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* WS2812 API rework (#24364)Ryan2024-10-061-4/+17
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Begin WS2812 API rework * Move RGBW conversion, clean up color.h, fix RGBW for AVR bitbang * Formatting & update PS2AVRGB I2C driver (untested) * Tested ARM bitbang RGB+RGBW * Tested ARM SPI RGB - RGBW not working * Tested ARM PWM RGB+RGBW * Tested RP2040 PIO driver RGB+RGBW * Update RGBLight * Formatting * Fix BM60HSRGB rev2 * Fix oddforge/vea * Fix 1k and XD002 RGBLite * Fix model_m/mschwingen * Fix handwired/promethium * Rename `WS2812_LED_TOTAL` for BM60HSRGB * Fix work_louder boards * Fix dawn60 * Fix rgbkb/pan * Fix neson_design/700e and n6 * Fix ergodox_ez/shine * ergodox_ez/shine: invert indices for left half * Fix matrix/abelx * Fix matrix/m20add * Remove custom rgblight driver for matrix/noah - should be done with lighting layers * Fix LED indexes for RGBLight split * Rename `convert_rgb_to_rgbw()` to `ws2812_rgb_to_rgbw()` * Update WS2812 API docs * `ergodox_ez/shine`: simplify LED index calculation * LED/RGB Matrix: Add weak function for LED index resolution * Bandaid fix for RGB Matrix splits not using WS2812 * `steelseries/prime_plus`: redo custom RGBLight driver * Update keyboards/steelseries/prime_plus/rgblight_custom.c Co-authored-by: Dasky <[email protected]> --------- Co-authored-by: Dasky <[email protected]>
* Remove all via-enabled keymaps, including `via`. (#24322)Nick Brassel2024-08-262-66/+0
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* Remove references to bootloadHID flashing page in keyboard readmes (#23942)Ryan2024-06-171-1/+1
| | | | | * Remove references to bootloadHID flashing page in keyboard readmes * Remove bootloadHID flashing page
* Migrate `LOCKING_*_ENABLE` to Data-Driven: O (#23778)James Young2024-05-232-3/+6
| | | | | | | | | | | | | | | | | | | | | | | | | Affects: - `oddball` - `oddforge/vea` - `ok60` - `om60` - `omkbd/ergodash/mini` - `omkbd/ergodash/rev1` - `omkbd/runner3680/3x6` - `omkbd/runner3680/3x7` - `omkbd/runner3680/3x8` - `omkbd/runner3680/4x6` - `omkbd/runner3680/4x7` - `omkbd/runner3680/4x8` - `omkbd/runner3680/5x6` - `omkbd/runner3680/5x6_5x8` - `omkbd/runner3680/5x7` - `omkbd/runner3680/5x8` - `omnikeyish` - `orange75` - `org60` - `ortho5by12` - `orthocode`
* Rename `RGBW` define to `WS2812_RGBW` (#23585)Ryan2024-04-281-1/+1
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* Migrate build target markers to keyboard.json - OQ (#23564)Joel Challis2024-04-202-11/+7
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* Remove `quantum.h` includes from keyboard custom `matrix.c`s (#23371)Ryan2024-03-301-3/+1
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* Add init function to RGBLight driver struct (#23076)Ryan2024-03-181-6/+0
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* Migrate dynamic_keymap.layer_count < 4 where requried (#22091)Joel Challis2024-01-092-2/+3
| | | Co-authored-by: Nick Brassel <[email protected]>
* Dedupe I2C, SPI, UART driver inclusions (#22253)Ryan2023-10-131-1/+1
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* Clean up RGB LED type (#21859)Ryan2023-09-041-3/+3
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* Move RGBLight animations to data driven (#21635)Ryan2023-08-232-11/+13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches
* Move `RGBLED_NUM` to data driven (#21278)Ryan2023-06-182-1/+1
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* Move `RGBLIGHT_SLEEP` to data driven (#21072)Ryan2023-06-162-1/+3
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* Move single `LAYOUT`s to data driven (#20365)Ryan2023-04-123-59/+114
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* WS2812 driver improvements (#20262)Ryan2023-03-304-44/+36
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* Move `WS2812_DRIVER` to data driven (#20248)Ryan2023-03-262-1/+3
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* Move backlight config to data driven (#19910)Ryan2023-02-262-2/+3
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* Move LED indicator config to data driven (#19800)Ryan2023-02-172-3/+5
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* Migrate `MCU` and `BOOTLOADER` to data-driven (#19529)Ryan2023-02-082-6/+2
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* Debounce defines cleanup (#19742)Ryan2023-02-031-1/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Clean up `DEBOUNCE` in config.h, 0-9 * Clean up `DEBOUNCE` in config.h, A * Clean up `DEBOUNCE` in config.h, B * Clean up `DEBOUNCE` in config.h, C * Clean up `DEBOUNCE` in config.h, D * Clean up `DEBOUNCE` in config.h, E * Clean up `DEBOUNCE` in config.h, F * Clean up `DEBOUNCE` in config.h, G * Clean up `DEBOUNCE` in config.h, H * Clean up `DEBOUNCE` in config.h, handwired * Clean up `DEBOUNCE` in config.h, I * Clean up `DEBOUNCE` in config.h, J * Clean up `DEBOUNCE` in config.h, K * Clean up `DEBOUNCE` in config.h, L * Clean up `DEBOUNCE` in config.h, M * Clean up `DEBOUNCE` in config.h, N * Clean up `DEBOUNCE` in config.h, O * Clean up `DEBOUNCE` in config.h, P * Clean up `DEBOUNCE` in config.h, Q * Clean up `DEBOUNCE` in config.h, R * Clean up `DEBOUNCE` in config.h, S * Clean up `DEBOUNCE` in config.h, T * Clean up `DEBOUNCE` in config.h, U * Clean up `DEBOUNCE` in config.h, V * Clean up `DEBOUNCE` in config.h, W * Clean up `DEBOUNCE` in config.h, X * Clean up `DEBOUNCE` in config.h, Y * Clean up `DEBOUNCE` in config.h, Z * Remove default debounce from info.json * Migrate non-default debounce to info.json
* Remove usages of config_common.h from config.h files. (#19714)Nick Brassel2023-01-311-1/+0
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* Remove RGBLIGHT_ANIMATION and clean up effect defines for L-Q (#18727)Drashna Jaelre2022-10-151-1/+10
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* Move keyboard USB IDs and strings to data driven: O (#17874)Ryan2022-08-022-7/+6
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* Fix up build options comments (#15463)Ryan2021-12-121-0/+2
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* Remove width, height and key_count from info.json (#14274)Ryan2021-09-121-2/+0
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* Change USBasp and bootloadHID bootloaders to lowercase (#14354)0.14.14Ryan2021-09-101-1/+1
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* Remove bootloader listings from rules.mk (#14330)Ryan2021-09-101-0/+2
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* Remove Full Bootmagic (#13846)James Young2021-08-061-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * disambiguate Bootmagic rules in keymaps The files edited by this commit were added at a point in time where `BOOTMAGIC_ENABLE = yes` enabled full Bootmagic. This commit edits the files to specify that full Bootmagic is intended. * remove BOOTMAGIC_ENABLE=full setting * unify commented BOOTMAGIC_ENABLE rules in keyboards Explicitly sets `BOOTMAGIC_ENABLE = no` in keyboards where the rule was commented out. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#[ \t]*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-zA-Z]\+\).*;\1 = no # Virtual DIP switch configuration;g' {} + ``` * remove commented Bootmagic rules from keymap/user level Command: ``` find keyboards/ layouts/ users/ -type f -name 'rules.mk' -exec sed -i -e '/#.*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*/d' {} + ``` * update keyboard BOOTMAGIC_ENABLE rule formatting Sets the formatting of BOOTMAGIC_ENABLE rules to `BOOTMAGIC_ENABLE = [value]`, without the inline comments (which will be replaced later). Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + ``` * update keyboards' BOOTMAGIC_ENABLE settings Updates keyboard `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = \)full;\1lite;g' '{}' + ``` * update keymap/user BOOTMAGIC_ENABLE settings Updates keymap/user `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used. Commands: ``` find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' + find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' + ``` * remove and replace inline comments in keyboards and keymap/user files Removes and replaces the inline comments, which have been updated to read `Enable Bootmagic Lite`. Commands: ``` find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = lite\);\1 # Enable Bootmagic Lite;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = yes\);\1 # Enable Bootmagic Lite;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = no\);\1 # Enable Bootmagic Lite;g' '{}' + ``` * rename improperly named makefiles Some files intended to be used as makefiles had improper names causing them to not be used as intended when building. This commit corrects the filenames of the affected files. * update renamed file with new rule formatting * update QMK's template files Updates QMK's `rules.mk` templates to use the new inline comment. * update QMK Docs - remove documentation of full Bootmagic - update links to Bootmagic Lite doc - add doc for Magic Keycodes * rules.mk patch for coarse/ixora and coarse/vinta
* OddForge VE.A (#11875)MajorKoos2021-02-2810-0/+527
* VEA Support * Update LEDs to use QMK methods * Enable Backlight * Update Vendor ID * Updates to enable split RGB * Update readme * Update to split RGB * remove unnecessary reference * Knight animation starts at the back * remove hardcoded variable Co-authored-by: Major Koos <[email protected]>