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diff --git a/keyboards/ergodox_ez/keymaps/bdk/readme.md b/keyboards/ergodox_ez/keymaps/bdk/readme.md deleted file mode 100644 index 36a211d321..0000000000 --- a/keyboards/ergodox_ez/keymaps/bdk/readme.md +++ /dev/null @@ -1,36 +0,0 @@ -# The BDK Ergodox Keyboard Layout - -## Dvorak-based - -This was the first alternative layout I switched to and I don't want to change -again. - -## Mod-tap / Layer-tap is great for thumb keys - -This means a key that activates a layer/modifier when you hold it down, but -results in a keyclick when you tap it. Thumb keys are great for this since -they are good for both high-usage keys as well as modifiers. - -The one thing to avoid is when you mean to tap a key, but hit the next key -before you release, which results in the modifier/layer instead of a tap. To -avoid this, I chose Enter/Tab as the tap keys, since they aren't chorded -together with other keys often. - -The other issue is I found several problems with using the standard MT,LT code, -so I rolled my own to handle it. - -## Don't have too many layers - -My first layouts had multiple layers that I could switch to, but that -overloaded my brain. This layout basically only uses 1 extra layer. -Technically there's also a function key layer, but I only use those keys for -a handlful of things: boot order, rename, reload page, that's basically it. - -## Brackets should be easy to use - -There's a lot of ways to lay out a symbol layer. I organized mine around -making the {[()]} chars easy to use since they're so frequent in programming. -I put them all on the symbol layer home row. - -I also arranged the numbers so 0/1 were also on the symbol layer home row. -This makes for fairly easy chording of "[0]" and "[1]". |