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Diffstat (limited to 'users/ericgebhart/keymap/keymap.c')
-rw-r--r-- | users/ericgebhart/keymap/keymap.c | 142 |
1 files changed, 142 insertions, 0 deletions
diff --git a/users/ericgebhart/keymap/keymap.c b/users/ericgebhart/keymap/keymap.c new file mode 100644 index 0000000000..bee8538e26 --- /dev/null +++ b/users/ericgebhart/keymap/keymap.c @@ -0,0 +1,142 @@ +/* + Copyright 2022 Eric Gebhart <[email protected]> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +/* This is my keymap. Enable the layers you want in config.h. */ + +#include QMK_KEYBOARD_H +#include "ericgebhart.h" +#include "layouts.h" + +#include "keyboards.h" + +// set up the wrapper macros. +#define BASE_LAYER(NAME, ...) [NAME] = BASE(__VA_ARGS__) +#define BASE_LAYERt6(NAME, ...) [NAME] = BASEt6(__VA_ARGS__) +#define T_LAYER(LNAME, ...) [LNAME] = TRANS(__VA_ARGS__) + + +// One that takes 5 and one that takes 6 for bepo and other big maps +// that need 3x12 instead of 3x10. +#ifdef BASE_NUMBER_ROW +#define B_LAYER(LNAME, NUMS, LAYOUT) BASE_LAYER(LNAME, NUMS, LAYOUT) +#define B_LAYERt6(LNAME, NUMS, LAYOUT) BASE_LAYERt6(LNAME, NUMS, LAYOUT) +#else +// if there is no number row, don't give it one. +#define B_LAYER(LNAME, NUMS, LAYOUT) BASE_LAYER(LNAME, LAYOUT) +#define B_LAYERt6(LNAME, NUMS, LAYOUT) BASE_LAYERt6(LNAME, LAYOUT) +#endif + +// Find alt local key definitions. +// DV for dvorak/qwerty maps on bepo. +// BK, BKW for beakl maps on en-qwerty and bepo. +// BKW is automatic in map_beakl.h +#define ALT_TARGET_IS NONE // NONE, DV=dvorak, BK=Beakl, BK2, BKW=Beaklwi. + + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + // Default lang, Base layers +#include "map_dvorak.h" +#include "map_maks.h" +#include "map_qwerty.h" +#include "map_beakl.h" +#include "map_alt.h" +#include "map_gap.h" +#include "map_carpalx.h" +#include "map_hd.h" +#include "map_bepo.h" + + // create a set of layers for a second locale. +#ifdef SECOND_LOCALE +#undef LANG_IS +#define LANG_IS SECOND_LOCALE + + // changes alt target for us, because both en-qwerty and fr-bepo + // need a beakl alt target. +#include "map_beakl.h" + + // Qwerty based layers. Need a DV alt target to get the right shifted keys. +#undef ALT_TARGET_IS +#define ALT_TARGET_IS DV // NONE, DV = dvorak, BK=Beakl, BKW=Beaklwi. + +#include "map_dvorak.h" +#include "map_maks.h" +#include "map_qwerty.h" +#include "map_alt.h" +#include "map_gap.h" +#include "map_carpalx.h" +#include "map_hd.h" + +#undef ALT_TARGET_IS +#define ALT_TARGET_IS NONE // NONE, DV = dvorak, BK=Beakl, BKW=Beaklwi. + +#include "map_bepo.h" + +#undef LANG_IS +#define LANG_IS DEFAULT_LANG +#endif // bepo + + +// SYMBOL LAYER +#include "map_symbols.h" + +#ifdef SECOND_LOCALE +#undef LANG_IS +#define LANG_IS SECOND_LOCALE + +#include "map_symbols.h" + +#undef LANG_IS +#define LANG_IS DEFAULT_LANG +#endif + + + // KEYPAD LAYER +#include "map_keypads.h" + +#ifdef SECOND_LOCALE +#undef LANG_IS +#define LANG_IS SECOND_LOCALE + +#include "map_keypads.h" + +#undef LANG_IS +#define LANG_IS DEFAULT_LANG +#endif + + +// TOPROWS LAYER +#include "map_toprows.h" + +#include "map_accented.h" + +#ifdef SECOND_LOCALE +#undef LANG_IS +#define LANG_IS SECOND_LOCALE + +#include "map_toprows.h" + +#include "map_accented.h" + +#undef LANG_IS +#define LANG_IS EN +#endif + +// functional non language based layers. +#include "map_funcs.h" + +}; |