diff options
Diffstat (limited to 'layouts/community/ortho_4x12/bbaserdem/keymap.c')
-rwxr-xr-x | layouts/community/ortho_4x12/bbaserdem/keymap.c | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/layouts/community/ortho_4x12/bbaserdem/keymap.c b/layouts/community/ortho_4x12/bbaserdem/keymap.c new file mode 100755 index 0000000000..91ddc61764 --- /dev/null +++ b/layouts/community/ortho_4x12/bbaserdem/keymap.c @@ -0,0 +1,88 @@ +/* Copyright 2021 Batuhan Başerdem + * <[email protected]> @bbaserdem + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include QMK_KEYBOARD_H +#include "bbaserdem.h" + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + // Base layer + [_BASE] = LAYOUT_ortho_4x12_wrapper( + _BL1_5_,_BL1_1_,_BR1_1_,_BR1_5_, + _BL2_5_,_BL2_1_,_BR2_1_,_BR2_5_, + _BL3_5_,_BL3_1_,_BR3_1_,_BR3_5_, + BB_ENC0,KC_DOWN,KC_UP, _BL4_3_,_BR4_3_,KC_LEFT,KC_RGHT,RGB_TOG + ), + // Extra characters overlay + [_CHAR] = LAYOUT_ortho_4x12_wrapper( + _CL1_5_,xxx2xxx,_CR1_5_, + _CL2_5_,xxx2xxx,_CR2_5_, + _CL3_5_,xxx2xxx,_CR3_5_, + ___3___,_CL4_3_,_CR4_3_,___3___ + ), + // Game layer: left_half + [_GAME] = LAYOUT_ortho_4x12_wrapper( + _GA1_5_,_GA1_1_,___6___, + _GA2_5_,_GA2_1_,___6___, + _GA3_5_,_GA3_1_,___6___, + ___3___,_GA4_3_,___6___ + ), + // Media layer: right_half + [_MEDI] = LAYOUT_ortho_4x12_wrapper( + ___6___,xxx1xxx,_ME1_5_, + ___6___,xxx1xxx,_ME2_5_, + ___6___,xxx1xxx,_ME3_5_, + ___6___,_ME4_3_,___3___ + ), + // Navigation layer: right_half + [_NAVI] = LAYOUT_ortho_4x12_wrapper( + ___6___,xxx1xxx,_NA1_5_, + ___6___,xxx1xxx,_NA2_5_, + ___6___,xxx1xxx,_NA3_5_, + ___6___,_NA4_3_,___3___ + ), + // Symbol layer: right_half + [_SYMB] = LAYOUT_ortho_4x12_wrapper( + ___6___,xxx1xxx,_SY1_5_, + ___6___,xxx1xxx,_SY2_5_, + ___6___,xxx1xxx,_SY3_5_, + ___6___,_SY4_3_,___3___ + ), + // Number layer: left_half + [_NUMB] = LAYOUT_ortho_4x12_wrapper( + xxx1xxx,_NU1_5_,___6___, + xxx1xxx,_NU2_5_,___6___, + xxx1xxx,_NU3_5_,___6___, + ___3___,_NU4_3_,___6___ + ), + // Function layer: left_half + [_FUNC] = LAYOUT_ortho_4x12_wrapper( + _FU1_5_,xxx1xxx,___6___, + _FU2_5_,xxx1xxx,___6___, + _FU3_5_,xxx1xxx,___6___, + ___3___,_FU4_3_,___6___ + ), + // Mouse layer: left_half + [_MOUS] = LAYOUT_ortho_4x12_wrapper( + _MO1_5_,xxx1xxx,___6___, + _MO2_5_,xxx1xxx,___6___, + _MO3_5_,xxx1xxx,___6___, + ___3___,_MO4_3_,___6___ + ), + // Music layer: everything + [_MUSI] = LAYOUT_ortho_4x12_wrapper( + _MU_12_,_MU_12_,_MU_12_, + ___1___,_MU_02_,_MUL_3_,_MUR_3_,_MU_02_,___1___) +}; |