diff options
| -rw-r--r-- | build_keyboard.mk | 5 | ||||
| -rw-r--r-- | keyboards/planck/keymaps/priyadi/Makefile | 26 | ||||
| -rw-r--r-- | keyboards/planck/keymaps/priyadi/keymap.c | 417 | ||||
| -rw-r--r-- | keyboards/planck/keymaps/priyadi/readme.md | 1 | ||||
| -rw-r--r-- | quantum/keymap.h | 7 | ||||
| -rw-r--r-- | quantum/process_keycode/process_unicode.c | 26 | ||||
| -rw-r--r-- | quantum/process_keycode/process_unicode.h | 4 | ||||
| -rw-r--r-- | quantum/quantum.c | 3 | ||||
| -rw-r--r-- | readme.md | 6 | 
9 files changed, 495 insertions, 0 deletions
| diff --git a/build_keyboard.mk b/build_keyboard.mk index 03a69b1464..282adcb118 100644 --- a/build_keyboard.mk +++ b/build_keyboard.mk @@ -153,6 +153,11 @@ ifeq ($(strip $(UCIS_ENABLE)), yes)  	UNICODE_ENABLE = yes  endif +ifeq ($(strip $(UNICODEMAP_ENABLE)), yes) +	OPT_DEFS += -DUNICODEMAP_ENABLE +	UNICODE_ENABLE = yes +endif +  ifeq ($(strip $(UNICODE_ENABLE)), yes)      OPT_DEFS += -DUNICODE_ENABLE  	SRC += $(QUANTUM_DIR)/process_keycode/process_unicode.c diff --git a/keyboards/planck/keymaps/priyadi/Makefile b/keyboards/planck/keymaps/priyadi/Makefile new file mode 100644 index 0000000000..aa211d2f05 --- /dev/null +++ b/keyboards/planck/keymaps/priyadi/Makefile @@ -0,0 +1,26 @@ + + +# Build Options +#   change to "no" to disable the options, or define them in the Makefile in  +#   the appropriate keymap folder that will get included automatically +# +BOOTMAGIC_ENABLE = no       # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = no        # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes       # Audio control and System control(+450) +CONSOLE_ENABLE = no         # Console for debug(+400) +COMMAND_ENABLE = yes        # Commands for debug and configuration +NKRO_ENABLE = yes            # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +BACKLIGHT_ENABLE = yes      # Enable keyboard backlight functionality +MIDI_ENABLE = no            # MIDI controls +AUDIO_ENABLE = yes           # Audio output on port C6 +UNICODE_ENABLE = no         # Unicode +UNICODEMAP_ENABLE = yes     # Unicode map +BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID +RGBLIGHT_ENABLE = no        # Enable WS2812 RGB underlight.  Do not enable this with audio at the same time. + +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +SLEEP_LED_ENABLE = no    # Breathing sleep LED during USB suspend + +ifndef QUANTUM_DIR +	include ../../../../Makefile +endif diff --git a/keyboards/planck/keymaps/priyadi/keymap.c b/keyboards/planck/keymaps/priyadi/keymap.c new file mode 100644 index 0000000000..dd8652d348 --- /dev/null +++ b/keyboards/planck/keymaps/priyadi/keymap.c @@ -0,0 +1,417 @@ +// This is the canonical layout file for the Quantum project. If you want to add another keyboard, +// this is the style you want to emulate. + +#include "planck.h" +#include "action_layer.h" +#ifdef AUDIO_ENABLE +  #include "audio.h" +#endif +#include "eeconfig.h" +#include "process_unicode.h" + +extern keymap_config_t keymap_config; + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _QWERTY 0 +#define _COLEMAK 1 +#define _WORKMAN 2 +#define _PUNC 9 +#define _NUM 10 +#define _FUNC 11 +#define _EMOJI 12 +#define _ADJUST 16 + +enum planck_keycodes { +  // layouts +  QWERTY = SAFE_RANGE, +  COLEMAK, +  WORKMAN, + +  // layer switchers +  PUNC, +  NUM, +  FUNC, +  EMOJI, + +  // os switchers +  LINUX, +  WIN, +  OSX, +}; + +// Fillers to make layering clearer +#define _______ KC_TRNS +#define XXXXXXX KC_NO + +// unicode map +enum unicode_name { +  GRIN, // grinning face 😊 +  TJOY, // tears of joy 😂 +  SMILE, // grining face with smiling eyes 😁 +  HEART, // heart ❤ +  EYERT, // smiling face with heart shaped eyes 😍 +  CRY, // crying face 😭 +  SMEYE, // smiling face with smiling eyes 😊 +  UNAMU, // unamused 😒 +  KISS, // kiss 😘 +  HART2, // two hearts 💕 +  WEARY, // weary 😩 +  OKHND, // ok hand sign 👌 +  PENSV, // pensive 😔 +  SMIRK, // smirk 😏 +  RECYC, // recycle ♻ +  WINK, // wink 😉 +  THMUP, // thumb up 👍 +  THMDN, // thumb down 👎 +  PRAY, // pray 🙏 +  PHEW, // relieved 😌 +  MUSIC, // musical notes +  FLUSH, // flushed 😳 +  CELEB, // celebration 🙌 +  CRY2, // crying face 😢 +  COOL, // smile with sunglasses 😎 +  NOEVS, // see no evil +  NOEVH, // hear no evil +  NOEVK, // speak no evil +  POO, // pile of poo +  EYES, // eyes +  VIC, // victory hand +  BHART, // broken heart +  SLEEP, // sleeping face +  SMIL2, // smiling face with open mouth & sweat +  HUNRD, // 100 +  CONFU, // confused +  TONGU, // face with tongue & winking eye +  DISAP, // disappointed +  YUMMY, // face savoring delicious food +  CLAP, // hand clapping +  FEAR, // face screaming in fear +  HORNS, // smiling face with horns +  HALO, // smiling face with halo +  BYE, // waving hand +  SUN, // sun +  MOON, // moon +  SKULL, // skull +}; + +const uint32_t PROGMEM unicode_map[] = { +  [GRIN] = 0x1F600, +  [TJOY] = 0x1F602, +  [SMILE] = 0x1F601, +  [HEART] = 0x2764, +  [EYERT] = 0x1f60d, +  [CRY] = 0x1f62d, +  [SMEYE] = 0x1F60A, +  [UNAMU] = 0x1F612, +  [KISS] = 0x1F618, +  [HART2] = 0x1F495, +  [WEARY] = 0x1F629, +  [OKHND] = 0x1F44C, +  [PENSV] = 0x1F614, +  [SMIRK] = 0x1F60F, +  [RECYC] = 0x267B, +  [WINK] = 0x1F609, +  [THMUP] = 0x1F44D, +  [THMDN] = 0x1F44E, +  [PRAY] = 0x1F64F, +  [PHEW] = 0x1F60C, +  [MUSIC] = 0x1F3B6, +  [FLUSH] = 0x1F633, +  [CELEB] = 0x1F64C, +  [CRY2] = 0x1F622, +  [COOL] = 0x1F60E, +  [NOEVS] = 0x1F648, +  [NOEVH] = 0x1F649, +  [NOEVK] = 0x1F64A, +  [POO] = 0x1F4A9, +  [EYES] = 0x1F440, +  [VIC] = 0x270C, +  [BHART] = 0x1F494, +  [SLEEP] = 0x1F634, +  [SMIL2] = 0x1F605, +  [HUNRD] = 0x1F4AF, +  [CONFU] = 0x1F615, +  [TONGU] = 0x1F61C, +  [DISAP] = 0x1F61E, +  [YUMMY] = 0x1F60B, +  [CLAP] = 0x1F44F, +  [FEAR] = 0x1F631, +  [HORNS] = 0x1F608, +  [HALO] = 0x1F607, +  [BYE] = 0x1F44B, +  [SUN] = 0x2600, +  [MOON] = 0x1F314, +  [SKULL] = 0x1F480, +}; + +// keymaps + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +/* Qwerty + * ,-----------------------------------------------------------------------------------. + * | Tab  |   Q  |   W  |   E  |   R  |   T  |   Y  |   U  |   I  |   O  |   P  | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Esc  |   A  |   S  |   D  |   F  |   G  |   H  |   J  |   K  |   L  |   ;  |Enter | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Shift|   Z  |   X  |   C  |   V  |   B  |   N  |   M  |   ,  |   .  |   /  |Shift | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Ctrl | GUI  | Alt  | Punc | Num  |    Space    | Func |Emoji |AltGr | GUI  | Ctrl | + * `-----------------------------------------------------------------------------------' + */ +[_QWERTY] = { +  {KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC}, +  {KC_ESC,  KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_ENT }, +  {KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT}, +  {KC_LCTL, KC_LGUI, KC_LALT, PUNC,    NUM,     KC_SPC,  KC_SPC,  FUNC,    EMOJI,   KC_RALT, KC_RGUI, KC_RCTL} +}, + +/* Colemak + * ,-----------------------------------------------------------------------------------. + * | Tab  |   Q  |   W  |   F  |   P  |   G  |   J  |   L  |   U  |   Y  |   ;  | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Esc  |   A  |   R  |   S  |   T  |   D  |   H  |   N  |   E  |   I  |   O  |Enter | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Shift|   Z  |   X  |   C  |   V  |   B  |   K  |   M  |   ,  |   .  |   /  |Shift | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Ctrl | GUI  | Alt  | Punc | Num  |    Space    | Func |Emoji |AltGr | GUI  | Ctrl | + * `-----------------------------------------------------------------------------------' + */ +[_COLEMAK] = { +  {KC_TAB,  KC_Q,    KC_W,    KC_F,    KC_P,    KC_G,    KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN, KC_BSPC}, +  {KC_ESC,  KC_A,    KC_R,    KC_S,    KC_T,    KC_D,    KC_H,    KC_N,    KC_E,    KC_I,    KC_O,    KC_ENT }, +  {KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_K,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT}, +  {KC_LCTL, KC_LGUI, KC_LALT, PUNC,    NUM,     KC_SPC,  KC_SPC,  FUNC,    EMOJI,   KC_RALT, KC_RGUI, KC_RCTL} +}, + +/* Workman + * ,-----------------------------------------------------------------------------------. + * | Tab  |   Q  |   W  |   F  |   P  |   G  |   J  |   L  |   U  |   Y  |   ;  | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Esc  |   A  |   R  |   S  |   T  |   D  |   H  |   N  |   E  |   I  |   O  |Enter | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Shift|   Z  |   X  |   C  |   V  |   B  |   K  |   M  |   ,  |   .  |   /  |Shift | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Ctrl | GUI  | Alt  | Punc | Num  |    Space    | Func |Emoji |AltGr | GUI  | Ctrl | + * `-----------------------------------------------------------------------------------' + */ +[_WORKMAN] = { +  {KC_TAB,  KC_Q,    KC_D,    KC_R,    KC_W,    KC_B,    KC_J,    KC_F,    KC_U,    KC_P,    KC_SCLN, KC_BSPC}, +  {KC_ESC,  KC_A,    KC_S,    KC_H,    KC_T,    KC_G,    KC_Y,    KC_N,    KC_E,    KC_O,    KC_I,    KC_ENT }, +  {KC_LSFT, KC_Z,    KC_X,    KC_M,    KC_C,    KC_V,    KC_K,    KC_L,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT}, +  {KC_LCTL, KC_LGUI, KC_LALT, PUNC,    NUM,     KC_SPC,  KC_SPC,  FUNC,    EMOJI,   KC_RALT, KC_RGUI, KC_RCTL} +}, + +/* Punc + * ,-----------------------------------------------------------------------------------. + * |   ~  |   !  |   @  |   #  |   $  |   %  |   ^  |   &  |   *  |   (  |   )  | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * |   `  |      |      |      |      |      |   |  |   _  |   +  |   {  |   }  |  "   | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * |      |      |      |      |      |      |   \  |   -  |   =  |   [  |   ]  |  '   | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * |      |      |      |      |      |             |      |      |   <  |   >  |      | + * `-----------------------------------------------------------------------------------' + */ +[_PUNC] = { +  {KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC}, +  {KC_GRV,  _______, _______, _______, _______, _______, KC_PIPE, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_DQUO}, +  {_______, _______, _______, _______, _______, _______, KC_BSLS, KC_MINS,  KC_EQL, KC_LBRC, KC_RBRC, KC_QUOT}, +  {_______, _______, _______, _______, _______,  KC_SPC,  KC_SPC, _______, _______, KC_LABK, KC_RABK, _______} +}, + +/* Num + * ,-----------------------------------------------------------------------------------. + * |      |   1  |   2  |   3  |   4  |   5  |   6  |   7  |   8  |   9  |   0  | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Esc  |  @   |  A   |  B   |  C   |  [   |  ]   |   4  |   5  |   6  |   :  |Enter | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * |      |      |  D   |  E   |  F   |  &   |  #   |   1  |   2  |   3  |      |      | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * |      |      |  x   |      |      |             |   0  |   ,  |   .  |      |      | + * `-----------------------------------------------------------------------------------' + */ +[_NUM] = { +  {_______,    KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0, KC_BSPC}, +  { KC_ESC,   KC_AT, S(KC_A), S(KC_B), S(KC_C), KC_LBRC, KC_RBRC,    KC_4,    KC_5,    KC_6, KC_COLN, KC_BSLS}, +  {_______, _______, S(KC_D), S(KC_E), S(KC_F), KC_AMPR, KC_HASH,    KC_1,    KC_2,    KC_3, _______, _______}, +  {_______, _______,    KC_X, _______, _______,  KC_SPC,  KC_SPC,    KC_0, KC_COMM,KC_KP_DOT,_______, _______} +}, + +/* Func + * ,-----------------------------------------------------------------------------------. + * |      |  F1  |  F2  |  F3  |  F4  |      |      | PgUp |  Up  | PgDn | PgUp | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * |      |  F5  |  F6  |  F7  |  F8  |      |      | Left | Down | Right| PgDn |      | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * |      |  F9  |  F10 |  F11 |  F12 |      |      |      | Home |  End |      |      | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * |      |      |      |      |      |             |      |      |      |      |Print | + * `-----------------------------------------------------------------------------------' + */ +[_FUNC] = { +  {_______,   KC_F1,   KC_F2,   KC_F3,   KC_F4, _______, _______, KC_PGUP,   KC_UP, KC_PGDN, KC_PGUP, KC_BSPC}, +  {_______,   KC_F5,   KC_F6,   KC_F7,   KC_F8, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______}, +  {_______,   KC_F9,  KC_F10,  KC_F11,  KC_F12, _______, _______, _______, KC_HOME,  KC_END, _______, _______}, +  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,_______,KC_PSCREEN} +}, + +/* Emoji + * ,-----------------------------------------------------------------------------------. + * |      |      |      |      |      |      |      |      |      |      |      |      | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * |      |      |      |      |      |      |      |      |      |      |      |      | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * |      |      |      |      |      |      |      |      |      |      |      |      | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * |      |      |      |      |      |      |      |      |      |      |      |      | + * `-----------------------------------------------------------------------------------' + */ +[_EMOJI] = { +  {X(HART2), X(CRY2),X(WEARY),X(EYERT),X(SMIRK), X(TJOY),X(RECYC),X(UNAMU),X(MUSIC),X(OKHND),X(PENSV), X(PHEW)}, +  {X(THMUP), X(PRAY),X(SMILE),X(SMIL2),X(FLUSH), X(GRIN),X(HEART),  X(BYE), X(KISS),X(CELEB), X(COOL),X(NOEVS)}, +  {X(THMDN),X(SLEEP), X(CLAP),  X(CRY),  X(VIC),X(BHART),  X(SUN),X(SMEYE), X(WINK), X(MOON),X(CONFU),X(NOEVH)}, +  {  X(POO), X(EYES),X(HUNRD),X(TONGU),X(SKULL),X(HORNS), X(HALO), X(FEAR), _______,X(YUMMY),X(DISAP),X(NOEVK)} +}, + +/* Adjust + * ,-----------------------------------------------------------------------------------. + * |      |      |Linux | Win  | OSX  |      |      |Qwerty|Colemk|Workmm|      |      | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * |      |      |      |      |      |      |      |      |      |      |      |      | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * |      |      |      |      |      |      |      |      |      |      |      |      | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * |      |      |      |      |      |             |      |      |      |      |      | + * `-----------------------------------------------------------------------------------' + */ +[_ADJUST] = { +  {_______, _______,   LINUX,     WIN,     OSX, _______, _______, QWERTY,  COLEMAK, WORKMAN, _______, _______}, +  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, +  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, +  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} +} + + +}; + +#ifdef AUDIO_ENABLE +float tone_startup[][2]    = SONG(STARTUP_SOUND); +float tone_qwerty[][2]     = SONG(QWERTY_SOUND); +float tone_colemak[][2]    = SONG(COLEMAK_SOUND); +float tone_workman[][2]    = SONG(DVORAK_SOUND); +float tone_goodbye[][2] = SONG(GOODBYE_SOUND); +#endif + +void persistant_default_layer_set(uint16_t default_layer) { +  eeconfig_update_default_layer(default_layer); +  default_layer_set(default_layer); +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { +  switch (keycode) { +    case QWERTY: +      if (record->event.pressed) { +        #ifdef AUDIO_ENABLE +          PLAY_NOTE_ARRAY(tone_qwerty, false, 0); +        #endif +        persistant_default_layer_set(1UL<<_QWERTY); +      } +      return false; +      break; +    case COLEMAK: +      if (record->event.pressed) { +        #ifdef AUDIO_ENABLE +          PLAY_NOTE_ARRAY(tone_colemak, false, 0); +        #endif +        persistant_default_layer_set(1UL<<_COLEMAK); +      } +      return false; +      break; +    case WORKMAN: +      if (record->event.pressed) { +        #ifdef AUDIO_ENABLE +          PLAY_NOTE_ARRAY(tone_workman, false, 0); +        #endif +        persistant_default_layer_set(1UL<<_WORKMAN); +      } +      return false; +      break; +    case PUNC: +      if (record->event.pressed) { +        layer_on(_PUNC); +        update_tri_layer(_PUNC, _EMOJI, _ADJUST); +      } else { +        layer_off(_PUNC); +        update_tri_layer(_PUNC, _EMOJI, _ADJUST); +      } +      return false; +      break; +    case EMOJI: +      if (record->event.pressed) { +        layer_on(_EMOJI); +        update_tri_layer(_PUNC, _EMOJI, _ADJUST); +      } else { +        layer_off(_EMOJI); +        update_tri_layer(_PUNC, _EMOJI, _ADJUST); +      } +      return false; +      break; +    case NUM: +      if (record->event.pressed) { +        layer_on(_NUM); +      } else { +        layer_off(_NUM); +      } +      return false; +      break; +    case FUNC: +      if (record->event.pressed) { +        layer_on(_FUNC); +      } else { +        layer_off(_FUNC); +      } +      return false; +      break; +    case LINUX: +      set_unicode_input_mode(UC_LNX); +      return false; +      break; +    case WIN: +      set_unicode_input_mode(UC_WIN); +      return false; +      break; +    case OSX: +      set_unicode_input_mode(UC_OSX); +      return false; +      break; +  } +  return true; +} + +void matrix_init_user(void) { +  #ifdef AUDIO_ENABLE +      startup_user(); +  #endif +  set_unicode_input_mode(UC_LNX); +} + +#ifdef AUDIO_ENABLE + +void startup_user() +{ +    _delay_ms(20); // gets rid of tick +    PLAY_NOTE_ARRAY(tone_startup, false, 0); +} + +void shutdown_user() +{ +    PLAY_NOTE_ARRAY(tone_goodbye, false, 0); +    _delay_ms(150); +    stop_all_notes(); +} + +#endif
\ No newline at end of file diff --git a/keyboards/planck/keymaps/priyadi/readme.md b/keyboards/planck/keymaps/priyadi/readme.md new file mode 100644 index 0000000000..de2f25e537 --- /dev/null +++ b/keyboards/planck/keymaps/priyadi/readme.md @@ -0,0 +1 @@ +# Priyadi's Planck Layout
\ No newline at end of file diff --git a/quantum/keymap.h b/quantum/keymap.h index 85c090972d..a01bbfbd14 100644 --- a/quantum/keymap.h +++ b/quantum/keymap.h @@ -84,6 +84,10 @@ enum quantum_keycodes {      QK_MOD_TAP_MAX        = 0x6FFF,      QK_TAP_DANCE          = 0x7100,      QK_TAP_DANCE_MAX      = 0x71FF, +#ifdef UNICODEMAP_ENABLE +    QK_UNICODE_MAP        = 0x7800, +    QK_UNICODE_MAP_MAX    = 0x7FFF, +#endif  #ifdef UNICODE_ENABLE      QK_UNICODE            = 0x8000,      QK_UNICODE_MAX        = 0xFFFF, @@ -339,5 +343,8 @@ enum quantum_keycodes {      #define UC(n) UNICODE(n)  #endif +#ifdef UNICODEMAP_ENABLE +    #define X(n) (n | QK_UNICODE_MAP) +#endif  #endif diff --git a/quantum/process_keycode/process_unicode.c b/quantum/process_keycode/process_unicode.c index 6a30afe293..37dd471ffd 100644 --- a/quantum/process_keycode/process_unicode.c +++ b/quantum/process_keycode/process_unicode.c @@ -78,6 +78,32 @@ bool process_unicode(uint16_t keycode, keyrecord_t *record) {    return true;  } +#ifdef UNICODEMAP_ENABLE +__attribute__((weak)) +const uint32_t PROGMEM unicode_map[] = { +}; + +// 5 digit max because of linux limitation +void register_hex32(uint32_t hex) { +  for(int i = 4; i >= 0; i--) { +    uint8_t digit = ((hex >> (i*4)) & 0xF); +    register_code(hex_to_keycode(digit)); +    unregister_code(hex_to_keycode(digit)); +  } +} + +bool process_unicode_map(uint16_t keycode, keyrecord_t *record) { +  if ((keycode & QK_UNICODE_MAP) == QK_UNICODE_MAP && record->event.pressed) { +    const uint32_t* map = unicode_map; +    uint16_t index = keycode & 0x7FF; +    unicode_input_start(); +    register_hex32(pgm_read_dword_far(&map[index])); +    unicode_input_finish(); +  } +  return true; +} +#endif +  #ifdef UCIS_ENABLE  qk_ucis_state_t qk_ucis_state; diff --git a/quantum/process_keycode/process_unicode.h b/quantum/process_keycode/process_unicode.h index 27f8072ee6..a6c7e45845 100644 --- a/quantum/process_keycode/process_unicode.h +++ b/quantum/process_keycode/process_unicode.h @@ -20,6 +20,10 @@ void register_hex(uint16_t hex);  bool process_unicode(uint16_t keycode, keyrecord_t *record); +#ifdef UNICODEMAP_ENABLE +bool process_unicode_map(uint16_t keycode, keyrecord_t *record); +#endif +  #ifdef UCIS_ENABLE  #ifndef UCIS_MAX_SYMBOL_LENGTH  #define UCIS_MAX_SYMBOL_LENGTH 32 diff --git a/quantum/quantum.c b/quantum/quantum.c index a16bd5443c..098312e6ef 100644 --- a/quantum/quantum.c +++ b/quantum/quantum.c @@ -129,6 +129,9 @@ bool process_record_quantum(keyrecord_t *record) {    #ifdef UCIS_ENABLE      process_ucis(keycode, record) &&    #endif +  #ifdef UNICODEMAP_ENABLE +    process_unicode_map(keycode, record) && +  #endif        true)) {      return false;    } @@ -323,6 +323,12 @@ This enables MIDI sending and receiving with your keyboard. To enter MIDI send m  This allows you to send unicode symbols via `UC(<unicode>)` in your keymap. Only codes up to 0x7FFF are currently supported. +`UNICODEMAP_ENABLE` + +This allows sending unicode symbols using `X(<unicode>)` in your keymap. Codes +up to 0xFFFFF are supported, including emojis. But you need to maintain a +separate mapping table in your keymap file. +  `BLUETOOTH_ENABLE`  This allows you to interface with a Bluefruit EZ-key to send keycodes wirelessly. It uses the D2 and D3 pins. | 
