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Diffstat (limited to 'users/ericgebhart/extensions/tap_dances.c')
-rwxr-xr-x | users/ericgebhart/extensions/tap_dances.c | 277 |
1 files changed, 0 insertions, 277 deletions
diff --git a/users/ericgebhart/extensions/tap_dances.c b/users/ericgebhart/extensions/tap_dances.c deleted file mode 100755 index 8b1fea15e8..0000000000 --- a/users/ericgebhart/extensions/tap_dances.c +++ /dev/null @@ -1,277 +0,0 @@ -/* - Copyright 2018 Eric Gebhart <[email protected]> - - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 2 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ -#ifdef TAP_DANCES_ENABLE - -#include "tap_dances.h" - -#include "action.h" -#include "action_layer.h" -#include "process_keycode/process_tap_dance.h" - -void tap_dance_mouse_btns (tap_dance_state_t *state, void *user_data) { - switch(state->count){ - case 1: - register_code(KC_BTN1); - break; - case 2: - register_code(KC_BTN2); - break; - case 3: - register_code(KC_BTN3); - break; - case 4: - register_code(KC_BTN4); - break; - case 5: - register_code(KC_BTN5); - break; - default: - break; - } - reset_tap_dance(state); -} - -// counting on all the qwerty layers to be less than dvorak_on_bepo -int on_qwerty(){ - uint8_t deflayer = (biton32(default_layer_state)); - switch(deflayer){ - case _DVORAK_BP: - case _BEAKL_BP: - case _BEPO: - return (false); - default: - break; - } - return (true); -} - -static void switch_default_layer(uint8_t layer) { - default_layer_set(1UL<<layer); - clear_keyboard(); -} - -// so the keyboard remembers which layer it's in after power disconnect. -/* - uint32_t default_layer_state_set_kb(uint32_t state) { - eeconfig_update_default_layer(state); - return state; - } -*/ - -void tap_dance_df_bepo_layers_switch (tap_dance_state_t *state, void *user_data) { - switch(state->count){ - case 1: - switch_default_layer(_DVORAK_BP); - break; - case 2: - switch_default_layer(_BEPO); - break; - case 3: - layer_invert(_LAYERS); - break; - default: - break; - } - reset_tap_dance(state); -} - -void tap_dance_layer_switch (tap_dance_state_t *state, void *user_data) { - switch(state->count){ - case 1: - if(on_qwerty()) - layer_invert(_SYMB); - else - layer_invert(_SYMB_BP); - break; - case 2: - layer_invert(_NAV); - break; - case 3: - layer_invert(_LAYERS); - break; - case 4: - if(on_qwerty()) - layer_invert(_KEYPAD); - else - layer_invert(_KEYPAD_BP); - break; - default: - break; - } - reset_tap_dance(state); -} - -void tap_dance_default_layer_switch (tap_dance_state_t *state, void *user_data) { - switch(state->count){ - case 1: - switch_default_layer(_DVORAK); - break; - case 2: - switch_default_layer(_DVORAK_BP); - break; - case 3: - switch_default_layer(_BEPO); - break; - default: - break; - } - reset_tap_dance(state); -} - -// switch the default layer to another qwerty based layer. -void switch_default_layer_on_qwerty(int count) { - switch(count){ - case 1: - switch_default_layer(_DVORAK); - break; - case 2: - switch_default_layer(_QWERTY); - break; - case 3: - switch_default_layer(_COLEMAK); - break; - - /* case 4: */ - /* switch_default_layer(_WORKMAN); */ - /* break; */ - /* case 5: */ - /* switch_default_layer(_NORMAN); */ - /* break; */ - - default: - switch_default_layer(_DVORAK); - break; - } -} - -// switch the default layer to another bepo based layer. -void switch_default_layer_on_bepo(int count) { - switch(count){ - case 1: - switch_default_layer(_DVORAK_BP); - break; - case 2: - switch_default_layer(_BEPO); - break; - default: - switch_default_layer(_DVORAK_BP); - break; - } -} - - -// tap to change the default layer. Distinguishes between layers that are based on -// a qwerty software keyboard and a bepo software keyboard. -// if shifted, choose layers based on the other software keyboard, otherwise choose only -// layers that work on the current software keyboard. -void tap_dance_default_os_layer_switch (tap_dance_state_t *state, void *user_data) { - //uint8_t shifted = (get_mods() & MOD_BIT(KC_LSFT|KC_RSFT)); - bool shifted = ( keyboard_report->mods & (MOD_BIT(KC_LSFT)|MOD_BIT(KC_RSFT)) ); - int qwerty = on_qwerty(); - - - // shifted, choose between layers on the other software keyboard - if(shifted){ - if (qwerty) - switch_default_layer_on_bepo(state->count); - else - switch_default_layer_on_qwerty(state->count); - - // not shifted, choose between layers on the same software keyboard - } else { - if (qwerty) - switch_default_layer_on_qwerty(state->count); - else - switch_default_layer_on_bepo(state->count); - } - - reset_tap_dance(state); -} - - -/* Return an integer that corresponds to what kind of tap dance should be executed. - * - * How to figure out tap dance state: interrupted and pressed. - * - * Interrupted: If the state of a dance dance is "interrupted", that means that another key has been hit - * under the tapping term. This is typically indicitive that you are trying to "tap" the key. - * - * Pressed: Whether or not the key is still being pressed. If this value is true, that means the tapping term - * has ended, but the key is still being pressed down. This generally means the key is being "held". - * - * One thing that is currenlty not possible with qmk software in regards to tap dance is to mimic the "permissive hold" - * feature. In general, advanced tap dances do not work well if they are used with commonly typed letters. - * For example "A". Tap dances are best used on non-letter keys that are not hit while typing letters. - * - * Good places to put an advanced tap dance: - * z,q,x,j,k,v,b, any function key, home/end, comma, semi-colon - * - * Criteria for "good placement" of a tap dance key: - * Not a key that is hit frequently in a sentence - * Not a key that is used frequently to double tap, for example 'tab' is often double tapped in a terminal, or - * in a web form. So 'tab' would be a poor choice for a tap dance. - * Letters used in common words as a double. For example 'p' in 'pepper'. If a tap dance function existed on the - * letter 'p', the word 'pepper' would be quite frustating to type. - * - * For the third point, there does exist the 'DOUBLE_SINGLE_TAP', however this is not fully tested - * - */ -int cur_dance (tap_dance_state_t *state) { - if (state->count == 1) { - if (state->interrupted || !state->pressed) return SINGLE_TAP; - //key has not been interrupted, but they key is still held. Means you want to send a 'HOLD'. - else return SINGLE_HOLD; - } - else if (state->count == 2) { - /* - * DOUBLE_SINGLE_TAP is to distinguish between typing "pepper", and actually wanting a double tap - * action when hitting 'pp'. Suggested use case for this return value is when you want to send two - * keystrokes of the key, and not the 'double tap' action/macro. - */ - if (state->interrupted) return DOUBLE_SINGLE_TAP; - else if (state->pressed) return DOUBLE_HOLD; - else return DOUBLE_TAP; - } - //Assumes no one is trying to type the same letter three times (at least not quickly). - //If your tap dance key is 'KC_W', and you want to type "www." quickly - then you will need to add - //an exception here to return a 'TRIPLE_SINGLE_TAP', and define that enum just like 'DOUBLE_SINGLE_TAP' - if (state->count == 3) { - if (state->interrupted || !state->pressed) return TRIPLE_TAP; - else return TRIPLE_HOLD; - } - else return 8; //magic number. At some point this method will expand to work for more presses -} - -//Tap Dance Definitions -tap_dance_action_t tap_dance_actions[] = { - //Tap once for Esc, twice for Caps Lock - [TD_ESC_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_CAPS), - [TD_TAB_BKTAB] = ACTION_TAP_DANCE_DOUBLE(KC_TAB, LSFT(KC_TAB)), - [TD_RIGHT_TAB] = ACTION_TAP_DANCE_DOUBLE(KC_RIGHT, KC_TAB), - [TD_LEFT_BACKTAB] = ACTION_TAP_DANCE_DOUBLE(KC_LEFT, LSFT(KC_TAB)), - [TD_UP_HOME] = ACTION_TAP_DANCE_DOUBLE(KC_UP, KC_HOME), - [TD_DOWN_END] = ACTION_TAP_DANCE_DOUBLE(KC_DOWN, KC_END), - [TD_MDIA_SYMB] = ACTION_TAP_DANCE_FN(tap_dance_layer_switch), - [TD_DVORAK_BEPO] = ACTION_TAP_DANCE_FN(tap_dance_df_bepo_layers_switch), - [TD_DEF_LAYER_SW] = ACTION_TAP_DANCE_FN(tap_dance_default_layer_switch), - [TD_DEF_OS_LAYER_SW] = ACTION_TAP_DANCE_FN(tap_dance_default_os_layer_switch), - [TD_HOME_END] = ACTION_TAP_DANCE_DOUBLE(KC_HOME, KC_END), - [TD_MOUSE_BTNS] = ACTION_TAP_DANCE_FN(tap_dance_mouse_btns) - -}; - -#endif |