+------+------| + | Del  |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |   _  |   +  |   {  |   }  |  |   | + |------+------+------+------+------+------|------+------+------+------+------+------| + |      |  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |   -  |   =  |   [  |   ]  |  \   | + |------+------+------+------+------+------+------+------+------+------+------+------| + |      |      |      |      |      |             |      | Next | Vol- | Vol+ | Play | + `-----------------------------------------------------------------------------------' +``` + +## Raise +``` +,-----------------------------------------------------------------------------------. + |   `  |   1  |   2  |   3  |   4  |   5  |   6  |   7  |   8  |   9  |   0  | Bksp | + |------+------+------+------+------+-------------+------+------+------+------+------| + | Del  |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |   -  |   =  |   [  |   ]  |  \   | + |------+------+------+------+------+------|------+------+------+------+------+------| + |      |  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |ISO # |ISO / |Pg Up |Pg Dn |      | + |------+------+------+------+------+------+------+------+------+------+------+------| + |      |      |      |      |      |             |      | Next | Vol- | Vol+ | Play | + `-----------------------------------------------------------------------------------' +``` + +## Adjust +`AGnorm` and `AGswap` switches `alt` and `os` key on the keyboard. +``` +,-----------------------------------------------------------------------------------. + |      |      |      |      |      |      |      |      |      |      |      |  Del | + |------+------+------+------+------+-------------+------+------+------+------+------| + |      |      |      |      |      |AGnorm|AGswap|Qwerty|      |      |      |      | + |------+------+------+------+------+------|------+------+------+------+------+------| + |      |      |      |      |      |      |      |      |      |      |      |      | + |------+------+------+------+------+------+------+------+------+------+------+------| + |      |      |      |      |      |             |      |      |      |      |      | + `-----------------------------------------------------------------------------------' +``` diff --git a/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/config.h b/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/config.h new file mode 100644 index 0000000000..9d588ed8c0 --- /dev/null +++ b/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/config.h @@ -0,0 +1,19 @@ +/* Copyright 2022 Fearless Spiff + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program.  If not, see <http://www.gnu.org/licenses/>. + */ + +#pragma once + +#define TAPPING_TERM 180 diff --git a/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/keymap.c b/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/keymap.c new file mode 100644 index 0000000000..267d3add14 --- /dev/null +++ b/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/keymap.c @@ -0,0 +1,293 @@ +/* Copyright 2021 Kyle McCreery + * Copyright 2021 Jonavin Eng + * Copyright 2022 Fearless Spiff + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program.  If not, see <http://www.gnu.org/licenses/>. + */ + +#include QMK_KEYBOARD_H +#include "keymap_german.h" + +// OLED setup for bongocat +#define IDLE_FRAMES 5 +#define IDLE_SPEED 30 +#define TAP_FRAMES 2 +#define TAP_SPEED 40 +#define ANIM_FRAME_DURATION 200 +#define ANIM_SIZE 512 + +#define LABEL_LENGTH 8 + +#define KC_CAD	        LALT(LCTL(KC_DEL)) +#define KC_TEAMS_CAM	C(S(KC_O)) +#define KC_TEAMS_MUTE	C(S(KC_M)) + +enum layers { +  QWERT, +  FN_1, +  FN_2 +}; + +enum custom_user_keycodes { +  KC_ENC = SAFE_RANGE +}; + +static long int oled_timeout = 1800000; //  30 minutes +bool gui_on = true; +char wpm_str[10]; +uint32_t anim_timer = 0; +uint32_t anim_sleep = 0; +uint8_t current_idle_frame = 0; +uint8_t current_tap_frame = 0; + +// Tap Dance declarations +enum { +    TD_TAB_ESC, +}; + +// Tap Dance definitions +qk_tap_dance_action_t tap_dance_actions[] = { +    // Tap once for Tab, twice for Esc +    [TD_TAB_ESC] = ACTION_TAP_DANCE_DOUBLE(KC_TAB, KC_ESC), +}; + +typedef struct { +    char label_top[LABEL_LENGTH]; +    char label_mid[LABEL_LENGTH]; +    char label_bottom[LABEL_LENGTH]; +    uint16_t keycode; +} encoder_key; + +static const encoder_key PROGMEM encoder_keys[] = { +    // list of key codes that will be scrolled through by encoder and description +    // Be aware that it only works when using one char less than defined. In this case 7 max. No idea why? +    {"Teams", "Toggle", "Mic", KC_TEAMS_MUTE}, +    {"Teams", "Toggle", "Cam", KC_TEAMS_CAM}, +    {"Ctrl", "Alt", "Del", KC_CAD}, +    {"Caps", "Lock", "", KC_CAPSLOCK}, +    {"Pause", "", "", KC_PAUSE}, +    {"PrtScr", "", "", KC_PSCR}, +    {"Insert", "", "", KC_INS}, +    {"Play", "", "", KC_MEDIA_PLAY_PAUSE} +}; + +#define NUMBER_OF_ENCODER_KEYS sizeof(encoder_keys)/sizeof(encoder_keys[0]) + +static uint8_t selected_encoder_key_id = 0; +static encoder_key selected_encoder_key; + +static void set_selected_encoder_key(uint8_t idx) { +    // make a copy from PROGMEM +    memcpy_P (&selected_encoder_key, &encoder_keys[idx], sizeof selected_encoder_key); +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { +    switch (keycode) { +        case KC_ENC: +            if (record->event.pressed) { +                tap_code16(selected_encoder_key.keycode); +            } +        break; +    } +    return true; +} + + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +  [QWERT] = LAYOUT_all( +                                                                                                                      KC_ENC, +          TD(TD_TAB_ESC),   KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC, +          LT(1,KC_CAPSLOCK),   KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_PLUS,          KC_ENT, +          KC_LSFT, KC_LABK, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,           KC_RSFT, +          KC_LCTL, KC_LGUI, LT(2,KC_LALT),   KC_SPC,  KC_SPC,   KC_SPC,        KC_RALT, MO(2),          KC_RCTL ), + +    [FN_1] = LAYOUT_all( +                                                                                                                       KC_MUTE, +    	  KC_GESC,          _______, KC_UP, _______, KC_LCBR, KC_RCBR, _______, _______, KC_UP,    _______, KC_QUES, KC_DEL, +    	  _______,          KC_LEFT, KC_DOWN,   KC_RIGHT, KC_LPRN, KC_RPRN, KC_QUES, KC_LEFT, KC_DOWN, KC_LABK, KC_RABK, _______, +    	  _______, KC_BSLS, KC_SLSH, KC_PIPE, _______, KC_LBRC, KC_RBRC, KC_HOME, KC_END,  KC_QUOT,  KC_DQUO,          KC_EQL, +    	  _______,   _______, _______,          _______, _______,          _______,          KC_BSLS, KC_SLSH,         KC_TILD ), + +    [FN_2] = LAYOUT_all( +                                                                                                                      _______, +    	  KC_ESC,            KC_1,   KC_2,   KC_3,   KC_4,   KC_5,   KC_6,   KC_7,   KC_8,   KC_9,  KC_0,  KC_BSPC, +    	  _______,             KC_EXLM,    KC_AT,    KC_HASH,    KC_DLR,    KC_AMPR,    KC_PERC,    KC_ASTR,    KC_LPRN,    KC_RPRN,  _______, _______, +    	  _______, _______, KC_MINS, KC_PLUS, KC_BSLS, KC_SLSH, KC_SCLN, KC_COLN, KC_QUES, KC_LBRC, KC_RBRC, KC_DOT, +    	  KC_DQUO, KC_QUOT, KC_DQUO,          _______, _______,          _______,          _______, _______,          KC_PIPE ) +}; + +#ifdef ENCODER_ENABLE +    bool encoder_update_user(uint8_t index, bool clockwise) { +        if (clockwise) { +            if (IS_LAYER_ON(QWERT) && selected_encoder_key_id  < NUMBER_OF_ENCODER_KEYS-1) { +               selected_encoder_key_id ++; +               set_selected_encoder_key(selected_encoder_key_id); +            } +            if (IS_LAYER_ON(FN_1)) { +                tap_code16(KC_PGDOWN); +            } +            if (IS_LAYER_ON(FN_2)) { +                tap_code(KC_VOLU); +            } +        } else { +            if (IS_LAYER_ON(QWERT) && selected_encoder_key_id  > 0) { +                selected_encoder_key_id --; +                set_selected_encoder_key(selected_encoder_key_id); +            } +            if (IS_LAYER_ON(FN_1)) { +                tap_code16(KC_PGUP); +            } +            if (IS_LAYER_ON(FN_2)) { +                tap_code(KC_VOLD); +            } +        } +        return false; +    } +#endif + +#ifdef OLED_ENABLE +    oled_rotation_t oled_init_user(oled_rotation_t rotation) { +        set_selected_encoder_key(selected_encoder_key_id); + +        return OLED_ROTATION_180;  // flips the display 180 degrees +    } + +    static void render_anim(void) { + +        // Idle animation +        static const char PROGMEM idle[IDLE_FRAMES][ANIM_SIZE] = { + +            { +                0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,16,8,8,4,4,4,8,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,100,130,2,2,2,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64, +                64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,192,56,4,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,7, +                0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +            }, + +            { +                0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,16,8,8,4,4,4,8,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,100,130,2,2,2,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64, +                64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,192,56,4,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8, +                7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +            }, + +            { +                0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,64,64,64,64,32,32,32,32,16,8,4,2,2,4,24,96,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,60,194,1,1,2,2,4,4,2,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,96,96,0,129,130,130,132,8,16,32,64,128,0,0,0,0,128,128,128,128,64,64,64,64,32, +                32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,25,6,0,0,0,0,0,0,0,24,24,24,27,3,0,64,160,34,36,20,18,18,18,11,8,8,8,8,5,5,9,9,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,7,0,0,0, +                0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +            }, + +            { +                0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64, +                64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8, +                7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +            }, + +            { +                0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,8,4,2,2,2,4,56,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,28,226,1,1,2,2,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64,64,64, +                32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,7,0,0, +                0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +            } + +        }; + +        // Prep animation +        static const char PROGMEM prep[][ANIM_SIZE] = { + +            { +                0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,129,128,128,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,0,1,225,26,6,9,49,53,1,138,124,0,0,128,128,128,128,64,64, +                64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,24,6,5,152,153,132,195,124,65,65,64,64,32,33,34,18,17,17,17,9,8,8,8,8,4,4,4,4,4,4,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0, +                0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +            } + +        }; + +        // Typing animation +        static const char PROGMEM tap[TAP_FRAMES][ANIM_SIZE] = { + +            { +                0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,248,248,248,248,0,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,129,128,128,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,0,1,1,2,4,8,16,32,67,135,7,1,0,184,188,190,159, +                95,95,79,76,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,24,6,5,152,153,132,67,124,65,65,64,64,32,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,61,124,252,252,252,252,252,60,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1, +                1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +            }, + +            { +                0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,0,1,225,26,6,9,49,53,1,138,124,0,0,128,128,128,128,64,64,64,64,32, +                32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,0,0,0,0,0,0,0,0,1,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,4,4,4,4,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,122,122,121,121,121,121,57,49,2,2,4,4,8,8,8,136,136,135,128, +                0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +            } + +        }; + +        void animation_phase(void) { +            if (get_current_wpm() <= IDLE_SPEED) { +                current_idle_frame = (current_idle_frame + 1) % IDLE_FRAMES; +                oled_write_raw_P(idle[abs((IDLE_FRAMES-1)-current_idle_frame)], ANIM_SIZE); +            } + +            if (get_current_wpm() > IDLE_SPEED && get_current_wpm() < TAP_SPEED) { +                oled_write_raw_P(prep[0], ANIM_SIZE); +            } + +            if (get_current_wpm() >= TAP_SPEED) { +                current_tap_frame = (current_tap_frame + 1) % TAP_FRAMES; +                oled_write_raw_P(tap[abs((TAP_FRAMES-1)-current_tap_frame)], ANIM_SIZE); +            } +        } + +        if (get_current_wpm() != 000) { +            oled_on(); + +            if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) { +                anim_timer = timer_read32(); +                animation_phase(); +            } + +            anim_sleep = timer_read32(); +        } else { +            if (timer_elapsed32(anim_sleep) > oled_timeout) { +                oled_off(); +            } else { +                if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) { +                    anim_timer = timer_read32(); +                    animation_phase(); +                } +            } +        } +    } + +    bool oled_task_user(void) { + +            render_anim(); + +            oled_set_cursor(0,0); +            oled_write(selected_encoder_key.label_top, false); + +            oled_set_cursor(0,1); +            oled_write(selected_encoder_key.label_mid, false); + +            oled_set_cursor(0,2); +            oled_write(selected_encoder_key.label_bottom, false); + +    /* hide wpm display for now +            oled_set_cursor(13,3); +            oled_write_P(PSTR("WPM: "), false); +            oled_write(get_u8_str(get_current_wpm(), ' '), false); +    */ + +      return false; +    } + +    void suspend_power_down_user(void) { +          oled_off(); +    } +#endif diff --git a/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/readme.md b/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/readme.md new file mode 100644 index 0000000000..dea71bf358 --- /dev/null +++ b/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/readme.md @@ -0,0 +1,22 @@ +Fearless Spiff's Custom Mercutio Keymap +  - "Programmer"-centric and German layout based keymap +  - Based on Bongocat and Jonavin keymap + +Features +  - Fancy Bongocat! Yay! (borrowed from bongocat obviously) +  - Encoder selectable key codes and displayed on OLED (borrowed and multi-line-enhanced from Jonavin) +    - Change encoder_keys in keymap.c to assign your desired key selection +  - Additional encoder functionality  +    - While holding FN_1, page up and down +    - While holding FN_2, volume up and down +  - Use my templates for your own layout overview at [Keyboard Layout Editor](http://www.keyboard-layout-editor.com) using my gist [here](https://gist.github.com/FearlessSpiff) + +QWERT Layer + + +FN_1 Layer + + +FN_2 layer + + diff --git a/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/rules.mk b/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/rules.mk new file mode 100644 index 0000000000..4775e0e11d --- /dev/null +++ b/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/rules.mk @@ -0,0 +1,3 @@ +WPM_ENABLE = yes +TAP_DANCE_ENABLE = yes +MOUSEKEY_ENABLE = no | 
