diff options
| -rw-r--r-- | visualizer.c | 4 | ||||
| -rw-r--r-- | visualizer.h | 7 | 
2 files changed, 10 insertions, 1 deletions
| diff --git a/visualizer.c b/visualizer.c index bbb00debcf..607a64566a 100644 --- a/visualizer.c +++ b/visualizer.c @@ -413,6 +413,10 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {  #ifdef LED_ENABLE          gdispGFlush(LED_DISPLAY);  #endif + +#if EMULATOR +        draw_emulator(); +#endif          // The animation can enable the visualizer          // And we might need to update the state when that happens          // so don't sleep diff --git a/visualizer.h b/visualizer.h index 4d6a61dda3..a3828e35f4 100644 --- a/visualizer.h +++ b/visualizer.h @@ -50,6 +50,11 @@ void visualizer_resume(void);  GDisplay* get_lcd_display(void);  GDisplay* get_led_display(void); +// For emulator builds, this function need to be implemented +#if EMULATOR +void draw_emulator(void); +#endif +  // If you need support for more than 16 keyframes per animation, you can change this  #define MAX_VISUALIZER_KEY_FRAMES 16 @@ -134,7 +139,7 @@ bool keyframe_enable_lcd_and_backlight(keyframe_animation_t* animation, visualiz  // directly from the initalize_user_visualizer function (the animation can be null)  bool enable_visualization(keyframe_animation_t* animation, visualizer_state_t* state); -// These two functions have to be implemented by the user +// These functions have to be implemented by the user  void initialize_user_visualizer(visualizer_state_t* state);  void update_user_visualizer_state(visualizer_state_t* state);  void user_visualizer_suspend(visualizer_state_t* state); | 
