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-rw-r--r--keyboards/helix/rev2/keymaps/led_test/keymap.c342
1 files changed, 341 insertions, 1 deletions
diff --git a/keyboards/helix/rev2/keymaps/led_test/keymap.c b/keyboards/helix/rev2/keymaps/led_test/keymap.c
index 2811c7707a..0074153ccf 100644
--- a/keyboards/helix/rev2/keymaps/led_test/keymap.c
+++ b/keyboards/helix/rev2/keymaps/led_test/keymap.c
@@ -1 +1,341 @@
-#include "../default/keymap.c"
+/* Copyright 2020 yushakobo
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include QMK_KEYBOARD_H
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum layer_number {
+ _QWERTY = 0,
+ _COLEMAK,
+ _DVORAK,
+ _LOWER,
+ _RAISE,
+ _ADJUST
+};
+
+enum custom_keycodes {
+ QWERTY = SAFE_RANGE,
+ COLEMAK,
+ DVORAK,
+ LOWER,
+ RAISE,
+ ADJUST,
+ BACKLIT,
+ EISU,
+ KANA,
+ RGBRST
+};
+
+enum macro_keycodes {
+ KC_SAMPLEMACRO,
+};
+
+//Macros
+#define M_SAMPLE M(KC_SAMPLEMACRO)
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ /* Qwerty
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Tab | Q | W | E | R | T | | Y | U | I | O | P | Bksp |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Ctrl | A | S | D | F | G | | H | J | K | L | ; | ' |
+ * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | [ | ] | N | M | , | . | / |Enter |
+ * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+ * |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right |
+ * `-------------------------------------------------------------------------------------------------'
+ */
+ [_QWERTY] = LAYOUT(
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
+ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC, KC_RBRC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
+ ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
+ ),
+
+ /* Colemak
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Tab | Q | W | F | P | G | | J | L | U | Y | ; | Bksp |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Ctrl | A | R | S | T | D | | H | N | E | I | O | ' |
+ * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | [ | ] | K | M | , | . | / |Enter |
+ * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+ * |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right |
+ * `-------------------------------------------------------------------------------------------------'
+ */
+ [_COLEMAK] = LAYOUT(
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
+ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
+ KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC, KC_RBRC, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
+ ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
+ ),
+
+ /* Dvorak
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Tab | ' | , | . | P | Y | | F | G | C | R | L | Del |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Ctrl | A | O | E | U | I | | D | H | T | N | S | / |
+ * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Shift| ; | Q | J | K | X | [ | ] | B | M | W | V | Z |Enter |
+ * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+ * |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right |
+ * `-------------------------------------------------------------------------------------------------'
+ */
+ [_DVORAK] = LAYOUT(
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
+ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_DEL,
+ KC_LCTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH,
+ KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_LBRC, KC_RBRC, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT ,
+ ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
+ ),
+
+ /* Lower
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | ~ | ! | @ | # | $ | % | | ^ | & | * | ( | ) | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | ~ | ! | @ | # | $ | % | | ^ | & | * | ( | ) | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | F1 | F2 | F3 | F4 | F5 | | F6 | _ | + | { | } | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+ * | CAPS | F7 | F8 | F9 | F10 | F11 | ( | ) | F12 | | | Home | End | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | Next | Vol- | Vol+ | Play |
+ * `-------------------------------------------------------------------------------------------------'
+ */
+ [_LOWER] = LAYOUT(
+ KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
+ KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
+ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
+ KC_CAPS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_LPRN, KC_RPRN, KC_F12, _______, _______, KC_HOME, KC_END, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
+ ),
+
+ /* Raise
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | F1 | F2 | F3 | F4 | F5 | | F6 | - | = | [ | ] | \ |
+ * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+ * | CAPS | F7 | F8 | F9 | F10 | F11 | | | F12 | | |PageDn|PageUp| |
+ * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | Next | Vol- | Vol+ | Play |
+ * `-------------------------------------------------------------------------------------------------'
+ */
+ [_RAISE] = LAYOUT(
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
+ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
+ KC_CAPS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, _______, KC_F12, _______, _______, KC_PGDN, KC_PGUP, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
+ ),
+
+ /* Adjust (Lower + Raise)
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | Reset|RGBRST| | | | | | | | | | Del |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | | |Aud on|Audoff| Mac | | Win |Qwerty|Colemk|Dvorak| | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | |RGB ON| HUE+ | SAT+ | VAL+ |
+ * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | MODE | HUE- | SAT- | VAL- |
+ * `-------------------------------------------------------------------------------------------------'
+ */
+ [_ADJUST] = LAYOUT(
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
+ _______, QK_BOOT, RGBRST, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,
+ _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD
+ )
+};
+
+#ifdef AUDIO_ENABLE
+
+float tone_qwerty[][2] = SONG(QWERTY_SOUND);
+float tone_dvorak[][2] = SONG(DVORAK_SOUND);
+float tone_colemak[][2] = SONG(COLEMAK_SOUND);
+float tone_plover[][2] = SONG(PLOVER_SOUND);
+float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
+#endif
+
+// define variables for reactive RGB
+bool TOG_STATUS = false;
+int RGB_current_mode;
+
+// Setting ADJUST layer RGB back to default
+void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
+ if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
+ #ifdef RGBLIGHT_ENABLE
+ //rgblight_mode(RGB_current_mode);
+ #endif
+ layer_on(layer3);
+ } else {
+ layer_off(layer3);
+ }
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case QWERTY:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_SONG(tone_qwerty);
+ #endif
+ set_single_persistent_default_layer(_QWERTY);
+ }
+ return false;
+ break;
+ case COLEMAK:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_SONG(tone_colemak);
+ #endif
+ set_single_persistent_default_layer(_COLEMAK);
+ }
+ return false;
+ break;
+ case DVORAK:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_SONG(tone_dvorak);
+ #endif
+ set_single_persistent_default_layer(_DVORAK);
+ }
+ return false;
+ break;
+ case LOWER:
+ if (record->event.pressed) {
+ //not sure how to have keyboard check mode and set it to a variable, so my work around
+ //uses another variable that would be set to true after the first time a reactive key is pressed.
+ if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
+ } else {
+ TOG_STATUS = !TOG_STATUS;
+ #ifdef RGBLIGHT_ENABLE
+ //rgblight_mode(RGBLIGHT_MODE_SNAKE + 1);
+ #endif
+ }
+ layer_on(_LOWER);
+ update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
+ } else {
+ #ifdef RGBLIGHT_ENABLE
+ //rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
+ #endif
+ TOG_STATUS = false;
+ layer_off(_LOWER);
+ update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case RAISE:
+ if (record->event.pressed) {
+ //not sure how to have keyboard check mode and set it to a variable, so my work around
+ //uses another variable that would be set to true after the first time a reactive key is pressed.
+ if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
+ } else {
+ TOG_STATUS = !TOG_STATUS;
+ #ifdef RGBLIGHT_ENABLE
+ //rgblight_mode(RGBLIGHT_MODE_SNAKE);
+ #endif
+ }
+ layer_on(_RAISE);
+ update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
+ } else {
+ #ifdef RGBLIGHT_ENABLE
+ //rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
+ #endif
+ layer_off(_RAISE);
+ TOG_STATUS = false;
+ update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case ADJUST:
+ if (record->event.pressed) {
+ layer_on(_ADJUST);
+ } else {
+ layer_off(_ADJUST);
+ }
+ return false;
+ break;
+ //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
+ case RGB_MOD:
+ #ifdef RGBLIGHT_ENABLE
+ if (record->event.pressed) {
+ rgblight_mode(RGB_current_mode);
+ rgblight_step();
+ RGB_current_mode = rgblight_get_mode();
+ }
+ #endif
+ return false;
+ break;
+ case EISU:
+ if (record->event.pressed) {
+ if (is_mac_mode()) {
+ register_code(KC_LNG2);
+ } else {
+ SEND_STRING(SS_LALT("`"));
+ }
+ } else {
+ unregister_code(KC_LNG2);
+ }
+ return false;
+ break;
+ case KANA:
+ if (record->event.pressed) {
+ if (is_mac_mode()) {
+ register_code(KC_LNG1);
+ } else {
+ SEND_STRING(SS_LALT("`"));
+ }
+ } else {
+ unregister_code(KC_LNG1);
+ }
+ return false;
+ break;
+ case RGBRST:
+ #ifdef RGBLIGHT_ENABLE
+ if (record->event.pressed) {
+ eeconfig_update_rgblight_default();
+ rgblight_enable();
+ RGB_current_mode = rgblight_get_mode();
+ }
+ #endif
+ break;
+ }
+ return true;
+}
+
+void matrix_init_user(void) {
+ #ifdef RGBLIGHT_ENABLE
+ RGB_current_mode = rgblight_get_mode();
+ #endif
+}