diff options
Diffstat (limited to 'users/romus/romus.h')
-rw-r--r-- | users/romus/romus.h | 270 |
1 files changed, 0 insertions, 270 deletions
diff --git a/users/romus/romus.h b/users/romus/romus.h deleted file mode 100644 index d240c47b43..0000000000 --- a/users/romus/romus.h +++ /dev/null @@ -1,270 +0,0 @@ -// This is a modified version of Let's Split keyboard from bbaserdem - -#pragma once - -#include "quantum.h" - -#define XXX KC_NO - -// Layers -#define _DV 0 // Base layer -#define _AL 1 // Alt char overlay -#define _GA 2 // Game layer -#define _NU 3 // Numbers layer -#define _SE 4 // Settings layer -#define _MO 5 // Mouse emulation -#define _MU 6 // Music mode - -// Define short macros -#define UNDO LCTL(KC_Z) -#define REDO LCTL(KC_Y) -#define COPY LCTL(KC_C) -#define CUT LCTL(KC_X) -#define PASTE LCTL(KC_V) -#define EXIT LALT(KC_F4) -#define CAPS SFT_T(KC_CAPS) - - -// Rename mouse keys with 7 letters -#ifdef MOUSEKEY_ENABLE -#define MO_S_N KC_MS_WH_UP -#define MO_S_S KC_MS_WH_DOWN -#define MO_S_E KC_MS_WH_RIGHT -#define MO_S_W KC_MS_WH_LEFT -#define MO_N KC_MS_UP -#define MO_S KC_MS_DOWN -#define MO_E KC_MS_RIGHT -#define MO_W KC_MS_LEFT -#define MO_CL_L KC_MS_BTN1 -#define MO_CL_R KC_MS_BTN2 -#define MO_CL_M KC_MS_BTN3 -#define MO_CL_4 KC_MS_BTN4 -#define MO_CL_5 KC_MS_BTN5 -#define MO_AC_0 KC_MS_ACCEL0 -#define MO_AC_1 KC_MS_ACCEL1 -#define MO_AC_2 KC_MS_ACCEL2 -#else -#define MO_S_N KC_NO -#define MO_S_S KC_NO -#define MO_S_E KC_NO -#define MO_S_W KC_NO -#define MO_N KC_NO -#define MO_S KC_NO -#define MO_E KC_NO -#define MO_W KC_NO -#define MO_CL_L KC_NO -#define MO_CL_R KC_NO -#define MO_CL_M KC_NO -#define MO_CL_1 KC_NO -#define MO_CL_2 KC_NO -#define MO_AC_0 KC_NO -#define MO_AC_1 KC_NO -#define MO_AC_2 KC_NO -#endif - -// Rename music keys with <8 letters -#ifdef AUDIO_ENABLE -#define MU_REC KC_LCTL -#define MU_STOP KC_LALT -#define MU_PLAY KC_LGUI -#define MU_PLAY KC_LGUI -#define MU_FAST KC_UP -#define MU_SLOW KC_DOWN -#define MU_MASK KC_A -#else -#define MU_REC KC_NO -#define MU_STOP KC_NO -#define MU_PLAY KC_NO -#define MU_PLAY KC_NO -#define MU_FAST KC_NO -#define MU_SLOW KC_NO -#define MU_MASK KC_NO -#endif - -// Define non-capitalized UTF shortcuts here -#ifdef UNICODE_ENABLE -#define PHY_HBR UC(0x0127) -#define PHY_DEG UC(0x00b0) -#define CUR_LIR UC(0x20ba) -#define CUR_BIT UC(0x20bf) -#define CUR_EUR UC(0x20ac) -#define CUR_BPN UC(0x00a3) -#define CUR_YEN UC(0x00a5) -#else -#define PHY_HBR KC_NO -#define PHY_DEG KC_NO -#define CUR_LIR KC_NO -#define CUR_BIT KC_NO -#define CUR_EUR KC_NO -#define CUR_BPN KC_NO -#define CUR_YEN KC_NO -#endif - -// Custom keycodes -enum userspace_custom_keycodes { - // Turkish letters, with shifting - TUR_A = SAFE_RANGE, - TUR_C, - TUR_G, - TUR_I, - TUR_O, - TUR_S, - TUR_U, - // Unicode mode switch - UNI_LI, - UNI_WN, - // Double keys - DBL_SPC, - DBL_ANG, - DBL_PAR, - DBL_SQR, - DBL_BRC, - DBL_QUO, - DBL_DQT, - DBL_GRV, - // Diagonal mouse movements - MO_NE, - MO_NW, - MO_SE, - MO_SW, - MO_S_NE, - MO_S_NW, - MO_S_SE, - MO_S_SW, - // Layer switches and lock functionality - K_MOUSE, - K_NUMBR, - K_LOCK, - K_GAMES, - // Secret macros - SECRET1, - SECRET2, - SECRET3 -}; - -// Do tap dancable semicolon key if available -#ifdef TAP_DANCE_ENABLE -enum { - SCL = 0 -}; -#define MY_SCL TD(SCL) -#else -#define MY_SCL KC_SCLN -#endif - -// Shared keymaps -#define LAYOUT_planck_wrapper(...) LAYOUT_planck_grid(__VA_ARGS__) -#define LAYOUT_letssplit_wrapper(...) LAYOUT_ortho_4x12(__VA_ARGS__) - -/* Dvorak - * ,------------------------------------------------------------------------. - * | ' " | , | . | P | Y | Esc || Del | F | G | C | R | L | - * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| - * | A | O | E | U | I | Bkp || Ent | D | H | T | N | S | - * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| - * | ; : | Q | J | K | X | Spc || SET | B | M | W | V | Z | - * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| - * | Ctrl| OS | Alt | Tab | Cps | ACH || SYM | Spc | Lft | Up | Dwn | Rght| - * `------------------------------------------------------------------------' */ -#define DVORAK \ - KC_QUOT,KC_COMM,KC_DOT, KC_P, KC_Y, KC_ESC, KC_DEL, KC_F, KC_G, KC_C, KC_R, KC_L, \ - KC_A, KC_O, KC_E, KC_U, KC_I, KC_BSPC,KC_ENT, KC_D, KC_H, KC_T, KC_N, KC_S, \ - MY_SCL, KC_Q, KC_J, KC_K, KC_X, KC_SPC, MO(_SE),KC_B, KC_M, KC_W, KC_V, KC_Z, \ - KC_LCTL,KC_LGUI,KC_LALT,KC_TAB, CAPS, MO(_AL),K_NUMBR,KC_SPC, KC_LEFT,KC_UP, KC_DOWN,KC_RGHT - -/* Alternative character overlay - * ,------------------------------------------------------------------------. - * | ` ~ | ' ' | " " | Euro|Pound| || Del | Home| PgUp| Prn | \ | | / ? | - * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| - * | Redo| < > | ( ) | [ ] | { } | Alt || Ins | End |PgDwn| Scl | BTC | - _ | - * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| - * | Undo| Cut | Copy|Paste| EXIT| Shf || | | | | Yen | = + | - * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| - * | | | | | | || | | | | | | - * `------------------------------------------------------------------------' */ -#define ALTCHAR \ - KC_GRV, DBL_QUO,DBL_DQT,CUR_EUR,CUR_BPN,_______,_______,KC_HOME,KC_PGUP,KC_PSCR, KC_BSLS, KC_SLSH, \ - REDO, DBL_ANG,DBL_PAR,DBL_SQR,DBL_BRC,KC_LALT,KC_INS, KC_END, KC_PGDN,KC_SCRL, CUR_BIT, KC_MINUS, \ - UNDO, CUT, COPY, PASTE, EXIT, KC_LSFT,_______,_______,_______,_______, CUR_YEN, KC_EQUAL, \ - _______,_______,_______,_______,_______,_______,_______,DBL_SPC,_______,_______, _______, _______ - -/* Game layer - * ,------------------------------------------------------------------------. - * | OFF | Q | W | E | R | T || Esc | 7 | 8 | 9 |NumLk|Bkspc| - * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| - * | Tab | A | S | D | F | G || F1 | 4 | 5 | 6 | \ | Ent | - * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| - * | Shf | Z | X | C | V | B || F2 | 1 | 2 | 3 | ^ | MSE | - * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| - * | Ctrl| Alt | / | ` | SYM | Spc || F5 | Ent | 0 | < | v | > | - * `------------------------------------------------------------------------' */ -#define GAME \ - K_GAMES,KC_Q, KC_W, KC_E, KC_R, KC_T, KC_ESC, KC_P7, KC_P8, KC_P9, KC_NUM, KC_BSPC, \ - KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_F1, KC_P4, KC_P5, KC_P6, KC_BSLS,KC_ENT , \ - KC_LSFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F2, KC_P1, KC_P2, KC_P3, KC_UP,K_MOUSE, \ - KC_LCTL,KC_LALT,KC_SLSH,KC_GRV, K_NUMBR,KC_SPC, KC_F5, KC_ENT, KC_P0, KC_LEFT,KC_DOWN,KC_RGHT - -/* Symbols layer - * ,------------------------------------------------------------------------. - * | OFF | ` | ~ | \ | [ | { || } | ] | - | _ | = | + | - * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| - * | 1 | 2 | 3 | 4 | 5 | || LCK | 6 | 7 | 8 | 9 | 0 | - * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| - * | ! | @ | # | $ | % | ||Vol +| ^ | & | * | ( | ) | - * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| - * | | | | | | | || | | | | | | - * `------------------------------------------------------------------------' */ -#define NUMBERS \ - K_NUMBR,KC_GRV, KC_TILD,KC_BSLS,KC_LBRC,KC_LCBR,KC_RCBR,KC_RBRC,KC_MINS,KC_UNDS,KC_EQL, KC_PLUS, \ - KC_1, KC_2, KC_3, KC_4, KC_5, _______,K_LOCK, KC_6, KC_7, KC_8, KC_9, KC_0, \ - KC_EXLM,KC_AT, KC_HASH,KC_DLR, KC_PERC,_______,KC_VOLU,KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN, \ - KC_PIPE,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______ - -/* Settings layer - * ,------------------------------------------------------------------------. - * |BLLed| F1 | F2 | F3 | F4 | Lin || Win | Wake| |Hue -|Hue +|Reset| - * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| - * | | F5 | F6 | F7 | F8 | ||Vol 0| |RGBto|Sat -|Sat +| | - * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| - * | Game| F9 | F10 | F11 | F12 |Vol 0|| |PrtSc|RGBan|Bri -|Bri +| | - * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| - * |Musir| | | | |Vol +||Vol -| Prev| Stop|TogMu| Next| | - * `------------------------------------------------------------------------' */ -#define SETTINGS \ - BL_STEP,KC_F1, KC_F2, KC_F3, KC_F4, UNI_LI, UNI_WN, KC_WAKE,_______,RGB_HUD,RGB_HUI,QK_BOOT, \ - _______,KC_F5, KC_F6, KC_F7, KC_F8, _______,KC_MUTE,_______,RGB_TOG,RGB_SAD,RGB_SAI,_______, \ - K_GAMES,KC_F9, KC_F10, KC_F11, KC_F12, KC_MUTE,_______,KC_PSCR,RGB_MOD,RGB_VAD,RGB_VAI,_______, \ - MU_TOGG, _______,_______,_______,_______,KC_VOLU,KC_VOLD,KC_MPRV,KC_MSTP,KC_MPLY,KC_MNXT,_______ - -/* Mouse layer - * ,------------------------------------------------------------------------. - * |Ulock| \ | ^ | / |.....|.....||.....|.....| |\|.| |^| | |/|.| | - * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| - * | | < | Mid | > |Btn 4|.....||.....|Btn 5| <-- | Mid | --> | | - * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| - * | | / | v | \ |.....|.....||.....|.....| |/| | |v| | |\| | LCK | - * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| - * | | | | | | Left||Right| | |Accl0|Accl1|Accl2| - * `------------------------------------------------------------------------' */ -#define MOUSE \ - K_MOUSE,MO_NW, MO_N, MO_NE, XXX, XXX ,XXX, XXX, MO_S_NW,MO_S_N, MO_S_NE,_______, \ - _______,MO_W, MO_CL_M,MO_E, MO_CL_4,XXX ,XXX, MO_CL_5,MO_S_W, MO_CL_M,MO_S_E, _______, \ - _______,MO_SW, MO_S, MO_SE, XXX, XXX ,XXX, XXX, MO_S_SW,MO_S_S, MO_S_SE,K_LOCK , \ - _______,_______,_______,_______,_______,MO_CL_L,MO_CL_R,_______,MO_AC_0,MO_AC_1,MO_AC_2,_______ - -/* Music layer - * ,------------------------------------------------------------------------. - * |.....|.....|.....|.....|.....|.....||.....|.....|.....|.....|.....|.....| - * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| - * |.....|.....|.....|.....|.....|.....||.....|.....|.....|.....|.....|.....| - * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| - * |.....|.....|.....|.....|.....|.....||.....|.....|.....|.....|.....|.....| - * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| - * | togg| rec | stop| play| slow| fast||modes|.....|.....|.....|.....|.....| - * `------------------------------------------------------------------------' - */ -#define MUSIC \ - MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK, \ - MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK, \ - MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK, \ - MU_TOGG,MU_REC, MU_STOP,MU_PLAY,MU_SLOW,MU_FAST,MU_NEXT,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK |