diff options
| -rw-r--r-- | keyboards/idobao/id80/v3/config.h | 135 | ||||
| -rw-r--r-- | keyboards/idobao/id80/v3/info.json | 96 | ||||
| -rw-r--r-- | keyboards/idobao/id80/v3/keymaps/default/keymap.c | 36 | ||||
| -rw-r--r-- | keyboards/idobao/id80/v3/keymaps/default/readme.md | 1 | ||||
| -rw-r--r-- | keyboards/idobao/id80/v3/keymaps/via/keymap.c | 52 | ||||
| -rw-r--r-- | keyboards/idobao/id80/v3/keymaps/via/rules.mk | 2 | ||||
| -rw-r--r-- | keyboards/idobao/id80/v3/readme.md | 27 | ||||
| -rw-r--r-- | keyboards/idobao/id80/v3/rules.mk | 22 | ||||
| -rw-r--r-- | keyboards/idobao/id80/v3/v3.c | 62 | ||||
| -rw-r--r-- | keyboards/idobao/id80/v3/v3.h | 37 | 
10 files changed, 470 insertions, 0 deletions
| diff --git a/keyboards/idobao/id80/v3/config.h b/keyboards/idobao/id80/v3/config.h new file mode 100644 index 0000000000..06ca74a0e9 --- /dev/null +++ b/keyboards/idobao/id80/v3/config.h @@ -0,0 +1,135 @@ +/* +Copyright 2020 Sergey Vlasov <[email protected]> +Copyright 2022 peepeetee + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program.  If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID       0x6964 /* "id" */ +#define PRODUCT_ID      0x0080 +#define DEVICE_VER      0x0003 +#define MANUFACTURER    IDOBAO +#define PRODUCT         ID80 v3 + + +/* key matrix size */ +#define MATRIX_ROWS 9 +#define MATRIX_COLS 11 + +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * + * The matrix description in the vendor-supplied JSON file for kbfirmware.com + * had 9 columns: + *     { D0, D1, D2, D3, D5, D4, D6, D7, B4 } + * and 12 rows: + *     { B7, B3, B2, B1, B0, E6, F0, F1, F4, F5, F6, F7 } + * However, the row 6 was completely empty, and the pin F0 was not actually + * routed anywhere on the PCB, therefore this row was removed to save some + * resources (the EEPROM space for dynamic keymaps is especially scarce). + * + * After doing the above change, the matrix was transposed (rows and columns + * were swapped), because a matrix with the COL2ROW layout can be scanned much + * more efficiently than a matrix with the ROW2COL layout (depending on various + * optimizations, the difference in scan rate can be over 2 times).  Because of + * this, the "columns" in the matrix layout now mostly correspond to physical + * rows, and the "rows" have mostly vertical physical orientation. + */ +#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5, D4, D6, D7, B4 } +#define MATRIX_COL_PINS { B7, B3, B2, B1, B0, E6, F1, F4, F5, F6, F7 } + +#define DIODE_DIRECTION COL2ROW + + +#define RGB_DI_PIN B6 +#    define DRIVER_LED_TOTAL 96 /* 16 Bottom 80 top*/ +#ifdef RGB_DI_PIN +#    define RGBLED_NUM 96 /* 16 Bottom 80 top*/ +#    define RGB_MATRIX_KEYPRESSES // reacts to keypresses +#endif +#ifdef RGB_MATRIX_ENABLE +#    define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // Limit to vendor-recommended value +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#    define RGB_MATRIX_FRAMEBUFFER_EFFECTS +#    define RGB_MATRIX_KEYPRESSES +#    define ENABLE_RGB_MATRIX_ALPHAS_MODS +#    define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#    define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#    define ENABLE_RGB_MATRIX_BREATHING +#    define ENABLE_RGB_MATRIX_BAND_SAT +#    define ENABLE_RGB_MATRIX_BAND_VAL +#    define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#    define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#    define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#    define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#    define ENABLE_RGB_MATRIX_CYCLE_ALL +#    define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#    define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#    define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#    define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#    define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#    define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#    define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#    define ENABLE_RGB_MATRIX_DUAL_BEACON +#    define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#    define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#    define ENABLE_RGB_MATRIX_RAINDROPS +#    define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#    define ENABLE_RGB_MATRIX_HUE_BREATHING +#    define ENABLE_RGB_MATRIX_HUE_PENDULUM +#    define ENABLE_RGB_MATRIX_HUE_WAVE +#    define ENABLE_RGB_MATRIX_PIXEL_RAIN +#    define ENABLE_RGB_MATRIX_PIXEL_FLOW +#    define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#    define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#    define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#    define ENABLE_RGB_MATRIX_SPLASH +#    define ENABLE_RGB_MATRIX_MULTISPLASH +#    define ENABLE_RGB_MATRIX_SOLID_SPLASH +#    define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +#endif + +/* Bootmagic Lite key configuration: use the Esc key */ +#define BOOTMAGIC_LITE_ROW      0 +#define BOOTMAGIC_LITE_COLUMN   5 + +#define ENCODERS_PAD_A { C7 } +#define ENCODERS_PAD_B { C6 } + + + + diff --git a/keyboards/idobao/id80/v3/info.json b/keyboards/idobao/id80/v3/info.json new file mode 100644 index 0000000000..0dc8efaf02 --- /dev/null +++ b/keyboards/idobao/id80/v3/info.json @@ -0,0 +1,96 @@ +{ +    "keyboard_name": "ID80 v3", +    "url": "", +    "maintainer": "qmk", +    "layouts": { +        "LAYOUT": { +            "layout": [ +                {"label":"Esc", "x":0, "y":0}, +                {"label":"F1", "x":1.25, "y":0}, +                {"label":"F2", "x":2.25, "y":0}, +                {"label":"F3", "x":3.25, "y":0}, +                {"label":"F4", "x":4.25, "y":0}, +                {"label":"F5", "x":5.5, "y":0}, +                {"label":"F6", "x":6.5, "y":0}, +                {"label":"F7", "x":7.5, "y":0}, +                {"label":"F8", "x":8.5, "y":0}, +                {"label":"F9", "x":9.75, "y":0}, +                {"label":"F10", "x":10.75, "y":0}, +                {"label":"F11", "x":11.75, "y":0}, +                {"label":"F12", "x":12.75, "y":0}, +                {"label":"Fn", "x":14, "y":0}, +                {"label":"Insert", "x":15.25, "y":0}, + +                {"label":"`", "x":0, "y":1.25}, +                {"label":"1", "x":1, "y":1.25}, +                {"label":"2", "x":2, "y":1.25}, +                {"label":"3", "x":3, "y":1.25}, +                {"label":"4", "x":4, "y":1.25}, +                {"label":"5", "x":5, "y":1.25}, +                {"label":"6", "x":6, "y":1.25}, +                {"label":"7", "x":7, "y":1.25}, +                {"label":"8", "x":8, "y":1.25}, +                {"label":"9", "x":9, "y":1.25}, +                {"label":"0", "x":10, "y":1.25}, +                {"label":"-", "x":11, "y":1.25}, +                {"label":"=", "x":12, "y":1.25}, +                {"label":"Backspace", "x":13, "y":1.25, "w":2}, +                {"label":"Home", "x":15.25, "y":1.25}, + +                {"label":"Tab", "x":0, "y":2.25, "w":1.5}, +                {"label":"Q", "x":1.5, "y":2.25}, +                {"label":"W", "x":2.5, "y":2.25}, +                {"label":"E", "x":3.5, "y":2.25}, +                {"label":"R", "x":4.5, "y":2.25}, +                {"label":"T", "x":5.5, "y":2.25}, +                {"label":"Y", "x":6.5, "y":2.25}, +                {"label":"U", "x":7.5, "y":2.25}, +                {"label":"I", "x":8.5, "y":2.25}, +                {"label":"O", "x":9.5, "y":2.25}, +                {"label":"P", "x":10.5, "y":2.25}, +                {"label":"[", "x":11.5, "y":2.25}, +                {"label":"]", "x":12.5, "y":2.25}, +                {"label":"\\", "x":13.5, "y":2.25, "w":1.5}, +                {"label":"Delete", "x":15.25, "y":2.25}, + +                {"label":"Caps Lock", "x":0, "y":3.25, "w":1.75}, +                {"label":"A", "x":1.75, "y":3.25}, +                {"label":"S", "x":2.75, "y":3.25}, +                {"label":"D", "x":3.75, "y":3.25}, +                {"label":"F", "x":4.75, "y":3.25}, +                {"label":"G", "x":5.75, "y":3.25}, +                {"label":"H", "x":6.75, "y":3.25}, +                {"label":"J", "x":7.75, "y":3.25}, +                {"label":"K", "x":8.75, "y":3.25}, +                {"label":"L", "x":9.75, "y":3.25}, +                {"label":";", "x":10.75, "y":3.25}, +                {"label":"'", "x":11.75, "y":3.25}, +                {"label":"Enter", "x":12.75, "y":3.25, "w":2.25}, + +                {"label":"Shift", "x":0, "y":4.25, "w":2.25}, +                {"label":"Z", "x":2.25, "y":4.25}, +                {"label":"X", "x":3.25, "y":4.25}, +                {"label":"C", "x":4.25, "y":4.25}, +                {"label":"V", "x":5.25, "y":4.25}, +                {"label":"B", "x":6.25, "y":4.25}, +                {"label":"N", "x":7.25, "y":4.25}, +                {"label":"M", "x":8.25, "y":4.25}, +                {"label":",", "x":9.25, "y":4.25}, +                {"label":".", "x":10.25, "y":4.25}, +                {"label":"/", "x":11.25, "y":4.25}, +                {"label":"Shift", "x":12.25, "y":4.25, "w":1.75}, +                {"label":"\u2191", "x":14.25, "y":4.5}, + +                {"label":"Ctrl", "x":0, "y":5.25, "w":1.25}, +                {"label":"Win", "x":1.25, "y":5.25, "w":1.25}, +                {"label":"Alt", "x":2.5, "y":5.25, "w":1.25}, +                {"x":3.75, "y":5.25, "w":6.25}, +                {"label":"Alt", "x":10, "y":5.25, "w":1.5}, +                {"label":"Ctrl", "x":11.5, "y":5.25, "w":1.5}, +                {"label":"\u2190", "x":13.25, "y":5.5}, +                {"label":"\u2193", "x":14.25, "y":5.5}, +                {"label":"\u2192", "x":15.25, "y":5.5} +            ] +        } +    } +} diff --git a/keyboards/idobao/id80/v3/keymaps/default/keymap.c b/keyboards/idobao/id80/v3/keymaps/default/keymap.c new file mode 100644 index 0000000000..697c4b9189 --- /dev/null +++ b/keyboards/idobao/id80/v3/keymaps/default/keymap.c @@ -0,0 +1,36 @@ +/* Copyright 2020 Sergey Vlasov <[email protected]> + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program.  If not, see <http://www.gnu.org/licenses/>. + */ +#include QMK_KEYBOARD_H + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +    [0] = LAYOUT( +        KC_ESC,    KC_F1,   KC_F2,   KC_F3,   KC_F4,     KC_F5,   KC_F6,   KC_F7,   KC_F8,     KC_F9,   KC_F10,  KC_F11,  KC_F12,     MO(1),     KC_INS, +        KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC,            KC_HOME, +        KC_TAB,      KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS,        KC_DEL, +        KC_CAPS,       KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_ENT, +        KC_LSFT,            KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,          KC_UP, +        KC_LCTL,   KC_LGUI,   KC_LALT,                       KC_SPC,                              KC_RALT,     KC_RCTL,        KC_LEFT, KC_DOWN, KC_RGHT +    ), +    [1] = LAYOUT( +        RESET,     _______, _______, _______, _______,   _______, _______, _______, _______,   _______, _______, _______, _______,    _______,   KC_MUTE, +        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,            _______, +        _______,     RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______,        _______, +        _______,       _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, +        _______,            _______, _______, BL_DEC,  BL_TOGG, BL_INC,  NK_TOGG, _______, _______, _______, _______, _______,          BL_INC, +        _______,   _______,   _______,                      _______,                              _______,     _______,        BL_TOGG, BL_DEC,  BL_STEP +    ), +}; + diff --git a/keyboards/idobao/id80/v3/keymaps/default/readme.md b/keyboards/idobao/id80/v3/keymaps/default/readme.md new file mode 100644 index 0000000000..8ae9f656cd --- /dev/null +++ b/keyboards/idobao/id80/v3/keymaps/default/readme.md @@ -0,0 +1 @@ +# The default keymap for id80 diff --git a/keyboards/idobao/id80/v3/keymaps/via/keymap.c b/keyboards/idobao/id80/v3/keymaps/via/keymap.c new file mode 100644 index 0000000000..1f37572503 --- /dev/null +++ b/keyboards/idobao/id80/v3/keymaps/via/keymap.c @@ -0,0 +1,52 @@ +/* Copyright 2020 Sergey Vlasov <[email protected]> + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program.  If not, see <http://www.gnu.org/licenses/>. + */ +#include QMK_KEYBOARD_H + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +    [0] = LAYOUT( +        KC_ESC,    KC_F1,   KC_F2,   KC_F3,   KC_F4,     KC_F5,   KC_F6,   KC_F7,   KC_F8,     KC_F9,   KC_F10,  KC_F11,  KC_F12,     MO(1),     KC_INS, +        KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC,            KC_HOME, +        KC_TAB,      KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS,        KC_DEL, +        KC_CAPS,       KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_ENT, +        KC_LSFT,            KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,          KC_UP, +        KC_LCTL,   KC_LGUI,   KC_LALT,                       KC_SPC,                              KC_RALT,     KC_RCTL,        KC_LEFT, KC_DOWN, KC_RGHT +    ), +    [1] = LAYOUT( +        RESET,     _______, _______, _______, _______,   _______, _______, _______, _______,   _______, _______, _______, _______,    _______,   KC_MUTE, +        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,            _______, +        _______,     RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______,        _______, +        _______,       _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, +        _______,            _______, _______, BL_DEC,  BL_TOGG, BL_INC,  NK_TOGG, _______, _______, _______, _______, _______,          BL_INC, +        _______,   _______,   _______,                      _______,                              _______,     _______,        BL_TOGG, BL_DEC,  BL_STEP +    ), +    [2] = LAYOUT( +        _______,   _______, _______, _______, _______,   _______, _______, _______, _______,   _______, _______, _______, _______,    _______,   _______, +        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,            _______, +        _______,     _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,        _______, +        _______,       _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, +        _______,            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, +        _______,   _______,   _______,                      _______,                              _______,     _______,        _______, _______, _______ +    ), +    [3] = LAYOUT( +        _______,   _______, _______, _______, _______,   _______, _______, _______, _______,   _______, _______, _______, _______,    _______,   _______, +        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,            _______, +        _______,     _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,        _______, +        _______,       _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, +        _______,            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, +        _______,   _______,   _______,                      _______,                              _______,     _______,        _______, _______, _______ +    ), +}; + diff --git a/keyboards/idobao/id80/v3/keymaps/via/rules.mk b/keyboards/idobao/id80/v3/keymaps/via/rules.mk new file mode 100644 index 0000000000..ca9fed0e6b --- /dev/null +++ b/keyboards/idobao/id80/v3/keymaps/via/rules.mk @@ -0,0 +1,2 @@ +LTO_ENABLE = yes +VIA_ENABLE = yes diff --git a/keyboards/idobao/id80/v3/readme.md b/keyboards/idobao/id80/v3/readme.md new file mode 100644 index 0000000000..dc6c67b4f4 --- /dev/null +++ b/keyboards/idobao/id80/v3/readme.md @@ -0,0 +1,27 @@ +# ID80v3 + + + +A 75% hotswap in-switch RGB keyboard with an encoder. + +* Keyboard Maintainer: [peepeetee](https://github.com/peepeetee) +* Hardware Supported: ID80v3 +* Hardware Availability: Not avaliable yet + +Make example for this keyboard (after setting up your build environment): + +    make idobao/id80/v3:default + +Flashing example for this keyboard: + +    make idobao/id80/v3:default:flash + +See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). + +## Bootloader + +Enter the bootloader in 3 ways: + +* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard +* **Physical reset button**: Briefly press the button on the back of the PCB +* **Keycode in layout**: Press the key mapped to `RESET` if it is available diff --git a/keyboards/idobao/id80/v3/rules.mk b/keyboards/idobao/id80/v3/rules.mk new file mode 100644 index 0000000000..49781db616 --- /dev/null +++ b/keyboards/idobao/id80/v3/rules.mk @@ -0,0 +1,22 @@ +# MCU name +MCU = atmega32u4 + +# Bootloader selection +BOOTLOADER = atmel-dfu + +# Build Options +#   change yes to no to disable +# +BOOTMAGIC_ENABLE = yes      # Enable Bootmagic Lite +MOUSEKEY_ENABLE = yes       # Mouse keys +EXTRAKEY_ENABLE = yes       # Audio control and System control +CONSOLE_ENABLE = no         # Console for debug +COMMAND_ENABLE = no         # Commands for debug and configuration +NKRO_ENABLE = yes           # Enable N-Key Rollover +BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality +RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow +AUDIO_ENABLE = no           # Audio output +ENCODER_ENABLE = yes + +RGB_MATRIX_ENABLE = yes +RGB_MATRIX_DRIVER = WS2812 diff --git a/keyboards/idobao/id80/v3/v3.c b/keyboards/idobao/id80/v3/v3.c new file mode 100644 index 0000000000..cd05a26a49 --- /dev/null +++ b/keyboards/idobao/id80/v3/v3.c @@ -0,0 +1,62 @@ +// Copyright 2022 peepeetee (@peepeetee) +// Copyright 2022 Xelus22 +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "v3.h" + +#ifdef ENCODER_ENABLE +bool encoder_update_kb(uint8_t index, bool clockwise) { +    if (!encoder_update_user(index, clockwise)) { return false; } +    if (index == 0) { +        if (clockwise) { +            tap_code_delay(KC_VOLU, 10); +        } else { +            tap_code_delay(KC_VOLD, 10); +        } +    } +    return true; +} +#endif + +#ifdef RGB_MATRIX_ENABLE +led_config_t g_led_config = { { +    // Key Matrix to LED Index +    { 8,   9,      34,   35,   64,   65,   NO_LED,   NO_LED, NO_LED, NO_LED,   NO_LED }, +    { 7,   NO_LED, 33,   36,   63,   66,   NO_LED,   NO_LED, NO_LED, NO_LED,   NO_LED }, +    { 6,   10,     32,   37,   62,   67,   NO_LED,   NO_LED, 49,     50,       79 }, +    { 0,   11,     31,   38,   61,   68,   21,       NO_LED, 48,     NO_LED,   77 }, +    { 1,   12,     30,   39,   60,   69,   20,       22,     47,     52,   76 }, +    { 2,   13,     29,   40,   59,   70,   19,       23,     46,     53,   75 }, +    { 5,   14,     28,   41,   58,   71,   NO_LED,   NO_LED, NO_LED, 51,   78 }, +    { 3,   15,     27,   42,   57,   72,   18,       24,     45,     54,   74 }, +    { 4,   16,     26,   43,   56,   73,   17,       25,     44,     55,   NO_LED }, +}, { +    // LED Index to Physical Position +{224, 64}, {209, 64}, {195, 64}, {173, 61}, {151, 61}, {94 , 61}, {39 , 61}, {20 , 61}, {2  , 61}, {9  , 50}, {33 , 50}, +{48 , 50}, {62 , 50}, {77 , 50}, {92 , 50}, {106, 50}, {121, 50}, {136, 50}, {151, 50}, {165, 50}, {185, 50}, {209, 53}, +{196, 39}, {173, 39}, {158, 39}, {143, 39}, {129, 39}, {114, 39}, {99 , 39}, {84 , 39}, {70 , 39}, {55 , 39}, {40 , 39}, +{26 , 39}, {6  , 39}, {4  , 28}, {22 , 28}, {37 , 28}, {51 , 28}, {66 , 28}, {81 , 28}, {95 , 28}, {110, 28}, {125, 28}, +{140, 28}, {154, 28}, {169, 28}, {184, 28}, {202, 28}, {224, 28}, {224, 17}, {198, 17}, {176, 17}, {162, 17}, {147, 17}, +{132, 17}, {118, 17}, {103, 17}, {88 , 17}, {73 , 17}, {59 , 17}, {44 , 17}, {29 , 17}, {15 , 17}, {0  , 17}, {0  ,  0}, +{18 ,  0}, {33 ,  0}, {48 ,  0}, {62 ,  0}, {81 ,  0}, {95 ,  0}, {110,  0}, {125,  0}, {143,  0}, {158,  0}, {173,  0}, +{187,  0}, {206,  0}, {224,  0}, + +{ 207,  13}, +{ 207,  32}, +{ 207,  51},{ 174,  51},{ 141,  51},{ 108,  51},{ 73,  51},{ 40,  51},{  13,  51 }, +{ 13,  32}, +{ 13,  13},{ 40,  13},{ 73,  13},{ 108,  13},{ 141,  13},{ 174,  13}, + +}, { +    // LED Index to Flag +1,1,1,1,1,4,1,1,1, +1,4,4,4,4,4,4,4,4,4,4,1,1, +1,4,4,4,4,4,4,4,4,4,4,4,1, +1,4,4,4,4,4,4,4,4,4,4,4,4,4,1, +1,1,4,4,4,4,4,4,4,4,4,4,4,4,4, +1,4,4,4,4,1,1,1,1,4,4,4,4,1,1, +2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, + +} }; + +#endif diff --git a/keyboards/idobao/id80/v3/v3.h b/keyboards/idobao/id80/v3/v3.h new file mode 100644 index 0000000000..94626fe4f6 --- /dev/null +++ b/keyboards/idobao/id80/v3/v3.h @@ -0,0 +1,37 @@ +/* Copyright 2020 Sergey Vlasov <[email protected]> + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program.  If not, see <http://www.gnu.org/licenses/>. + */ +#pragma once + +#include "quantum.h" + +#define LAYOUT( \ +    K50,  K51, K52, K53, K54,  K55, K56, K57, K58,  KA7, KA5, KA4, KA3,   KA6,  KA2,  \ +    K40, K41, K42, K43, K44, K45, K46, K47, K48, K98, K97, K95, K94, K96,       K92,  \ +    K30,   K31, K32, K33, K34, K35, K36, K37, K38, K88, K87, K85, K84, K83,     K82,  \ +    K20,    K21, K22, K23, K24, K25, K26, K27, K28, K78, K77, K75, K74,               \ +    K10,       K12, K13, K14, K15, K16, K17, K18, K68, K67, K65, K64,      K63,       \ +    K00,  K01,  K02,              K06,                K08,   K07,     K05, K04, K03   \ +) { \ +    { K00,   K10,   K20,   K30,   K40,   K50,   KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \ +    { K01,   KC_NO, K21,   K31,   K41,   K51,   KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \ +    { K02,   K12,   K22,   K32,   K42,   K52,   KC_NO, KC_NO, K82,   K92,   KA2   }, \ +    { K03,   K13,   K23,   K33,   K43,   K53,   K63,   KC_NO, K83,   KC_NO, KA3   }, \ +    { K04,   K14,   K24,   K34,   K44,   K54,   K64,   K74,   K84,   K94,   KA4   }, \ +    { K05,   K15,   K25,   K35,   K45,   K55,   K65,   K75,   K85,   K95,   KA5   }, \ +    { K06,   K16,   K26,   K36,   K46,   K56,   KC_NO, KC_NO, KC_NO, K96,   KA6   }, \ +    { K07,   K17,   K27,   K37,   K47,   K57,   K67,   K77,   K87,   K97,   KA7   }, \ +    { K08,   K18,   K28,   K38,   K48,   K58,   K68,   K78,   K88,   K98,   KC_NO }, \ +} | 
