diff options
Diffstat (limited to 'keyboards/macrocat/macrocat.c')
| -rw-r--r-- | keyboards/macrocat/macrocat.c | 193 | 
1 files changed, 193 insertions, 0 deletions
| diff --git a/keyboards/macrocat/macrocat.c b/keyboards/macrocat/macrocat.c new file mode 100644 index 0000000000..aec76d1912 --- /dev/null +++ b/keyboards/macrocat/macrocat.c @@ -0,0 +1,193 @@ +// Copyright 2022 catmunch (@catmunch) +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "quantum.h" + +static bool encoder_pressed = 0; +static bool encoder_switched_layer = 0; +static uint32_t encoder_last_release_time = 0; +static uint32_t encoder_press_combo = 0; +static uint8_t current_layer = 0; + +#ifdef OLED_ENABLE +static const char PROGMEM bongo_release[] = { +    0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,128,128,192,192, 96, 96, 48, 48, 24, 12,  6, 14, 60,112, 96,224,192,192,192,192,128,128,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  +    0,192,192,128,128,128,128,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,192,240,124, 12, 12, 12, 12, 24,120,108, 14,  7,  3,  1,  0,128,192,128,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  3,  3,  7,  6, 14, 12, 28, 24, 48, 48, 24, 24, 12,252,252,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  +    0,  0,  1,  1,  1,  1,  3,  3,  3,  3,  7,  6,  6,  6,  6, 12, 12, 15, 15, 24, 24, 24, 24, 48, 48, 48, 48,112, 96, 96, 96,224,193,193,193,192,131,134,134,134, 12, 12,  0,  0,  0,  0,  0, 48, 56, 16,240,252, 12,  6,134,  6, 12, 60, 48, 32,  0,  0, 48,126,239,131,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  +    0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  3,  3,  3,  3,  3,  6,  6,  6,  6, 12, 12, 15, 15, 24, 24, 24, 24, 56, 48, 48, 48,112, 96, 96, 96,225,207,254,248,192,128,128,128,128,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  +    0, +}; +static const char PROGMEM bongo_press_r[] = { +    0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,128,128,192,192, 96, 96, 48, 48, 24, 12,  6, 14, 60,112, 96,224,192,192,192,192,128,128,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  +    0,192,192,128,128,128,128,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,192,240,124, 12, 12, 12, 12, 24,120,108, 14,  7,  3,  1,  0,128,192,128,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  3,  3,  7,  6, 14, 12, 28, 24, 48, 48, 24, 24, 12,252,252,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  +    0,  0,  1,  1,  1,  1,  3,  3,  3,  3,  7,  6,  6,  6,  6, 12, 12, 15, 15, 24, 24, 24, 24, 48, 48, 48, 48,112, 96, 96, 96,224,193,193,193,192,131,134,134,134, 12, 12,  0,  0,  0,  0,  0, 48, 56, 48,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 48,126,239,131,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  +    0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  3,  3,  3,  3,  3,  6,  6, 22,126,111,227,192,224, 96, 96, 96, 96,112, 48, 48, 48,112, 96, 96, 96,225,207,254,248,192,128,128,128,128,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  +    0, +}; +static const char PROGMEM bongo_press_l[] = { +    0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,128,128,192,192, 96, 96, 48, 48, 24, 12,  6, 14, 60,112, 96,224,192,192,192,192,128,128,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  +    0,192,192,128,128,128,128,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,128,192, 96, 48, 24, 12, 14,  7,  3,  1,  0,128,192,128,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  3,  3,  7,  6, 14, 12, 28, 24, 48, 48, 24, 24, 12,252,252,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  +    0,  0,  1,  1,  1,  1,  3,  3,  3,  3,  7,  6,  6,  6,  6, 12, 12,124,252,206,131,129,192,192,192,192,224, 96, 96, 96, 96,224,193,193,193,192,131,134,134,134, 12, 12,  0,  0,  0,  0,  0, 48, 56, 16,240,252, 12,  6,134,  6, 12, 60, 48, 32,  0,  0, 48,126,239,131,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  +    0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  3,  3,  3,  3,  3,  6,  6,  6,  6, 12, 12, 15, 15, 24, 24, 24, 24, 56, 48, 48, 48,112, 96, 96, 96,225,207,254,248,192,128,128,128,128,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  +    0, +}; +static const char PROGMEM bongo_press_lr[] = { +    0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,128,128,192,192, 96, 96, 48, 48, 24, 12,  6, 14, 60,112, 96,224,192,192,192,192,128,128,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  +    0,192,192,128,128,128,128,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,128,192, 96, 48, 24, 12, 14,  7,  3,  1,  0,128,192,128,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  3,  3,  7,  6, 14, 12, 28, 24, 48, 48, 24, 24, 12,252,252,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  +    0,  0,  1,  1,  1,  1,  3,  3,  3,  3,  7,  6,  6,  6,  6, 12, 12,124,252,206,131,129,192,192,192,192,224, 96, 96, 96, 96,224,193,193,193,192,131,134,134,134, 12, 12,  0,  0,  0,  0,  0, 48, 56, 48,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 48,126,239,131,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  +    0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  3,  3,  3,  3,  3,  6,  6, 22,126,111,227,192,224, 96, 96, 96, 96,112, 48, 48, 48,112, 96, 96, 96,225,207,254,248,192,128,128,128,128,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  +    0, +}; +static const char PROGMEM layer[][116] = { +    [0] = { +        248,  0,  0,  0,  0,  0,  0,160,160,192,  0,  0, 96,128,128,128,224,  0,192,160,160,160,192,  0,224, 64, 32, 32, 64, +          3,  2,  2,  2,  2,  0,  1,  2,  2,  3,  2,128,130,132,132,132,131,  0,  1,  2,  2,  2,  0,  0,  3,  0,  0,  0,  0, +          0,  0,  0,  0,  0,  0,  0,  0,  0,254,254,129,129, 97, 97, 25, 25,254,254,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, +          0,  0,  0,  0,  0,  0,  0,  0,  0,  7,  7, 25, 25, 24, 24, 24, 24,  7,  7,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, +    }, +    [1] = { +        248,  0,  0,  0,  0,  0,  0,160,160,192,  0,  0, 96,128,128,128,224,  0,192,160,160,160,192,  0,224, 64, 32, 32, 64, +          3,  2,  2,  2,  2,  0,  1,  2,  2,  3,  2,  0,  2,132,132,  4,  3,  0,  1,  2,  2,  2,  0,  0,  3,  0,  0,  0,  0, +          0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  6,  6,255,255,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, +          0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 24, 24, 31, 31, 24, 24,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, +    }, +    [2] = { +        248,  0,  0,  0,  0,  0,  0,160,160,192,  0,  0, 96,128,128,128,224,  0,192,160,160,160,192,  0,224, 64, 32, 32, 64, +          3,  2,  2,  2,  2,  0,  1,  2,  2,  3,  2,128,130,132,132,132,131,  0,  1,  2,  2,  2,  0,  0,  3,  0,  0,  0,  0, +          0,  0,  0,  0,  0,  0,  0,  0,  0,134,134, 97, 97, 97, 97, 97, 97, 30, 30,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, +          0,  0,  0,  0,  0,  0,  0,  0,  0, 31, 31, 24, 24, 24, 24, 24, 24, 24, 24,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, +    }, +    [3] = { +        248,  0,  0,  0,  0,  0,  0,160,160,192,  0,  0, 96,128,128,128,224,  0,192,160,160,160,192,  0,224, 64, 32, 32, 64, +          3,  2,  2,  2,  2,  0,  1,  2,  2,131,130,128,130,132,132,132,131,128,129,  2,  2,  2,  0,  0,  3,  0,  0,  0,  0, +          0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1, 97, 97,121,121,135,135,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, +          0,  0,  0,  0,  0,  0,  0,  0,  0,  6,  6, 24, 24, 24, 24, 24, 24,  7,  7,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, +    } +}; +static uint8_t key_pressed_l = 0; +static uint8_t key_pressed_r = 0; +oled_rotation_t oled_init_kb(oled_rotation_t rotation) { +    return OLED_ROTATION_180; +} +bool oled_task_kb(void) { +    if (!oled_task_user()) { +        return false; +    } + +    char buffer[512]; +    if (key_pressed_l && key_pressed_r)  +        memcpy_P(buffer, bongo_press_lr, 512); +    else if (key_pressed_l) +        memcpy_P(buffer, bongo_press_l, 512); +    else if (key_pressed_r) +        memcpy_P(buffer, bongo_press_r, 512); +    else +        memcpy_P(buffer, bongo_release, 512); +    int highest_layer = 0; +    for(int i=3;i>=0;--i){ +        if (IS_LAYER_ON(i)) { +            highest_layer = i; +            break; +        } +    } +    // Apply the layer info (4*29) +    for(int i=0;i<4;i++){ +        for(int j=0;j<29;j++){ +            buffer[i*128+85+j] = pgm_read_byte_near(layer[highest_layer]+i*29+j); +        } +    } +    oled_write_raw(buffer, 512); +    return false; +} +bool process_record_kb(uint16_t keycode, keyrecord_t *record) { +    if (!process_record_user(keycode, record)) { +        return false; +    } +    if (record->event.pressed) { +        if (record->event.key.col <= 1) +            key_pressed_l++; +        else +            key_pressed_r++; +    } else { +        if (record->event.key.col <= 1) +            key_pressed_l--; +        else +            key_pressed_r--; +    } +    return true; +} +#endif +void encoder_single_click(void) { +    tap_code(KC_MPLY); +} +void encoder_double_click(void) { +    tap_code(KC_MNXT); +} +void encoder_triple_click(void) { +    tap_code(KC_MPRV); +} +void matrix_init_kb() { +    matrix_init_user(); + +    setPinInputHigh(ENCODER_SWITCH); +} +void matrix_scan_kb() { +    matrix_scan_user(); +    if (readPin(ENCODER_SWITCH)) { +        if (encoder_pressed) { // release switch +            encoder_pressed = 0; +            encoder_press_combo += 1; +            encoder_last_release_time = timer_read32(); +        } +        if (encoder_press_combo && timer_elapsed(encoder_last_release_time) > 300) { +            // combo timeout +            if (encoder_switched_layer) { // switch layer +                encoder_switched_layer = 0; +            } else { // click +                switch (encoder_press_combo) { +                    case 1: +                        encoder_single_click(); +                        break; +                    case 2: +                        encoder_double_click(); +                        break; +                    default: +                        encoder_triple_click(); +                } +            } +            encoder_press_combo = 0; +            encoder_last_release_time = 0; +        } +    } else { +        if (!encoder_pressed) { // press switch +            encoder_pressed = 1; +        } +    } +} +bool encoder_update_kb(uint8_t index, bool clockwise) { +    if (!encoder_update_user(index, clockwise)) { +        return false;  +    } +    if (clockwise) { +        if (encoder_pressed) { +            if (current_layer < 3) { +                current_layer += 1; +                layer_move(current_layer); +            } +            encoder_switched_layer = 1; +        } else { +            tap_code(KC_VOLU); +        } +    } else { +        if (encoder_pressed) { +            if (current_layer > 0) { +                current_layer -= 1; +                layer_move(current_layer); +            } +            encoder_switched_layer = 1; +        } else { +            tap_code(KC_VOLD); +        } +    } +    return false; +} | 
