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-rw-r--r--keyboards/handwired/orbweaver/orbweaver.c53
1 files changed, 11 insertions, 42 deletions
diff --git a/keyboards/handwired/orbweaver/orbweaver.c b/keyboards/handwired/orbweaver/orbweaver.c
index f89d1ca363..8c23818eea 100644
--- a/keyboards/handwired/orbweaver/orbweaver.c
+++ b/keyboards/handwired/orbweaver/orbweaver.c
@@ -15,10 +15,10 @@
//
// SPDX-License-Identifier: GPL-2.0-or-later
-// This IS31FL3731 configuration is for a Razer Orbweaver Chroma.
-// It was reverse-engineered by testing all possible Cx_y combinations (144 total),
+// This IS31FL3731 configuration is for a Razer Orbweaver Chroma.
+// It was reverse-engineered by testing all possible Cx_y combinations (144 total),
// and determining which ones addressed individual diodes (60 total). These were then
-// placed in order R-G-B, sweeping left to right, and then top to bottom.
+// placed in order R-G-B, sweeping left to right, and then top to bottom.
#include "rgb_matrix.h"
@@ -30,55 +30,24 @@ const is31fl3731_led_t PROGMEM g_is31fl3731_leds[IS31FL3731_LED_COUNT] = {
* | | | B location
* | | | | */
{0, C9_1, C8_1, C7_1}, //top left key.
- {0, C9_2, C8_2, C7_2},
+ {0, C9_2, C8_2, C7_2},
{0, C9_3, C8_3, C7_3},
{0, C9_4, C8_4, C7_4},
- {0, C9_5, C8_5, C7_5}, //top right key.
+ {0, C9_5, C8_5, C7_5}, //top right key.
{0, C9_6, C8_6, C7_6},
- {0, C9_7, C8_7, C6_6},
+ {0, C9_7, C8_7, C6_6},
{0, C9_8, C7_7, C6_7},
- {0, C1_8, C2_8, C3_8},
+ {0, C1_8, C2_8, C3_8},
{0, C1_7, C2_7, C3_7},
{0, C1_6, C2_6, C3_6},
- {0, C1_5, C2_5, C3_5},
- {0, C1_4, C2_4, C3_4},
- {0, C1_3, C2_3, C3_3},
+ {0, C1_5, C2_5, C3_5},
+ {0, C1_4, C2_4, C3_4},
+ {0, C1_3, C2_3, C3_3},
{0, C1_2, C2_2, C4_3},
{0, C1_1, C3_2, C4_2}, //lower left key
- {0, C9_9, C8_9, C7_9},
+ {0, C9_9, C8_9, C7_9},
{0, C9_10, C8_10, C7_10},
{0, C9_11, C8_11, C7_11},
{0, C9_12, C8_12, C7_12} //lower right key
};
-
-led_config_t g_led_config = {
- // Matrix location to LED index
- {
- { 0, 2, 3, 4, 5 },
- { 6, 7, 8, 9, 10 },
- { 11, 12, 13, 14, 15 },
- { 16, 17, 18, 19, 19 },
- { NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
- { NO_LED, NO_LED, NO_LED, NO_LED, NO_LED }
- },
-
- // LED index to physical location
- {
- {0,0}, {20,0}, {40,0}, {60,0}, {80,0},
- {0,20}, {20,20}, {40,20}, {60,20}, {80,20},
- {0,40}, {20,40}, {40,40}, {60,40}, {80,40},
- {0,60}, {20,60}, {40,60}, {60,60}, {80,60}
- },
-
- // LED index to flags
- {
- 4, 4, 4, 4, 4,
- 4, 4, 4, 4, 4,
- 4, 4, 4, 4, 4,
- 4, 4, 4, 4, 4
- }
- };
-
-
-