diff options
Diffstat (limited to 'users/kuchosauronad0/wrappers.h')
-rw-r--r-- | users/kuchosauronad0/wrappers.h | 212 |
1 files changed, 0 insertions, 212 deletions
diff --git a/users/kuchosauronad0/wrappers.h b/users/kuchosauronad0/wrappers.h deleted file mode 100644 index a17e4178ff..0000000000 --- a/users/kuchosauronad0/wrappers.h +++ /dev/null @@ -1,212 +0,0 @@ -#pragma once -#include "kuchosauronad0.h" -/* -Since our quirky block definitions are basically a list of comma separated -arguments, we need a wrapper in order for these definitions to be -expanded before being used as arguments to the LAYOUT_xxx macro. -*/ -#if (!defined(LAYOUT) && defined(KEYMAP)) -# define LAYOUT KEYMAP -#endif - -#define LAYOUT_ergodox_wrapper(...) LAYOUT_ergodox(__VA_ARGS__) -#define LAYOUT_ergodox_pretty_wrapper(...) LAYOUT_ergodox_pretty(__VA_ARGS__) -#define KEYMAP_wrapper(...) LAYOUT(__VA_ARGS__) -#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__) -#define LAYOUT_ortho_4x12_wrapper(...) LAYOUT_ortho_4x12(__VA_ARGS__) -#define LAYOUT_ortho_5x12_wrapper(...) LAYOUT_ortho_5x12(__VA_ARGS__) - -#define LAYOUT_collide39_base_wrapper(...) LAYOUT_collide39_base(__VA_ARGS__) - -/* -Blocks for each of the four major keyboard layouts -Organized so we can quickly adapt and modify all of them -at once, rather than for each keyboard, one at a time. -And this allows for much cleaner blocks in the keymaps. -For instance Tap/Hold for Control on all of the layouts -NOTE: These are all the same length. If you do a search/replace - then you need to add/remove underscores to keep the - lengths consistent. -*/ - -#define ___________________BLANK___________________ _______, _______, _______, _______, _______ - -#ifdef TAP_DANCE_ENABLE -# define _________________QWERTY_L1_________________ KC_Q, KC_DW, KC_EOL, KC_R, KC_TMX -# define _________________QWERTY_L2_________________ KC_BOL, KC_S, KC_D, KC_NW, KC_G -# define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_PW -#else -# define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T -# define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G -# define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B -#endif - -#define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P -#define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN -#define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLASH - -#define _________________PLOVER_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T -#define _________________PLOVER_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G -#define _________________PLOVER_L3_________________ KC_NO, KC_NO, KC_C, KC_V, KC_NO - -#define _________________PLOVER_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P -#define _________________PLOVER_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN -#define _________________PLOVER_R3_________________ KC_NO, KC_NO, KC_N, KC_M, KC_NO - -#define _________________COLEMAK_L1________________ KC_Q, KC_W, KC_F, KC_P, KC_G -#define _________________COLEMAK_L2________________ KC_A, KC_R, KC_S, KC_T, KC_D -#define _________________COLEMAK_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_B - -#define _________________COLEMAK_R1________________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN -#define _________________COLEMAK_R2________________ KC_H, KC_N, KC_E, KC_I, KC_O -#define _________________COLEMAK_R3________________ KC_K, KC_M, KC_COMM, KC_DOT, KC_SLASH - -#define ______________COLEMAK_MOD_DH_L1____________ KC_Q, KC_W, KC_F, KC_P, KC_B -#define ______________COLEMAK_MOD_DH_L2____________ KC_A, KC_R, KC_S, KC_T, KC_G -#define ______________COLEMAK_MOD_DH_L3____________ KC_Z, KC_X, KC_C, KC_D, KC_V - -#define ______________COLEMAK_MOD_DH_R1____________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN -#define ______________COLEMAK_MOD_DH_R2____________ KC_M, KC_N, KC_E, KC_I, KC_O -#define ______________COLEMAK_MOD_DH_R3____________ KC_K, KC_H, KC_COMM, KC_DOT, KC_SLASH - -#define _________________DVORAK_L1_________________ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y -#define _________________DVORAK_L2_________________ KC_A, KC_O, KC_E, KC_U, KC_I -#define _________________DVORAK_L3_________________ KC_SCLN, KC_Q, KC_J, KC_K, KC_X - -#define _________________DVORAK_R1_________________ KC_F, KC_G, KC_C, KC_R, KC_L -#define _________________DVORAK_R2_________________ KC_D, KC_H, KC_T, KC_N, KC_S -#define _________________DVORAK_R3_________________ KC_B, KC_M, KC_W, KC_V, KC_Z - -#define ________________DVORAK_AU_L1_______________ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y -#define ________________DVORAK_AU_L2_______________ KC_O, KC_A, KC_E, KC_I, KC_U -#define ________________DVORAK_AU_L3_______________ KC_SCLN, KC_Q, KC_J, KC_K, KC_X - -#define ________________DVORAK_AU_R1_______________ KC_F, KC_G, KC_C, KC_R, KC_L -#define ________________DVORAK_AU_R2_______________ KC_D, KC_H, KC_T, KC_N, KC_S -#define ________________DVORAK_AU_R3_______________ KC_B, KC_M, KC_W, KC_V, KC_Z - -#define _________________WORKMAN_L1________________ KC_Q, KC_D, KC_R, KC_W, KC_B -#define _________________WORKMAN_L2________________ KC_A, KC_S, KC_H, KC_T, KC_G -#define _________________WORKMAN_L3________________ KC_Z, KC_X, KC_M, KC_C, KC_V - -#define _________________WORKMAN_R1________________ KC_J, KC_F, KC_U, KC_P, KC_SCLN -#define _________________WORKMAN_R2________________ KC_Y, KC_N, KC_E, KC_O, KC_I -#define _________________WORKMAN_R3________________ KC_K, KC_L, KC_COMM, KC_DOT, KC_SLASH - -#define _________________NORMAN_L1_________________ KC_Q, KC_W, KC_D, KC_F, KC_K -#define _________________NORMAN_L2_________________ KC_A, KC_S, KC_E, KC_T, KC_G -#define _________________NORMAN_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B - -#define _________________NORMAN_R1_________________ KC_J, KC_U, KC_R, KC_L, KC_SCLN -#define _________________NORMAN_R2_________________ KC_Y, KC_N, KC_I, KC_O, KC_U -#define _________________NORMAN_R3_________________ KC_P, KC_M, KC_COMM, KC_DOT, KC_SLASH - -#define _________________MALTRON_L1________________ KC_Q, KC_P, KC_Y, KC_C, KC_B -#define _________________MALTRON_L2________________ KC_A, KC_N, KC_I, KC_S, KC_F -#define _________________MALTRON_L3________________ KC_SCLN, KC_SLSH, KC_J, KC_G, KC_COMM - -#define _________________MALTRON_R1________________ KC_V, KC_M, KC_U, KC_Z, KC_L -#define _________________MALTRON_R2________________ KC_D, KC_T, KC_D, KC_O, KC_R -#define _________________MALTRON_R3________________ KC_DOT, KC_W, KC_K, KC_MINS, KC_X - -#define _________________EUCALYN_L1________________ KC_SLSH, KC_COMM, KC_DOT, KC_F, KC_Q -#define _________________EUCALYN_L2________________ KC_A, KC_O, KC_E, KC_I, KC_U -#define _________________EUCALYN_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_W - -#define _________________EUCALYN_R1________________ KC_M, KC_R, KC_D, KC_Y, KC_P -#define _________________EUCALYN_R2________________ KC_G, KC_T, KC_K, KC_S, KC_N -#define _________________EUCALYN_R3________________ KC_B, KC_H, KC_J, KC_L, KC_SCLN - -#define _____________CARPLAX_QFMLWY_L1_____________ KC_Q, KC_F, KC_M, KC_L, KC_W -#define _____________CARPLAX_QFMLWY_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R -#define _____________CARPLAX_QFMLWY_L3_____________ KC_Z, KC_V, KC_G, KC_C, KC_X - -#define _____________CARPLAX_QFMLWY_R1_____________ KC_Y, KC_U, KC_O, KC_B, KC_J -#define _____________CARPLAX_QFMLWY_R2_____________ KC_I, KC_A, KC_E, KC_H, KC_SCLN -#define _____________CARPLAX_QFMLWY_R3_____________ KC_P, KC_K, KC_COMM, KC_DOT, KC_SLSH - -#define _____________CARPLAX_QGMLWB_L1_____________ KC_Q, KC_G, KC_M, KC_L, KC_W -#define _____________CARPLAX_QGMLWB_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R -#define _____________CARPLAX_QGMLWB_L3_____________ KC_Z, KC_X, KC_C, KC_F, KC_J - -#define _____________CARPLAX_QGMLWB_R1_____________ KC_B, KC_Y, KC_U, KC_V, KC_SCLN -#define _____________CARPLAX_QGMLWB_R2_____________ KC_I, KC_A, KC_E, KC_O, KC_H -#define _____________CARPLAX_QGMLWB_R3_____________ KC_K, KC_P, KC_COMM, KC_DOT, KC_SLSH - -#define _____________CARPLAX_QGMLWY_L1_____________ KC_Q, KC_G, KC_M, KC_L, KC_W -#define _____________CARPLAX_QGMLWY_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R -#define _____________CARPLAX_QGMLWY_L3_____________ KC_Z, KC_X, KC_C, KC_V, KC_J - -#define _____________CARPLAX_QGMLWY_R1_____________ KC_Y, KC_F, KC_U, KC_B, KC_SCLN -#define _____________CARPLAX_QGMLWY_R2_____________ KC_I, KC_A, KC_E, KC_O, KC_H -#define _____________CARPLAX_QGMLWY_R3_____________ KC_K, KC_P, KC_COMM, KC_DOT, KC_SLSH - -#ifdef UNICODE_ENABLE -# define _______________UNICODE_L1__________________ UC_DISA,UC_DISA, UC_DISA, UC_DISA, UC_DISA -# define _______________UNICODE_L2__________________ UC_DISA,UC_DISA, UC_DISA, UC_DISA, UC_DISA -# define _______________UNICODE_L3__________________ UC_DISA,UC_DISA, UC_DISA, UC_DISA, UC_DISA - -# define _______________UNICODE_R1__________________ UC_SHRG, UC_SHRG, UC_SHRG, UC_SHRG, UC_SHRG -# define _______________UNICODE_R2__________________ UC_SHRG, UC_SHRG, UC_SHRG, UC_SHRG, UC_SHRG -# define _______________UNICODE_R3__________________ UC_SHRG, UC_SHRG, UC_SHRG, UC_SHRG, UC_SHRG -#endif - -#ifdef UNICODEMAP_ENABLE -# define _______________UNICODE_L1__________________ UM(SMRK), UM(THINK), UM(CLOWN), UM(HUNDR), UM(BANG) -# define _______________UNICODE_L2__________________ UM(GRIN), UM(MONKEY), UM(OKOK), UM(EGGPL), UM(LIT) -# define _______________UNICODE_L3__________________ UM(WEARY), UM(UNAMU), UM(EFFU), UM(MONOCL), UM(IRONY) - -# define _______________UNICODE_R1__________________ UM(DRUG0), UM(THUP), UM(INUP), UM(DIZZY), UM(COOL) -# define _______________UNICODE_R2__________________ UM(FIST0), UM(FIST2), UM(FIST3), UM(FIST1), UM(OKOK) -# define _______________UNICODE_R3__________________ UM(MNDBLWN), UM(THDN), UM(SPOCK), UM(HOLE), UM(DASH) -#endif - -#define ________________NUMBER_LEFT________________ KC_1, KC_2, KC_3, KC_4, KC_5 -#define ________________NUMBER_RIGHT_______________ KC_6, KC_7, KC_8, KC_9, KC_0 -#define _________________FUNC_LEFT_________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5 -#define _________________FUNC_RIGHT________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10 - -#define _________________MEDIA_RIGHT_______________ KC_MUTE, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP -#define _________________MEDIA_LEFT________________ KC_VOLD, KC_VOLD, KC_MUTE, KC_VOLU, KC_VOLU - -#define _________________LOWER_L1__________________ KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC -#define _________________LOWER_L2__________________ ___________________BLANK___________________ -#define _________________LOWER_L3__________________ _______, _______, _______, OS_UNI, TM_X - -#define _________________LOWER_R1__________________ KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN -#define _________________LOWER_R2__________________ _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR -#define _________________LOWER_R3__________________ _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT - -#define _________________RAISE_L1__________________ ________________NUMBER_LEFT________________ -#define _________________RAISE_L2__________________ ___________________BLANK___________________ -#define _________________RAISE_L3__________________ ___________________BLANK___________________ - -#define _________________RAISE_R1__________________ ________________NUMBER_RIGHT_______________ -#define _________________RAISE_R2__________________ _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC -#define _________________RAISE_R3__________________ _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END - -#define _________________ADJUST_L1_________________ QWERTY, COLEMAK, DVORAK, WORKMAN, PLOVER -#define _________________ADJUST_L2_________________ _________________FUNC_LEFT_________________ -#define _________________ADJUST_L3_________________ _________________MEDIA_LEFT________________ - -#define _________________ADJUST_R1_________________ SEC1, SEC2, SEC3, SEC4, SEC5 -#define _________________ADJUST_R2_________________ _________________FUNC_RIGHT________________ -#define _________________ADJUST_R3_________________ _________________MEDIA_RIGHT_______________ - -#define _________________RGB_UP____________________ RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG -#define _________________RGB_CENTER________________ MU_TOGG, CK_TOGG, AU_ON, AU_OFF, AG_NORM -#define _________________RGB_DOWN__________________ RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, KC_RGB_T - -#define _________________RGB_R1____________________ RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG -#define _________________RGB_R2____________________ MU_TOGG, CK_TOGG, AU_ON, AU_OFF, AG_NORM -#define _________________RGB_R3____________________ RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, KC_RGB_T - -#define __________________GAMEPAD_L1_______________ _______, KC_Q, KC_W, KC_E, _______ -#define __________________GAMEPAD_L2_______________ _______, KC_A, KC_S, KC_D, _______ -#define __________________GAMEPAD_L3_______________ KC_1, KC_2, KC_3, KC_4, KC_5 - -#define __________________GAMEPAD_R1_______________ _______, KC_U, KC_UP, KC_O, _______ -#define __________________GAMEPAD_R2_______________ _______, KC_LEFT, KC_DOWN, KC_RIGHT, _______ -#define __________________GAMEPAD_R3_______________ KC_6, KC_7, KC_8, KC_9, KC_0 -/* vi: ft=c:tw=80:sw=2:ts=2:sts=2:et */ - 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