diff options
Diffstat (limited to 'quantum/rgb_matrix')
53 files changed, 138 insertions, 185 deletions
diff --git a/quantum/rgb_matrix/animations/alpha_mods_anim.h b/quantum/rgb_matrix/animations/alpha_mods_anim.h index 59b8381d69..2f76feb0fc 100644 --- a/quantum/rgb_matrix/animations/alpha_mods_anim.h +++ b/quantum/rgb_matrix/animations/alpha_mods_anim.h @@ -6,10 +6,10 @@ RGB_MATRIX_EFFECT(ALPHAS_MODS) bool ALPHAS_MODS(effect_params_t* params) { RGB_MATRIX_USE_LIMITS(led_min, led_max); - HSV hsv = rgb_matrix_config.hsv; - RGB rgb1 = rgb_matrix_hsv_to_rgb(hsv); + hsv_t hsv = rgb_matrix_config.hsv; + rgb_t rgb1 = rgb_matrix_hsv_to_rgb(hsv); hsv.h += rgb_matrix_config.speed; - RGB rgb2 = rgb_matrix_hsv_to_rgb(hsv); + rgb_t rgb2 = rgb_matrix_hsv_to_rgb(hsv); for (uint8_t i = led_min; i < led_max; i++) { RGB_MATRIX_TEST_LED_FLAGS(); diff --git a/quantum/rgb_matrix/animations/breathing_anim.h b/quantum/rgb_matrix/animations/breathing_anim.h index e9a3c96e1b..8fa8e3dad4 100644 --- a/quantum/rgb_matrix/animations/breathing_anim.h +++ b/quantum/rgb_matrix/animations/breathing_anim.h @@ -2,18 +2,13 @@ RGB_MATRIX_EFFECT(BREATHING) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -bool BREATHING(effect_params_t* params) { - RGB_MATRIX_USE_LIMITS(led_min, led_max); +hsv_t BREATHING_math(hsv_t hsv, uint8_t i, uint8_t time) { + hsv.v = scale8(abs8(sin8(time / 2) - 128) * 2, hsv.v); + return hsv; +} - HSV hsv = rgb_matrix_config.hsv; - uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8); - hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v); - RGB rgb = rgb_matrix_hsv_to_rgb(hsv); - for (uint8_t i = led_min; i < led_max; i++) { - RGB_MATRIX_TEST_LED_FLAGS(); - rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); - } - return rgb_matrix_check_finished_leds(led_max); +bool BREATHING(effect_params_t* params) { + return effect_runner_i(params, &BREATHING_math); } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h b/quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h index 06aa8b5ed5..5ae5b193b0 100644 --- a/quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h +++ b/quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h @@ -2,7 +2,7 @@ RGB_MATRIX_EFFECT(BAND_PINWHEEL_SAT) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -static HSV BAND_PINWHEEL_SAT_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time) { +static hsv_t BAND_PINWHEEL_SAT_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t time) { hsv.s = scale8(hsv.s - time - atan2_8(dy, dx) * 3, hsv.s); return hsv; } diff --git a/quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h b/quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h index bcbc319498..157a8c1c19 100644 --- a/quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h +++ b/quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h @@ -2,7 +2,7 @@ RGB_MATRIX_EFFECT(BAND_PINWHEEL_VAL) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -static HSV BAND_PINWHEEL_VAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time) { +static hsv_t BAND_PINWHEEL_VAL_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t time) { hsv.v = scale8(hsv.v - time - atan2_8(dy, dx) * 3, hsv.v); return hsv; } diff --git a/quantum/rgb_matrix/animations/colorband_sat_anim.h b/quantum/rgb_matrix/animations/colorband_sat_anim.h index cb0897ad3e..a0d0e6e811 100644 --- a/quantum/rgb_matrix/animations/colorband_sat_anim.h +++ b/quantum/rgb_matrix/animations/colorband_sat_anim.h @@ -2,7 +2,7 @@ RGB_MATRIX_EFFECT(BAND_SAT) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -static HSV BAND_SAT_math(HSV hsv, uint8_t i, uint8_t time) { +static hsv_t BAND_SAT_math(hsv_t hsv, uint8_t i, uint8_t time) { int16_t s = hsv.s - abs(scale8(g_led_config.point[i].x, 228) + 28 - time) * 8; hsv.s = scale8(s < 0 ? 0 : s, hsv.s); return hsv; diff --git a/quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h b/quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h index d26eb37855..7d2e5b3269 100644 --- a/quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h +++ b/quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h @@ -2,7 +2,7 @@ RGB_MATRIX_EFFECT(BAND_SPIRAL_SAT) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -static HSV BAND_SPIRAL_SAT_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) { +static hsv_t BAND_SPIRAL_SAT_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) { hsv.s = scale8(hsv.s + dist - time - atan2_8(dy, dx), hsv.s); return hsv; } diff --git a/quantum/rgb_matrix/animations/colorband_spiral_val_anim.h b/quantum/rgb_matrix/animations/colorband_spiral_val_anim.h index 3ae34bb6f0..9cd9c084d1 100644 --- a/quantum/rgb_matrix/animations/colorband_spiral_val_anim.h +++ b/quantum/rgb_matrix/animations/colorband_spiral_val_anim.h @@ -2,7 +2,7 @@ RGB_MATRIX_EFFECT(BAND_SPIRAL_VAL) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -static HSV BAND_SPIRAL_VAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) { +static hsv_t BAND_SPIRAL_VAL_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) { hsv.v = scale8(hsv.v + dist - time - atan2_8(dy, dx), hsv.v); return hsv; } diff --git a/quantum/rgb_matrix/animations/colorband_val_anim.h b/quantum/rgb_matrix/animations/colorband_val_anim.h index 69c29f53a3..ccffae259f 100644 --- a/quantum/rgb_matrix/animations/colorband_val_anim.h +++ b/quantum/rgb_matrix/animations/colorband_val_anim.h @@ -2,7 +2,7 @@ RGB_MATRIX_EFFECT(BAND_VAL) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -static HSV BAND_VAL_math(HSV hsv, uint8_t i, uint8_t time) { +static hsv_t BAND_VAL_math(hsv_t hsv, uint8_t i, uint8_t time) { int16_t v = hsv.v - abs(scale8(g_led_config.point[i].x, 228) + 28 - time) * 8; hsv.v = scale8(v < 0 ? 0 : v, hsv.v); return hsv; diff --git a/quantum/rgb_matrix/animations/cycle_all_anim.h b/quantum/rgb_matrix/animations/cycle_all_anim.h index d8c7220d95..8fafcf8d11 100644 --- a/quantum/rgb_matrix/animations/cycle_all_anim.h +++ b/quantum/rgb_matrix/animations/cycle_all_anim.h @@ -2,7 +2,7 @@ RGB_MATRIX_EFFECT(CYCLE_ALL) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -static HSV CYCLE_ALL_math(HSV hsv, uint8_t i, uint8_t time) { +static hsv_t CYCLE_ALL_math(hsv_t hsv, uint8_t i, uint8_t time) { hsv.h = time; return hsv; } diff --git a/quantum/rgb_matrix/animations/cycle_left_right_anim.h b/quantum/rgb_matrix/animations/cycle_left_right_anim.h index 84c2127aff..2d8871a300 100644 --- a/quantum/rgb_matrix/animations/cycle_left_right_anim.h +++ b/quantum/rgb_matrix/animations/cycle_left_right_anim.h @@ -2,7 +2,7 @@ RGB_MATRIX_EFFECT(CYCLE_LEFT_RIGHT) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -static HSV CYCLE_LEFT_RIGHT_math(HSV hsv, uint8_t i, uint8_t time) { +static hsv_t CYCLE_LEFT_RIGHT_math(hsv_t hsv, uint8_t i, uint8_t time) { hsv.h = g_led_config.point[i].x - time; return hsv; } diff --git a/quantum/rgb_matrix/animations/cycle_out_in_anim.h b/quantum/rgb_matrix/animations/cycle_out_in_anim.h index 9513fe9593..faf920a608 100644 --- a/quantum/rgb_matrix/animations/cycle_out_in_anim.h +++ b/quantum/rgb_matrix/animations/cycle_out_in_anim.h @@ -2,7 +2,7 @@ RGB_MATRIX_EFFECT(CYCLE_OUT_IN) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -static HSV CYCLE_OUT_IN_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) { +static hsv_t CYCLE_OUT_IN_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) { hsv.h = 3 * dist / 2 + time; return hsv; } diff --git a/quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h b/quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h index 3cca45f27a..4203a8ffd2 100644 --- a/quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h +++ b/quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h @@ -2,7 +2,7 @@ RGB_MATRIX_EFFECT(CYCLE_OUT_IN_DUAL) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -static HSV CYCLE_OUT_IN_DUAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time) { +static hsv_t CYCLE_OUT_IN_DUAL_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t time) { dx = (k_rgb_matrix_center.x / 2) - abs8(dx); uint8_t dist = sqrt16(dx * dx + dy * dy); hsv.h = 3 * dist + time; diff --git a/quantum/rgb_matrix/animations/cycle_pinwheel_anim.h b/quantum/rgb_matrix/animations/cycle_pinwheel_anim.h index de5993992c..d557ffeb78 100644 --- a/quantum/rgb_matrix/animations/cycle_pinwheel_anim.h +++ b/quantum/rgb_matrix/animations/cycle_pinwheel_anim.h @@ -2,7 +2,7 @@ RGB_MATRIX_EFFECT(CYCLE_PINWHEEL) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -static HSV CYCLE_PINWHEEL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time) { +static hsv_t CYCLE_PINWHEEL_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t time) { hsv.h = atan2_8(dy, dx) + time; return hsv; } diff --git a/quantum/rgb_matrix/animations/cycle_spiral_anim.h b/quantum/rgb_matrix/animations/cycle_spiral_anim.h index 904450179e..6d7a2dc5b4 100644 --- a/quantum/rgb_matrix/animations/cycle_spiral_anim.h +++ b/quantum/rgb_matrix/animations/cycle_spiral_anim.h @@ -2,7 +2,7 @@ RGB_MATRIX_EFFECT(CYCLE_SPIRAL) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -static HSV CYCLE_SPIRAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) { +static hsv_t CYCLE_SPIRAL_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) { hsv.h = dist - time - atan2_8(dy, dx); return hsv; } diff --git a/quantum/rgb_matrix/animations/cycle_up_down_anim.h b/quantum/rgb_matrix/animations/cycle_up_down_anim.h index dce05fecff..09c8ace46b 100644 --- a/quantum/rgb_matrix/animations/cycle_up_down_anim.h +++ b/quantum/rgb_matrix/animations/cycle_up_down_anim.h @@ -2,7 +2,7 @@ RGB_MATRIX_EFFECT(CYCLE_UP_DOWN) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -static HSV CYCLE_UP_DOWN_math(HSV hsv, uint8_t i, uint8_t time) { +static hsv_t CYCLE_UP_DOWN_math(hsv_t hsv, uint8_t i, uint8_t time) { hsv.h = g_led_config.point[i].y - time; return hsv; } diff --git a/quantum/rgb_matrix/animations/dual_beacon_anim.h b/quantum/rgb_matrix/animations/dual_beacon_anim.h index 5585015b86..7279f1ce53 100644 --- a/quantum/rgb_matrix/animations/dual_beacon_anim.h +++ b/quantum/rgb_matrix/animations/dual_beacon_anim.h @@ -2,7 +2,7 @@ RGB_MATRIX_EFFECT(DUAL_BEACON) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -static HSV DUAL_BEACON_math(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) { +static hsv_t DUAL_BEACON_math(hsv_t hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) { hsv.h += ((g_led_config.point[i].y - k_rgb_matrix_center.y) * cos + (g_led_config.point[i].x - k_rgb_matrix_center.x) * sin) / 128; return hsv; } diff --git a/quantum/rgb_matrix/animations/flower_blooming_anim.h b/quantum/rgb_matrix/animations/flower_blooming_anim.h index 7629fde858..91f70c8d52 100644 --- a/quantum/rgb_matrix/animations/flower_blooming_anim.h +++ b/quantum/rgb_matrix/animations/flower_blooming_anim.h @@ -18,7 +18,7 @@ RGB_MATRIX_EFFECT(FLOWER_BLOOMING) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -typedef HSV (*flower_blooming_f)(HSV hsv, uint8_t i, uint8_t time); +typedef hsv_t (*flower_blooming_f)(hsv_t hsv, uint8_t i, uint8_t time); bool effect_runner_bloom(effect_params_t* params, flower_blooming_f effect_func) { RGB_MATRIX_USE_LIMITS(led_min, led_max); @@ -27,17 +27,17 @@ bool effect_runner_bloom(effect_params_t* params, flower_blooming_f effect_func) for (uint8_t i = led_min; i < led_max; i++) { RGB_MATRIX_TEST_LED_FLAGS(); if (g_led_config.point[i].y > k_rgb_matrix_center.y) { - RGB bgr = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time)); + rgb_t bgr = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time)); rgb_matrix_set_color(i, bgr.b, bgr.g, bgr.r); } else { - RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time)); + rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time)); rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); } } return rgb_matrix_check_finished_leds(led_max); } -static HSV FLOWER_BLOOMING_math(HSV hsv, uint8_t i, uint8_t time) { +static hsv_t FLOWER_BLOOMING_math(hsv_t hsv, uint8_t i, uint8_t time) { if (g_led_config.point[i].y > k_rgb_matrix_center.y) hsv.h = g_led_config.point[i].x * 3 - g_led_config.point[i].y * 3 + time; else diff --git a/quantum/rgb_matrix/animations/gradient_left_right_anim.h b/quantum/rgb_matrix/animations/gradient_left_right_anim.h index ebb06f59f2..4175ab330d 100644 --- a/quantum/rgb_matrix/animations/gradient_left_right_anim.h +++ b/quantum/rgb_matrix/animations/gradient_left_right_anim.h @@ -5,14 +5,14 @@ RGB_MATRIX_EFFECT(GRADIENT_LEFT_RIGHT) bool GRADIENT_LEFT_RIGHT(effect_params_t* params) { RGB_MATRIX_USE_LIMITS(led_min, led_max); - HSV hsv = rgb_matrix_config.hsv; + hsv_t hsv = rgb_matrix_config.hsv; uint8_t scale = scale8(64, rgb_matrix_config.speed); for (uint8_t i = led_min; i < led_max; i++) { RGB_MATRIX_TEST_LED_FLAGS(); // The x range will be 0..224, map this to 0..7 // Relies on hue being 8-bit and wrapping - hsv.h = rgb_matrix_config.hsv.h + (scale * g_led_config.point[i].x >> 5); - RGB rgb = rgb_matrix_hsv_to_rgb(hsv); + hsv.h = rgb_matrix_config.hsv.h + (scale * g_led_config.point[i].x >> 5); + rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv); rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); } return rgb_matrix_check_finished_leds(led_max); diff --git a/quantum/rgb_matrix/animations/gradient_up_down_anim.h b/quantum/rgb_matrix/animations/gradient_up_down_anim.h index febc3919a8..e3953fb035 100644 --- a/quantum/rgb_matrix/animations/gradient_up_down_anim.h +++ b/quantum/rgb_matrix/animations/gradient_up_down_anim.h @@ -5,14 +5,14 @@ RGB_MATRIX_EFFECT(GRADIENT_UP_DOWN) bool GRADIENT_UP_DOWN(effect_params_t* params) { RGB_MATRIX_USE_LIMITS(led_min, led_max); - HSV hsv = rgb_matrix_config.hsv; + hsv_t hsv = rgb_matrix_config.hsv; uint8_t scale = scale8(64, rgb_matrix_config.speed); for (uint8_t i = led_min; i < led_max; i++) { RGB_MATRIX_TEST_LED_FLAGS(); // The y range will be 0..64, map this to 0..4 // Relies on hue being 8-bit and wrapping - hsv.h = rgb_matrix_config.hsv.h + scale * (g_led_config.point[i].y >> 4); - RGB rgb = rgb_matrix_hsv_to_rgb(hsv); + hsv.h = rgb_matrix_config.hsv.h + scale * (g_led_config.point[i].y >> 4); + rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv); rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); } return rgb_matrix_check_finished_leds(led_max); diff --git a/quantum/rgb_matrix/animations/hue_breathing_anim.h b/quantum/rgb_matrix/animations/hue_breathing_anim.h index 8537762832..5316e92dbd 100644 --- a/quantum/rgb_matrix/animations/hue_breathing_anim.h +++ b/quantum/rgb_matrix/animations/hue_breathing_anim.h @@ -7,10 +7,10 @@ RGB_MATRIX_EFFECT(HUE_BREATHING) bool HUE_BREATHING(effect_params_t* params) { RGB_MATRIX_USE_LIMITS(led_min, led_max); uint8_t huedelta = 12; - HSV hsv = rgb_matrix_config.hsv; + hsv_t hsv = rgb_matrix_config.hsv; uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8); hsv.h = hsv.h + scale8(abs8(sin8(time) - 128) * 2, huedelta); - RGB rgb = hsv_to_rgb(hsv); + rgb_t rgb = hsv_to_rgb(hsv); for (uint8_t i = led_min; i < led_max; i++) { RGB_MATRIX_TEST_LED_FLAGS(); rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); diff --git a/quantum/rgb_matrix/animations/hue_pendulum_anim.h b/quantum/rgb_matrix/animations/hue_pendulum_anim.h index 7d8cbcdfb2..ba0a5b45a4 100644 --- a/quantum/rgb_matrix/animations/hue_pendulum_anim.h +++ b/quantum/rgb_matrix/animations/hue_pendulum_anim.h @@ -5,7 +5,7 @@ RGB_MATRIX_EFFECT(HUE_PENDULUM) // Change huedelta to adjust range of hue change. 0-255. // Looks better with a low value and slow speed for subtle change. // Hue Pendulum - color changes in a wave to the right before reversing direction -static HSV HUE_PENDULUM_math(HSV hsv, uint8_t i, uint8_t time) { +static hsv_t HUE_PENDULUM_math(hsv_t hsv, uint8_t i, uint8_t time) { uint8_t huedelta = 12; hsv.h = hsv.h + scale8(abs8(sin8(time) + (g_led_config.point[i].x) - 128) * 2, huedelta); return hsv; diff --git a/quantum/rgb_matrix/animations/hue_wave_anim.h b/quantum/rgb_matrix/animations/hue_wave_anim.h index 81aa7e139e..7b729a1816 100644 --- a/quantum/rgb_matrix/animations/hue_wave_anim.h +++ b/quantum/rgb_matrix/animations/hue_wave_anim.h @@ -5,7 +5,7 @@ RGB_MATRIX_EFFECT(HUE_WAVE) // Change huedelta to adjust range of hue change. 0-255. // Looks better with a low value and slow speed for subtle change. // Hue Wave - color changes in a wave to the right -static HSV HUE_WAVE_math(HSV hsv, uint8_t i, uint8_t time) { +static hsv_t HUE_WAVE_math(hsv_t hsv, uint8_t i, uint8_t time) { uint8_t huedelta = 24; hsv.h = hsv.h + scale8(abs8(g_led_config.point[i].x - time), huedelta); return hsv; diff --git a/quantum/rgb_matrix/animations/jellybean_raindrops_anim.h b/quantum/rgb_matrix/animations/jellybean_raindrops_anim.h index 5d3df1059e..5790b27367 100644 --- a/quantum/rgb_matrix/animations/jellybean_raindrops_anim.h +++ b/quantum/rgb_matrix/animations/jellybean_raindrops_anim.h @@ -2,25 +2,33 @@ RGB_MATRIX_EFFECT(JELLYBEAN_RAINDROPS) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -static void jellybean_raindrops_set_color(int i, effect_params_t* params) { +static void jellybean_raindrops_set_color(uint8_t i, effect_params_t* params) { if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return; - HSV hsv = {random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v}; - RGB rgb = rgb_matrix_hsv_to_rgb(hsv); + + hsv_t hsv = {random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v}; + rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv); rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); } bool JELLYBEAN_RAINDROPS(effect_params_t* params) { + static uint16_t index = RGB_MATRIX_LED_COUNT + 1; + + // Periodic trigger for LED change + if ((params->iter == 0) && (scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed, 16)) % 5 == 0)) { + index = random8_max(RGB_MATRIX_LED_COUNT); + } + RGB_MATRIX_USE_LIMITS(led_min, led_max); - if (!params->init) { - // Change one LED every tick, make sure speed is not 0 - if (scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed, 16)) % 5 == 0) { - jellybean_raindrops_set_color(random8_max(RGB_MATRIX_LED_COUNT), params); - } - } else { - for (int i = led_min; i < led_max; i++) { + if (params->init) { + for (uint8_t i = led_min; i < led_max; i++) { jellybean_raindrops_set_color(i, params); } } + // Change LED once and set index out of range till next trigger + else if (led_min <= index && index < led_max) { + jellybean_raindrops_set_color(index, params); + index = RGB_MATRIX_LED_COUNT + 1; + } return rgb_matrix_check_finished_leds(led_max); } diff --git a/quantum/rgb_matrix/animations/pixel_flow_anim.h b/quantum/rgb_matrix/animations/pixel_flow_anim.h index 27567b4f3a..35170f9588 100644 --- a/quantum/rgb_matrix/animations/pixel_flow_anim.h +++ b/quantum/rgb_matrix/animations/pixel_flow_anim.h @@ -7,7 +7,7 @@ RGB_MATRIX_EFFECT(PIXEL_FLOW) static bool PIXEL_FLOW(effect_params_t* params) { // LED state array - static RGB led[RGB_MATRIX_LED_COUNT]; + static rgb_t led[RGB_MATRIX_LED_COUNT]; static uint32_t wait_timer = 0; if (wait_timer > g_rgb_timer) { @@ -22,7 +22,7 @@ static bool PIXEL_FLOW(effect_params_t* params) { // Clear LEDs and fill the state array rgb_matrix_set_color_all(0, 0, 0); for (uint8_t j = 0; j < RGB_MATRIX_LED_COUNT; ++j) { - led[j] = (random8() & 2) ? (RGB){0, 0, 0} : hsv_to_rgb((HSV){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v}); + led[j] = (random8() & 2) ? (rgb_t){0, 0, 0} : hsv_to_rgb((hsv_t){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v}); } } @@ -39,7 +39,7 @@ static bool PIXEL_FLOW(effect_params_t* params) { led[j] = led[j + 1]; } // Fill last LED - led[led_max - 1] = (random8() & 2) ? (RGB){0, 0, 0} : hsv_to_rgb((HSV){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v}); + led[led_max - 1] = (random8() & 2) ? (rgb_t){0, 0, 0} : hsv_to_rgb((hsv_t){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v}); // Set pulse timer wait_timer = g_rgb_timer + interval(); } diff --git a/quantum/rgb_matrix/animations/pixel_fractal_anim.h b/quantum/rgb_matrix/animations/pixel_fractal_anim.h index 90a75ed321..bf5c22a64e 100644 --- a/quantum/rgb_matrix/animations/pixel_fractal_anim.h +++ b/quantum/rgb_matrix/animations/pixel_fractal_anim.h @@ -26,11 +26,11 @@ static bool PIXEL_FRACTAL(effect_params_t* params) { RGB_MATRIX_USE_LIMITS(led_min, led_max); if (g_rgb_timer > wait_timer) { - RGB rgb = rgb_matrix_hsv_to_rgb(rgb_matrix_config.hsv); + rgb_t rgb = rgb_matrix_hsv_to_rgb(rgb_matrix_config.hsv); for (uint8_t h = 0; h < MATRIX_ROWS; ++h) { // Light and copy columns outward for (uint8_t l = 0; l < MID_COL - 1; ++l) { - RGB index_rgb = led[h][l] ? (RGB){rgb.r, rgb.g, rgb.b} : (RGB){0, 0, 0}; + rgb_t index_rgb = led[h][l] ? (rgb_t){rgb.r, rgb.g, rgb.b} : (rgb_t){0, 0, 0}; if (HAS_ANY_FLAGS(g_led_config.flags[g_led_config.matrix_co[h][l]], params->flags)) { rgb_matrix_set_color(g_led_config.matrix_co[h][l], index_rgb.r, index_rgb.g, index_rgb.b); } @@ -41,7 +41,7 @@ static bool PIXEL_FRACTAL(effect_params_t* params) { } // Light both middle columns - RGB index_rgb = led[h][MID_COL - 1] ? (RGB){rgb.r, rgb.g, rgb.b} : (RGB){0, 0, 0}; + rgb_t index_rgb = led[h][MID_COL - 1] ? (rgb_t){rgb.r, rgb.g, rgb.b} : (rgb_t){0, 0, 0}; if (HAS_ANY_FLAGS(g_led_config.flags[g_led_config.matrix_co[h][MID_COL - 1]], params->flags)) { rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL - 1], index_rgb.r, index_rgb.g, index_rgb.b); } diff --git a/quantum/rgb_matrix/animations/pixel_rain_anim.h b/quantum/rgb_matrix/animations/pixel_rain_anim.h index 26cd73b578..c0370831d8 100644 --- a/quantum/rgb_matrix/animations/pixel_rain_anim.h +++ b/quantum/rgb_matrix/animations/pixel_rain_anim.h @@ -6,25 +6,20 @@ RGB_MATRIX_EFFECT(PIXEL_RAIN) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS static bool PIXEL_RAIN(effect_params_t* params) { - static uint32_t wait_timer = 0; + static fast_timer_t timer = 0; + static uint16_t index = RGB_MATRIX_LED_COUNT + 1; - inline uint32_t interval(void) { - return 500 / scale16by8(qadd8(rgb_matrix_config.speed, 16), 16); - } - - inline void rain_pixel(uint8_t led_index) { - if (!HAS_ANY_FLAGS(g_led_config.flags[led_index], params->flags)) { - return; - } - HSV hsv = (random8() & 2) ? (HSV){0, 0, 0} : (HSV){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v}; - RGB rgb = rgb_matrix_hsv_to_rgb(hsv); - rgb_matrix_set_color(led_index, rgb.r, rgb.g, rgb.b); - wait_timer = g_rgb_timer + interval(); + if ((params->iter == 0) && (timer_elapsed_fast(timer) > (320 - rgb_matrix_config.speed))) { + index = random8_max(RGB_MATRIX_LED_COUNT); + timer = timer_read_fast(); } RGB_MATRIX_USE_LIMITS(led_min, led_max); - if (g_rgb_timer > wait_timer) { - rain_pixel(random8_max(RGB_MATRIX_LED_COUNT)); + if (led_min <= index && index < led_max && HAS_ANY_FLAGS(g_led_config.flags[index], params->flags)) { + hsv_t hsv = (random8() & 2) ? (hsv_t){0, 0, 0} : (hsv_t){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v}; + rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv); + rgb_matrix_set_color(index, rgb.r, rgb.g, rgb.b); + index = RGB_MATRIX_LED_COUNT + 1; } return rgb_matrix_check_finished_leds(led_max); } diff --git a/quantum/rgb_matrix/animations/rainbow_beacon_anim.h b/quantum/rgb_matrix/animations/rainbow_beacon_anim.h index bdcca5530f..3c7d8e59d2 100644 --- a/quantum/rgb_matrix/animations/rainbow_beacon_anim.h +++ b/quantum/rgb_matrix/animations/rainbow_beacon_anim.h @@ -2,7 +2,7 @@ RGB_MATRIX_EFFECT(RAINBOW_BEACON) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -static HSV RAINBOW_BEACON_math(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) { +static hsv_t RAINBOW_BEACON_math(hsv_t hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) { hsv.h += ((g_led_config.point[i].y - k_rgb_matrix_center.y) * 2 * cos + (g_led_config.point[i].x - k_rgb_matrix_center.x) * 2 * sin) / 128; return hsv; } diff --git a/quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h b/quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h index f7b8f6c2f3..309ea82975 100644 --- a/quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h +++ b/quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h @@ -2,7 +2,7 @@ RGB_MATRIX_EFFECT(RAINBOW_MOVING_CHEVRON) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -static HSV RAINBOW_MOVING_CHEVRON_math(HSV hsv, uint8_t i, uint8_t time) { +static hsv_t RAINBOW_MOVING_CHEVRON_math(hsv_t hsv, uint8_t i, uint8_t time) { hsv.h += abs8(g_led_config.point[i].y - k_rgb_matrix_center.y) + (g_led_config.point[i].x - time); return hsv; } diff --git a/quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h b/quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h index 91e31ea8cc..5d2558d492 100644 --- a/quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h +++ b/quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h @@ -2,7 +2,7 @@ RGB_MATRIX_EFFECT(RAINBOW_PINWHEELS) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -static HSV RAINBOW_PINWHEELS_math(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) { +static hsv_t RAINBOW_PINWHEELS_math(hsv_t hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) { hsv.h += ((g_led_config.point[i].y - k_rgb_matrix_center.y) * 3 * cos + (56 - abs8(g_led_config.point[i].x - k_rgb_matrix_center.x)) * 3 * sin) / 128; return hsv; } diff --git a/quantum/rgb_matrix/animations/raindrops_anim.h b/quantum/rgb_matrix/animations/raindrops_anim.h index e8e1f6de04..a682156da2 100644 --- a/quantum/rgb_matrix/animations/raindrops_anim.h +++ b/quantum/rgb_matrix/animations/raindrops_anim.h @@ -4,7 +4,7 @@ RGB_MATRIX_EFFECT(RAINDROPS) static void raindrops_set_color(int i, effect_params_t* params) { if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return; - HSV hsv = {0, rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v}; + hsv_t hsv = {0, rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v}; // Take the shortest path between hues int16_t deltaH = ((rgb_matrix_config.hsv.h + 180) % 360 - rgb_matrix_config.hsv.h) / 4; @@ -14,8 +14,8 @@ static void raindrops_set_color(int i, effect_params_t* params) { deltaH += 256; } - hsv.h = rgb_matrix_config.hsv.h + (deltaH * (random8() & 0x03)); - RGB rgb = rgb_matrix_hsv_to_rgb(hsv); + hsv.h = rgb_matrix_config.hsv.h + (deltaH * (random8() & 0x03)); + rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv); rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); } diff --git a/quantum/rgb_matrix/animations/riverflow_anim.h b/quantum/rgb_matrix/animations/riverflow_anim.h index 195d15986d..e9ef25f70c 100644 --- a/quantum/rgb_matrix/animations/riverflow_anim.h +++ b/quantum/rgb_matrix/animations/riverflow_anim.h @@ -4,18 +4,14 @@ RGB_MATRIX_EFFECT(RIVERFLOW) // inspired by @PleasureTek's Massdrop Alt LED animation -bool RIVERFLOW(effect_params_t* params) { - RGB_MATRIX_USE_LIMITS(led_min, led_max); - for (uint8_t i = led_min; i < led_max; i++) { - RGB_MATRIX_TEST_LED_FLAGS(); - HSV hsv = rgb_matrix_config.hsv; - uint16_t time = scale16by8(g_rgb_timer + (i * 315), rgb_matrix_config.speed / 8); - hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v); - RGB rgb = rgb_matrix_hsv_to_rgb(hsv); - rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); - } +hsv_t RIVERFLOW_math(hsv_t hsv, uint8_t i, uint8_t time) { + time = scale16by8(g_rgb_timer + (i * 315), rgb_matrix_config.speed / 8); + hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v); + return hsv; +} - return rgb_matrix_check_finished_leds(led_max); +bool RIVERFLOW(effect_params_t* params) { + return effect_runner_i(params, &RIVERFLOW_math); } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy.h b/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy.h index 2ad0f22c28..d43f1c0d70 100644 --- a/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy.h +++ b/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy.h @@ -1,6 +1,6 @@ #pragma once -typedef HSV (*dx_dy_f)(HSV hsv, int16_t dx, int16_t dy, uint8_t time); +typedef hsv_t (*dx_dy_f)(hsv_t hsv, int16_t dx, int16_t dy, uint8_t time); bool effect_runner_dx_dy(effect_params_t* params, dx_dy_f effect_func) { RGB_MATRIX_USE_LIMITS(led_min, led_max); @@ -10,7 +10,7 @@ bool effect_runner_dx_dy(effect_params_t* params, dx_dy_f effect_func) { RGB_MATRIX_TEST_LED_FLAGS(); int16_t dx = g_led_config.point[i].x - k_rgb_matrix_center.x; int16_t dy = g_led_config.point[i].y - k_rgb_matrix_center.y; - RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, time)); + rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, time)); rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); } return rgb_matrix_check_finished_leds(led_max); diff --git a/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy_dist.h b/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy_dist.h index bcae7c79b6..29fa42a0ed 100644 --- a/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy_dist.h +++ b/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy_dist.h @@ -1,6 +1,6 @@ #pragma once -typedef HSV (*dx_dy_dist_f)(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time); +typedef hsv_t (*dx_dy_dist_f)(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time); bool effect_runner_dx_dy_dist(effect_params_t* params, dx_dy_dist_f effect_func) { RGB_MATRIX_USE_LIMITS(led_min, led_max); @@ -11,7 +11,7 @@ bool effect_runner_dx_dy_dist(effect_params_t* params, dx_dy_dist_f effect_func) int16_t dx = g_led_config.point[i].x - k_rgb_matrix_center.x; int16_t dy = g_led_config.point[i].y - k_rgb_matrix_center.y; uint8_t dist = sqrt16(dx * dx + dy * dy); - RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, dist, time)); + rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, dist, time)); rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); } return rgb_matrix_check_finished_leds(led_max); diff --git a/quantum/rgb_matrix/animations/runners/effect_runner_i.h b/quantum/rgb_matrix/animations/runners/effect_runner_i.h index b4de2992b6..670fd83ebe 100644 --- a/quantum/rgb_matrix/animations/runners/effect_runner_i.h +++ b/quantum/rgb_matrix/animations/runners/effect_runner_i.h @@ -1,6 +1,6 @@ #pragma once -typedef HSV (*i_f)(HSV hsv, uint8_t i, uint8_t time); +typedef hsv_t (*i_f)(hsv_t hsv, uint8_t i, uint8_t time); bool effect_runner_i(effect_params_t* params, i_f effect_func) { RGB_MATRIX_USE_LIMITS(led_min, led_max); @@ -8,7 +8,7 @@ bool effect_runner_i(effect_params_t* params, i_f effect_func) { uint8_t time = scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed / 4, 1)); for (uint8_t i = led_min; i < led_max; i++) { RGB_MATRIX_TEST_LED_FLAGS(); - RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time)); + rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time)); rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); } return rgb_matrix_check_finished_leds(led_max); diff --git a/quantum/rgb_matrix/animations/runners/effect_runner_reactive.h b/quantum/rgb_matrix/animations/runners/effect_runner_reactive.h index f9584d7071..958db170ae 100644 --- a/quantum/rgb_matrix/animations/runners/effect_runner_reactive.h +++ b/quantum/rgb_matrix/animations/runners/effect_runner_reactive.h @@ -2,7 +2,7 @@ #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED -typedef HSV (*reactive_f)(HSV hsv, uint16_t offset); +typedef hsv_t (*reactive_f)(hsv_t hsv, uint16_t offset); bool effect_runner_reactive(effect_params_t* params, reactive_f effect_func) { RGB_MATRIX_USE_LIMITS(led_min, led_max); @@ -20,7 +20,7 @@ bool effect_runner_reactive(effect_params_t* params, reactive_f effect_func) { } uint16_t offset = scale16by8(tick, qadd8(rgb_matrix_config.speed, 1)); - RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, offset)); + rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, offset)); rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); } return rgb_matrix_check_finished_leds(led_max); diff --git a/quantum/rgb_matrix/animations/runners/effect_runner_reactive_splash.h b/quantum/rgb_matrix/animations/runners/effect_runner_reactive_splash.h index 41020eb47f..2e18491450 100644 --- a/quantum/rgb_matrix/animations/runners/effect_runner_reactive_splash.h +++ b/quantum/rgb_matrix/animations/runners/effect_runner_reactive_splash.h @@ -2,7 +2,7 @@ #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED -typedef HSV (*reactive_splash_f)(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick); +typedef hsv_t (*reactive_splash_f)(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick); bool effect_runner_reactive_splash(uint8_t start, effect_params_t* params, reactive_splash_f effect_func) { RGB_MATRIX_USE_LIMITS(led_min, led_max); @@ -10,8 +10,8 @@ bool effect_runner_reactive_splash(uint8_t start, effect_params_t* params, react uint8_t count = g_last_hit_tracker.count; for (uint8_t i = led_min; i < led_max; i++) { RGB_MATRIX_TEST_LED_FLAGS(); - HSV hsv = rgb_matrix_config.hsv; - hsv.v = 0; + hsv_t hsv = rgb_matrix_config.hsv; + hsv.v = 0; for (uint8_t j = start; j < count; j++) { int16_t dx = g_led_config.point[i].x - g_last_hit_tracker.x[j]; int16_t dy = g_led_config.point[i].y - g_last_hit_tracker.y[j]; @@ -19,8 +19,8 @@ bool effect_runner_reactive_splash(uint8_t start, effect_params_t* params, react uint16_t tick = scale16by8(g_last_hit_tracker.tick[j], qadd8(rgb_matrix_config.speed, 1)); hsv = effect_func(hsv, dx, dy, dist, tick); } - hsv.v = scale8(hsv.v, rgb_matrix_config.hsv.v); - RGB rgb = rgb_matrix_hsv_to_rgb(hsv); + hsv.v = scale8(hsv.v, rgb_matrix_config.hsv.v); + rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv); rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); } return rgb_matrix_check_finished_leds(led_max); diff --git a/quantum/rgb_matrix/animations/runners/effect_runner_sin_cos_i.h b/quantum/rgb_matrix/animations/runners/effect_runner_sin_cos_i.h index 7776491d51..b96530aa5f 100644 --- a/quantum/rgb_matrix/animations/runners/effect_runner_sin_cos_i.h +++ b/quantum/rgb_matrix/animations/runners/effect_runner_sin_cos_i.h @@ -1,6 +1,6 @@ #pragma once -typedef HSV (*sin_cos_i_f)(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time); +typedef hsv_t (*sin_cos_i_f)(hsv_t hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time); bool effect_runner_sin_cos_i(effect_params_t* params, sin_cos_i_f effect_func) { RGB_MATRIX_USE_LIMITS(led_min, led_max); @@ -10,7 +10,7 @@ bool effect_runner_sin_cos_i(effect_params_t* params, sin_cos_i_f effect_func) { int8_t sin_value = sin8(time) - 128; for (uint8_t i = led_min; i < led_max; i++) { RGB_MATRIX_TEST_LED_FLAGS(); - RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, cos_value, sin_value, i, time)); + rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, cos_value, sin_value, i, time)); rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); } return rgb_matrix_check_finished_leds(led_max); diff --git a/quantum/rgb_matrix/animations/solid_color_anim.h b/quantum/rgb_matrix/animations/solid_color_anim.h index c8762dcbc2..82b0007df9 100644 --- a/quantum/rgb_matrix/animations/solid_color_anim.h +++ b/quantum/rgb_matrix/animations/solid_color_anim.h @@ -4,7 +4,7 @@ RGB_MATRIX_EFFECT(SOLID_COLOR) bool SOLID_COLOR(effect_params_t* params) { RGB_MATRIX_USE_LIMITS(led_min, led_max); - RGB rgb = rgb_matrix_hsv_to_rgb(rgb_matrix_config.hsv); + rgb_t rgb = rgb_matrix_hsv_to_rgb(rgb_matrix_config.hsv); for (uint8_t i = led_min; i < led_max; i++) { RGB_MATRIX_TEST_LED_FLAGS(); rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); diff --git a/quantum/rgb_matrix/animations/solid_reactive_anim.h b/quantum/rgb_matrix/animations/solid_reactive_anim.h index e18ffb5f2b..67f568ca38 100644 --- a/quantum/rgb_matrix/animations/solid_reactive_anim.h +++ b/quantum/rgb_matrix/animations/solid_reactive_anim.h @@ -3,7 +3,7 @@ RGB_MATRIX_EFFECT(SOLID_REACTIVE) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -static HSV SOLID_REACTIVE_math(HSV hsv, uint16_t offset) { +static hsv_t SOLID_REACTIVE_math(hsv_t hsv, uint16_t offset) { # ifdef RGB_MATRIX_SOLID_REACTIVE_GRADIENT_MODE hsv.h = scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed, 8) >> 4); # endif diff --git a/quantum/rgb_matrix/animations/solid_reactive_cross.h b/quantum/rgb_matrix/animations/solid_reactive_cross.h index a18d6b03dd..e52a7d8481 100644 --- a/quantum/rgb_matrix/animations/solid_reactive_cross.h +++ b/quantum/rgb_matrix/animations/solid_reactive_cross.h @@ -11,7 +11,7 @@ RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTICROSS) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -static HSV SOLID_REACTIVE_CROSS_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) { +static hsv_t SOLID_REACTIVE_CROSS_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) { uint16_t effect = tick + dist; dx = dx < 0 ? dx * -1 : dx; dy = dy < 0 ? dy * -1 : dy; diff --git a/quantum/rgb_matrix/animations/solid_reactive_nexus.h b/quantum/rgb_matrix/animations/solid_reactive_nexus.h index 53cc008616..471a2682ca 100644 --- a/quantum/rgb_matrix/animations/solid_reactive_nexus.h +++ b/quantum/rgb_matrix/animations/solid_reactive_nexus.h @@ -11,7 +11,7 @@ RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTINEXUS) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -static HSV SOLID_REACTIVE_NEXUS_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) { +static hsv_t SOLID_REACTIVE_NEXUS_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) { uint16_t effect = tick - dist; if (effect > 255) effect = 255; if (dist > 72) effect = 255; diff --git a/quantum/rgb_matrix/animations/solid_reactive_simple_anim.h b/quantum/rgb_matrix/animations/solid_reactive_simple_anim.h index 7f4e48747a..f20f1b1fb6 100644 --- a/quantum/rgb_matrix/animations/solid_reactive_simple_anim.h +++ b/quantum/rgb_matrix/animations/solid_reactive_simple_anim.h @@ -3,7 +3,7 @@ RGB_MATRIX_EFFECT(SOLID_REACTIVE_SIMPLE) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -static HSV SOLID_REACTIVE_SIMPLE_math(HSV hsv, uint16_t offset) { +static hsv_t SOLID_REACTIVE_SIMPLE_math(hsv_t hsv, uint16_t offset) { # ifdef RGB_MATRIX_SOLID_REACTIVE_GRADIENT_MODE hsv.h = scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed, 8) >> 4); # endif diff --git a/quantum/rgb_matrix/animations/solid_reactive_wide.h b/quantum/rgb_matrix/animations/solid_reactive_wide.h index feca126648..b780c13d27 100644 --- a/quantum/rgb_matrix/animations/solid_reactive_wide.h +++ b/quantum/rgb_matrix/animations/solid_reactive_wide.h @@ -11,7 +11,7 @@ RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTIWIDE) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -static HSV SOLID_REACTIVE_WIDE_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) { +static hsv_t SOLID_REACTIVE_WIDE_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) { uint16_t effect = tick + dist * 5; if (effect > 255) effect = 255; # ifdef RGB_MATRIX_SOLID_REACTIVE_GRADIENT_MODE diff --git a/quantum/rgb_matrix/animations/solid_splash_anim.h b/quantum/rgb_matrix/animations/solid_splash_anim.h index 77d6f8c5eb..839ab05b38 100644 --- a/quantum/rgb_matrix/animations/solid_splash_anim.h +++ b/quantum/rgb_matrix/animations/solid_splash_anim.h @@ -11,7 +11,7 @@ RGB_MATRIX_EFFECT(SOLID_MULTISPLASH) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -HSV SOLID_SPLASH_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) { +hsv_t SOLID_SPLASH_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) { uint16_t effect = tick - dist; if (effect > 255) effect = 255; hsv.v = qadd8(hsv.v, 255 - effect); diff --git a/quantum/rgb_matrix/animations/splash_anim.h b/quantum/rgb_matrix/animations/splash_anim.h index 06459e1b0a..a28cadb9f4 100644 --- a/quantum/rgb_matrix/animations/splash_anim.h +++ b/quantum/rgb_matrix/animations/splash_anim.h @@ -11,7 +11,7 @@ RGB_MATRIX_EFFECT(MULTISPLASH) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -HSV SPLASH_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) { +hsv_t SPLASH_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) { uint16_t effect = tick - dist; if (effect > 255) effect = 255; hsv.h += effect; diff --git a/quantum/rgb_matrix/animations/starlight_anim.h b/quantum/rgb_matrix/animations/starlight_anim.h index 91626a4663..742e843b57 100644 --- a/quantum/rgb_matrix/animations/starlight_anim.h +++ b/quantum/rgb_matrix/animations/starlight_anim.h @@ -4,9 +4,9 @@ RGB_MATRIX_EFFECT(STARLIGHT) void set_starlight_color(uint8_t i, effect_params_t* params) { uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8); - HSV hsv = rgb_matrix_config.hsv; + hsv_t hsv = rgb_matrix_config.hsv; hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v); - RGB rgb = rgb_matrix_hsv_to_rgb(hsv); + rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv); rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); } diff --git a/quantum/rgb_matrix/animations/starlight_dual_hue_anim.h b/quantum/rgb_matrix/animations/starlight_dual_hue_anim.h index 5ef831476f..50ce5d6ab4 100644 --- a/quantum/rgb_matrix/animations/starlight_dual_hue_anim.h +++ b/quantum/rgb_matrix/animations/starlight_dual_hue_anim.h @@ -4,10 +4,10 @@ RGB_MATRIX_EFFECT(STARLIGHT_DUAL_HUE) void set_starlight_dual_hue_color(uint8_t i, effect_params_t* params) { uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8); - HSV hsv = rgb_matrix_config.hsv; + hsv_t hsv = rgb_matrix_config.hsv; hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v); hsv.h = hsv.h + random8_max((30 + 1 - -30) + -30); - RGB rgb = rgb_matrix_hsv_to_rgb(hsv); + rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv); rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); } diff --git a/quantum/rgb_matrix/animations/starlight_dual_sat_anim.h b/quantum/rgb_matrix/animations/starlight_dual_sat_anim.h index 1994aba8a8..6def4eea09 100644 --- a/quantum/rgb_matrix/animations/starlight_dual_sat_anim.h +++ b/quantum/rgb_matrix/animations/starlight_dual_sat_anim.h @@ -4,10 +4,10 @@ RGB_MATRIX_EFFECT(STARLIGHT_DUAL_SAT) void set_starlight_dual_sat_color(uint8_t i, effect_params_t* params) { uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8); - HSV hsv = rgb_matrix_config.hsv; + hsv_t hsv = rgb_matrix_config.hsv; hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v); hsv.s = hsv.s + random8_max((30 + 1 - -30) + -30); - RGB rgb = rgb_matrix_hsv_to_rgb(hsv); + rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv); rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); } diff --git a/quantum/rgb_matrix/animations/typing_heatmap_anim.h b/quantum/rgb_matrix/animations/typing_heatmap_anim.h index d09bdc4631..0606738891 100644 --- a/quantum/rgb_matrix/animations/typing_heatmap_anim.h +++ b/quantum/rgb_matrix/animations/typing_heatmap_anim.h @@ -82,8 +82,8 @@ bool TYPING_HEATMAP(effect_params_t* params) { uint8_t val = g_rgb_frame_buffer[row][col]; if (!HAS_ANY_FLAGS(g_led_config.flags[g_led_config.matrix_co[row][col]], params->flags)) continue; - HSV hsv = {170 - qsub8(val, 85), rgb_matrix_config.hsv.s, scale8((qadd8(170, val) - 170) * 3, rgb_matrix_config.hsv.v)}; - RGB rgb = rgb_matrix_hsv_to_rgb(hsv); + hsv_t hsv = {170 - qsub8(val, 85), rgb_matrix_config.hsv.s, scale8((qadd8(170, val) - 170) * 3, rgb_matrix_config.hsv.v)}; + rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv); rgb_matrix_set_color(g_led_config.matrix_co[row][col], rgb.r, rgb.g, rgb.b); if (decrease_heatmap_values) { diff --git a/quantum/rgb_matrix/rgb_matrix.c b/quantum/rgb_matrix/rgb_matrix.c index 70175f9d50..484d177546 100644 --- a/quantum/rgb_matrix/rgb_matrix.c +++ b/quantum/rgb_matrix/rgb_matrix.c @@ -35,7 +35,7 @@ const led_point_t k_rgb_matrix_center = {112, 32}; const led_point_t k_rgb_matrix_center = RGB_MATRIX_CENTER; #endif -__attribute__((weak)) RGB rgb_matrix_hsv_to_rgb(HSV hsv) { +__attribute__((weak)) rgb_t rgb_matrix_hsv_to_rgb(hsv_t hsv) { return hsv_to_rgb(hsv); } @@ -98,7 +98,7 @@ void eeconfig_update_rgb_matrix_default(void) { dprintf("eeconfig_update_rgb_matrix_default\n"); rgb_matrix_config.enable = RGB_MATRIX_DEFAULT_ON; rgb_matrix_config.mode = RGB_MATRIX_DEFAULT_MODE; - rgb_matrix_config.hsv = (HSV){RGB_MATRIX_DEFAULT_HUE, RGB_MATRIX_DEFAULT_SAT, RGB_MATRIX_DEFAULT_VAL}; + rgb_matrix_config.hsv = (hsv_t){RGB_MATRIX_DEFAULT_HUE, RGB_MATRIX_DEFAULT_SAT, RGB_MATRIX_DEFAULT_VAL}; rgb_matrix_config.speed = RGB_MATRIX_DEFAULT_SPD; rgb_matrix_config.flags = RGB_MATRIX_DEFAULT_FLAGS; eeconfig_flush_rgb_matrix(true); @@ -143,8 +143,17 @@ void rgb_matrix_update_pwm_buffers(void) { rgb_matrix_driver.flush(); } +__attribute__((weak)) int rgb_matrix_led_index(int index) { +#if defined(RGB_MATRIX_SPLIT) + if (!is_keyboard_left() && index >= k_rgb_matrix_split[0]) { + return index - k_rgb_matrix_split[0]; + } +#endif + return index; +} + void rgb_matrix_set_color(int index, uint8_t red, uint8_t green, uint8_t blue) { - rgb_matrix_driver.set_color(index, red, green, blue); + rgb_matrix_driver.set_color(rgb_matrix_led_index(index), red, green, blue); } void rgb_matrix_set_color_all(uint8_t red, uint8_t green, uint8_t blue) { @@ -404,7 +413,6 @@ struct rgb_matrix_limits_t rgb_matrix_get_limits(uint8_t iter) { limits.led_min_index = RGB_MATRIX_LED_PROCESS_LIMIT * (iter); limits.led_max_index = limits.led_min_index + RGB_MATRIX_LED_PROCESS_LIMIT; if (limits.led_max_index > RGB_MATRIX_LED_COUNT) limits.led_max_index = RGB_MATRIX_LED_COUNT; - uint8_t k_rgb_matrix_split[2] = RGB_MATRIX_SPLIT; if (is_keyboard_left() && (limits.led_max_index > k_rgb_matrix_split[0])) limits.led_max_index = k_rgb_matrix_split[0]; if (!(is_keyboard_left()) && (limits.led_min_index < k_rgb_matrix_split[0])) limits.led_min_index = k_rgb_matrix_split[0]; # else @@ -414,9 +422,8 @@ struct rgb_matrix_limits_t rgb_matrix_get_limits(uint8_t iter) { # endif #else # if defined(RGB_MATRIX_SPLIT) - limits.led_min_index = 0; - limits.led_max_index = RGB_MATRIX_LED_COUNT; - const uint8_t k_rgb_matrix_split[2] = RGB_MATRIX_SPLIT; + limits.led_min_index = 0; + limits.led_max_index = RGB_MATRIX_LED_COUNT; if (is_keyboard_left() && (limits.led_max_index > k_rgb_matrix_split[0])) limits.led_max_index = k_rgb_matrix_split[0]; if (!(is_keyboard_left()) && (limits.led_min_index < k_rgb_matrix_split[0])) limits.led_min_index = k_rgb_matrix_split[0]; # else @@ -584,7 +591,7 @@ void rgb_matrix_sethsv(uint16_t hue, uint8_t sat, uint8_t val) { rgb_matrix_sethsv_eeprom_helper(hue, sat, val, true); } -HSV rgb_matrix_get_hsv(void) { +hsv_t rgb_matrix_get_hsv(void) { return rgb_matrix_config.hsv; } uint8_t rgb_matrix_get_hue(void) { diff --git a/quantum/rgb_matrix/rgb_matrix.h b/quantum/rgb_matrix/rgb_matrix.h index ceb3185d1a..842a60c8b7 100644 --- a/quantum/rgb_matrix/rgb_matrix.h +++ b/quantum/rgb_matrix/rgb_matrix.h @@ -145,6 +145,8 @@ void eeconfig_update_rgb_matrix(void); uint8_t rgb_matrix_map_row_column_to_led_kb(uint8_t row, uint8_t column, uint8_t *led_i); uint8_t rgb_matrix_map_row_column_to_led(uint8_t row, uint8_t column, uint8_t *led_i); +int rgb_matrix_led_index(int index); + void rgb_matrix_set_color(int index, uint8_t red, uint8_t green, uint8_t blue); void rgb_matrix_set_color_all(uint8_t red, uint8_t green, uint8_t blue); @@ -184,7 +186,7 @@ void rgb_matrix_step_reverse(void); void rgb_matrix_step_reverse_noeeprom(void); void rgb_matrix_sethsv(uint16_t hue, uint8_t sat, uint8_t val); void rgb_matrix_sethsv_noeeprom(uint16_t hue, uint8_t sat, uint8_t val); -HSV rgb_matrix_get_hsv(void); +hsv_t rgb_matrix_get_hsv(void); uint8_t rgb_matrix_get_hue(void); uint8_t rgb_matrix_get_sat(void); uint8_t rgb_matrix_get_val(void); diff --git a/quantum/rgb_matrix/rgb_matrix_drivers.c b/quantum/rgb_matrix/rgb_matrix_drivers.c index bf5209a9d3..3b45e82cb9 100644 --- a/quantum/rgb_matrix/rgb_matrix_drivers.c +++ b/quantum/rgb_matrix/rgb_matrix_drivers.c @@ -146,61 +146,11 @@ const rgb_matrix_driver_t rgb_matrix_driver = { # pragma message "You need to use a custom driver, or re-implement the WS2812 driver to use a different configuration." # endif -// LED color buffer -rgb_led_t rgb_matrix_ws2812_array[WS2812_LED_COUNT]; -bool ws2812_dirty = false; - -static void init(void) { - ws2812_init(); - ws2812_dirty = false; -} - -static void flush(void) { - if (ws2812_dirty) { - ws2812_setleds(rgb_matrix_ws2812_array, WS2812_LED_COUNT); - ws2812_dirty = false; - } -} - -// Set an led in the buffer to a color -static inline void setled(int i, uint8_t r, uint8_t g, uint8_t b) { -# if defined(RGB_MATRIX_SPLIT) - const uint8_t k_rgb_matrix_split[2] = RGB_MATRIX_SPLIT; - if (!is_keyboard_left()) { - if (i >= k_rgb_matrix_split[0]) { - i -= k_rgb_matrix_split[0]; - } else { - return; - } - } else if (i >= k_rgb_matrix_split[0]) { - return; - } -# endif - - if (rgb_matrix_ws2812_array[i].r == r && rgb_matrix_ws2812_array[i].g == g && rgb_matrix_ws2812_array[i].b == b) { - return; - } - - ws2812_dirty = true; - rgb_matrix_ws2812_array[i].r = r; - rgb_matrix_ws2812_array[i].g = g; - rgb_matrix_ws2812_array[i].b = b; -# ifdef WS2812_RGBW - convert_rgb_to_rgbw(&rgb_matrix_ws2812_array[i]); -# endif -} - -static void setled_all(uint8_t r, uint8_t g, uint8_t b) { - for (int i = 0; i < ARRAY_SIZE(rgb_matrix_ws2812_array); i++) { - setled(i, r, g, b); - } -} - const rgb_matrix_driver_t rgb_matrix_driver = { - .init = init, - .flush = flush, - .set_color = setled, - .set_color_all = setled_all, + .init = ws2812_init, + .flush = ws2812_flush, + .set_color = ws2812_set_color, + .set_color_all = ws2812_set_color_all, }; #endif diff --git a/quantum/rgb_matrix/rgb_matrix_types.h b/quantum/rgb_matrix/rgb_matrix_types.h index 0a3fd7cc0d..0834a7067c 100644 --- a/quantum/rgb_matrix/rgb_matrix_types.h +++ b/quantum/rgb_matrix/rgb_matrix_types.h @@ -78,7 +78,7 @@ typedef union { struct PACKED { uint8_t enable : 2; uint8_t mode : 6; - HSV hsv; + hsv_t hsv; uint8_t speed; led_flags_t flags; }; |