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-rw-r--r-- | docs/features/mouse_keys.md | 13 |
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diff --git a/docs/features/mouse_keys.md b/docs/features/mouse_keys.md index 4cc06c992a..d755084f8e 100644 --- a/docs/features/mouse_keys.md +++ b/docs/features/mouse_keys.md @@ -203,6 +203,19 @@ Tips: * Keep `MOUSEKEY_MOVE_DELTA` at 1. This allows precise movements before the gliding effect starts. * Mouse wheel options are the same as the default accelerated mode, and do not use inertia. +### Overlapping mouse key control + +When additional overlapping mouse key is pressed, the mouse cursor will continue in a new direction with the same acceleration. The following settings can be used to reset the acceleration with new overlapping keys for more precise control if desired: + +|Define |Default |Description | +|------------------------------|----------------------|-----------------------------------------------------------------------| +|`MOUSEKEY_OVERLAP_RESET` |undefined |Enables overlapping mouse key control | +|`MOUSEKEY_OVERLAP_MOVE_DELTA` |`MOUSEKEY_MOVE_DELTA` |Step size of reset movement acceleration | +|`MOUSEKEY_OVERLAP_WHEEL_DELTA`|`MOUSEKEY_WHEEL_DELTA`|Step size of reset mouse wheel acceleration | +|`MOUSEKEY_OVERLAP_INTERVAL` |`MOUSEKEY_INTERVAL` |Reset time between cursor movements in milliseconds (Kinetic mode only)| + +?> This feature will not be applied on Inertial mode + ## Use with PS/2 Mouse and Pointing Device Mouse keys button state is shared with [PS/2 mouse](ps2_mouse) and [pointing device](pointing_device) so mouse keys button presses can be used for clicks and drags. |