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-rw-r--r--users/issmirnov/issmirnov.h35
1 files changed, 0 insertions, 35 deletions
diff --git a/users/issmirnov/issmirnov.h b/users/issmirnov/issmirnov.h
deleted file mode 100644
index eef80dfc47..0000000000
--- a/users/issmirnov/issmirnov.h
+++ /dev/null
@@ -1,35 +0,0 @@
-#pragma once
-
-#include QMK_KEYBOARD_H
-
-#include "rows.h"
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers
-enum {
- _QWERTY = 0,
- _SYMB,
- _NUMP,
- _OVERWATCH,
- _NAVI
-};
-
-enum custom_keycodes {
- PLACEHOLDER = SAFE_RANGE,
- TAP_TOG_LAYER,
- CLEAR_EEPROM,
- WKSP_LEFT, // Smart key that only activates when we are momentarily in a layer
- WKSP_RIGHT, // Smart key that only activates when we are momentarily in a layer
-};
-
-
-#define LOWER MO(_SYMB)
-#define RAISE MO(_NUMP)
-
-#define CTL_SPC MT(MOD_LCTL, KC_SPC)
-#define OSMSFT OSM(MOD_LSFT)
-#define LOCK LGUI(KC_L)
-#define MODSFT LSFT(KC_LGUI)
-#define APPS LGUI(KC_SPC)