| Commit message (Collapse) | Author | Age | Files | Lines |
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* Begin WS2812 API rework
* Move RGBW conversion, clean up color.h, fix RGBW for AVR bitbang
* Formatting & update PS2AVRGB I2C driver (untested)
* Tested ARM bitbang RGB+RGBW
* Tested ARM SPI RGB - RGBW not working
* Tested ARM PWM RGB+RGBW
* Tested RP2040 PIO driver RGB+RGBW
* Update RGBLight
* Formatting
* Fix BM60HSRGB rev2
* Fix oddforge/vea
* Fix 1k and XD002 RGBLite
* Fix model_m/mschwingen
* Fix handwired/promethium
* Rename `WS2812_LED_TOTAL` for BM60HSRGB
* Fix work_louder boards
* Fix dawn60
* Fix rgbkb/pan
* Fix neson_design/700e and n6
* Fix ergodox_ez/shine
* ergodox_ez/shine: invert indices for left half
* Fix matrix/abelx
* Fix matrix/m20add
* Remove custom rgblight driver for matrix/noah - should be done with lighting layers
* Fix LED indexes for RGBLight split
* Rename `convert_rgb_to_rgbw()` to `ws2812_rgb_to_rgbw()`
* Update WS2812 API docs
* `ergodox_ez/shine`: simplify LED index calculation
* LED/RGB Matrix: Add weak function for LED index resolution
* Bandaid fix for RGB Matrix splits not using WS2812
* `steelseries/prime_plus`: redo custom RGBLight driver
* Update keyboards/steelseries/prime_plus/rgblight_custom.c
Co-authored-by: Dasky <[email protected]>
---------
Co-authored-by: Dasky <[email protected]>
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Affects:
- `ianklug/grooveboard`
- `ibm/model_m/modelh`
- `ibm/model_m_122/ibm122m`
- `ibnuda/gurindam`
- `idb/idb_60`
- `idobao/id75/v1`
- `idobao/id75/v2`
- `idobao/id96`
- `idobao/montex/v1`
- `illuminati/is0`
- `illusion/rosa`
- `ilumkb/primus75`
- `ilumkb/volcano660`
- `inland/kb83`
- `input_club/ergodox_infinity`
- `irene`
- `iriskeyboards`
- `iron180`
- `jacky_studio/bear_65/rev1`
- `jacky_studio/bear_65/rev2`
- `jacky_studio/s7_elephant/rev1`
- `jacky_studio/s7_elephant/rev2`
- `jadookb/jkb65`
- `jae/j01`
- `jagdpietr/drakon`
- `jd40`
- `jd45`
- `jels/boaty`
- `jels/jels60/v1`
- `jels/jels60/v2`
- `jels/jels88`
- `jolofsor/denial75`
- `jorne/rev1`
- `joshajohnson/hub16`
- `joshajohnson/hub20`
- `jukaie/jk01`
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* LED drivers: add support for shutdown pin
* Update candidate boards
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* Remove requirement for `keymap_steno.h` include in keymaps
* Add back keymap_steno.h with a note for the time being
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Co-authored-by: Nick Brassel <[email protected]>
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* refactor: move default RGB/LED matrix #defines
Moving the fallback definitions of macros like LED_MATRIX_VAL_STEP and
RGB_MATRIX_MAXIMUM_BRIGHTNESS to header files allows keyboards to
leverage these defaults without requiring #ifdef guards (and often
repeating said fallback definitions).
* style: use if(n)def for consistency
and remove redundant UINT8_MAX checks on maximum brightness
Co-authored-by: Joel Challis <[email protected]>
* refactor: remove INDICATOR_MAX_BRIGHTNESS macro
Co-authored-by: Joel Challis <[email protected]>
---------
Co-authored-by: Joel Challis <[email protected]>
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Co-authored-by: Drashna Jaelre <[email protected]>
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* Clean up `DEBOUNCE` in config.h, 0-9
* Clean up `DEBOUNCE` in config.h, A
* Clean up `DEBOUNCE` in config.h, B
* Clean up `DEBOUNCE` in config.h, C
* Clean up `DEBOUNCE` in config.h, D
* Clean up `DEBOUNCE` in config.h, E
* Clean up `DEBOUNCE` in config.h, F
* Clean up `DEBOUNCE` in config.h, G
* Clean up `DEBOUNCE` in config.h, H
* Clean up `DEBOUNCE` in config.h, handwired
* Clean up `DEBOUNCE` in config.h, I
* Clean up `DEBOUNCE` in config.h, J
* Clean up `DEBOUNCE` in config.h, K
* Clean up `DEBOUNCE` in config.h, L
* Clean up `DEBOUNCE` in config.h, M
* Clean up `DEBOUNCE` in config.h, N
* Clean up `DEBOUNCE` in config.h, O
* Clean up `DEBOUNCE` in config.h, P
* Clean up `DEBOUNCE` in config.h, Q
* Clean up `DEBOUNCE` in config.h, R
* Clean up `DEBOUNCE` in config.h, S
* Clean up `DEBOUNCE` in config.h, T
* Clean up `DEBOUNCE` in config.h, U
* Clean up `DEBOUNCE` in config.h, V
* Clean up `DEBOUNCE` in config.h, W
* Clean up `DEBOUNCE` in config.h, X
* Clean up `DEBOUNCE` in config.h, Y
* Clean up `DEBOUNCE` in config.h, Z
* Remove default debounce from info.json
* Migrate non-default debounce to info.json
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* Fix functions with empty params
* Found a bunch more
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* Migrate `LAYOUTS` to data driven, 0-9
* Migrate `LAYOUTS` to data driven, A
* Migrate `LAYOUTS` to data driven, B
* Migrate `LAYOUTS` to data driven, C
* Migrate `LAYOUTS` to data driven, D
* Migrate `LAYOUTS` to data driven, E
* Migrate `LAYOUTS` to data driven, F
* Migrate `LAYOUTS` to data driven, G
* Migrate `LAYOUTS` to data driven, H
* Migrate `LAYOUTS` to data driven, handwired
* Migrate `LAYOUTS` to data driven, I
* Migrate `LAYOUTS` to data driven, J
* Migrate `LAYOUTS` to data driven, K
* Migrate `LAYOUTS` to data driven, L
* Migrate `LAYOUTS` to data driven, M
* Migrate `LAYOUTS` to data driven, N
* Migrate `LAYOUTS` to data driven, O
* Migrate `LAYOUTS` to data driven, P
* Migrate `LAYOUTS` to data driven, Q
* Migrate `LAYOUTS` to data driven, R
* Migrate `LAYOUTS` to data driven, S
* Migrate `LAYOUTS` to data driven, T
* Migrate `LAYOUTS` to data driven, U
* Migrate `LAYOUTS` to data driven, V
* Migrate `LAYOUTS` to data driven, W
* Migrate `LAYOUTS` to data driven, X
* Migrate `LAYOUTS` to data driven, Y
* Migrate `LAYOUTS` to data driven, Z
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Co-authored-by: Ryan <[email protected]>
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* `UC_MOD`/`UC_RMOD` -> `UC_NEXT`/`UC_PREV`
* `UNICODE_MODE_*` -> `QK_UNICODE_MODE_*`
* `UC_MAC` -> `UNICODE_MODE_MACOS`
* `UC_LNX` -> `UNICODE_MODE_LINUX`
* `UC_WIN` -> `UNICODE_MODE_WINDOWS`
* `UC_BSD` -> `UNICODE_MODE_BSD`
* `UC_WINC` -> `UNICODE_MODE_WINCOMPOSE`
* `UC_EMACS` -> `UNICODE_MODE_EMACS`
* `UC__COUNT` -> `UNICODE_MODE_COUNT`
* `UC_M_MA` -> `UC_MAC`
* `UC_M_LN` -> `UC_LINX`
* `UC_M_WI` -> `UC_WIN`
* `UC_M_BS` -> `UC_BSD`
* `UC_M_WC` -> `UC_WINC`
* `UC_M_EM` -> `UC_EMAC`
* Docs
* Update quantum/unicode/unicode.h
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