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* Update keycodes for keyboards with RGB Matrix (#24484)Ryan2024-11-243-17/+17
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* [Core] `usb_device_state`: consolidate usb state handling across ↵Stefan Kerkmann2024-10-181-0/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | implementations (#24258) * usb_device_state: add idle_rate, led and protocol Previously all usb drivers and platform implementations (expect for our oddball atsam) tracked the same two global variables: - keyboard_protocol: to indicate if we are in report or boot protocol - keyboard_idle: for the idle_rate of the keyboard endpoint And a local variable that was exposed trough some indirection: - keyboard_led_state: for the currently set indicator leds (caps lock etc.) These have all been moved into the usb_device_state struct wich is accessible by getters and setters. This reduces code duplication and centralizes the state management across platforms and drivers. Signed-off-by: Stefan Kerkmann <[email protected]> * usb_device_state: reset protocol on reset The usb hid specification section 7.2.6 states: When initialized, all devices default to report protocol. However the host should not make any assumptions about the device’s state and should set the desired protocol whenever initializing a device. Thus on reset we should always do exactly that. Signed-off-by: Stefan Kerkmann <[email protected]> * keyboards: fix oversize warnings Signed-off-by: Stefan Kerkmann <[email protected]> --------- Signed-off-by: Stefan Kerkmann <[email protected]>
* WS2812 API rework (#24364)Ryan2024-10-062-24/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Begin WS2812 API rework * Move RGBW conversion, clean up color.h, fix RGBW for AVR bitbang * Formatting & update PS2AVRGB I2C driver (untested) * Tested ARM bitbang RGB+RGBW * Tested ARM SPI RGB - RGBW not working * Tested ARM PWM RGB+RGBW * Tested RP2040 PIO driver RGB+RGBW * Update RGBLight * Formatting * Fix BM60HSRGB rev2 * Fix oddforge/vea * Fix 1k and XD002 RGBLite * Fix model_m/mschwingen * Fix handwired/promethium * Rename `WS2812_LED_TOTAL` for BM60HSRGB * Fix work_louder boards * Fix dawn60 * Fix rgbkb/pan * Fix neson_design/700e and n6 * Fix ergodox_ez/shine * ergodox_ez/shine: invert indices for left half * Fix matrix/abelx * Fix matrix/m20add * Remove custom rgblight driver for matrix/noah - should be done with lighting layers * Fix LED indexes for RGBLight split * Rename `convert_rgb_to_rgbw()` to `ws2812_rgb_to_rgbw()` * Update WS2812 API docs * `ergodox_ez/shine`: simplify LED index calculation * LED/RGB Matrix: Add weak function for LED index resolution * Bandaid fix for RGB Matrix splits not using WS2812 * `steelseries/prime_plus`: redo custom RGBLight driver * Update keyboards/steelseries/prime_plus/rgblight_custom.c Co-authored-by: Dasky <[email protected]> --------- Co-authored-by: Dasky <[email protected]>
* Adjust keycode alignment around `QK_BOOT` (#23697)Ryan2024-05-111-1/+1
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* Align RGBKB keyboards to current standards (#23663)Joel Challis2024-05-118-74/+17
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* Rename `RGBW` define to `WS2812_RGBW` (#23585)Ryan2024-04-281-1/+1
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* Migrate build target markers to keyboard.json - Misc (#23609)Joel Challis2024-04-251-0/+0
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* Change to `development_board` (#21695)Duncan Sutherland2024-04-231-3/+1
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* Migrate build target markers to keyboard.json (#23293)Joel Challis2024-03-302-0/+0
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* Add init function to RGBLight driver struct (#23076)Ryan2024-03-181-3/+1
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* Migrate RGB Matrix config to info.json - RS (#22909)Joel Challis2024-01-162-49/+45
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* Clean up RGB LED type (#21859)Ryan2023-09-041-1/+1
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* Move RGBLight animations to data driven (#21635)Ryan2023-08-232-11/+13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches
* OLED: driver naming cleanups (#21710)Ryan2023-08-151-1/+0
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* Move `RGBLED_NUM` to data driven (#21278)Ryan2023-06-182-2/+2
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* Move `RGBLIGHT_LIMIT_VAL` to data driven (#20974)Ryan2023-05-272-2/+3
| | | | Co-authored-by: Nick Brassel <[email protected]>
* RGBKB Pan Layout Additions (#20809)James Young2023-05-096-62/+522
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* Move `USB_MAX_POWER_CONSUMPTION` to data driven (#20648)Ryan2023-05-011-1/+0
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* Move `RGB_MATRIX_DRIVER` to data driven (#20350)Ryan2023-04-083-4/+5
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* Migrate `rgblight.pin` and `RGB_DI_PIN` to `ws2812.pin` (#20303)Ryan2023-04-065-39/+6
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* Merge remote-tracking branch 'upstream/master' into developfauxpark2023-03-294-108/+63
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| * Fix some invalid layout macros (#20256)Ryan2023-03-294-108/+63
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* | Move `WS2812_DRIVER` to data driven (#20248)Ryan2023-03-261-1/+0
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* | Move matrix config to info.json, part 3 (#19991)Ryan2023-03-115-9/+10
|/ | | | Co-authored-by: Nick Brassel <[email protected]>
* Move encoder config to data driven (#19923)Ryan2023-02-265-8/+16
| | | | Co-authored-by: Nick Brassel <[email protected]>
* Remove matrix size defines (#19581)Ryan2023-02-171-4/+0
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* Migrate `MCU` and `BOOTLOADER` to data-driven (#19529)Ryan2023-02-084-12/+9
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* Debounce defines cleanup (#19742)Ryan2023-02-031-3/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Clean up `DEBOUNCE` in config.h, 0-9 * Clean up `DEBOUNCE` in config.h, A * Clean up `DEBOUNCE` in config.h, B * Clean up `DEBOUNCE` in config.h, C * Clean up `DEBOUNCE` in config.h, D * Clean up `DEBOUNCE` in config.h, E * Clean up `DEBOUNCE` in config.h, F * Clean up `DEBOUNCE` in config.h, G * Clean up `DEBOUNCE` in config.h, H * Clean up `DEBOUNCE` in config.h, handwired * Clean up `DEBOUNCE` in config.h, I * Clean up `DEBOUNCE` in config.h, J * Clean up `DEBOUNCE` in config.h, K * Clean up `DEBOUNCE` in config.h, L * Clean up `DEBOUNCE` in config.h, M * Clean up `DEBOUNCE` in config.h, N * Clean up `DEBOUNCE` in config.h, O * Clean up `DEBOUNCE` in config.h, P * Clean up `DEBOUNCE` in config.h, Q * Clean up `DEBOUNCE` in config.h, R * Clean up `DEBOUNCE` in config.h, S * Clean up `DEBOUNCE` in config.h, T * Clean up `DEBOUNCE` in config.h, U * Clean up `DEBOUNCE` in config.h, V * Clean up `DEBOUNCE` in config.h, W * Clean up `DEBOUNCE` in config.h, X * Clean up `DEBOUNCE` in config.h, Y * Clean up `DEBOUNCE` in config.h, Z * Remove default debounce from info.json * Migrate non-default debounce to info.json
* Remove usages of config_common.h from config.h files. (#19714)Nick Brassel2023-01-313-3/+0
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* Remove .noci functionality (#19122)Joel Challis2022-11-212-0/+0
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* Normalise Space Cadet keycodes (#18864)Ryan2022-10-271-2/+2
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* Remove legacy Grave Escape keycodes (#18787)Ryan2022-10-201-2/+2
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* Remove legacy keycodes, part 5 (#18710)Ryan2022-10-151-1/+1
| | | | | * `KC_SLCK` -> `KC_SCRL` * `KC_NLCK` -> `KC_NUM`
* Remove RGBLIGHT_ANIMATION and clean up effect defines for R-Z (#18728)Drashna Jaelre2022-10-151-1/+10
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* Change `DRIVER_LED_COUNT` to `{LED,RGB}_MATRIX_LED_COUNT` (#18399)Ryan2022-09-232-3/+3
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* Use a macro to compute the size of arrays at compile time (#18044)Jeff Epler2022-08-301-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Add ARRAY_SIZE and CEILING utility macros * Apply a coccinelle patch to use ARRAY_SIZE * fix up some straggling items * Fix 'make test:secure' * Enhance ARRAY_SIZE macro to reject acting on pointers The previous definition would not produce a diagnostic for ``` int *p; size_t num_elem = ARRAY_SIZE(p) ``` but the new one will. * explicitly get definition of ARRAY_SIZE * Convert to ARRAY_SIZE when const is involved The following spatch finds additional instances where the array is const and the division is by the size of the type, not the size of the first element: ``` @ rule5a using "empty.iso" @ type T; const T[] E; @@ - (sizeof(E)/sizeof(T)) + ARRAY_SIZE(E) @ rule6a using "empty.iso" @ type T; const T[] E; @@ - sizeof(E)/sizeof(T) + ARRAY_SIZE(E) ``` * New instances of ARRAY_SIZE added since initial spatch run * Use `ARRAY_SIZE` in docs (found by grep) * Manually use ARRAY_SIZE hs_set is expected to be the same size as uint16_t, though it's made of two 8-bit integers * Just like char, sizeof(uint8_t) is guaranteed to be 1 This is at least true on any plausible system where qmk is actually used. Per my understanding it's universally true, assuming that uint8_t exists: https://stackoverflow.com/questions/48655310/can-i-assume-that-sizeofuint8-t-1 * Run qmk-format on core C files touched in this branch Co-authored-by: Stefan Kerkmann <[email protected]>
* Merge remote-tracking branch 'upstream/master' into developfauxpark2022-08-202-7/+7
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| * Move keyboard USB IDs and strings to data driven, pass 2: P-R (#18091)Ryan2022-08-202-7/+7
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* | Make default layer size 16-bit (#15286)Drashna Jaelre2022-06-191-1/+1
|/ | | Co-authored-by: James Young <[email protected]>
* RESET -> QK_BOOT default keymaps (#17037)Joel Challis2022-05-151-1/+1
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* Tidy up NKRO_ENABLE rules (#15382)Ryan2021-12-091-2/+1
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* Tidy up `SLEEP_LED_ENABLE` rules (#15362)Ryan2021-12-011-2/+0
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* Require explicit enabling of RGB Matrix modes (#15018)Drashna Jaelre2021-11-151-0/+49
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* Remove `BOOTMAGIC_ENABLE = lite` option (#15002)James Young2021-11-051-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * remove BOOTMAGIC_ENABLE=lite setting * change keyboard BOOTMAGIC_ENABLE rules Edits keyboard-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`. * change keyboard BOOTMAGIC_ENABLE inline comments Edits keyboard-level BOOTMAGIC_ENABLE inline comments to "Enable Bootmagic Lite". * change keymap BOOTMAGIC_ENABLE rules Edits keymap-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`. * change keymap BOOTMAGIC_ENABLE inline comments Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite". * change layout/user BOOTMAGIC_ENABLE rules/comments Edits instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`. Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite". * update non-rules.mk BOOTMAGIC_ENABLE references in keyboards/ * remove docs references to Full Bootmagic * convert data-driven Bootmagic Lite instances * remove Bootmagic Lite bodge from data-driven generation * Merge remote-tracking branch 'upstream/develop' into rm/bootmagic-full_q4a * update docs/ja/config_options.md per mtei * update docs/faq_misc.md per mtei Remove remaining Full Bootmagic reference.
* [Core] Change OLED task function to be boolean (#14864)Drashna Jaelre2021-11-021-1/+3
| | | | | | | | | | | | | * [Core] Add kb level callbacks to OLED driver * Update keyboards and keymaps * Update docs * Update userspace configs * Add fix for my keymap ... * update lefty
* Remove BLUETOOTH_ENABLE from keyboard-level rules.mk (#14379)Ryan2021-09-121-1/+0
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* Remove width, height and key_count from info.json (#14274)Ryan2021-09-121-2/+0
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* Change USBasp and bootloadHID bootloaders to lowercase (#14354)0.14.14Ryan2021-09-101-1/+1
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* [Core] Refactor OLED to allow easy addition of other types (#13454)Xelus222021-08-242-2/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * add docs * core changes * update keyboards to new OLED * updated users to new OLED * update layouts to new OLED * fixup docs * drashna's suggestion * fix up docs * new keyboards with oled * core split changes * remaining keyboard files * Fix The Helix keyboards oled options * reflect develop Co-authored-by: Drashna Jaelre <[email protected]> Co-authored-by: mtei <[email protected]>
* Remove Full Bootmagic (#13846)James Young2021-08-061-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * disambiguate Bootmagic rules in keymaps The files edited by this commit were added at a point in time where `BOOTMAGIC_ENABLE = yes` enabled full Bootmagic. This commit edits the files to specify that full Bootmagic is intended. * remove BOOTMAGIC_ENABLE=full setting * unify commented BOOTMAGIC_ENABLE rules in keyboards Explicitly sets `BOOTMAGIC_ENABLE = no` in keyboards where the rule was commented out. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#[ \t]*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-zA-Z]\+\).*;\1 = no # Virtual DIP switch configuration;g' {} + ``` * remove commented Bootmagic rules from keymap/user level Command: ``` find keyboards/ layouts/ users/ -type f -name 'rules.mk' -exec sed -i -e '/#.*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*/d' {} + ``` * update keyboard BOOTMAGIC_ENABLE rule formatting Sets the formatting of BOOTMAGIC_ENABLE rules to `BOOTMAGIC_ENABLE = [value]`, without the inline comments (which will be replaced later). Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + ``` * update keyboards' BOOTMAGIC_ENABLE settings Updates keyboard `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = \)full;\1lite;g' '{}' + ``` * update keymap/user BOOTMAGIC_ENABLE settings Updates keymap/user `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used. Commands: ``` find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' + find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' + ``` * remove and replace inline comments in keyboards and keymap/user files Removes and replaces the inline comments, which have been updated to read `Enable Bootmagic Lite`. Commands: ``` find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = lite\);\1 # Enable Bootmagic Lite;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = yes\);\1 # Enable Bootmagic Lite;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = no\);\1 # Enable Bootmagic Lite;g' '{}' + ``` * rename improperly named makefiles Some files intended to be used as makefiles had improper names causing them to not be used as intended when building. This commit corrects the filenames of the affected files. * update renamed file with new rule formatting * update QMK's template files Updates QMK's `rules.mk` templates to use the new inline comment. * update QMK Docs - remove documentation of full Bootmagic - update links to Bootmagic Lite doc - add doc for Magic Keycodes * rules.mk patch for coarse/ixora and coarse/vinta