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-rw-r--r--users/bcat/bcat_oled.c216
1 files changed, 0 insertions, 216 deletions
diff --git a/users/bcat/bcat_oled.c b/users/bcat/bcat_oled.c
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index 390c9127b4..0000000000
--- a/users/bcat/bcat_oled.c
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@@ -1,216 +0,0 @@
-/* Copyright 2021 Jonathan Rascher
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "bcat_oled.h"
-
-#include "quantum.h"
-#include "bcat.h"
-
-#if defined(BCAT_OLED_PET)
-# include "bcat_oled_pet.h"
-#endif
-
-#define TRIANGLE_UP 0x1e
-#define TRIANGLE_DOWN 0x1f
-
-#if defined(BCAT_OLED_PET)
-static bool oled_pet_should_jump = false;
-#endif
-
-/* Should be overridden by the keymap to render the OLED contents. For split
- * keyboards, this function is only called on the master side.
- */
-__attribute__((weak)) void oled_task_keymap(const oled_keyboard_state_t *keyboard_state) {}
-
-bool oled_task_user(void) {
-#if defined(SPLIT_KEYBOARD)
- if (is_keyboard_master()) {
-#endif
- /* Custom OLED timeout implementation that only considers user activity.
- * Allows the OLED to turn off in the middle of a continuous animation.
- */
- static const uint16_t TIMEOUT_MILLIS = 60000 /* 1 min */;
-
- if (last_input_activity_elapsed() < TIMEOUT_MILLIS) {
- if (!is_oled_on()) {
- oled_on();
- }
- oled_keyboard_state_t keyboard_state = {
- .mods = get_mods(),
- .leds = host_keyboard_led_state(),
- .wpm = get_current_wpm(),
- };
- oled_task_keymap(&keyboard_state);
- } else if (is_oled_on()) {
- oled_off();
- }
-#if defined(SPLIT_KEYBOARD)
- } else {
- /* Display logo embedded at standard location in the OLED font on the
- * slave side. By default, this is a "QMK firmware" logo, but many
- * keyboards substitute their own logo. Occupies 21x3 character cells.
- *
- * Since the slave display buffer never changes, we don't need to worry
- * about oled_render incorrectly turning the OLED on. Instead, we rely
- * on SPLIT_OLED_ENABLE to propagate OLED on/off status from master.
- */
- static const char PROGMEM logo[] = {
- // clang-format off
- 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94,
- 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4,
- 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4,
- 0x00,
- // clang-format on
- };
-
- oled_write_P(logo, /*invert=*/false);
- }
-#endif
-
- return false;
-}
-
-void render_oled_layers(void) {
- oled_advance_char();
- oled_advance_char();
-#if defined(BCAT_ORTHO_LAYERS)
- oled_write_char(IS_LAYER_ON(LAYER_LOWER) ? TRIANGLE_DOWN : ' ', /*invert=*/false);
- oled_advance_char();
- oled_write_char(IS_LAYER_ON(LAYER_RAISE) ? TRIANGLE_UP : ' ', /*invert=*/false);
-#else
- switch (get_highest_layer(layer_state)) {
- case LAYER_FUNCTION_1:
- oled_write_P(PSTR("FN1"), /*invert=*/false);
- break;
- case LAYER_FUNCTION_2:
- oled_write_P(PSTR("FN2"), /*invert=*/false);
- break;
- default:
- oled_write_P(PSTR(" "), /*invert=*/false);
- break;
- }
-#endif
-}
-
-void render_oled_indicators(led_t leds) {
- oled_advance_char();
- oled_advance_char();
- oled_write_P(leds.num_lock ? PSTR("NUM") : PSTR(" "), /*invert=*/false);
- oled_advance_char();
- oled_advance_char();
- oled_write_P(leds.caps_lock ? PSTR("CAP") : PSTR(" "), /*invert=*/false);
- oled_advance_char();
- oled_advance_char();
- oled_write_P(leds.scroll_lock ? PSTR("SCR") : PSTR(" "), /*invert=*/false);
-}
-
-void render_oled_wpm(uint8_t wpm) {
- static const uint16_t UPDATE_MILLIS = 100;
- static uint32_t update_timeout = 0;
-
- if (timer_expired32(timer_read32(), update_timeout)) {
- oled_advance_char();
- oled_advance_char();
- oled_write_P(wpm > 0 ? PSTR("WPM") : PSTR(" "), /*invert=*/false);
- if (wpm > 0) {
- oled_advance_char();
- oled_advance_char();
- oled_write(get_u8_str(wpm, ' '), /*invert=*/false);
- } else {
- oled_advance_page(/*clearPageRemainder=*/true);
- }
-
- update_timeout = timer_read32() + UPDATE_MILLIS;
- }
-}
-
-#if defined(BCAT_OLED_PET)
-void process_record_oled(uint16_t keycode, const keyrecord_t *record) {
- switch (keycode) {
- case KC_SPACE:
- if (oled_pet_can_jump()) {
- oled_pet_should_jump = record->event.pressed;
- }
- break;
- default:
- break;
- }
-}
-
-static void redraw_oled_pet(uint8_t col, uint8_t line, bool jumping, oled_pet_state_t state) {
- oled_set_cursor(col, line);
- if (jumping) {
- oled_write_raw_P(oled_pet_frame(state), oled_pet_frame_bytes());
- oled_set_cursor(col, line + oled_pet_frame_lines());
- oled_advance_page(/*clearPageRemainder=*/true);
- } else {
- oled_advance_page(/*clearPageRemainder=*/true);
- oled_write_raw_P(oled_pet_frame(state), oled_pet_frame_bytes());
- }
-}
-
-void render_oled_pet(uint8_t col, uint8_t line, const oled_keyboard_state_t *keyboard_state) {
- /* Current animation to draw. We track changes to avoid redrawing the same
- * frame repeatedly, allowing oled_pet_post_render to draw over the
- * animation frame.
- */
- static oled_pet_state_t state = 0;
- static bool state_changed = true;
-
- /* Minimum time until the pet comes down after jumping. */
- static const uint16_t JUMP_MILLIS = 200;
- static bool jumping = false;
-
- /* Time until the next animation or jump state change. */
- static uint32_t update_timeout = 0;
- static uint32_t jump_timeout = 0;
-
- /* If the user pressed the jump key, immediately redraw instead of waiting
- * for the animation frame to update. That way, the pet appears to respond
- * to jump commands quickly rather than lagging. If the user released the
- * jump key, wait for the jump timeout to avoid overly brief jumps.
- */
- bool redraw = state_changed;
- if (oled_pet_should_jump && !jumping) {
- redraw = true;
- jumping = true;
- jump_timeout = timer_read32() + JUMP_MILLIS;
- } else if (!oled_pet_should_jump && jumping && timer_expired32(timer_read32(), jump_timeout)) {
- redraw = true;
- jumping = false;
- }
-
- /* Draw the actual animation, then move the cursor to the end of the
- * rendered area. (Note that we take up an extra line to account for
- * jumping, which shifts the animation up or down a line.)
- */
- if (redraw) {
- redraw_oled_pet(col, line, jumping, state);
- }
- oled_pet_post_render(col, line + !jumping, keyboard_state, redraw);
- oled_set_cursor(col, line + oled_pet_frame_lines() + 1);
-
- /* If the update timer expired, recompute the pet's animation state. */
- if (timer_expired32(timer_read32(), update_timeout)) {
- oled_pet_state_t new_state = oled_pet_next_state(state, keyboard_state);
- state_changed = new_state != state;
- state = new_state;
- update_timeout = timer_read32() + oled_pet_update_millis(keyboard_state);
- } else {
- state_changed = false;
- }
-}
-#endif