diff options
Diffstat (limited to 'quantum/mousekey.c')
-rw-r--r-- | quantum/mousekey.c | 112 |
1 files changed, 56 insertions, 56 deletions
diff --git a/quantum/mousekey.c b/quantum/mousekey.c index 3910811752..8683cfdffa 100644 --- a/quantum/mousekey.c +++ b/quantum/mousekey.c @@ -407,42 +407,42 @@ void mousekey_on(uint8_t code) { # ifdef MOUSEKEY_INERTIA // initial keypress sets impulse and activates first frame of movement - if ((code == KC_MS_UP) || (code == KC_MS_DOWN)) { - mousekey_y_dir = (code == KC_MS_DOWN) ? 1 : -1; + if ((code == QK_MOUSE_CURSOR_UP) || (code == QK_MOUSE_CURSOR_DOWN)) { + mousekey_y_dir = (code == QK_MOUSE_CURSOR_DOWN) ? 1 : -1; if (mousekey_frame < 2) mouse_report.y = move_unit(1); - } else if ((code == KC_MS_LEFT) || (code == KC_MS_RIGHT)) { - mousekey_x_dir = (code == KC_MS_RIGHT) ? 1 : -1; + } else if ((code == QK_MOUSE_CURSOR_LEFT) || (code == QK_MOUSE_CURSOR_RIGHT)) { + mousekey_x_dir = (code == QK_MOUSE_CURSOR_RIGHT) ? 1 : -1; if (mousekey_frame < 2) mouse_report.x = move_unit(0); } # else // no inertia - if (code == KC_MS_UP) + if (code == QK_MOUSE_CURSOR_UP) mouse_report.y = move_unit() * -1; - else if (code == KC_MS_DOWN) + else if (code == QK_MOUSE_CURSOR_DOWN) mouse_report.y = move_unit(); - else if (code == KC_MS_LEFT) + else if (code == QK_MOUSE_CURSOR_LEFT) mouse_report.x = move_unit() * -1; - else if (code == KC_MS_RIGHT) + else if (code == QK_MOUSE_CURSOR_RIGHT) mouse_report.x = move_unit(); # endif // inertia or not - else if (code == KC_MS_WH_UP) + else if (code == QK_MOUSE_WHEEL_UP) mouse_report.v = wheel_unit(); - else if (code == KC_MS_WH_DOWN) + else if (code == QK_MOUSE_WHEEL_DOWN) mouse_report.v = wheel_unit() * -1; - else if (code == KC_MS_WH_LEFT) + else if (code == QK_MOUSE_WHEEL_LEFT) mouse_report.h = wheel_unit() * -1; - else if (code == KC_MS_WH_RIGHT) + else if (code == QK_MOUSE_WHEEL_RIGHT) mouse_report.h = wheel_unit(); else if (IS_MOUSEKEY_BUTTON(code)) - mouse_report.buttons |= 1 << (code - KC_MS_BTN1); - else if (code == KC_MS_ACCEL0) + mouse_report.buttons |= 1 << (code - QK_MOUSE_BUTTON_1); + else if (code == QK_MOUSE_ACCELERATION_0) mousekey_accel |= (1 << 0); - else if (code == KC_MS_ACCEL1) + else if (code == QK_MOUSE_ACCELERATION_1) mousekey_accel |= (1 << 1); - else if (code == KC_MS_ACCEL2) + else if (code == QK_MOUSE_ACCELERATION_2) mousekey_accel |= (1 << 2); } @@ -450,43 +450,43 @@ void mousekey_off(uint8_t code) { # ifdef MOUSEKEY_INERTIA // key release clears impulse unless opposite direction is held - if ((code == KC_MS_UP) && (mousekey_y_dir < 1)) + if ((code == QK_MOUSE_CURSOR_UP) && (mousekey_y_dir < 1)) mousekey_y_dir = 0; - else if ((code == KC_MS_DOWN) && (mousekey_y_dir > -1)) + else if ((code == QK_MOUSE_CURSOR_DOWN) && (mousekey_y_dir > -1)) mousekey_y_dir = 0; - else if ((code == KC_MS_LEFT) && (mousekey_x_dir < 1)) + else if ((code == QK_MOUSE_CURSOR_LEFT) && (mousekey_x_dir < 1)) mousekey_x_dir = 0; - else if ((code == KC_MS_RIGHT) && (mousekey_x_dir > -1)) + else if ((code == QK_MOUSE_CURSOR_RIGHT) && (mousekey_x_dir > -1)) mousekey_x_dir = 0; # else // no inertia - if (code == KC_MS_UP && mouse_report.y < 0) + if (code == QK_MOUSE_CURSOR_UP && mouse_report.y < 0) mouse_report.y = 0; - else if (code == KC_MS_DOWN && mouse_report.y > 0) + else if (code == QK_MOUSE_CURSOR_DOWN && mouse_report.y > 0) mouse_report.y = 0; - else if (code == KC_MS_LEFT && mouse_report.x < 0) + else if (code == QK_MOUSE_CURSOR_LEFT && mouse_report.x < 0) mouse_report.x = 0; - else if (code == KC_MS_RIGHT && mouse_report.x > 0) + else if (code == QK_MOUSE_CURSOR_RIGHT && mouse_report.x > 0) mouse_report.x = 0; # endif // inertia or not - else if (code == KC_MS_WH_UP && mouse_report.v > 0) + else if (code == QK_MOUSE_WHEEL_UP && mouse_report.v > 0) mouse_report.v = 0; - else if (code == KC_MS_WH_DOWN && mouse_report.v < 0) + else if (code == QK_MOUSE_WHEEL_DOWN && mouse_report.v < 0) mouse_report.v = 0; - else if (code == KC_MS_WH_LEFT && mouse_report.h < 0) + else if (code == QK_MOUSE_WHEEL_LEFT && mouse_report.h < 0) mouse_report.h = 0; - else if (code == KC_MS_WH_RIGHT && mouse_report.h > 0) + else if (code == QK_MOUSE_WHEEL_RIGHT && mouse_report.h > 0) mouse_report.h = 0; else if (IS_MOUSEKEY_BUTTON(code)) - mouse_report.buttons &= ~(1 << (code - KC_MS_BTN1)); - else if (code == KC_MS_ACCEL0) + mouse_report.buttons &= ~(1 << (code - QK_MOUSE_BUTTON_1)); + else if (code == QK_MOUSE_ACCELERATION_0) mousekey_accel &= ~(1 << 0); - else if (code == KC_MS_ACCEL1) + else if (code == QK_MOUSE_ACCELERATION_1) mousekey_accel &= ~(1 << 1); - else if (code == KC_MS_ACCEL2) + else if (code == QK_MOUSE_ACCELERATION_2) mousekey_accel &= ~(1 << 2); if (mouse_report.x == 0 && mouse_report.y == 0) { mousekey_repeat = 0; @@ -568,29 +568,29 @@ void mousekey_on(uint8_t code) { uint16_t const c_offset = c_offsets[mk_speed]; uint16_t const w_offset = w_offsets[mk_speed]; uint8_t const old_speed = mk_speed; - if (code == KC_MS_UP) + if (code == QK_MOUSE_CURSOR_UP) mouse_report.y = c_offset * -1; - else if (code == KC_MS_DOWN) + else if (code == QK_MOUSE_CURSOR_DOWN) mouse_report.y = c_offset; - else if (code == KC_MS_LEFT) + else if (code == QK_MOUSE_CURSOR_LEFT) mouse_report.x = c_offset * -1; - else if (code == KC_MS_RIGHT) + else if (code == QK_MOUSE_CURSOR_RIGHT) mouse_report.x = c_offset; - else if (code == KC_MS_WH_UP) + else if (code == QK_MOUSE_WHEEL_UP) mouse_report.v = w_offset; - else if (code == KC_MS_WH_DOWN) + else if (code == QK_MOUSE_WHEEL_DOWN) mouse_report.v = w_offset * -1; - else if (code == KC_MS_WH_LEFT) + else if (code == QK_MOUSE_WHEEL_LEFT) mouse_report.h = w_offset * -1; - else if (code == KC_MS_WH_RIGHT) + else if (code == QK_MOUSE_WHEEL_RIGHT) mouse_report.h = w_offset; else if (IS_MOUSEKEY_BUTTON(code)) - mouse_report.buttons |= 1 << (code - KC_MS_BTN1); - else if (code == KC_MS_ACCEL0) + mouse_report.buttons |= 1 << (code - QK_MOUSE_BUTTON_1); + else if (code == QK_MOUSE_ACCELERATION_0) mk_speed = mkspd_0; - else if (code == KC_MS_ACCEL1) + else if (code == QK_MOUSE_ACCELERATION_1) mk_speed = mkspd_1; - else if (code == KC_MS_ACCEL2) + else if (code == QK_MOUSE_ACCELERATION_2) mk_speed = mkspd_2; if (mk_speed != old_speed) adjust_speed(); } @@ -599,30 +599,30 @@ void mousekey_off(uint8_t code) { # ifdef MK_MOMENTARY_ACCEL uint8_t const old_speed = mk_speed; # endif - if (code == KC_MS_UP && mouse_report.y < 0) + if (code == QK_MOUSE_CURSOR_UP && mouse_report.y < 0) mouse_report.y = 0; - else if (code == KC_MS_DOWN && mouse_report.y > 0) + else if (code == QK_MOUSE_CURSOR_DOWN && mouse_report.y > 0) mouse_report.y = 0; - else if (code == KC_MS_LEFT && mouse_report.x < 0) + else if (code == QK_MOUSE_CURSOR_LEFT && mouse_report.x < 0) mouse_report.x = 0; - else if (code == KC_MS_RIGHT && mouse_report.x > 0) + else if (code == QK_MOUSE_CURSOR_RIGHT && mouse_report.x > 0) mouse_report.x = 0; - else if (code == KC_MS_WH_UP && mouse_report.v > 0) + else if (code == QK_MOUSE_WHEEL_UP && mouse_report.v > 0) mouse_report.v = 0; - else if (code == KC_MS_WH_DOWN && mouse_report.v < 0) + else if (code == QK_MOUSE_WHEEL_DOWN && mouse_report.v < 0) mouse_report.v = 0; - else if (code == KC_MS_WH_LEFT && mouse_report.h < 0) + else if (code == QK_MOUSE_WHEEL_LEFT && mouse_report.h < 0) mouse_report.h = 0; - else if (code == KC_MS_WH_RIGHT && mouse_report.h > 0) + else if (code == QK_MOUSE_WHEEL_RIGHT && mouse_report.h > 0) mouse_report.h = 0; else if (IS_MOUSEKEY_BUTTON(code)) - mouse_report.buttons &= ~(1 << (code - KC_MS_BTN1)); + mouse_report.buttons &= ~(1 << (code - QK_MOUSE_BUTTON_1)); # ifdef MK_MOMENTARY_ACCEL - else if (code == KC_MS_ACCEL0) + else if (code == QK_MOUSE_ACCELERATION_0) mk_speed = mkspd_DEFAULT; - else if (code == KC_MS_ACCEL1) + else if (code == QK_MOUSE_ACCELERATION_1) mk_speed = mkspd_DEFAULT; - else if (code == KC_MS_ACCEL2) + else if (code == QK_MOUSE_ACCELERATION_2) mk_speed = mkspd_DEFAULT; if (mk_speed != old_speed) adjust_speed(); # endif |