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Diffstat (limited to 'keyboards/ergodox_infinity/visualizer.c')
| -rw-r--r-- | keyboards/ergodox_infinity/visualizer.c | 328 | 
1 files changed, 0 insertions, 328 deletions
| diff --git a/keyboards/ergodox_infinity/visualizer.c b/keyboards/ergodox_infinity/visualizer.c deleted file mode 100644 index 1ea891e830..0000000000 --- a/keyboards/ergodox_infinity/visualizer.c +++ /dev/null @@ -1,328 +0,0 @@ -/* -Copyright 2016 Fred Sundvik <[email protected]> - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program.  If not, see <http://www.gnu.org/licenses/>. -*/ - -// Currently we are assuming that both the backlight and LCD are enabled -// But it's entirely possible to write a custom visualizer that use only -// one of them -#ifndef LCD_BACKLIGHT_ENABLE -#error This visualizer needs that LCD backlight is enabled -#endif - -#ifndef LCD_ENABLE -#error This visualizer needs that LCD is enabled -#endif - -#include "visualizer.h" -#include "visualizer_keyframes.h" -#include "lcd_keyframes.h" -#include "lcd_backlight_keyframes.h" -#include "default_animations.h" - -static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF); -static const uint32_t initial_color = LCD_COLOR(0, 0, 0); - -static const uint32_t led_emulation_colors[4] = { -    LCD_COLOR(0, 0, 0), -    LCD_COLOR(255, 255, 255), -    LCD_COLOR(84, 255, 255), -    LCD_COLOR(168, 255, 255), -}; - -static uint32_t next_led_target_color = 0; - -typedef enum { -    LCD_STATE_INITIAL, -    LCD_STATE_LAYER_BITMAP, -    LCD_STATE_BITMAP_AND_LEDS, -} lcd_state_t; - -static lcd_state_t lcd_state = LCD_STATE_INITIAL; - -typedef struct { -    uint8_t led_on; -    uint8_t led1; -    uint8_t led2; -    uint8_t led3; -} visualizer_user_data_t; - -// Don't access from visualization function, use the visualizer state instead -static visualizer_user_data_t user_data_keyboard = { -    .led_on = 0, -    .led1 = LED_BRIGHTNESS_HI, -    .led2 = LED_BRIGHTNESS_HI, -    .led3 = LED_BRIGHTNESS_HI, -}; - -_Static_assert(sizeof(visualizer_user_data_t) <= VISUALIZER_USER_DATA_SIZE, -    "Please increase the VISUALIZER_USER_DATA_SIZE"); - -// Feel free to modify the animations below, or even add new ones if needed - - -// The color animation animates the LCD color when you change layers -static keyframe_animation_t one_led_color = { -    .num_frames = 1, -    .loop = false, -    .frame_lengths = {gfxMillisecondsToTicks(0)}, -    .frame_functions = {lcd_backlight_keyframe_set_color}, -}; - -bool swap_led_target_color(keyframe_animation_t* animation, visualizer_state_t* state) { -    uint32_t temp = next_led_target_color; -    next_led_target_color = state->target_lcd_color; -    state->target_lcd_color = temp; -    return false; -} - -// The color animation animates the LCD color when you change layers -static keyframe_animation_t two_led_colors = { -    .num_frames = 2, -    .loop = true, -    .frame_lengths = {gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(0)}, -    .frame_functions = {lcd_backlight_keyframe_set_color, swap_led_target_color}, -}; - -// The LCD animation alternates between the layer name display and a -// bitmap that displays all active layers -static keyframe_animation_t lcd_bitmap_animation = { -    .num_frames = 1, -    .loop = false, -    .frame_lengths = {gfxMillisecondsToTicks(0)}, -    .frame_functions = {lcd_keyframe_display_layer_bitmap}, -}; - -static keyframe_animation_t lcd_bitmap_leds_animation = { -    .num_frames = 2, -    .loop = true, -    .frame_lengths = {gfxMillisecondsToTicks(2000), gfxMillisecondsToTicks(2000)}, -    .frame_functions = {lcd_keyframe_display_layer_bitmap, lcd_keyframe_display_led_states}, -}; - -void initialize_user_visualizer(visualizer_state_t* state) { -    // The brightness will be dynamically adjustable in the future -    // But for now, change it here. -    lcd_backlight_brightness(130); -    state->current_lcd_color = initial_color; -    state->target_lcd_color = logo_background_color; -    lcd_state = LCD_STATE_INITIAL; -    start_keyframe_animation(&default_startup_animation); -} - -static inline bool is_led_on(visualizer_user_data_t* user_data, uint8_t num) { -    return user_data->led_on & (1u << num); -} - -static uint8_t get_led_index_master(visualizer_user_data_t* user_data) { -    for (int i=0; i < 3; i++) { -        if (is_led_on(user_data, i)) { -            return i + 1; -        } -    } -    return 0; -} - -static uint8_t get_led_index_slave(visualizer_user_data_t* user_data) { -    uint8_t master_index = get_led_index_master(user_data); -    if (master_index!=0) { -        for (int i=master_index; i < 3; i++) { -            if (is_led_on(user_data, i)) { -                return i + 1; -            } -        } -    } - -    return 0; -} - -static uint8_t get_secondary_led_index(visualizer_user_data_t* user_data) { -    if (is_led_on(user_data, 0) && -            is_led_on(user_data, 1) && -            is_led_on(user_data, 2)) { -        return 3; -    } -    return 0; -} - -static uint8_t get_brightness(visualizer_user_data_t* user_data, uint8_t index) { -    switch (index) { -    case 1: -        return user_data->led1; -    case 2: -        return user_data->led2; -    case 3: -        return user_data->led3; -    } -    return 0; -} - -static void update_emulated_leds(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) { -    visualizer_user_data_t* user_data_new = (visualizer_user_data_t*)state->status.user_data; -    visualizer_user_data_t* user_data_old = (visualizer_user_data_t*)prev_status->user_data; - -    uint8_t new_index; -    uint8_t old_index; - -    if (is_keyboard_master()) { -        new_index = get_led_index_master(user_data_new); -        old_index = get_led_index_master(user_data_old); -    } -    else { -        new_index = get_led_index_slave(user_data_new); -        old_index = get_led_index_slave(user_data_old); -    } -    uint8_t new_secondary_index = get_secondary_led_index(user_data_new); -    uint8_t old_secondary_index = get_secondary_led_index(user_data_old); - -    uint8_t old_brightness = get_brightness(user_data_old, old_index); -    uint8_t new_brightness = get_brightness(user_data_new, new_index); - -    uint8_t old_secondary_brightness = get_brightness(user_data_old, old_secondary_index); -    uint8_t new_secondary_brightness = get_brightness(user_data_new, new_secondary_index); - -    if (lcd_state == LCD_STATE_INITIAL || -            new_index != old_index || -            new_secondary_index != old_secondary_index || -            new_brightness != old_brightness || -            new_secondary_brightness != old_secondary_brightness) { - -        if (new_secondary_index != 0) { -            state->target_lcd_color = change_lcd_color_intensity( -                led_emulation_colors[new_index], new_brightness); -            next_led_target_color = change_lcd_color_intensity( -                led_emulation_colors[new_secondary_index], new_secondary_brightness); - -            stop_keyframe_animation(&one_led_color); -            start_keyframe_animation(&two_led_colors); -        } else { -            state->target_lcd_color = change_lcd_color_intensity( -                led_emulation_colors[new_index], new_brightness); -            stop_keyframe_animation(&two_led_colors); -            start_keyframe_animation(&one_led_color); -        } -    } -} - -static void update_lcd_text(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) { -    if (state->status.leds) { -        if (lcd_state != LCD_STATE_BITMAP_AND_LEDS || -                state->status.leds != prev_status->leds || -                state->status.layer != prev_status->layer || -                state->status.default_layer != prev_status->default_layer) { - -            // NOTE: that it doesn't matter if the animation isn't playing, stop will do nothing in that case -            stop_keyframe_animation(&lcd_bitmap_animation); - -            lcd_state = LCD_STATE_BITMAP_AND_LEDS; -            // For information: -            // The logic in this function makes sure that this doesn't happen, but if you call start on an -            // animation that is already playing it will be restarted. -            start_keyframe_animation(&lcd_bitmap_leds_animation); -        } -    } else { -        if (lcd_state != LCD_STATE_LAYER_BITMAP || -                state->status.layer != prev_status->layer || -                state->status.default_layer != prev_status->default_layer) { - -            stop_keyframe_animation(&lcd_bitmap_leds_animation); - -            lcd_state = LCD_STATE_LAYER_BITMAP; -            start_keyframe_animation(&lcd_bitmap_animation); -        } -    } -} - -void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) { -    // Check the status here to start and stop animations -    // You might have to save some state, like the current animation here so that you can start the right -    // This function is called every time the status changes - -    // NOTE that this is called from the visualizer thread, so don't access anything else outside the status -    // This is also important because the slave won't have access to the active layer for example outside the -    // status. - -    update_emulated_leds(state, prev_status); -    update_lcd_text(state, prev_status); - -} - -void user_visualizer_suspend(visualizer_state_t* state) { -    state->layer_text = "Suspending..."; -    uint8_t hue = LCD_HUE(state->current_lcd_color); -    uint8_t sat = LCD_SAT(state->current_lcd_color); -    state->target_lcd_color = LCD_COLOR(hue, sat, 0); -    start_keyframe_animation(&default_suspend_animation); -} - -void user_visualizer_resume(visualizer_state_t* state) { -    state->current_lcd_color = initial_color; -    state->target_lcd_color = logo_background_color; -    lcd_state = LCD_STATE_INITIAL; -    start_keyframe_animation(&default_startup_animation); -} - -void ergodox_board_led_on(void){ -    // No board led support -} - -void ergodox_right_led_1_on(void){ -    user_data_keyboard.led_on |= (1u << 0); -    visualizer_set_user_data(&user_data_keyboard); -} - -void ergodox_right_led_2_on(void){ -    user_data_keyboard.led_on |= (1u << 1); -    visualizer_set_user_data(&user_data_keyboard); -} - -void ergodox_right_led_3_on(void){ -    user_data_keyboard.led_on |= (1u << 2); -    visualizer_set_user_data(&user_data_keyboard); -} - -void ergodox_board_led_off(void){ -    // No board led support -} - -void ergodox_right_led_1_off(void){ -    user_data_keyboard.led_on &= ~(1u << 0); -    visualizer_set_user_data(&user_data_keyboard); -} - -void ergodox_right_led_2_off(void){ -    user_data_keyboard.led_on &= ~(1u << 1); -    visualizer_set_user_data(&user_data_keyboard); -} - -void ergodox_right_led_3_off(void){ -    user_data_keyboard.led_on &= ~(1u << 2); -    visualizer_set_user_data(&user_data_keyboard); -} - -void ergodox_right_led_1_set(uint8_t n) { -    user_data_keyboard.led1 = n; -    visualizer_set_user_data(&user_data_keyboard); -} - -void ergodox_right_led_2_set(uint8_t n) { -    user_data_keyboard.led2 = n; -    visualizer_set_user_data(&user_data_keyboard); -} - -void ergodox_right_led_3_set(uint8_t n) { -    user_data_keyboard.led3 = n; -    visualizer_set_user_data(&user_data_keyboard); -} | 
