| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
implementations (#24258)
* usb_device_state: add idle_rate, led and protocol
Previously all usb drivers and platform implementations (expect for our
oddball atsam) tracked the same two global variables:
- keyboard_protocol: to indicate if we are in report or boot protocol
- keyboard_idle: for the idle_rate of the keyboard endpoint
And a local variable that was exposed trough some indirection:
- keyboard_led_state: for the currently set indicator leds (caps lock etc.)
These have all been moved into the usb_device_state struct wich is
accessible by getters and setters.
This reduces code duplication and centralizes the state management
across platforms and drivers.
Signed-off-by: Stefan Kerkmann <[email protected]>
* usb_device_state: reset protocol on reset
The usb hid specification section 7.2.6 states:
When initialized, all devices default to report protocol. However the
host should not make any assumptions about the device’s state and should
set the desired protocol whenever initializing a device.
Thus on reset we should always do exactly that.
Signed-off-by: Stefan Kerkmann <[email protected]>
* keyboards: fix oversize warnings
Signed-off-by: Stefan Kerkmann <[email protected]>
---------
Signed-off-by: Stefan Kerkmann <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Begin WS2812 API rework
* Move RGBW conversion, clean up color.h, fix RGBW for AVR bitbang
* Formatting & update PS2AVRGB I2C driver (untested)
* Tested ARM bitbang RGB+RGBW
* Tested ARM SPI RGB - RGBW not working
* Tested ARM PWM RGB+RGBW
* Tested RP2040 PIO driver RGB+RGBW
* Update RGBLight
* Formatting
* Fix BM60HSRGB rev2
* Fix oddforge/vea
* Fix 1k and XD002 RGBLite
* Fix model_m/mschwingen
* Fix handwired/promethium
* Rename `WS2812_LED_TOTAL` for BM60HSRGB
* Fix work_louder boards
* Fix dawn60
* Fix rgbkb/pan
* Fix neson_design/700e and n6
* Fix ergodox_ez/shine
* ergodox_ez/shine: invert indices for left half
* Fix matrix/abelx
* Fix matrix/m20add
* Remove custom rgblight driver for matrix/noah - should be done with lighting layers
* Fix LED indexes for RGBLight split
* Rename `convert_rgb_to_rgbw()` to `ws2812_rgb_to_rgbw()`
* Update WS2812 API docs
* `ergodox_ez/shine`: simplify LED index calculation
* LED/RGB Matrix: Add weak function for LED index resolution
* Bandaid fix for RGB Matrix splits not using WS2812
* `steelseries/prime_plus`: redo custom RGBLight driver
* Update keyboards/steelseries/prime_plus/rgblight_custom.c
Co-authored-by: Dasky <[email protected]>
---------
Co-authored-by: Dasky <[email protected]>
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Move RGBLight animations to data driven, 0-9
* Move RGBLight animations to data driven, A
* Move RGBLight animations to data driven, B
* Move RGBLight animations to data driven, C
* Move RGBLight animations to data driven, D
* Move RGBLight animations to data driven, E
* Move RGBLight animations to data driven, F
* Move RGBLight animations to data driven, G
* Move RGBLight animations to data driven, H
* Move RGBLight animations to data driven, handwired
* Move RGBLight animations to data driven, I
* Move RGBLight animations to data driven, J
* Move RGBLight animations to data driven, K
* Move RGBLight animations to data driven, L
* Move RGBLight animations to data driven, M
* Move RGBLight animations to data driven, N
* Move RGBLight animations to data driven, O
* Move RGBLight animations to data driven, P
* Move RGBLight animations to data driven, Q
* Move RGBLight animations to data driven, R
* Move RGBLight animations to data driven, S
* Move RGBLight animations to data driven, T
* Move RGBLight animations to data driven, U
* Move RGBLight animations to data driven, V
* Move RGBLight animations to data driven, W
* Move RGBLight animations to data driven, X
* Move RGBLight animations to data driven, Y
* Move RGBLight animations to data driven, Z
* Fix incorrect placement
* Fix build failures and mismatches
|
| |
|
| |
|
|
|
|
| |
Co-authored-by: Nick Brassel <[email protected]>
|
| |
|
| |
|
| |
|
| |
|
|\ |
|
| | |
|
| | |
|
|/
|
|
| |
Co-authored-by: Nick Brassel <[email protected]>
|
|
|
|
| |
Co-authored-by: Nick Brassel <[email protected]>
|
| |
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Clean up `DEBOUNCE` in config.h, 0-9
* Clean up `DEBOUNCE` in config.h, A
* Clean up `DEBOUNCE` in config.h, B
* Clean up `DEBOUNCE` in config.h, C
* Clean up `DEBOUNCE` in config.h, D
* Clean up `DEBOUNCE` in config.h, E
* Clean up `DEBOUNCE` in config.h, F
* Clean up `DEBOUNCE` in config.h, G
* Clean up `DEBOUNCE` in config.h, H
* Clean up `DEBOUNCE` in config.h, handwired
* Clean up `DEBOUNCE` in config.h, I
* Clean up `DEBOUNCE` in config.h, J
* Clean up `DEBOUNCE` in config.h, K
* Clean up `DEBOUNCE` in config.h, L
* Clean up `DEBOUNCE` in config.h, M
* Clean up `DEBOUNCE` in config.h, N
* Clean up `DEBOUNCE` in config.h, O
* Clean up `DEBOUNCE` in config.h, P
* Clean up `DEBOUNCE` in config.h, Q
* Clean up `DEBOUNCE` in config.h, R
* Clean up `DEBOUNCE` in config.h, S
* Clean up `DEBOUNCE` in config.h, T
* Clean up `DEBOUNCE` in config.h, U
* Clean up `DEBOUNCE` in config.h, V
* Clean up `DEBOUNCE` in config.h, W
* Clean up `DEBOUNCE` in config.h, X
* Clean up `DEBOUNCE` in config.h, Y
* Clean up `DEBOUNCE` in config.h, Z
* Remove default debounce from info.json
* Migrate non-default debounce to info.json
|
| |
|
| |
|
| |
|
| |
|
|
|
|
|
| |
* `KC_SLCK` -> `KC_SCRL`
* `KC_NLCK` -> `KC_NUM`
|
| |
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Add ARRAY_SIZE and CEILING utility macros
* Apply a coccinelle patch to use ARRAY_SIZE
* fix up some straggling items
* Fix 'make test:secure'
* Enhance ARRAY_SIZE macro to reject acting on pointers
The previous definition would not produce a diagnostic for
```
int *p;
size_t num_elem = ARRAY_SIZE(p)
```
but the new one will.
* explicitly get definition of ARRAY_SIZE
* Convert to ARRAY_SIZE when const is involved
The following spatch finds additional instances where the array is
const and the division is by the size of the type, not the size of
the first element:
```
@ rule5a using "empty.iso" @
type T;
const T[] E;
@@
- (sizeof(E)/sizeof(T))
+ ARRAY_SIZE(E)
@ rule6a using "empty.iso" @
type T;
const T[] E;
@@
- sizeof(E)/sizeof(T)
+ ARRAY_SIZE(E)
```
* New instances of ARRAY_SIZE added since initial spatch run
* Use `ARRAY_SIZE` in docs (found by grep)
* Manually use ARRAY_SIZE
hs_set is expected to be the same size as uint16_t, though it's made
of two 8-bit integers
* Just like char, sizeof(uint8_t) is guaranteed to be 1
This is at least true on any plausible system where qmk is actually used.
Per my understanding it's universally true, assuming that uint8_t exists:
https://stackoverflow.com/questions/48655310/can-i-assume-that-sizeofuint8-t-1
* Run qmk-format on core C files touched in this branch
Co-authored-by: Stefan Kerkmann <[email protected]>
|
|\ |
|
| | |
|
|/
|
| |
Co-authored-by: James Young <[email protected]>
|
| |
|
| |
|
| |
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* remove BOOTMAGIC_ENABLE=lite setting
* change keyboard BOOTMAGIC_ENABLE rules
Edits keyboard-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.
* change keyboard BOOTMAGIC_ENABLE inline comments
Edits keyboard-level BOOTMAGIC_ENABLE inline comments to "Enable Bootmagic Lite".
* change keymap BOOTMAGIC_ENABLE rules
Edits keymap-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.
* change keymap BOOTMAGIC_ENABLE inline comments
Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite".
* change layout/user BOOTMAGIC_ENABLE rules/comments
Edits instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.
Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite".
* update non-rules.mk BOOTMAGIC_ENABLE references in keyboards/
* remove docs references to Full Bootmagic
* convert data-driven Bootmagic Lite instances
* remove Bootmagic Lite bodge from data-driven generation
* Merge remote-tracking branch 'upstream/develop' into rm/bootmagic-full_q4a
* update docs/ja/config_options.md per mtei
* update docs/faq_misc.md per mtei
Remove remaining Full Bootmagic reference.
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* [Core] Add kb level callbacks to OLED driver
* Update keyboards and keymaps
* Update docs
* Update userspace configs
* Add fix for my keymap ...
* update lefty
|
| |
|
| |
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* add docs
* core changes
* update keyboards to new OLED
* updated users to new OLED
* update layouts to new OLED
* fixup docs
* drashna's suggestion
* fix up docs
* new keyboards with oled
* core split changes
* remaining keyboard files
* Fix The Helix keyboards oled options
* reflect develop
Co-authored-by: Drashna Jaelre <[email protected]>
Co-authored-by: mtei <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* disambiguate Bootmagic rules in keymaps
The files edited by this commit were added at a point in time where `BOOTMAGIC_ENABLE = yes` enabled full Bootmagic.
This commit edits the files to specify that full Bootmagic is intended.
* remove BOOTMAGIC_ENABLE=full setting
* unify commented BOOTMAGIC_ENABLE rules in keyboards
Explicitly sets `BOOTMAGIC_ENABLE = no` in keyboards where the rule was commented out.
Command:
```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#[ \t]*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-zA-Z]\+\).*;\1 = no # Virtual DIP switch configuration;g' {} +
```
* remove commented Bootmagic rules from keymap/user level
Command:
```
find keyboards/ layouts/ users/ -type f -name 'rules.mk' -exec sed -i -e '/#.*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*/d' {} +
```
* update keyboard BOOTMAGIC_ENABLE rule formatting
Sets the formatting of BOOTMAGIC_ENABLE rules to `BOOTMAGIC_ENABLE = [value]`, without the inline comments (which will be replaced later).
Command:
```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' +
```
* update keyboards' BOOTMAGIC_ENABLE settings
Updates keyboard `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used.
Command:
```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = \)full;\1lite;g' '{}' +
```
* update keymap/user BOOTMAGIC_ENABLE settings
Updates keymap/user `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used.
Commands:
```
find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' +
find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' +
```
* remove and replace inline comments in keyboards and keymap/user files
Removes and replaces the inline comments, which have been updated to read `Enable Bootmagic Lite`.
Commands:
```
find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' +
find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' +
find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = lite\);\1 # Enable Bootmagic Lite;g' '{}' +
find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = yes\);\1 # Enable Bootmagic Lite;g' '{}' +
find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = no\);\1 # Enable Bootmagic Lite;g' '{}' +
```
* rename improperly named makefiles
Some files intended to be used as makefiles had improper names causing them to not be used as intended when building.
This commit corrects the filenames of the affected files.
* update renamed file with new rule formatting
* update QMK's template files
Updates QMK's `rules.mk` templates to use the new inline comment.
* update QMK Docs
- remove documentation of full Bootmagic
- update links to Bootmagic Lite doc
- add doc for Magic Keycodes
* rules.mk patch for coarse/ixora and coarse/vinta
|