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Diffstat (limited to 'users/ericgebhart/layers/layers.h')
-rwxr-xr-x | users/ericgebhart/layers/layers.h | 112 |
1 files changed, 0 insertions, 112 deletions
diff --git a/users/ericgebhart/layers/layers.h b/users/ericgebhart/layers/layers.h deleted file mode 100755 index 0f09d0cfc3..0000000000 --- a/users/ericgebhart/layers/layers.h +++ /dev/null @@ -1,112 +0,0 @@ -#pragma once -/* - Copyright 2018 Eric Gebhart <[email protected]> - - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 2 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - - You should have received a copy of the GNU General Public License - along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -#include "keycodes.h" -/*********************************************************************/ -/* Non-Base Layer Definitions. */ -/* */ -/* Keypads, sympads, funcpads, symbols, RGB, Layers, Controls, etc. */ -/* Qwerty and Bepo versions exist as needed. */ -/* */ -/* This file defines every auxillary layer I use on every keyboard */ -/* Ergodox, keebio/viterbi, xd75, rebound, crkbd, morpho, dactyl,.. */ -/*********************************************************************/ -/********************************************************************************/ -/* The following Transient/Non-Base Layers are provided within. */ -/* Each layer is named with the size of Keymatrix it has entries for. */ -/* 3x10 are usual for these. I had 3x12's but I didn't need the edges really. */ -/* It was an attempt to accommodate Bepo which is 13 columns wide. */ -/* Even in a 3x12 Bepo is wonky. So I gave up on it. I also gave up on 4 row */ -/* layers, I really want my keys in that 3x5 space. Everything on the edges can */ -/* stay as it is. Splitting is managed in the macros as */ -/* needed. BP indicates the Bepo equivalent to the Qwerty layer when needed. */ -/********************************************************************************/ -/* */ -/* Explore below to see what they all are. */ -/* Naming gives the sizes of things, a prefix number is the length. */ -/* BP is the bepo version of things. */ -/* BKL is the beakl 15 version of a layout or chunk. */ -/* C on the end of a name means its a compact version of something. */ -/* Compact meaning for use on a 3 row layout. */ -/* */ -/* TOPROWS - numbers, symbols, functions, all on one layer. */ -/* ___TOPROWS_3x10___ */ -/* ___TOPROWS_BP_3x10___ */ -/* */ -/* KEYPADS/FUNCPADS. */ -/* ___KP_C_3x10___ */ -/* ___KP_C_BP_3x10___ */ -/* ___KP_C_BKL_FUNC_3x10___ -- BEAKL key/func pads. */ -/* ___KP_C_BKL_FUNC_BP_3x10___ */ -/* */ -/* SYMBOLS -Beakl or Beakl extended */ -/* ___SYMB_BEAKL_3x10___ */ -/* ___SYMB_BEAKL_BP_3x10___ */ -/* */ -/* Beakl extended symbol layer with additional corner symbols. */ -/* For use with non-beakl base layers. */ -/* ___SYMB_BEAKLA_3x10___ */ -/* ___SYMB_BEAKLA_BP_3x10___ */ -/* For use with vi bindings optimized */ -/* ___SYMB_BEAKLB_3x10___ */ -/* ___SYMB_BEAKLB_BP_3x10___ */ -/* */ -/* NAVIGATION */ -/* ___NAV_3x10___ */ -/* */ -/* CONTROLS */ -/* ___RGB_3x10___ */ -/* ___ADJUST_3x10___ */ - /* ___LAYERS_3x10___ */ - /********************************************************************************/ - /*********************************************************************/ - /* XXXXXX Layer chunk -- These are the final layers. */ - /* */ -/* Each section defines the necessary pieces to create a layer. */ -/* It builds them up into consistently shaped lists for the layout */ -/* wrapper. */ -/* */ -/* Each Section ends with a _Layer Chunk_. This is so the */ -/* layer can be easily given to the Layout Wrapper macros which */ -/* takes a list of keys in lengths of 2x3x5, 2x3x6, 2x4x5, or 2x4x6. */ -/* */ -/* All of my keyboard definitions use these same chunks with similar */ -/* macros. The differences between keyboards are all managed in the */ -/* macro. Here we just have nice rectangular sets of keys to */ -/* complete a layout. */ -/*********************************************************************/ - -// these are needed so that groups of defined keys will unravel -// into their values. The Base layers don't need them becuse the -// keys are explicit in their passing. Here, chunks are made for -// convenience and reuse. They don't unravel unless we wrap these -// in var args. -#define CHUNK_LANG_MAP(...) LANG_MAP(__VA_ARGS__) -#define CHUNK_LANG_ROW(...) LANG_ROW(__VA_ARGS__) - -// 5 wide, with the two shot control. -#define ___OS_MODS_L___ OS_LGUI, OS_LALT, OS_LCTL, OS_LSFT, TS_LCTL -#define ___OS_MODS_R___ TS_RCTL, OS_RSFT, OS_RCTL, OS_RALT, OS_RGUI -// 4 wide. -#define ___SML_MODS_L___ SMLM_LGUI, SMLM_LALT, SMLM_LCTL, SMLM_LSFT -#define ___SML_MODS_R___ SMLM_RSFT, SMLM_RCTL, SMLM_RALT, SMLM_RGUI - -#include "keypads.h" -#include "nav.h" -#include "symbols.h" -#include "toprows.h" -#include "utility.h" |