diff options
Diffstat (limited to 'keyboards/crkbd/keymaps/kidbrazil/keymap.c')
-rw-r--r-- | keyboards/crkbd/keymaps/kidbrazil/keymap.c | 214 |
1 files changed, 0 insertions, 214 deletions
diff --git a/keyboards/crkbd/keymaps/kidbrazil/keymap.c b/keyboards/crkbd/keymaps/kidbrazil/keymap.c deleted file mode 100644 index d5966033f1..0000000000 --- a/keyboards/crkbd/keymaps/kidbrazil/keymap.c +++ /dev/null @@ -1,214 +0,0 @@ -#include QMK_KEYBOARD_H -#include "enums.h" -#include "layer.h" -#include "lufa.h" - -// [Init Variables] ----------------------------------------------------------// -// Oled timer similar to Drashna's -static uint32_t oled_timer = 0; -// Boolean to store LED state -bool user_led_enabled = true; -// Boolean to store the master LED clear so it only runs once. -bool master_oled_cleared = false; - -// [Keymaps] -----------------------------------------------------------------// -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - [_QWERTY] = LAYOUT_split_3x6_3( - KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, - LSFT_T(KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, - KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, - LGUI_T(KC_PGUP), MO(_NUM), KC_SPC, KC_ENT, MO(_SYM), LALT_T(KC_PGDN) - ), - - [_NUM] = LAYOUT_split_3x6_3( - KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, - LSFT_T(KC_TAB), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_F12, KC_NO, - KC_LCTL, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_PGUP, KC_PGDN, KC_HOME, KC_END, KC_F11, KC_NO, - LGUI_T(KC_PGUP), KC_TRNS, KC_SPC, KC_ENT, KC_TRNS, LALT_T(KC_PGDN) - ), - - [_SYM] = LAYOUT_split_3x6_3( - KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, - LSFT_T(KC_TAB), RGB_TOG, KC_MPLY, KC_MUTE, KC_VOLU, KC_VOLD, KC_MINS, KC_EQL, KC_LCBR, KC_RCBR, KC_PIPE, KC_GRV, - KC_LCTL, KC_CALC, KC_MYCM, KC_MPRV, KC_MNXT, TG(_GAME), KC_UNDS, KC_PLUS, KC_LBRC, KC_RBRC, KC_BSLS, KC_TILD, - LGUI_T(KC_PGUP), KC_TRNS, KC_SPC, KC_ENT, KC_TRNS, LALT_T(KC_PGDN) - ), - - [_GAME] = LAYOUT_split_3x6_3( - KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, - KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_F7, KC_F8, KC_F9, KC_F10, KC_NO, KC_NO, - KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_TRNS, KC_PGUP, KC_PGDN, KC_NO, KC_NO, KC_NO, KC_NO, - KC_TAB, MO(_WEAPON), KC_SPC, KC_ENT, KC_TRNS, KC_NO - ), - - [_WEAPON] = LAYOUT_split_3x6_3( - KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_6, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_7, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, EE_CLR, - KC_TRNS, KC_TAB, KC_TRNS, KC_SPC, KC_TRNS, KC_TRNS, KC_TRNS - ) -}; - -// [Post Init] --------------------------------------------------------------// -void keyboard_post_init_user(void) { - // Set RGB to known state - rgb_matrix_enable_noeeprom(); - rgb_matrix_set_color_all(RGB_GREEN); - rgb_matrix_mode_noeeprom(RGB_MATRIX_SOLID_COLOR); - user_led_enabled = true; -} -// [Process User Input] ------------------------------------------------------// -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - switch (keycode) { - // Handle RGB Changes sans eeprom - necessary due to the layer dependent RGB color - // changes in marrix_scan_user - case RGB_TOG: - if (record->event.pressed) { - // Toggle matrix on key press - user_led_enabled ? rgb_matrix_disable_noeeprom() : rgb_matrix_enable_noeeprom(); - // Toggle boolean flag - user_led_enabled = !user_led_enabled; - } - return false; - default: - // Use process_record_keymap to reset timer on all other keypresses to awaken from idle. - if (record->event.pressed) { - #ifdef OLED_ENABLE - oled_timer = timer_read32(); - #endif - // Restore LEDs if they are enabled by user - if (user_led_enabled) { - rgb_matrix_enable_noeeprom(); - } - } - return true; - } -} - -// [Matrix Scan] ------------------------------------------------------------// -void matrix_scan_user(void) { - // Iddle timer to return to default layer if left on game layer - if (timer_elapsed32(oled_timer) > 380000 && timer_elapsed32(oled_timer) < 479999) { - // Reset layer in case it got left on _GAME - // This prevents the issue where the master side sometimes wont switch off as expected - // in the next step. - if (get_highest_layer(layer_state) == _GAME) { - layer_off(_GAME); - layer_on(_QWERTY); - } - return; - } - // Timeout to turn off LEDs - else if (timer_elapsed32(oled_timer) > 480000) { - rgb_matrix_disable_noeeprom(); - return; - } - // Set RGB Matrix color based on layers - if (user_led_enabled) { - switch (get_highest_layer(layer_state)){ - case _GAME: - rgb_matrix_set_color_all(RGB_PURPLE); - break; - case _NUM: - case _SYM: - case _QWERTY: - rgb_matrix_set_color_all(RGB_GREEN); - break; - default: - rgb_matrix_set_color_all(RGB_GREEN); - break; - - } - } else { - rgb_matrix_disable_noeeprom(); - return; - } -} -// [OLED Configuration] ------------------------------------------------------// -#ifdef OLED_ENABLE -// Init Oled and Rotate.... -oled_rotation_t oled_init_user(oled_rotation_t rotation) { - if (!is_keyboard_master()) - return OLED_ROTATION_180; // flips the display 180 to see it from my side - return rotation; -} - -// Read logo from font file -const char *read_logo(void); - -// {OLED helpers} -----------------------------------------------// -// Render Logo -void render_logo(void) { - oled_write(read_logo(), false); -} - -// Master OLED Screen (Left Hand ) -void render_master_oled(void) { - // Switch display based on Layer - switch (get_highest_layer(layer_state)){ - case _GAME: - render_separator(); - render_layer_state(); - render_separator(); - render_separator(); - break; - case _WEAPON: - render_separator(); - render_separator(); - render_layer_state(); - render_separator(); - break; - default: - render_separator(); - render_layer_state(); - render_separator(); - render_usb_state(); - } -} - -// Slave OLED scren (Right Hand) -void render_slave_oled(void) { - render_logo(); -} - -// {OLED Task} -----------------------------------------------// -bool oled_task_user(void) { - // First time out switches to logo as first indication of iddle. - if (timer_elapsed32(oled_timer) > 100000 && timer_elapsed32(oled_timer) < 479999) { - // Render logo on both halves before full timeout - if (is_keyboard_master() && !master_oled_cleared) { - // Clear master OLED once so the logo renders properly - oled_clear(); - master_oled_cleared = true; - } - render_logo(); - return false; - } - // Drashna style timeout for LED and OLED Roughly 8mins - else if (timer_elapsed32(oled_timer) > 480000) { - oled_off(); - rgb_matrix_disable_noeeprom(); - return false; - } - else { - oled_on(); - // Reset OLED Clear flag - master_oled_cleared = false; - // Show logo when USB dormant - switch (USB_DeviceState) { - case DEVICE_STATE_Unattached: - case DEVICE_STATE_Powered: - case DEVICE_STATE_Suspended: - render_logo(); - break; - default: - if (is_keyboard_master()) { - render_master_oled(); - } else { - render_slave_oled(); - } - } - } - return false; -} -#endif |