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Diffstat (limited to 'keyboards/sofle/keymaps/devdev/config.h')
-rw-r--r-- | keyboards/sofle/keymaps/devdev/config.h | 128 |
1 files changed, 0 insertions, 128 deletions
diff --git a/keyboards/sofle/keymaps/devdev/config.h b/keyboards/sofle/keymaps/devdev/config.h deleted file mode 100644 index 7d14c6e337..0000000000 --- a/keyboards/sofle/keymaps/devdev/config.h +++ /dev/null @@ -1,128 +0,0 @@ - /* Copyright 2021 Dane Evans - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - #pragma once - - -//#define USE_MATRIX_I2C - -/* Select hand configuration */ - -///https://thomasbaart.nl/2018/12/01/reducing-firmware-size-in-qmk/ - - -#define MASTER_LEFT -// #define MASTER_RIGHT -// #define EE_HANDS - -#define CUSTOM_FONT - -#define CUSTOM_LAYER_READ //if you remove this it causes issues - needs better guarding - - -#define QUICK_TAP_TERM 0 -#ifdef TAPPING_TERM - #undef TAPPING_TERM - #define TAPPING_TERM 200 -#endif -#define ENCODER_DIRECTION_FLIP - - -#define RGBLIGHT_SLEEP -// -#define RGBLIGHT_LAYERS - -/* ws2812 RGB LED */ -#define WS2812_DI_PIN D3 - - -#ifdef RGB_MATRIX_ENABLE -#define RGBLED_NUM 35 // Number of LEDs -#define RGBLED_NUM 35 // Number of LEDs -#define RGB_MATRIX_LED_COUNT RGBLED_NUM -#endif - -#ifdef RGBLIGHT_ENABLE - #undef RGBLED_NUM - - //#define RGBLIGHT_EFFECT_BREATHING - #define RGBLIGHT_EFFECT_RAINBOW_MOOD - //#define RGBLIGHT_EFFECT_RAINBOW_SWIRL - //#define RGBLIGHT_EFFECT_SNAKE - //#define RGBLIGHT_EFFECT_KNIGHT - //#define RGBLIGHT_EFFECT_CHRISTMAS - //#define RGBLIGHT_EFFECT_STATIC_GRADIENT - //#define RGBLIGHT_EFFECT_RGB_TEST - //#define RGBLIGHT_EFFECT_ALTERNATING - //#define RGBLIGHT_EFFECT_TWINKLE - - #define RGBLED_NUM 70 - //#define RGBLED_SPLIT - #define RGBLED_SPLIT { 35, 35 } // haven't figured out how to use this yet - - //#define RGBLED_NUM 30 - #define RGBLIGHT_LIMIT_VAL 120 - #define RGBLIGHT_HUE_STEP 10 - #define RGBLIGHT_SAT_STEP 17 - #define RGBLIGHT_VAL_STEP 17 -#endif - -#ifdef RGB_MATRIX_ENABLE -# define RGB_MATRIX_KEYPRESSES // reacts to keypresses -// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) -# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended -# define RGB_MATRIX_FRAMEBUFFER_EFFECTS -// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) -// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) -# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. - -#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT - -# define RGB_MATRIX_HUE_STEP 8 -# define RGB_MATRIX_SAT_STEP 8 -# define RGB_MATRIX_VAL_STEP 8 -# define RGB_MATRIX_SPD_STEP 10 - -/* Disable the animations you don't want/need. You will need to disable a good number of these * - * because they take up a lot of space. Disable until you can successfully compile your firmware. */ - // # undef ENABLE_RGB_MATRIX_ALPHAS_MODS - // # undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN - // # undef ENABLE_RGB_MATRIX_BREATHING - // # undef ENABLE_RGB_MATRIX_CYCLE_ALL - // # undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT - // # undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN - // # undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN - // # undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL - // # undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON - // # undef ENABLE_RGB_MATRIX_DUAL_BEACON - // # undef ENABLE_RGB_MATRIX_RAINBOW_BEACON - // # undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS - // # undef ENABLE_RGB_MATRIX_RAINDROPS - // # undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS - // # undef ENABLE_RGB_MATRIX_TYPING_HEATMAP - // # undef ENABLE_RGB_MATRIX_DIGITAL_RAIN - // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE - // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE - // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE - // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE - // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS - // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS - // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS - // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS - // # undef ENABLE_RGB_MATRIX_SPLASH - // # undef ENABLE_RGB_MATRIX_MULTISPLASH - // # undef ENABLE_RGB_MATRIX_SOLID_SPLASH - // # undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH -#endif |