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Diffstat (limited to 'users/ericgebhart/layers/thumbs.h')
-rw-r--r-- | users/ericgebhart/layers/thumbs.h | 276 |
1 files changed, 0 insertions, 276 deletions
diff --git a/users/ericgebhart/layers/thumbs.h b/users/ericgebhart/layers/thumbs.h deleted file mode 100644 index a78b3a9532..0000000000 --- a/users/ericgebhart/layers/thumbs.h +++ /dev/null @@ -1,276 +0,0 @@ -/* - Copyright 2018-2022 Eric Gebhart <[email protected]> - - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 2 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -// Split thumbs. - -// Split these down the middle to think in left and right hand. -// Top row on kinesis, ergodox, etc. -#define ___THUMBS_1___ \ - ___X___ , MO_ADJUST, MO_LAYERS, OSL(LN_TOPROWS) - -// Middle row on kinesis, ergodox, etc. -#define ___THUMBS_2___ HOME_END, KC_PGUP - -#define ___4_THUMBS_1___ ___X___, KC_HOME, KC_PGUP, OSL(LN_TOPROWS) -#define ___6_THUMBS_2___ KC_LSFT, KC_BKTAB, KC_END, KC_PGDN, KC_TAB, KC_RSFT -#define ___6_THUMBS_2_CB___ KC_LSFT, KC_BKTAB, KC_END, KC_PGDN, KC_TAB, KC_RSFT - -#define ___6_THUMBS_2a___ BSPC_SYMB, ESC_TOPR, ESC_TOPR, ENT_NAV, ENT_NAV, SPC_TOPR -#define ___6_THUMBS_2a_CB___ BSPC_SYMB, ESC_TOPR, ESC_TOPR, ENT_NAV, ENT_NAV, SPC_TOPR - - -// This has become the default center group of thumbs for all -// So here's the beakl wi thumbs adapted to this combined layer system. -// -#define ___6_ERGO_THUMBS_WI___ \ - ESC_TOPR, I_SYMB, TAB_NUM, ENT_NAV, SPC_SYMB, BSPC_NAV - -// Like my other thumb rows. With an I. -#define ___6_ERGO_THUMBS_WIa___ \ - BSPC_NAV, I_SYMB, ESC_TOPR, ENT_NAV, SPC_TOPR, TAB_NUM - -#define ___6_ERGO_THUMBS_layers___ \ - SML_NAV, BSPC_SYMB, ESC_TOPR, ENT_NAV, SPC_TOPR, ACCCENTS_RALT - -#define ___6_ERGO_THUMBS_COMBO___ CB_TH1, CB_TH2, CB_TH3, CB_TH4, CB_TH5, CB_TH6 -#define ___6_ERGO_THUMBS_COMBO2___ CB2_TH1, CB2_TH2, CB2_TH3, CB2_TH4, CB2_TH5, CB2_TH6 - -// Transparent. -#define ___6_ERGO_THUMBS_trns___ ___6___ - -// A place to test stuff. -#define ___6_ERGO_THUMBS_tst___ \ - TT_KEYPAD, BSPC_SYMB, ESC_TOPR, ENT_NAV, SPC_TOPR, KC_XM_PORD - -#define ___6_ERGO_THUMBS_mods___ \ - ALT_DEL, CTL_BSPC, GUI_ESC, ALT_ENT, CTL_SPC, XC_XM_PORD - -#define ___6_ERGO_THUMBS_mod_layers___ \ - ALT_DEL, BSPC_SYMB, GUI_ESC, CTL_ENT, SPC_TOPR, ACCENTS_RALT - -#define ___6_ERGO_THUMBS_mod_layers_nav___ \ - ALT_DEL, BSPC_SYMB, GUI_ESC, ENT_NAV, SPC_TOPR, ACCENTS_RALT - -// for keymaps that need a letter on the thumb. -#define ___6_ERGO_THUMBS_left_letter___ \ - BSPC_ALT, TH_LTR_SYM, GUI_ESC, ENT_NAV, SPC_TOPR, KC_TAB - -// an attempt at an approximation of the HD thumbs as they are on the site. -// really should be expected to be a starting point that doesnt strand you. -#define ___6_ERGO_THUMBS_hd___ \ - BSPC_ALT, TH_LTR_SYM, GUI_ESC, ENT_NAV, SPC_TOPR, ACCENTS_CTL -#define ___6_ERGO_THUMBS_hd_a___ \ - OS_LSHIFT, TH_LTR_SYM, GUI_ESC, BSPC_ALT, SPC_TOPR, ACCENTS_CTL -#define ___6_ERGO_THUMBS_hd_simple___ \ - MO_SYMB, THUMB_LETTER, KC_ENT, KC_BSPC, KC_SPC, MO_TOPROWS -/* HD dash has thumbs of ,; and .: */ -#define ___6_ERGO_THUMBS_hd_dash___ \ - LANG_KC(TL_COMM), TL_DOT_SYMB, GUI_ESC, ENT_NAV, SPC_TOPR, BSPC_NUM - -#define ___6_ERGO_THUMBS_media___ ___3___, ___STOP_PLAY_MUTE___ -#define ___6_ERGO_THUMBS_mouse___ ___3___, ___3MOUSE_BTNS_R___ -#define ___6_ERGO_THUMBS_keypad___ \ - LANG_KC(_DOT), LANG_KC(_0), LANG_KC(_MINS), ___3___ -#define ___6_ERGO_THUMBS_symb___ \ - LANG_KC(_OCPRN), LANG_KC(_RPRN), LANG_KC(_UNDS), ___3___ - -// miryoku thumbs, either its toprows or keypad for numbers. -#define ___6_ERGO_THUMBS_miryoku_tr___ \ - ESC_MEDIA, SPACE_NAV, TAB_NAVM, ENT_SYM, BSPC_TOPR, DEL_FUN -#define ___6_ERGO_THUMBS_miryoku___ \ - ESC_MEDIA, SPACE_NAV, TAB_NAVM, ENT_SYM, BSPC_NUM, DEL_FUN -// lose the tab key, put a letter where space was. -// move space to the right side, put backspace where tab was. -#define ___6_ERGO_THUMBS_miryoku_ltr___ \ - ESC_MEDIA, TH_LTR_NAV, BSPC_NAVm, ENT_SYM, SPC_NUM, DEL_FUN -#define ___6_ERGO_THUMBS_miryoku_tr_ltr___ \ - ESC_MEDIA, TH_LTR_NAV, BSPC_NAVm, ENT_SYM, SPC_TOPR, DEL_FUN - -#define ___6_ERGO_THUMBS_miryoku_ltr_tab___ \ - BSPC_MEDIA, TH_LTR_NAV, TAB_NAVM, ENT_SYM, SPC_NUM, DEL_FUN - -#define ___6_ERGO_THUMBS_miryoku_tr_ltr_tab___ \ - BSPC_MEDIA, TH_LTR_NAV, TAB_NAVM, ENT_SYM, SPC_TOPR, DEL_FUN - -// Give the right symbol suffix by the value of THUMBS_ARE -// Basically we choose the right cluster here, so the layout -// level doesn't know or care. -// -// ___foo --> ___foo_WI___, or ___foo_WIa___, or ___foo_def___. -// THUMBS_ARE = WI, or WIa, or DEFAULT, TEST, TRNS, MOD_LAYERS, etc. -// the value of THUMB_LETTER is the key used when needed. -#define THUMB_EXT CAT(THUMBS_ARE, _EXT) -#define WI_EXT _WI___ -#define WIa_EXT _WIa___ -#define DEFAULT_EXT _mod_layers_nav___ //change this to change the default. -#define TEST_EXT _tst___ -#define TRNS_EXT _trns___ -#define MODS_EXT _mods___ -#define LAYERS_EXT _layers___ -#define MODS_LAYERS_EXT _mod_layers___ -#define MODS_LAYERS_NAV_EXT _mod_layers_nav___ -#define MIRYOKU_EXT _miryoku___ -#define MIRYOKU_TR_EXT _miryoku_tr___ -#define MIRYOKU_LTR_EXT _miryoku_ltr___ // miryoku versions with a letter -#define MIRYOKU_LTR_TAB_EXT _miryoku_ltr_tab___ -#define MIRYOKU_TR_LTR_EXT _miryoku_tr_ltr___ -#define MIRYOKU_TR_LTR_TAB_EXT _miryoku_tr_ltr_tab___ -#define TH_LTR_EXT _left_letter___ // takes a letter for the left thumb. -#define HD_DASH_EXT _hd_dash___ -#define HD_EXT _hd___ // takes a letter for the left thumb. -#define HDA_EXT _hd_a___ // relocate backspace -#define HD_SIMPLE_EXT _hd_simple___ // no LTs or MT´s. -// for the function layers -#define COMBO_EXT _COMBO___ -#define COMBO2_EXT _COMBO2___ -#define MEDIA_THUMBS_EXT _media___ -#define MOUSE_THUMBS_EXT _mouse___ -#define KEYPAD_THUMBS_EXT _keypad___ -#define SYMB_THUMBS_EXT _symb___ - -#define ___6_ERGO_THUMBS___ CAT2(___6_ERGO_THUMBS, THUMB_EXT) -// for the kyria, mostly for the combo reference layers. -#define ___10_ERGO_THUMBS___ CATR(___10_ERGO_THUMBS, EXP_THUMB_EXT) -#define ___4_THUMBS___ CAT2(___4_THUMBS, EXP_THUMB_EXT) - -/* #define ___6_ERGO_THUMBS___ ___6_ERGO_THUMBS_def___ */ - -/* #define ___ERGODOX_THUMB_LEFT___ \ */ -/* OSL(SYMB), OSM(KC_LGUI), \ */ -/* HOME_END, \ */ -/* CTL_BSPC, ALT_DEL, XMONAD_ESC */ - -/* #define ___ERGODOX_THUMB_RIGHT___ \ */ -/* XXX, OSL(KEYPAD), \ */ -/* KC_PGUP, \ */ -/* KC_PGDN, ALT_ENT, CTL_SPC */ - -// Translation of LT thumb keys from beakl wi where function layers -// have separate left and right to here, where I'm defining left and right in -// one layer and using it that way. I don't feel that having both halves -// on one layer hurts, if I invoke a layer, I'm not trying to use a non -// layer part of the keyboard. I don't have an edit layer, might be a good idea. -// have most of it on the Navigation layer. -// use the keycodes on that original layer, so It's not defined here. -// The wi keypad has a hexpad instead of a funcpad. All the other keypads -// have a funcpad on the opposite side. - -// translation of the original wi layers to those here. -// BSPC_NAV -// SPC_SYMB -// TAB_NUM -// ESC_func -> ESC_TOPR -// I_regex -> I_SYMB -// ENT_edit -> ENT_NAV - -/* // consolidated for kinesis, ergodox, and dactyl */ -/* //for the ergodox and kinesis. */ -/* #define ___12_DOX_ALL_THUMBS___ \ */ -/* ___4___, \ */ -/* ___2___, \ */ -/* ___6___ */ - -#define ___12_DOX_ALL_THUMBS___ ___12___ - -/* ___THUMBS_1___, \ */ -/* ___xTHUMBS_2___, \ */ -/* ___6_ERGO_THUMBS___ */ - -#define ___12_DOX_ALL_THUMBS_EN___ ___12_DOX_ALL_THUMBS___ -#define ___12_DOX_ALL_THUMBS_BP___ ___12_DOX_ALL_THUMBS___ - -#define ___16_ALL_THUMBS___ \ - ___4_THUMBS_1___, \ - ___6_THUMBS_2___, \ - ___6_ERGO_THUMBS___ - -#define ___16_ALL_THUMBS_EN___ ___16_ALL_THUMBS___ -#define ___16_ALL_THUMBS_BP___ ___16_ALL_THUMBS___ -#define ___16_ALL_THUMBSa___ \ - ___4_THUMBS_1___, \ - ___6_THUMBS_2a___, \ - ___6_ERGO_THUMBS___ - -#define ___16_ALL_THUMBSa_EN___ ___16_ALL_THUMBSa___ -#define ___16_ALL_THUMBSa_BP___ ___16_ALL_THUMBSa___ - - -// For the Kyria -#define ___4_THUMBS_def___ OS_LALT, OS_LCTL, SML_NAV, OS_LSFT -#define ___10_ERGO_THUMBS_def___ _X_, _X_, ___6_ERGO_THUMBS___, _X_, _X_ - -#define ___4_THUMBS_EN___ ___4_THUMBS_def___ -#define ___4_THUMBS_BP___ ___4_THUMBS_def___ -#define ___10_ERGO_THUMBS_EN___ ___10_ERGO_THUMBS_def___ -#define ___10_ERGO_THUMBS_BP___ ___10_ERGO_THUMBS_def___ - -// combo reference layer thumbs for the kyria. -// for the kyria, note the odd numbering...a 0 row, and a,b,c,d for the extras -// on either side of the central 6 thumbs. -#define ___2_THUMBS_CB___ CB_1TH1, CB_1TH2 -#define ___4_THUMBS_CB___ CB_0TH1, CB_0TH2, CB_0TH3, CB_0TH4 -#define ___6_THUMBS_CB___ CB_1TH1, CB_1TH2, CB_1TH3, CB_1TH4, CB_1TH5, CB_1TH6 -#define ___10_ERGO_THUMBS_CB___ CB_THA, CB_THB, \ - ___6_ERGO_THUMBS___, CB_THC, CB_THD -#define ___12_ERGO_THUMBS_CB___ ___2_THUMBS_CB___, \ - CB_THA, CB_THB, ___6_ERGO_THUMBS___, CB_THC, CB_THD -#define ___12_DOX_ALL_THUMBS_CB___ ___4_THUMBS_CB___, ___2_THUMBS_CB___, ___6_ERGO_THUMBS___ -#define ___16_DOX_ALL_THUMBS_CB___ ___4_THUMBS_CB___, ___6_THUMBS_2_CB___, ___6_ERGO_THUMBS___ -#define ___16_DOX_ALL_THUMBSa_CB___ ___4_THUMBS_CB___, ___6_THUMBS_2a_CB___, ___6_ERGO_THUMBS___ - - -#define ___2_THUMBS_CB2___ CB2_1TH1, CB2_1TH2 -#define ___4_THUMBS_CB2___ CB2_0TH1, CB2_0TH2, CB2_0TH3, CB2_0TH4 -#define ___6_THUMBS_CB2___ CB2_1TH1, CB2_1TH2, CB2_1TH3, CB2_1TH4, CB2_1TH5, CB2_1TH6 -#define ___10_ERGO_THUMBS_CB2___ CB2_THA, CB2_THB, \ - ___6_ERGO_THUMBS___, CB2_THC, CB2_THD -#define ___12_ERGO_THUMBS_CB2___ ___2_THUMBS_CB2___, \ - CB2_THA, CB2_THB, ___6_ERGO_THUMBS___, CB2_THC, CB2_THD -#define ___12_DOX_ALL_THUMBS_CB2___ ___4_THUMBS_CB2___, ___2_THUMBS_CB2___, ___6_ERGO_THUMBS___ -#define ___16_DOX_ALL_THUMBS_CB2___ ___4_THUMBS_CB2___, ___6_THUMBS_2_CB2___, ___6_ERGO_THUMBS___ -#define ___16_DOX_ALL_THUMBSa_CB2___ ___4_THUMBS_CB2___, ___6_THUMBS_2a_CB2___, ___6_ERGO_THUMBS___ - -// Basically give the same 4 top thumbs and bottom outer 4 thumbs for everyone. -// Could be different for every one, but the core 6 is enough for now I think. -// Everyone is the same except the combo reference layers. -// Let 6 ERGO_THUMBS do it´s thing inside. -#define EXP_THUMB_EXT CAT(THUMBS_ARE, _EXP_EXT) -#define WI_EXP_EXT _def___ -#define WIa_EXP_EXT _def___ -#define DEFAULT_EXP_EXT _def___ -#define TEST_EXP_EXT _def___ -#define TRNS_EXP_EXT _def___ -#define MODS_EXP_EXT _def___ -#define LAYERS_EXP_EXT _def___ -#define MODS_LAYERS_EXP_EXT _def___ -#define MODS_LAYERS_NAV_EXP_EXT _def___ -#define MIRYOKU_EXP_EXT _def___ -#define MIRYOKU_TR_EXP_EXT _def___ -#define MIRYOKU_LTR_EXP_EXT _def___ -#define MIRYOKU_TR_LTR_EXP_EXT _def___ -#define TH_LTR_EXP_EXT _def___ -#define HD_DASH_EXP_EXT _def___ -#define HD_EXP_EXT _def___ -#define HDA_EXP_EXT _def___ -#define HD_SIMPLE_EXP_EXT _def___ -// for the function layers -#define COMBO_EXP_EXT _COMBO___ -#define COMBO2_EXT _COMBO2___ -#define MEDIA_THUMBS_EXP_EXT _def___ -#define MOUSE_THUMBS_EXP_EXT _def___ -#define KEYPAD_THUMBS_EXP_EXT _def___ -#define SYMB_THUMBS_EXP_EXT _def___ |