diff options
Diffstat (limited to 'quantum/visualizer/visualizer.h')
| -rw-r--r-- | quantum/visualizer/visualizer.h | 22 | 
1 files changed, 11 insertions, 11 deletions
| diff --git a/quantum/visualizer/visualizer.h b/quantum/visualizer/visualizer.h index 56ea1fd98c..7ca6837ce6 100644 --- a/quantum/visualizer/visualizer.h +++ b/quantum/visualizer/visualizer.h @@ -33,11 +33,11 @@ SOFTWARE.  #include "action_layer.h"  #ifdef LCD_BACKLIGHT_ENABLE -#include "lcd_backlight.h" +#    include "lcd_backlight.h"  #endif  #ifdef BACKLIGHT_ENABLE -#include "backlight.h" +#    include "backlight.h"  #endif  // use this function to merge both real_mods and oneshot_mods in a uint16_t @@ -71,9 +71,9 @@ struct keyframe_animation_t;  typedef struct {      layer_state_t layer;      layer_state_t default_layer; -    uint32_t leds; // See led.h for available statuses -    uint8_t mods; -    bool suspended; +    uint32_t      leds;  // See led.h for available statuses +    uint8_t       mods; +    bool          suspended;  #ifdef BACKLIGHT_ENABLE      uint8_t backlight_level;  #endif @@ -87,7 +87,7 @@ typedef struct {  // from the user customized code  typedef struct visualizer_state_t {      // The user code should primarily be modifying these -    uint32_t target_lcd_color; +    uint32_t    target_lcd_color;      const char* layer_text;      // The user visualizer(and animation functions) can read these @@ -111,15 +111,15 @@ typedef bool (*frame_func)(struct keyframe_animation_t*, visualizer_state_t*);  // while others are meant to be initialized by the user code  typedef struct keyframe_animation_t {      // These should be initialized -    int num_frames; -    bool loop; -    int frame_lengths[MAX_VISUALIZER_KEY_FRAMES]; +    int        num_frames; +    bool       loop; +    int        frame_lengths[MAX_VISUALIZER_KEY_FRAMES];      frame_func frame_functions[MAX_VISUALIZER_KEY_FRAMES];      // Used internally by the system, and can also be read by      // keyframe update functions -    int current_frame; -    int time_left_in_frame; +    int  current_frame; +    int  time_left_in_frame;      bool first_update_of_frame;      bool last_update_of_frame;      bool need_update; | 
