diff options
Diffstat (limited to 'keyboards/planck/keymaps/roguepullrequest/keymap.c')
| -rw-r--r-- | keyboards/planck/keymaps/roguepullrequest/keymap.c | 6 | 
1 files changed, 3 insertions, 3 deletions
| diff --git a/keyboards/planck/keymaps/roguepullrequest/keymap.c b/keyboards/planck/keymaps/roguepullrequest/keymap.c index 47331af90c..612f2c9daa 100644 --- a/keyboards/planck/keymaps/roguepullrequest/keymap.c +++ b/keyboards/planck/keymaps/roguepullrequest/keymap.c @@ -111,7 +111,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {  	/* Programmer Dvorak */  	[_PDVORAK] = LAYOUT_planck_grid( -		  KC_GESC, KC_SCOLON, KC_COMMA, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, +		  KC_GESC, KC_SCLN, KC_COMMA, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC,     		KC_LAST, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, TD(TD_S), TD(SLASH),     		TD(LSHIFT), KC_QUOT, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, TD(RSHIFT),      	TD(X_AT_FUN), KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, ALT_TAB, KC_SPACE, KC_ENTER, MT(MOD_LCTL | MOD_LSFT, KC_LGUI), KC_PGUP, KC_PGDN, LT(_LOWER, KC_PLUS) @@ -119,7 +119,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {  	[_UPPER] = LAYOUT_planck_grid(  		KC_GRAVE, KC_AMPR, KC_PERC, KC_NO, KC_NO, KC_EQL, KC_ASTR, KC_NO, KC_NO, KC_EXLM, KC_HASH, KC_TRNS, -		KC_PLUS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_BSLASH,  +		KC_PLUS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_BSLS,   		KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,  		KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS  	), @@ -247,7 +247,7 @@ qk_tap_dance_action_t tap_dance_actions[] = {  	[LSHIFT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lshift_finished, lshift_reset),  	[RSHIFT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rshift_finished, rshift_reset),  	[TD_S] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, s_finished, s_reset), -	[SLASH] = ACTION_TAP_DANCE_DOUBLE(KC_SLASH, KC_BSLASH), +	[SLASH] = ACTION_TAP_DANCE_DOUBLE(KC_SLASH, KC_BSLS),  }; | 
