diff options
Diffstat (limited to 'layouts/community/ergodox/drashna/visualizer.c_old')
| -rw-r--r-- | layouts/community/ergodox/drashna/visualizer.c_old | 77 | 
1 files changed, 0 insertions, 77 deletions
| diff --git a/layouts/community/ergodox/drashna/visualizer.c_old b/layouts/community/ergodox/drashna/visualizer.c_old deleted file mode 100644 index 6b1c3ff498..0000000000 --- a/layouts/community/ergodox/drashna/visualizer.c_old +++ /dev/null @@ -1,77 +0,0 @@ -/* -Copyright 2017 Fred Sundvik - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program.  If not, see <http://www.gnu.org/licenses/>. -*/ - -#include "./simple_visualizer.h" -#include "util.h" -#include "drashna.h" -#include "rgblight_list.h" - -#define LCD_COLOR_wrapper(...) LCD_COLOR(__VA_ARGS__) -// This function should be implemented by the keymap visualizer -// Don't change anything else than state->target_lcd_color and state->layer_text as that's the only thing -// that the simple_visualizer assumes that you are updating -// Also make sure that the buffer passed to state->layer_text remains valid until the previous animation is -// stopped. This can be done by either double buffering it or by using constant strings -static void get_visualizer_layer_and_color(visualizer_state_t* state) { - -  switch(get_highest_layer(state->status.layer|default_layer_state)) { -    case _LOWER: -      state->layer_text = "Lower"; -      state->target_lcd_color = LCD_COLOR_wrapper(HSV_GREEN); -      break; -    case _RAISE: -      state->layer_text = "Raise"; -      state->target_lcd_color = LCD_COLOR_wrapper(HSV_YELLOW); -      break; -    case _ADJUST: -      state->layer_text = "Adjust"; -      state->target_lcd_color = LCD_COLOR_wrapper(HSV_RED); -      break; -    case _MACROS: -      state->layer_text = "Macros"; -      state->target_lcd_color = LCD_COLOR_wrapper(HSV_ORANGE); -      break; -    case _MEDIA: -      state->layer_text = "Media"; -      state->target_lcd_color = LCD_COLOR_wrapper(HSV_CHARTREUSE); -      break; -    case _GAMEPAD: -      state->layer_text = "Game"; -      state->target_lcd_color = LCD_COLOR_wrapper(HSV_ORANGE); -      break; -    case _QWERTY: -      state->layer_text = "QWERTY"; -      state->target_lcd_color = LCD_COLOR_wrapper(HSV_CYAN); -      break; -    case _WORKMAN: -      state->layer_text = "Workman"; -      state->target_lcd_color = LCD_COLOR_wrapper(HSV_GOLDENROD); -      break; -    case _DVORAK: -      state->layer_text = "Dvorak"; -      state->target_lcd_color = LCD_COLOR_wrapper(HSV_SPRINGGREEN); -      break; -    case _COLEMAK: -      state->layer_text = "Colemak"; -      state->target_lcd_color = LCD_COLOR_wrapper(HSV_MAGENTA); -      break;      break; -    default: -      state->layer_text = "NONE"; -      state->target_lcd_color = LCD_COLOR_wrapper(HSV_RED); -      break; -  } -} | 
