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-rw-r--r--quantum/rgb_matrix/animations/alpha_mods_anim.h6
-rw-r--r--quantum/rgb_matrix/animations/breathing_anim.h17
-rw-r--r--quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/colorband_sat_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/colorband_spiral_val_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/colorband_val_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/cycle_all_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/cycle_left_right_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/cycle_out_in_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/cycle_pinwheel_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/cycle_spiral_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/cycle_up_down_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/dual_beacon_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/flower_blooming_anim.h8
-rw-r--r--quantum/rgb_matrix/animations/gradient_left_right_anim.h6
-rw-r--r--quantum/rgb_matrix/animations/gradient_up_down_anim.h6
-rw-r--r--quantum/rgb_matrix/animations/hue_breathing_anim.h4
-rw-r--r--quantum/rgb_matrix/animations/hue_pendulum_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/hue_wave_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/jellybean_raindrops_anim.h28
-rw-r--r--quantum/rgb_matrix/animations/pixel_flow_anim.h6
-rw-r--r--quantum/rgb_matrix/animations/pixel_fractal_anim.h6
-rw-r--r--quantum/rgb_matrix/animations/pixel_rain_anim.h25
-rw-r--r--quantum/rgb_matrix/animations/rainbow_beacon_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/raindrops_anim.h6
-rw-r--r--quantum/rgb_matrix/animations/riverflow_anim.h18
-rw-r--r--quantum/rgb_matrix/animations/runners/effect_runner_dx_dy.h4
-rw-r--r--quantum/rgb_matrix/animations/runners/effect_runner_dx_dy_dist.h4
-rw-r--r--quantum/rgb_matrix/animations/runners/effect_runner_i.h4
-rw-r--r--quantum/rgb_matrix/animations/runners/effect_runner_reactive.h4
-rw-r--r--quantum/rgb_matrix/animations/runners/effect_runner_reactive_splash.h10
-rw-r--r--quantum/rgb_matrix/animations/runners/effect_runner_sin_cos_i.h4
-rw-r--r--quantum/rgb_matrix/animations/solid_color_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/solid_reactive_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/solid_reactive_cross.h2
-rw-r--r--quantum/rgb_matrix/animations/solid_reactive_nexus.h2
-rw-r--r--quantum/rgb_matrix/animations/solid_reactive_simple_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/solid_reactive_wide.h2
-rw-r--r--quantum/rgb_matrix/animations/solid_splash_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/splash_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/starlight_anim.h4
-rw-r--r--quantum/rgb_matrix/animations/starlight_dual_hue_anim.h4
-rw-r--r--quantum/rgb_matrix/animations/starlight_dual_sat_anim.h4
-rw-r--r--quantum/rgb_matrix/animations/typing_heatmap_anim.h4
-rw-r--r--quantum/rgb_matrix/rgb_matrix.c23
-rw-r--r--quantum/rgb_matrix/rgb_matrix.h4
-rw-r--r--quantum/rgb_matrix/rgb_matrix_drivers.c58
-rw-r--r--quantum/rgb_matrix/rgb_matrix_types.h2
53 files changed, 138 insertions, 185 deletions
diff --git a/quantum/rgb_matrix/animations/alpha_mods_anim.h b/quantum/rgb_matrix/animations/alpha_mods_anim.h
index 59b8381d69..2f76feb0fc 100644
--- a/quantum/rgb_matrix/animations/alpha_mods_anim.h
+++ b/quantum/rgb_matrix/animations/alpha_mods_anim.h
@@ -6,10 +6,10 @@ RGB_MATRIX_EFFECT(ALPHAS_MODS)
bool ALPHAS_MODS(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
- HSV hsv = rgb_matrix_config.hsv;
- RGB rgb1 = rgb_matrix_hsv_to_rgb(hsv);
+ hsv_t hsv = rgb_matrix_config.hsv;
+ rgb_t rgb1 = rgb_matrix_hsv_to_rgb(hsv);
hsv.h += rgb_matrix_config.speed;
- RGB rgb2 = rgb_matrix_hsv_to_rgb(hsv);
+ rgb_t rgb2 = rgb_matrix_hsv_to_rgb(hsv);
for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS();
diff --git a/quantum/rgb_matrix/animations/breathing_anim.h b/quantum/rgb_matrix/animations/breathing_anim.h
index e9a3c96e1b..8fa8e3dad4 100644
--- a/quantum/rgb_matrix/animations/breathing_anim.h
+++ b/quantum/rgb_matrix/animations/breathing_anim.h
@@ -2,18 +2,13 @@
RGB_MATRIX_EFFECT(BREATHING)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-bool BREATHING(effect_params_t* params) {
- RGB_MATRIX_USE_LIMITS(led_min, led_max);
+hsv_t BREATHING_math(hsv_t hsv, uint8_t i, uint8_t time) {
+ hsv.v = scale8(abs8(sin8(time / 2) - 128) * 2, hsv.v);
+ return hsv;
+}
- HSV hsv = rgb_matrix_config.hsv;
- uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8);
- hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
- RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
- for (uint8_t i = led_min; i < led_max; i++) {
- RGB_MATRIX_TEST_LED_FLAGS();
- rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
- }
- return rgb_matrix_check_finished_leds(led_max);
+bool BREATHING(effect_params_t* params) {
+ return effect_runner_i(params, &BREATHING_math);
}
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
diff --git a/quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h b/quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h
index 06aa8b5ed5..5ae5b193b0 100644
--- a/quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h
+++ b/quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h
@@ -2,7 +2,7 @@
RGB_MATRIX_EFFECT(BAND_PINWHEEL_SAT)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static HSV BAND_PINWHEEL_SAT_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time) {
+static hsv_t BAND_PINWHEEL_SAT_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t time) {
hsv.s = scale8(hsv.s - time - atan2_8(dy, dx) * 3, hsv.s);
return hsv;
}
diff --git a/quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h b/quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h
index bcbc319498..157a8c1c19 100644
--- a/quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h
+++ b/quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h
@@ -2,7 +2,7 @@
RGB_MATRIX_EFFECT(BAND_PINWHEEL_VAL)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static HSV BAND_PINWHEEL_VAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time) {
+static hsv_t BAND_PINWHEEL_VAL_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t time) {
hsv.v = scale8(hsv.v - time - atan2_8(dy, dx) * 3, hsv.v);
return hsv;
}
diff --git a/quantum/rgb_matrix/animations/colorband_sat_anim.h b/quantum/rgb_matrix/animations/colorband_sat_anim.h
index cb0897ad3e..a0d0e6e811 100644
--- a/quantum/rgb_matrix/animations/colorband_sat_anim.h
+++ b/quantum/rgb_matrix/animations/colorband_sat_anim.h
@@ -2,7 +2,7 @@
RGB_MATRIX_EFFECT(BAND_SAT)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static HSV BAND_SAT_math(HSV hsv, uint8_t i, uint8_t time) {
+static hsv_t BAND_SAT_math(hsv_t hsv, uint8_t i, uint8_t time) {
int16_t s = hsv.s - abs(scale8(g_led_config.point[i].x, 228) + 28 - time) * 8;
hsv.s = scale8(s < 0 ? 0 : s, hsv.s);
return hsv;
diff --git a/quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h b/quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h
index d26eb37855..7d2e5b3269 100644
--- a/quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h
+++ b/quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h
@@ -2,7 +2,7 @@
RGB_MATRIX_EFFECT(BAND_SPIRAL_SAT)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static HSV BAND_SPIRAL_SAT_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
+static hsv_t BAND_SPIRAL_SAT_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
hsv.s = scale8(hsv.s + dist - time - atan2_8(dy, dx), hsv.s);
return hsv;
}
diff --git a/quantum/rgb_matrix/animations/colorband_spiral_val_anim.h b/quantum/rgb_matrix/animations/colorband_spiral_val_anim.h
index 3ae34bb6f0..9cd9c084d1 100644
--- a/quantum/rgb_matrix/animations/colorband_spiral_val_anim.h
+++ b/quantum/rgb_matrix/animations/colorband_spiral_val_anim.h
@@ -2,7 +2,7 @@
RGB_MATRIX_EFFECT(BAND_SPIRAL_VAL)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static HSV BAND_SPIRAL_VAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
+static hsv_t BAND_SPIRAL_VAL_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
hsv.v = scale8(hsv.v + dist - time - atan2_8(dy, dx), hsv.v);
return hsv;
}
diff --git a/quantum/rgb_matrix/animations/colorband_val_anim.h b/quantum/rgb_matrix/animations/colorband_val_anim.h
index 69c29f53a3..ccffae259f 100644
--- a/quantum/rgb_matrix/animations/colorband_val_anim.h
+++ b/quantum/rgb_matrix/animations/colorband_val_anim.h
@@ -2,7 +2,7 @@
RGB_MATRIX_EFFECT(BAND_VAL)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static HSV BAND_VAL_math(HSV hsv, uint8_t i, uint8_t time) {
+static hsv_t BAND_VAL_math(hsv_t hsv, uint8_t i, uint8_t time) {
int16_t v = hsv.v - abs(scale8(g_led_config.point[i].x, 228) + 28 - time) * 8;
hsv.v = scale8(v < 0 ? 0 : v, hsv.v);
return hsv;
diff --git a/quantum/rgb_matrix/animations/cycle_all_anim.h b/quantum/rgb_matrix/animations/cycle_all_anim.h
index d8c7220d95..8fafcf8d11 100644
--- a/quantum/rgb_matrix/animations/cycle_all_anim.h
+++ b/quantum/rgb_matrix/animations/cycle_all_anim.h
@@ -2,7 +2,7 @@
RGB_MATRIX_EFFECT(CYCLE_ALL)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static HSV CYCLE_ALL_math(HSV hsv, uint8_t i, uint8_t time) {
+static hsv_t CYCLE_ALL_math(hsv_t hsv, uint8_t i, uint8_t time) {
hsv.h = time;
return hsv;
}
diff --git a/quantum/rgb_matrix/animations/cycle_left_right_anim.h b/quantum/rgb_matrix/animations/cycle_left_right_anim.h
index 84c2127aff..2d8871a300 100644
--- a/quantum/rgb_matrix/animations/cycle_left_right_anim.h
+++ b/quantum/rgb_matrix/animations/cycle_left_right_anim.h
@@ -2,7 +2,7 @@
RGB_MATRIX_EFFECT(CYCLE_LEFT_RIGHT)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static HSV CYCLE_LEFT_RIGHT_math(HSV hsv, uint8_t i, uint8_t time) {
+static hsv_t CYCLE_LEFT_RIGHT_math(hsv_t hsv, uint8_t i, uint8_t time) {
hsv.h = g_led_config.point[i].x - time;
return hsv;
}
diff --git a/quantum/rgb_matrix/animations/cycle_out_in_anim.h b/quantum/rgb_matrix/animations/cycle_out_in_anim.h
index 9513fe9593..faf920a608 100644
--- a/quantum/rgb_matrix/animations/cycle_out_in_anim.h
+++ b/quantum/rgb_matrix/animations/cycle_out_in_anim.h
@@ -2,7 +2,7 @@
RGB_MATRIX_EFFECT(CYCLE_OUT_IN)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static HSV CYCLE_OUT_IN_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
+static hsv_t CYCLE_OUT_IN_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
hsv.h = 3 * dist / 2 + time;
return hsv;
}
diff --git a/quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h b/quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h
index 3cca45f27a..4203a8ffd2 100644
--- a/quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h
+++ b/quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h
@@ -2,7 +2,7 @@
RGB_MATRIX_EFFECT(CYCLE_OUT_IN_DUAL)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static HSV CYCLE_OUT_IN_DUAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time) {
+static hsv_t CYCLE_OUT_IN_DUAL_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t time) {
dx = (k_rgb_matrix_center.x / 2) - abs8(dx);
uint8_t dist = sqrt16(dx * dx + dy * dy);
hsv.h = 3 * dist + time;
diff --git a/quantum/rgb_matrix/animations/cycle_pinwheel_anim.h b/quantum/rgb_matrix/animations/cycle_pinwheel_anim.h
index de5993992c..d557ffeb78 100644
--- a/quantum/rgb_matrix/animations/cycle_pinwheel_anim.h
+++ b/quantum/rgb_matrix/animations/cycle_pinwheel_anim.h
@@ -2,7 +2,7 @@
RGB_MATRIX_EFFECT(CYCLE_PINWHEEL)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static HSV CYCLE_PINWHEEL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time) {
+static hsv_t CYCLE_PINWHEEL_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t time) {
hsv.h = atan2_8(dy, dx) + time;
return hsv;
}
diff --git a/quantum/rgb_matrix/animations/cycle_spiral_anim.h b/quantum/rgb_matrix/animations/cycle_spiral_anim.h
index 904450179e..6d7a2dc5b4 100644
--- a/quantum/rgb_matrix/animations/cycle_spiral_anim.h
+++ b/quantum/rgb_matrix/animations/cycle_spiral_anim.h
@@ -2,7 +2,7 @@
RGB_MATRIX_EFFECT(CYCLE_SPIRAL)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static HSV CYCLE_SPIRAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
+static hsv_t CYCLE_SPIRAL_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
hsv.h = dist - time - atan2_8(dy, dx);
return hsv;
}
diff --git a/quantum/rgb_matrix/animations/cycle_up_down_anim.h b/quantum/rgb_matrix/animations/cycle_up_down_anim.h
index dce05fecff..09c8ace46b 100644
--- a/quantum/rgb_matrix/animations/cycle_up_down_anim.h
+++ b/quantum/rgb_matrix/animations/cycle_up_down_anim.h
@@ -2,7 +2,7 @@
RGB_MATRIX_EFFECT(CYCLE_UP_DOWN)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static HSV CYCLE_UP_DOWN_math(HSV hsv, uint8_t i, uint8_t time) {
+static hsv_t CYCLE_UP_DOWN_math(hsv_t hsv, uint8_t i, uint8_t time) {
hsv.h = g_led_config.point[i].y - time;
return hsv;
}
diff --git a/quantum/rgb_matrix/animations/dual_beacon_anim.h b/quantum/rgb_matrix/animations/dual_beacon_anim.h
index 5585015b86..7279f1ce53 100644
--- a/quantum/rgb_matrix/animations/dual_beacon_anim.h
+++ b/quantum/rgb_matrix/animations/dual_beacon_anim.h
@@ -2,7 +2,7 @@
RGB_MATRIX_EFFECT(DUAL_BEACON)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static HSV DUAL_BEACON_math(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
+static hsv_t DUAL_BEACON_math(hsv_t hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
hsv.h += ((g_led_config.point[i].y - k_rgb_matrix_center.y) * cos + (g_led_config.point[i].x - k_rgb_matrix_center.x) * sin) / 128;
return hsv;
}
diff --git a/quantum/rgb_matrix/animations/flower_blooming_anim.h b/quantum/rgb_matrix/animations/flower_blooming_anim.h
index 7629fde858..91f70c8d52 100644
--- a/quantum/rgb_matrix/animations/flower_blooming_anim.h
+++ b/quantum/rgb_matrix/animations/flower_blooming_anim.h
@@ -18,7 +18,7 @@
RGB_MATRIX_EFFECT(FLOWER_BLOOMING)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-typedef HSV (*flower_blooming_f)(HSV hsv, uint8_t i, uint8_t time);
+typedef hsv_t (*flower_blooming_f)(hsv_t hsv, uint8_t i, uint8_t time);
bool effect_runner_bloom(effect_params_t* params, flower_blooming_f effect_func) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
@@ -27,17 +27,17 @@ bool effect_runner_bloom(effect_params_t* params, flower_blooming_f effect_func)
for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS();
if (g_led_config.point[i].y > k_rgb_matrix_center.y) {
- RGB bgr = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
+ rgb_t bgr = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
rgb_matrix_set_color(i, bgr.b, bgr.g, bgr.r);
} else {
- RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
+ rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
}
return rgb_matrix_check_finished_leds(led_max);
}
-static HSV FLOWER_BLOOMING_math(HSV hsv, uint8_t i, uint8_t time) {
+static hsv_t FLOWER_BLOOMING_math(hsv_t hsv, uint8_t i, uint8_t time) {
if (g_led_config.point[i].y > k_rgb_matrix_center.y)
hsv.h = g_led_config.point[i].x * 3 - g_led_config.point[i].y * 3 + time;
else
diff --git a/quantum/rgb_matrix/animations/gradient_left_right_anim.h b/quantum/rgb_matrix/animations/gradient_left_right_anim.h
index ebb06f59f2..4175ab330d 100644
--- a/quantum/rgb_matrix/animations/gradient_left_right_anim.h
+++ b/quantum/rgb_matrix/animations/gradient_left_right_anim.h
@@ -5,14 +5,14 @@ RGB_MATRIX_EFFECT(GRADIENT_LEFT_RIGHT)
bool GRADIENT_LEFT_RIGHT(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
- HSV hsv = rgb_matrix_config.hsv;
+ hsv_t hsv = rgb_matrix_config.hsv;
uint8_t scale = scale8(64, rgb_matrix_config.speed);
for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS();
// The x range will be 0..224, map this to 0..7
// Relies on hue being 8-bit and wrapping
- hsv.h = rgb_matrix_config.hsv.h + (scale * g_led_config.point[i].x >> 5);
- RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
+ hsv.h = rgb_matrix_config.hsv.h + (scale * g_led_config.point[i].x >> 5);
+ rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
return rgb_matrix_check_finished_leds(led_max);
diff --git a/quantum/rgb_matrix/animations/gradient_up_down_anim.h b/quantum/rgb_matrix/animations/gradient_up_down_anim.h
index febc3919a8..e3953fb035 100644
--- a/quantum/rgb_matrix/animations/gradient_up_down_anim.h
+++ b/quantum/rgb_matrix/animations/gradient_up_down_anim.h
@@ -5,14 +5,14 @@ RGB_MATRIX_EFFECT(GRADIENT_UP_DOWN)
bool GRADIENT_UP_DOWN(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
- HSV hsv = rgb_matrix_config.hsv;
+ hsv_t hsv = rgb_matrix_config.hsv;
uint8_t scale = scale8(64, rgb_matrix_config.speed);
for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS();
// The y range will be 0..64, map this to 0..4
// Relies on hue being 8-bit and wrapping
- hsv.h = rgb_matrix_config.hsv.h + scale * (g_led_config.point[i].y >> 4);
- RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
+ hsv.h = rgb_matrix_config.hsv.h + scale * (g_led_config.point[i].y >> 4);
+ rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
return rgb_matrix_check_finished_leds(led_max);
diff --git a/quantum/rgb_matrix/animations/hue_breathing_anim.h b/quantum/rgb_matrix/animations/hue_breathing_anim.h
index 8537762832..5316e92dbd 100644
--- a/quantum/rgb_matrix/animations/hue_breathing_anim.h
+++ b/quantum/rgb_matrix/animations/hue_breathing_anim.h
@@ -7,10 +7,10 @@ RGB_MATRIX_EFFECT(HUE_BREATHING)
bool HUE_BREATHING(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
uint8_t huedelta = 12;
- HSV hsv = rgb_matrix_config.hsv;
+ hsv_t hsv = rgb_matrix_config.hsv;
uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8);
hsv.h = hsv.h + scale8(abs8(sin8(time) - 128) * 2, huedelta);
- RGB rgb = hsv_to_rgb(hsv);
+ rgb_t rgb = hsv_to_rgb(hsv);
for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS();
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
diff --git a/quantum/rgb_matrix/animations/hue_pendulum_anim.h b/quantum/rgb_matrix/animations/hue_pendulum_anim.h
index 7d8cbcdfb2..ba0a5b45a4 100644
--- a/quantum/rgb_matrix/animations/hue_pendulum_anim.h
+++ b/quantum/rgb_matrix/animations/hue_pendulum_anim.h
@@ -5,7 +5,7 @@ RGB_MATRIX_EFFECT(HUE_PENDULUM)
// Change huedelta to adjust range of hue change. 0-255.
// Looks better with a low value and slow speed for subtle change.
// Hue Pendulum - color changes in a wave to the right before reversing direction
-static HSV HUE_PENDULUM_math(HSV hsv, uint8_t i, uint8_t time) {
+static hsv_t HUE_PENDULUM_math(hsv_t hsv, uint8_t i, uint8_t time) {
uint8_t huedelta = 12;
hsv.h = hsv.h + scale8(abs8(sin8(time) + (g_led_config.point[i].x) - 128) * 2, huedelta);
return hsv;
diff --git a/quantum/rgb_matrix/animations/hue_wave_anim.h b/quantum/rgb_matrix/animations/hue_wave_anim.h
index 81aa7e139e..7b729a1816 100644
--- a/quantum/rgb_matrix/animations/hue_wave_anim.h
+++ b/quantum/rgb_matrix/animations/hue_wave_anim.h
@@ -5,7 +5,7 @@ RGB_MATRIX_EFFECT(HUE_WAVE)
// Change huedelta to adjust range of hue change. 0-255.
// Looks better with a low value and slow speed for subtle change.
// Hue Wave - color changes in a wave to the right
-static HSV HUE_WAVE_math(HSV hsv, uint8_t i, uint8_t time) {
+static hsv_t HUE_WAVE_math(hsv_t hsv, uint8_t i, uint8_t time) {
uint8_t huedelta = 24;
hsv.h = hsv.h + scale8(abs8(g_led_config.point[i].x - time), huedelta);
return hsv;
diff --git a/quantum/rgb_matrix/animations/jellybean_raindrops_anim.h b/quantum/rgb_matrix/animations/jellybean_raindrops_anim.h
index 5d3df1059e..5790b27367 100644
--- a/quantum/rgb_matrix/animations/jellybean_raindrops_anim.h
+++ b/quantum/rgb_matrix/animations/jellybean_raindrops_anim.h
@@ -2,25 +2,33 @@
RGB_MATRIX_EFFECT(JELLYBEAN_RAINDROPS)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static void jellybean_raindrops_set_color(int i, effect_params_t* params) {
+static void jellybean_raindrops_set_color(uint8_t i, effect_params_t* params) {
if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return;
- HSV hsv = {random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v};
- RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
+
+ hsv_t hsv = {random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v};
+ rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
bool JELLYBEAN_RAINDROPS(effect_params_t* params) {
+ static uint16_t index = RGB_MATRIX_LED_COUNT + 1;
+
+ // Periodic trigger for LED change
+ if ((params->iter == 0) && (scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed, 16)) % 5 == 0)) {
+ index = random8_max(RGB_MATRIX_LED_COUNT);
+ }
+
RGB_MATRIX_USE_LIMITS(led_min, led_max);
- if (!params->init) {
- // Change one LED every tick, make sure speed is not 0
- if (scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed, 16)) % 5 == 0) {
- jellybean_raindrops_set_color(random8_max(RGB_MATRIX_LED_COUNT), params);
- }
- } else {
- for (int i = led_min; i < led_max; i++) {
+ if (params->init) {
+ for (uint8_t i = led_min; i < led_max; i++) {
jellybean_raindrops_set_color(i, params);
}
}
+ // Change LED once and set index out of range till next trigger
+ else if (led_min <= index && index < led_max) {
+ jellybean_raindrops_set_color(index, params);
+ index = RGB_MATRIX_LED_COUNT + 1;
+ }
return rgb_matrix_check_finished_leds(led_max);
}
diff --git a/quantum/rgb_matrix/animations/pixel_flow_anim.h b/quantum/rgb_matrix/animations/pixel_flow_anim.h
index 27567b4f3a..35170f9588 100644
--- a/quantum/rgb_matrix/animations/pixel_flow_anim.h
+++ b/quantum/rgb_matrix/animations/pixel_flow_anim.h
@@ -7,7 +7,7 @@ RGB_MATRIX_EFFECT(PIXEL_FLOW)
static bool PIXEL_FLOW(effect_params_t* params) {
// LED state array
- static RGB led[RGB_MATRIX_LED_COUNT];
+ static rgb_t led[RGB_MATRIX_LED_COUNT];
static uint32_t wait_timer = 0;
if (wait_timer > g_rgb_timer) {
@@ -22,7 +22,7 @@ static bool PIXEL_FLOW(effect_params_t* params) {
// Clear LEDs and fill the state array
rgb_matrix_set_color_all(0, 0, 0);
for (uint8_t j = 0; j < RGB_MATRIX_LED_COUNT; ++j) {
- led[j] = (random8() & 2) ? (RGB){0, 0, 0} : hsv_to_rgb((HSV){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v});
+ led[j] = (random8() & 2) ? (rgb_t){0, 0, 0} : hsv_to_rgb((hsv_t){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v});
}
}
@@ -39,7 +39,7 @@ static bool PIXEL_FLOW(effect_params_t* params) {
led[j] = led[j + 1];
}
// Fill last LED
- led[led_max - 1] = (random8() & 2) ? (RGB){0, 0, 0} : hsv_to_rgb((HSV){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v});
+ led[led_max - 1] = (random8() & 2) ? (rgb_t){0, 0, 0} : hsv_to_rgb((hsv_t){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v});
// Set pulse timer
wait_timer = g_rgb_timer + interval();
}
diff --git a/quantum/rgb_matrix/animations/pixel_fractal_anim.h b/quantum/rgb_matrix/animations/pixel_fractal_anim.h
index 90a75ed321..bf5c22a64e 100644
--- a/quantum/rgb_matrix/animations/pixel_fractal_anim.h
+++ b/quantum/rgb_matrix/animations/pixel_fractal_anim.h
@@ -26,11 +26,11 @@ static bool PIXEL_FRACTAL(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
if (g_rgb_timer > wait_timer) {
- RGB rgb = rgb_matrix_hsv_to_rgb(rgb_matrix_config.hsv);
+ rgb_t rgb = rgb_matrix_hsv_to_rgb(rgb_matrix_config.hsv);
for (uint8_t h = 0; h < MATRIX_ROWS; ++h) {
// Light and copy columns outward
for (uint8_t l = 0; l < MID_COL - 1; ++l) {
- RGB index_rgb = led[h][l] ? (RGB){rgb.r, rgb.g, rgb.b} : (RGB){0, 0, 0};
+ rgb_t index_rgb = led[h][l] ? (rgb_t){rgb.r, rgb.g, rgb.b} : (rgb_t){0, 0, 0};
if (HAS_ANY_FLAGS(g_led_config.flags[g_led_config.matrix_co[h][l]], params->flags)) {
rgb_matrix_set_color(g_led_config.matrix_co[h][l], index_rgb.r, index_rgb.g, index_rgb.b);
}
@@ -41,7 +41,7 @@ static bool PIXEL_FRACTAL(effect_params_t* params) {
}
// Light both middle columns
- RGB index_rgb = led[h][MID_COL - 1] ? (RGB){rgb.r, rgb.g, rgb.b} : (RGB){0, 0, 0};
+ rgb_t index_rgb = led[h][MID_COL - 1] ? (rgb_t){rgb.r, rgb.g, rgb.b} : (rgb_t){0, 0, 0};
if (HAS_ANY_FLAGS(g_led_config.flags[g_led_config.matrix_co[h][MID_COL - 1]], params->flags)) {
rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL - 1], index_rgb.r, index_rgb.g, index_rgb.b);
}
diff --git a/quantum/rgb_matrix/animations/pixel_rain_anim.h b/quantum/rgb_matrix/animations/pixel_rain_anim.h
index 26cd73b578..c0370831d8 100644
--- a/quantum/rgb_matrix/animations/pixel_rain_anim.h
+++ b/quantum/rgb_matrix/animations/pixel_rain_anim.h
@@ -6,25 +6,20 @@ RGB_MATRIX_EFFECT(PIXEL_RAIN)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
static bool PIXEL_RAIN(effect_params_t* params) {
- static uint32_t wait_timer = 0;
+ static fast_timer_t timer = 0;
+ static uint16_t index = RGB_MATRIX_LED_COUNT + 1;
- inline uint32_t interval(void) {
- return 500 / scale16by8(qadd8(rgb_matrix_config.speed, 16), 16);
- }
-
- inline void rain_pixel(uint8_t led_index) {
- if (!HAS_ANY_FLAGS(g_led_config.flags[led_index], params->flags)) {
- return;
- }
- HSV hsv = (random8() & 2) ? (HSV){0, 0, 0} : (HSV){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v};
- RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
- rgb_matrix_set_color(led_index, rgb.r, rgb.g, rgb.b);
- wait_timer = g_rgb_timer + interval();
+ if ((params->iter == 0) && (timer_elapsed_fast(timer) > (320 - rgb_matrix_config.speed))) {
+ index = random8_max(RGB_MATRIX_LED_COUNT);
+ timer = timer_read_fast();
}
RGB_MATRIX_USE_LIMITS(led_min, led_max);
- if (g_rgb_timer > wait_timer) {
- rain_pixel(random8_max(RGB_MATRIX_LED_COUNT));
+ if (led_min <= index && index < led_max && HAS_ANY_FLAGS(g_led_config.flags[index], params->flags)) {
+ hsv_t hsv = (random8() & 2) ? (hsv_t){0, 0, 0} : (hsv_t){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v};
+ rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
+ rgb_matrix_set_color(index, rgb.r, rgb.g, rgb.b);
+ index = RGB_MATRIX_LED_COUNT + 1;
}
return rgb_matrix_check_finished_leds(led_max);
}
diff --git a/quantum/rgb_matrix/animations/rainbow_beacon_anim.h b/quantum/rgb_matrix/animations/rainbow_beacon_anim.h
index bdcca5530f..3c7d8e59d2 100644
--- a/quantum/rgb_matrix/animations/rainbow_beacon_anim.h
+++ b/quantum/rgb_matrix/animations/rainbow_beacon_anim.h
@@ -2,7 +2,7 @@
RGB_MATRIX_EFFECT(RAINBOW_BEACON)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static HSV RAINBOW_BEACON_math(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
+static hsv_t RAINBOW_BEACON_math(hsv_t hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
hsv.h += ((g_led_config.point[i].y - k_rgb_matrix_center.y) * 2 * cos + (g_led_config.point[i].x - k_rgb_matrix_center.x) * 2 * sin) / 128;
return hsv;
}
diff --git a/quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h b/quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h
index f7b8f6c2f3..309ea82975 100644
--- a/quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h
+++ b/quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h
@@ -2,7 +2,7 @@
RGB_MATRIX_EFFECT(RAINBOW_MOVING_CHEVRON)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static HSV RAINBOW_MOVING_CHEVRON_math(HSV hsv, uint8_t i, uint8_t time) {
+static hsv_t RAINBOW_MOVING_CHEVRON_math(hsv_t hsv, uint8_t i, uint8_t time) {
hsv.h += abs8(g_led_config.point[i].y - k_rgb_matrix_center.y) + (g_led_config.point[i].x - time);
return hsv;
}
diff --git a/quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h b/quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h
index 91e31ea8cc..5d2558d492 100644
--- a/quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h
+++ b/quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h
@@ -2,7 +2,7 @@
RGB_MATRIX_EFFECT(RAINBOW_PINWHEELS)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static HSV RAINBOW_PINWHEELS_math(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
+static hsv_t RAINBOW_PINWHEELS_math(hsv_t hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
hsv.h += ((g_led_config.point[i].y - k_rgb_matrix_center.y) * 3 * cos + (56 - abs8(g_led_config.point[i].x - k_rgb_matrix_center.x)) * 3 * sin) / 128;
return hsv;
}
diff --git a/quantum/rgb_matrix/animations/raindrops_anim.h b/quantum/rgb_matrix/animations/raindrops_anim.h
index e8e1f6de04..a682156da2 100644
--- a/quantum/rgb_matrix/animations/raindrops_anim.h
+++ b/quantum/rgb_matrix/animations/raindrops_anim.h
@@ -4,7 +4,7 @@ RGB_MATRIX_EFFECT(RAINDROPS)
static void raindrops_set_color(int i, effect_params_t* params) {
if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return;
- HSV hsv = {0, rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v};
+ hsv_t hsv = {0, rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v};
// Take the shortest path between hues
int16_t deltaH = ((rgb_matrix_config.hsv.h + 180) % 360 - rgb_matrix_config.hsv.h) / 4;
@@ -14,8 +14,8 @@ static void raindrops_set_color(int i, effect_params_t* params) {
deltaH += 256;
}
- hsv.h = rgb_matrix_config.hsv.h + (deltaH * (random8() & 0x03));
- RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
+ hsv.h = rgb_matrix_config.hsv.h + (deltaH * (random8() & 0x03));
+ rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
diff --git a/quantum/rgb_matrix/animations/riverflow_anim.h b/quantum/rgb_matrix/animations/riverflow_anim.h
index 195d15986d..e9ef25f70c 100644
--- a/quantum/rgb_matrix/animations/riverflow_anim.h
+++ b/quantum/rgb_matrix/animations/riverflow_anim.h
@@ -4,18 +4,14 @@ RGB_MATRIX_EFFECT(RIVERFLOW)
// inspired by @PleasureTek's Massdrop Alt LED animation
-bool RIVERFLOW(effect_params_t* params) {
- RGB_MATRIX_USE_LIMITS(led_min, led_max);
- for (uint8_t i = led_min; i < led_max; i++) {
- RGB_MATRIX_TEST_LED_FLAGS();
- HSV hsv = rgb_matrix_config.hsv;
- uint16_t time = scale16by8(g_rgb_timer + (i * 315), rgb_matrix_config.speed / 8);
- hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
- RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
- rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
- }
+hsv_t RIVERFLOW_math(hsv_t hsv, uint8_t i, uint8_t time) {
+ time = scale16by8(g_rgb_timer + (i * 315), rgb_matrix_config.speed / 8);
+ hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
+ return hsv;
+}
- return rgb_matrix_check_finished_leds(led_max);
+bool RIVERFLOW(effect_params_t* params) {
+ return effect_runner_i(params, &RIVERFLOW_math);
}
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
diff --git a/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy.h b/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy.h
index 2ad0f22c28..d43f1c0d70 100644
--- a/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy.h
+++ b/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy.h
@@ -1,6 +1,6 @@
#pragma once
-typedef HSV (*dx_dy_f)(HSV hsv, int16_t dx, int16_t dy, uint8_t time);
+typedef hsv_t (*dx_dy_f)(hsv_t hsv, int16_t dx, int16_t dy, uint8_t time);
bool effect_runner_dx_dy(effect_params_t* params, dx_dy_f effect_func) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
@@ -10,7 +10,7 @@ bool effect_runner_dx_dy(effect_params_t* params, dx_dy_f effect_func) {
RGB_MATRIX_TEST_LED_FLAGS();
int16_t dx = g_led_config.point[i].x - k_rgb_matrix_center.x;
int16_t dy = g_led_config.point[i].y - k_rgb_matrix_center.y;
- RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, time));
+ rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, time));
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
return rgb_matrix_check_finished_leds(led_max);
diff --git a/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy_dist.h b/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy_dist.h
index bcae7c79b6..29fa42a0ed 100644
--- a/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy_dist.h
+++ b/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy_dist.h
@@ -1,6 +1,6 @@
#pragma once
-typedef HSV (*dx_dy_dist_f)(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time);
+typedef hsv_t (*dx_dy_dist_f)(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time);
bool effect_runner_dx_dy_dist(effect_params_t* params, dx_dy_dist_f effect_func) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
@@ -11,7 +11,7 @@ bool effect_runner_dx_dy_dist(effect_params_t* params, dx_dy_dist_f effect_func)
int16_t dx = g_led_config.point[i].x - k_rgb_matrix_center.x;
int16_t dy = g_led_config.point[i].y - k_rgb_matrix_center.y;
uint8_t dist = sqrt16(dx * dx + dy * dy);
- RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, dist, time));
+ rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, dist, time));
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
return rgb_matrix_check_finished_leds(led_max);
diff --git a/quantum/rgb_matrix/animations/runners/effect_runner_i.h b/quantum/rgb_matrix/animations/runners/effect_runner_i.h
index b4de2992b6..670fd83ebe 100644
--- a/quantum/rgb_matrix/animations/runners/effect_runner_i.h
+++ b/quantum/rgb_matrix/animations/runners/effect_runner_i.h
@@ -1,6 +1,6 @@
#pragma once
-typedef HSV (*i_f)(HSV hsv, uint8_t i, uint8_t time);
+typedef hsv_t (*i_f)(hsv_t hsv, uint8_t i, uint8_t time);
bool effect_runner_i(effect_params_t* params, i_f effect_func) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
@@ -8,7 +8,7 @@ bool effect_runner_i(effect_params_t* params, i_f effect_func) {
uint8_t time = scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed / 4, 1));
for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS();
- RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
+ rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
return rgb_matrix_check_finished_leds(led_max);
diff --git a/quantum/rgb_matrix/animations/runners/effect_runner_reactive.h b/quantum/rgb_matrix/animations/runners/effect_runner_reactive.h
index f9584d7071..958db170ae 100644
--- a/quantum/rgb_matrix/animations/runners/effect_runner_reactive.h
+++ b/quantum/rgb_matrix/animations/runners/effect_runner_reactive.h
@@ -2,7 +2,7 @@
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
-typedef HSV (*reactive_f)(HSV hsv, uint16_t offset);
+typedef hsv_t (*reactive_f)(hsv_t hsv, uint16_t offset);
bool effect_runner_reactive(effect_params_t* params, reactive_f effect_func) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
@@ -20,7 +20,7 @@ bool effect_runner_reactive(effect_params_t* params, reactive_f effect_func) {
}
uint16_t offset = scale16by8(tick, qadd8(rgb_matrix_config.speed, 1));
- RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, offset));
+ rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, offset));
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
return rgb_matrix_check_finished_leds(led_max);
diff --git a/quantum/rgb_matrix/animations/runners/effect_runner_reactive_splash.h b/quantum/rgb_matrix/animations/runners/effect_runner_reactive_splash.h
index 41020eb47f..2e18491450 100644
--- a/quantum/rgb_matrix/animations/runners/effect_runner_reactive_splash.h
+++ b/quantum/rgb_matrix/animations/runners/effect_runner_reactive_splash.h
@@ -2,7 +2,7 @@
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
-typedef HSV (*reactive_splash_f)(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick);
+typedef hsv_t (*reactive_splash_f)(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick);
bool effect_runner_reactive_splash(uint8_t start, effect_params_t* params, reactive_splash_f effect_func) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
@@ -10,8 +10,8 @@ bool effect_runner_reactive_splash(uint8_t start, effect_params_t* params, react
uint8_t count = g_last_hit_tracker.count;
for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS();
- HSV hsv = rgb_matrix_config.hsv;
- hsv.v = 0;
+ hsv_t hsv = rgb_matrix_config.hsv;
+ hsv.v = 0;
for (uint8_t j = start; j < count; j++) {
int16_t dx = g_led_config.point[i].x - g_last_hit_tracker.x[j];
int16_t dy = g_led_config.point[i].y - g_last_hit_tracker.y[j];
@@ -19,8 +19,8 @@ bool effect_runner_reactive_splash(uint8_t start, effect_params_t* params, react
uint16_t tick = scale16by8(g_last_hit_tracker.tick[j], qadd8(rgb_matrix_config.speed, 1));
hsv = effect_func(hsv, dx, dy, dist, tick);
}
- hsv.v = scale8(hsv.v, rgb_matrix_config.hsv.v);
- RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
+ hsv.v = scale8(hsv.v, rgb_matrix_config.hsv.v);
+ rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
return rgb_matrix_check_finished_leds(led_max);
diff --git a/quantum/rgb_matrix/animations/runners/effect_runner_sin_cos_i.h b/quantum/rgb_matrix/animations/runners/effect_runner_sin_cos_i.h
index 7776491d51..b96530aa5f 100644
--- a/quantum/rgb_matrix/animations/runners/effect_runner_sin_cos_i.h
+++ b/quantum/rgb_matrix/animations/runners/effect_runner_sin_cos_i.h
@@ -1,6 +1,6 @@
#pragma once
-typedef HSV (*sin_cos_i_f)(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time);
+typedef hsv_t (*sin_cos_i_f)(hsv_t hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time);
bool effect_runner_sin_cos_i(effect_params_t* params, sin_cos_i_f effect_func) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
@@ -10,7 +10,7 @@ bool effect_runner_sin_cos_i(effect_params_t* params, sin_cos_i_f effect_func) {
int8_t sin_value = sin8(time) - 128;
for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS();
- RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, cos_value, sin_value, i, time));
+ rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, cos_value, sin_value, i, time));
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
return rgb_matrix_check_finished_leds(led_max);
diff --git a/quantum/rgb_matrix/animations/solid_color_anim.h b/quantum/rgb_matrix/animations/solid_color_anim.h
index c8762dcbc2..82b0007df9 100644
--- a/quantum/rgb_matrix/animations/solid_color_anim.h
+++ b/quantum/rgb_matrix/animations/solid_color_anim.h
@@ -4,7 +4,7 @@ RGB_MATRIX_EFFECT(SOLID_COLOR)
bool SOLID_COLOR(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
- RGB rgb = rgb_matrix_hsv_to_rgb(rgb_matrix_config.hsv);
+ rgb_t rgb = rgb_matrix_hsv_to_rgb(rgb_matrix_config.hsv);
for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS();
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
diff --git a/quantum/rgb_matrix/animations/solid_reactive_anim.h b/quantum/rgb_matrix/animations/solid_reactive_anim.h
index e18ffb5f2b..67f568ca38 100644
--- a/quantum/rgb_matrix/animations/solid_reactive_anim.h
+++ b/quantum/rgb_matrix/animations/solid_reactive_anim.h
@@ -3,7 +3,7 @@
RGB_MATRIX_EFFECT(SOLID_REACTIVE)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static HSV SOLID_REACTIVE_math(HSV hsv, uint16_t offset) {
+static hsv_t SOLID_REACTIVE_math(hsv_t hsv, uint16_t offset) {
# ifdef RGB_MATRIX_SOLID_REACTIVE_GRADIENT_MODE
hsv.h = scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed, 8) >> 4);
# endif
diff --git a/quantum/rgb_matrix/animations/solid_reactive_cross.h b/quantum/rgb_matrix/animations/solid_reactive_cross.h
index a18d6b03dd..e52a7d8481 100644
--- a/quantum/rgb_matrix/animations/solid_reactive_cross.h
+++ b/quantum/rgb_matrix/animations/solid_reactive_cross.h
@@ -11,7 +11,7 @@ RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTICROSS)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static HSV SOLID_REACTIVE_CROSS_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
+static hsv_t SOLID_REACTIVE_CROSS_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
uint16_t effect = tick + dist;
dx = dx < 0 ? dx * -1 : dx;
dy = dy < 0 ? dy * -1 : dy;
diff --git a/quantum/rgb_matrix/animations/solid_reactive_nexus.h b/quantum/rgb_matrix/animations/solid_reactive_nexus.h
index 53cc008616..471a2682ca 100644
--- a/quantum/rgb_matrix/animations/solid_reactive_nexus.h
+++ b/quantum/rgb_matrix/animations/solid_reactive_nexus.h
@@ -11,7 +11,7 @@ RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTINEXUS)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static HSV SOLID_REACTIVE_NEXUS_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
+static hsv_t SOLID_REACTIVE_NEXUS_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
uint16_t effect = tick - dist;
if (effect > 255) effect = 255;
if (dist > 72) effect = 255;
diff --git a/quantum/rgb_matrix/animations/solid_reactive_simple_anim.h b/quantum/rgb_matrix/animations/solid_reactive_simple_anim.h
index 7f4e48747a..f20f1b1fb6 100644
--- a/quantum/rgb_matrix/animations/solid_reactive_simple_anim.h
+++ b/quantum/rgb_matrix/animations/solid_reactive_simple_anim.h
@@ -3,7 +3,7 @@
RGB_MATRIX_EFFECT(SOLID_REACTIVE_SIMPLE)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static HSV SOLID_REACTIVE_SIMPLE_math(HSV hsv, uint16_t offset) {
+static hsv_t SOLID_REACTIVE_SIMPLE_math(hsv_t hsv, uint16_t offset) {
# ifdef RGB_MATRIX_SOLID_REACTIVE_GRADIENT_MODE
hsv.h = scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed, 8) >> 4);
# endif
diff --git a/quantum/rgb_matrix/animations/solid_reactive_wide.h b/quantum/rgb_matrix/animations/solid_reactive_wide.h
index feca126648..b780c13d27 100644
--- a/quantum/rgb_matrix/animations/solid_reactive_wide.h
+++ b/quantum/rgb_matrix/animations/solid_reactive_wide.h
@@ -11,7 +11,7 @@ RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTIWIDE)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static HSV SOLID_REACTIVE_WIDE_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
+static hsv_t SOLID_REACTIVE_WIDE_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
uint16_t effect = tick + dist * 5;
if (effect > 255) effect = 255;
# ifdef RGB_MATRIX_SOLID_REACTIVE_GRADIENT_MODE
diff --git a/quantum/rgb_matrix/animations/solid_splash_anim.h b/quantum/rgb_matrix/animations/solid_splash_anim.h
index 77d6f8c5eb..839ab05b38 100644
--- a/quantum/rgb_matrix/animations/solid_splash_anim.h
+++ b/quantum/rgb_matrix/animations/solid_splash_anim.h
@@ -11,7 +11,7 @@ RGB_MATRIX_EFFECT(SOLID_MULTISPLASH)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-HSV SOLID_SPLASH_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
+hsv_t SOLID_SPLASH_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
uint16_t effect = tick - dist;
if (effect > 255) effect = 255;
hsv.v = qadd8(hsv.v, 255 - effect);
diff --git a/quantum/rgb_matrix/animations/splash_anim.h b/quantum/rgb_matrix/animations/splash_anim.h
index 06459e1b0a..a28cadb9f4 100644
--- a/quantum/rgb_matrix/animations/splash_anim.h
+++ b/quantum/rgb_matrix/animations/splash_anim.h
@@ -11,7 +11,7 @@ RGB_MATRIX_EFFECT(MULTISPLASH)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-HSV SPLASH_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
+hsv_t SPLASH_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
uint16_t effect = tick - dist;
if (effect > 255) effect = 255;
hsv.h += effect;
diff --git a/quantum/rgb_matrix/animations/starlight_anim.h b/quantum/rgb_matrix/animations/starlight_anim.h
index 91626a4663..742e843b57 100644
--- a/quantum/rgb_matrix/animations/starlight_anim.h
+++ b/quantum/rgb_matrix/animations/starlight_anim.h
@@ -4,9 +4,9 @@ RGB_MATRIX_EFFECT(STARLIGHT)
void set_starlight_color(uint8_t i, effect_params_t* params) {
uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8);
- HSV hsv = rgb_matrix_config.hsv;
+ hsv_t hsv = rgb_matrix_config.hsv;
hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
- RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
+ rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
diff --git a/quantum/rgb_matrix/animations/starlight_dual_hue_anim.h b/quantum/rgb_matrix/animations/starlight_dual_hue_anim.h
index 5ef831476f..50ce5d6ab4 100644
--- a/quantum/rgb_matrix/animations/starlight_dual_hue_anim.h
+++ b/quantum/rgb_matrix/animations/starlight_dual_hue_anim.h
@@ -4,10 +4,10 @@ RGB_MATRIX_EFFECT(STARLIGHT_DUAL_HUE)
void set_starlight_dual_hue_color(uint8_t i, effect_params_t* params) {
uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8);
- HSV hsv = rgb_matrix_config.hsv;
+ hsv_t hsv = rgb_matrix_config.hsv;
hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
hsv.h = hsv.h + random8_max((30 + 1 - -30) + -30);
- RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
+ rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
diff --git a/quantum/rgb_matrix/animations/starlight_dual_sat_anim.h b/quantum/rgb_matrix/animations/starlight_dual_sat_anim.h
index 1994aba8a8..6def4eea09 100644
--- a/quantum/rgb_matrix/animations/starlight_dual_sat_anim.h
+++ b/quantum/rgb_matrix/animations/starlight_dual_sat_anim.h
@@ -4,10 +4,10 @@ RGB_MATRIX_EFFECT(STARLIGHT_DUAL_SAT)
void set_starlight_dual_sat_color(uint8_t i, effect_params_t* params) {
uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8);
- HSV hsv = rgb_matrix_config.hsv;
+ hsv_t hsv = rgb_matrix_config.hsv;
hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
hsv.s = hsv.s + random8_max((30 + 1 - -30) + -30);
- RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
+ rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
diff --git a/quantum/rgb_matrix/animations/typing_heatmap_anim.h b/quantum/rgb_matrix/animations/typing_heatmap_anim.h
index d09bdc4631..0606738891 100644
--- a/quantum/rgb_matrix/animations/typing_heatmap_anim.h
+++ b/quantum/rgb_matrix/animations/typing_heatmap_anim.h
@@ -82,8 +82,8 @@ bool TYPING_HEATMAP(effect_params_t* params) {
uint8_t val = g_rgb_frame_buffer[row][col];
if (!HAS_ANY_FLAGS(g_led_config.flags[g_led_config.matrix_co[row][col]], params->flags)) continue;
- HSV hsv = {170 - qsub8(val, 85), rgb_matrix_config.hsv.s, scale8((qadd8(170, val) - 170) * 3, rgb_matrix_config.hsv.v)};
- RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
+ hsv_t hsv = {170 - qsub8(val, 85), rgb_matrix_config.hsv.s, scale8((qadd8(170, val) - 170) * 3, rgb_matrix_config.hsv.v)};
+ rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
rgb_matrix_set_color(g_led_config.matrix_co[row][col], rgb.r, rgb.g, rgb.b);
if (decrease_heatmap_values) {
diff --git a/quantum/rgb_matrix/rgb_matrix.c b/quantum/rgb_matrix/rgb_matrix.c
index 70175f9d50..484d177546 100644
--- a/quantum/rgb_matrix/rgb_matrix.c
+++ b/quantum/rgb_matrix/rgb_matrix.c
@@ -35,7 +35,7 @@ const led_point_t k_rgb_matrix_center = {112, 32};
const led_point_t k_rgb_matrix_center = RGB_MATRIX_CENTER;
#endif
-__attribute__((weak)) RGB rgb_matrix_hsv_to_rgb(HSV hsv) {
+__attribute__((weak)) rgb_t rgb_matrix_hsv_to_rgb(hsv_t hsv) {
return hsv_to_rgb(hsv);
}
@@ -98,7 +98,7 @@ void eeconfig_update_rgb_matrix_default(void) {
dprintf("eeconfig_update_rgb_matrix_default\n");
rgb_matrix_config.enable = RGB_MATRIX_DEFAULT_ON;
rgb_matrix_config.mode = RGB_MATRIX_DEFAULT_MODE;
- rgb_matrix_config.hsv = (HSV){RGB_MATRIX_DEFAULT_HUE, RGB_MATRIX_DEFAULT_SAT, RGB_MATRIX_DEFAULT_VAL};
+ rgb_matrix_config.hsv = (hsv_t){RGB_MATRIX_DEFAULT_HUE, RGB_MATRIX_DEFAULT_SAT, RGB_MATRIX_DEFAULT_VAL};
rgb_matrix_config.speed = RGB_MATRIX_DEFAULT_SPD;
rgb_matrix_config.flags = RGB_MATRIX_DEFAULT_FLAGS;
eeconfig_flush_rgb_matrix(true);
@@ -143,8 +143,17 @@ void rgb_matrix_update_pwm_buffers(void) {
rgb_matrix_driver.flush();
}
+__attribute__((weak)) int rgb_matrix_led_index(int index) {
+#if defined(RGB_MATRIX_SPLIT)
+ if (!is_keyboard_left() && index >= k_rgb_matrix_split[0]) {
+ return index - k_rgb_matrix_split[0];
+ }
+#endif
+ return index;
+}
+
void rgb_matrix_set_color(int index, uint8_t red, uint8_t green, uint8_t blue) {
- rgb_matrix_driver.set_color(index, red, green, blue);
+ rgb_matrix_driver.set_color(rgb_matrix_led_index(index), red, green, blue);
}
void rgb_matrix_set_color_all(uint8_t red, uint8_t green, uint8_t blue) {
@@ -404,7 +413,6 @@ struct rgb_matrix_limits_t rgb_matrix_get_limits(uint8_t iter) {
limits.led_min_index = RGB_MATRIX_LED_PROCESS_LIMIT * (iter);
limits.led_max_index = limits.led_min_index + RGB_MATRIX_LED_PROCESS_LIMIT;
if (limits.led_max_index > RGB_MATRIX_LED_COUNT) limits.led_max_index = RGB_MATRIX_LED_COUNT;
- uint8_t k_rgb_matrix_split[2] = RGB_MATRIX_SPLIT;
if (is_keyboard_left() && (limits.led_max_index > k_rgb_matrix_split[0])) limits.led_max_index = k_rgb_matrix_split[0];
if (!(is_keyboard_left()) && (limits.led_min_index < k_rgb_matrix_split[0])) limits.led_min_index = k_rgb_matrix_split[0];
# else
@@ -414,9 +422,8 @@ struct rgb_matrix_limits_t rgb_matrix_get_limits(uint8_t iter) {
# endif
#else
# if defined(RGB_MATRIX_SPLIT)
- limits.led_min_index = 0;
- limits.led_max_index = RGB_MATRIX_LED_COUNT;
- const uint8_t k_rgb_matrix_split[2] = RGB_MATRIX_SPLIT;
+ limits.led_min_index = 0;
+ limits.led_max_index = RGB_MATRIX_LED_COUNT;
if (is_keyboard_left() && (limits.led_max_index > k_rgb_matrix_split[0])) limits.led_max_index = k_rgb_matrix_split[0];
if (!(is_keyboard_left()) && (limits.led_min_index < k_rgb_matrix_split[0])) limits.led_min_index = k_rgb_matrix_split[0];
# else
@@ -584,7 +591,7 @@ void rgb_matrix_sethsv(uint16_t hue, uint8_t sat, uint8_t val) {
rgb_matrix_sethsv_eeprom_helper(hue, sat, val, true);
}
-HSV rgb_matrix_get_hsv(void) {
+hsv_t rgb_matrix_get_hsv(void) {
return rgb_matrix_config.hsv;
}
uint8_t rgb_matrix_get_hue(void) {
diff --git a/quantum/rgb_matrix/rgb_matrix.h b/quantum/rgb_matrix/rgb_matrix.h
index ceb3185d1a..842a60c8b7 100644
--- a/quantum/rgb_matrix/rgb_matrix.h
+++ b/quantum/rgb_matrix/rgb_matrix.h
@@ -145,6 +145,8 @@ void eeconfig_update_rgb_matrix(void);
uint8_t rgb_matrix_map_row_column_to_led_kb(uint8_t row, uint8_t column, uint8_t *led_i);
uint8_t rgb_matrix_map_row_column_to_led(uint8_t row, uint8_t column, uint8_t *led_i);
+int rgb_matrix_led_index(int index);
+
void rgb_matrix_set_color(int index, uint8_t red, uint8_t green, uint8_t blue);
void rgb_matrix_set_color_all(uint8_t red, uint8_t green, uint8_t blue);
@@ -184,7 +186,7 @@ void rgb_matrix_step_reverse(void);
void rgb_matrix_step_reverse_noeeprom(void);
void rgb_matrix_sethsv(uint16_t hue, uint8_t sat, uint8_t val);
void rgb_matrix_sethsv_noeeprom(uint16_t hue, uint8_t sat, uint8_t val);
-HSV rgb_matrix_get_hsv(void);
+hsv_t rgb_matrix_get_hsv(void);
uint8_t rgb_matrix_get_hue(void);
uint8_t rgb_matrix_get_sat(void);
uint8_t rgb_matrix_get_val(void);
diff --git a/quantum/rgb_matrix/rgb_matrix_drivers.c b/quantum/rgb_matrix/rgb_matrix_drivers.c
index bf5209a9d3..3b45e82cb9 100644
--- a/quantum/rgb_matrix/rgb_matrix_drivers.c
+++ b/quantum/rgb_matrix/rgb_matrix_drivers.c
@@ -146,61 +146,11 @@ const rgb_matrix_driver_t rgb_matrix_driver = {
# pragma message "You need to use a custom driver, or re-implement the WS2812 driver to use a different configuration."
# endif
-// LED color buffer
-rgb_led_t rgb_matrix_ws2812_array[WS2812_LED_COUNT];
-bool ws2812_dirty = false;
-
-static void init(void) {
- ws2812_init();
- ws2812_dirty = false;
-}
-
-static void flush(void) {
- if (ws2812_dirty) {
- ws2812_setleds(rgb_matrix_ws2812_array, WS2812_LED_COUNT);
- ws2812_dirty = false;
- }
-}
-
-// Set an led in the buffer to a color
-static inline void setled(int i, uint8_t r, uint8_t g, uint8_t b) {
-# if defined(RGB_MATRIX_SPLIT)
- const uint8_t k_rgb_matrix_split[2] = RGB_MATRIX_SPLIT;
- if (!is_keyboard_left()) {
- if (i >= k_rgb_matrix_split[0]) {
- i -= k_rgb_matrix_split[0];
- } else {
- return;
- }
- } else if (i >= k_rgb_matrix_split[0]) {
- return;
- }
-# endif
-
- if (rgb_matrix_ws2812_array[i].r == r && rgb_matrix_ws2812_array[i].g == g && rgb_matrix_ws2812_array[i].b == b) {
- return;
- }
-
- ws2812_dirty = true;
- rgb_matrix_ws2812_array[i].r = r;
- rgb_matrix_ws2812_array[i].g = g;
- rgb_matrix_ws2812_array[i].b = b;
-# ifdef WS2812_RGBW
- convert_rgb_to_rgbw(&rgb_matrix_ws2812_array[i]);
-# endif
-}
-
-static void setled_all(uint8_t r, uint8_t g, uint8_t b) {
- for (int i = 0; i < ARRAY_SIZE(rgb_matrix_ws2812_array); i++) {
- setled(i, r, g, b);
- }
-}
-
const rgb_matrix_driver_t rgb_matrix_driver = {
- .init = init,
- .flush = flush,
- .set_color = setled,
- .set_color_all = setled_all,
+ .init = ws2812_init,
+ .flush = ws2812_flush,
+ .set_color = ws2812_set_color,
+ .set_color_all = ws2812_set_color_all,
};
#endif
diff --git a/quantum/rgb_matrix/rgb_matrix_types.h b/quantum/rgb_matrix/rgb_matrix_types.h
index 0a3fd7cc0d..0834a7067c 100644
--- a/quantum/rgb_matrix/rgb_matrix_types.h
+++ b/quantum/rgb_matrix/rgb_matrix_types.h
@@ -78,7 +78,7 @@ typedef union {
struct PACKED {
uint8_t enable : 2;
uint8_t mode : 6;
- HSV hsv;
+ hsv_t hsv;
uint8_t speed;
led_flags_t flags;
};