From d61e5c0027e289ccf48652afa4c442342e7ccf04 Mon Sep 17 00:00:00 2001 From: Ryan Date: Tue, 22 Jun 2021 18:26:23 +1000 Subject: Move LED/RGB Matrix code into their own directories (#13257) --- quantum/rgb_matrix/rgb_matrix.c | 640 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 640 insertions(+) create mode 100644 quantum/rgb_matrix/rgb_matrix.c (limited to 'quantum/rgb_matrix/rgb_matrix.c') diff --git a/quantum/rgb_matrix/rgb_matrix.c b/quantum/rgb_matrix/rgb_matrix.c new file mode 100644 index 0000000000..789cd28605 --- /dev/null +++ b/quantum/rgb_matrix/rgb_matrix.c @@ -0,0 +1,640 @@ +/* Copyright 2017 Jason Williams + * Copyright 2017 Jack Humbert + * Copyright 2018 Yiancar + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "rgb_matrix.h" +#include "progmem.h" +#include "config.h" +#include "eeprom.h" +#include +#include + +#include + +#ifndef RGB_MATRIX_CENTER +const led_point_t k_rgb_matrix_center = {112, 32}; +#else +const led_point_t k_rgb_matrix_center = RGB_MATRIX_CENTER; +#endif + +// clang-format off +#ifndef RGB_MATRIX_IMMEDIATE_EEPROM +# define rgb_eeconfig_update(v) rgb_update_eeprom |= v +#else +# define rgb_eeconfig_update(v) if (v) eeconfig_update_rgb_matrix() +#endif +// clang-format on + +__attribute__((weak)) RGB rgb_matrix_hsv_to_rgb(HSV hsv) { return hsv_to_rgb(hsv); } + +// Generic effect runners +#include "rgb_matrix_runners.inc" + +// ------------------------------------------ +// -----Begin rgb effect includes macros----- +#define RGB_MATRIX_EFFECT(name) +#define RGB_MATRIX_CUSTOM_EFFECT_IMPLS + +#include "rgb_matrix_effects.inc" +#ifdef RGB_MATRIX_CUSTOM_KB +# include "rgb_matrix_kb.inc" +#endif +#ifdef RGB_MATRIX_CUSTOM_USER +# include "rgb_matrix_user.inc" +#endif + +#undef RGB_MATRIX_CUSTOM_EFFECT_IMPLS +#undef RGB_MATRIX_EFFECT +// -----End rgb effect includes macros------- +// ------------------------------------------ + +#if defined(RGB_DISABLE_AFTER_TIMEOUT) && !defined(RGB_DISABLE_TIMEOUT) +# define RGB_DISABLE_TIMEOUT (RGB_DISABLE_AFTER_TIMEOUT * 1200UL) +#endif + +#ifndef RGB_DISABLE_TIMEOUT +# define RGB_DISABLE_TIMEOUT 0 +#endif + +#if !defined(RGB_MATRIX_MAXIMUM_BRIGHTNESS) || RGB_MATRIX_MAXIMUM_BRIGHTNESS > UINT8_MAX +# undef RGB_MATRIX_MAXIMUM_BRIGHTNESS +# define RGB_MATRIX_MAXIMUM_BRIGHTNESS UINT8_MAX +#endif + +#if !defined(RGB_MATRIX_HUE_STEP) +# define RGB_MATRIX_HUE_STEP 8 +#endif + +#if !defined(RGB_MATRIX_SAT_STEP) +# define RGB_MATRIX_SAT_STEP 16 +#endif + +#if !defined(RGB_MATRIX_VAL_STEP) +# define RGB_MATRIX_VAL_STEP 16 +#endif + +#if !defined(RGB_MATRIX_SPD_STEP) +# define RGB_MATRIX_SPD_STEP 16 +#endif + +#if !defined(RGB_MATRIX_STARTUP_MODE) +# ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT +# else +// fallback to solid colors if RGB_MATRIX_CYCLE_LEFT_RIGHT is disabled in userspace +# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR +# endif +#endif + +#if !defined(RGB_MATRIX_STARTUP_HUE) +# define RGB_MATRIX_STARTUP_HUE 0 +#endif + +#if !defined(RGB_MATRIX_STARTUP_SAT) +# define RGB_MATRIX_STARTUP_SAT UINT8_MAX +#endif + +#if !defined(RGB_MATRIX_STARTUP_VAL) +# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS +#endif + +#if !defined(RGB_MATRIX_STARTUP_SPD) +# define RGB_MATRIX_STARTUP_SPD UINT8_MAX / 2 +#endif + +// globals +rgb_config_t rgb_matrix_config; // TODO: would like to prefix this with g_ for global consistancy, do this in another pr +uint32_t g_rgb_timer; +#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS +uint8_t g_rgb_frame_buffer[MATRIX_ROWS][MATRIX_COLS] = {{0}}; +#endif // RGB_MATRIX_FRAMEBUFFER_EFFECTS +#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED +last_hit_t g_last_hit_tracker; +#endif // RGB_MATRIX_KEYREACTIVE_ENABLED + +// internals +static bool suspend_state = false; +static bool rgb_update_eeprom = false; +static uint8_t rgb_last_enable = UINT8_MAX; +static uint8_t rgb_last_effect = UINT8_MAX; +static effect_params_t rgb_effect_params = {0, LED_FLAG_ALL, false}; +static rgb_task_states rgb_task_state = SYNCING; +#if RGB_DISABLE_TIMEOUT > 0 +static uint32_t rgb_anykey_timer; +#endif // RGB_DISABLE_TIMEOUT > 0 + +// double buffers +static uint32_t rgb_timer_buffer; +#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED +static last_hit_t last_hit_buffer; +#endif // RGB_MATRIX_KEYREACTIVE_ENABLED + +// split rgb matrix +#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_SPLIT) +const uint8_t k_rgb_matrix_split[2] = RGB_MATRIX_SPLIT; +#endif + +void eeconfig_read_rgb_matrix(void) { eeprom_read_block(&rgb_matrix_config, EECONFIG_RGB_MATRIX, sizeof(rgb_matrix_config)); } + +void eeconfig_update_rgb_matrix(void) { eeprom_update_block(&rgb_matrix_config, EECONFIG_RGB_MATRIX, sizeof(rgb_matrix_config)); } + +void eeconfig_update_rgb_matrix_default(void) { + dprintf("eeconfig_update_rgb_matrix_default\n"); + rgb_matrix_config.enable = 1; + rgb_matrix_config.mode = RGB_MATRIX_STARTUP_MODE; + rgb_matrix_config.hsv = (HSV){RGB_MATRIX_STARTUP_HUE, RGB_MATRIX_STARTUP_SAT, RGB_MATRIX_STARTUP_VAL}; + rgb_matrix_config.speed = RGB_MATRIX_STARTUP_SPD; + rgb_matrix_config.flags = LED_FLAG_ALL; + eeconfig_update_rgb_matrix(); +} + +void eeconfig_debug_rgb_matrix(void) { + dprintf("rgb_matrix_config EEPROM\n"); + dprintf("rgb_matrix_config.enable = %d\n", rgb_matrix_config.enable); + dprintf("rgb_matrix_config.mode = %d\n", rgb_matrix_config.mode); + dprintf("rgb_matrix_config.hsv.h = %d\n", rgb_matrix_config.hsv.h); + dprintf("rgb_matrix_config.hsv.s = %d\n", rgb_matrix_config.hsv.s); + dprintf("rgb_matrix_config.hsv.v = %d\n", rgb_matrix_config.hsv.v); + dprintf("rgb_matrix_config.speed = %d\n", rgb_matrix_config.speed); + dprintf("rgb_matrix_config.flags = %d\n", rgb_matrix_config.flags); +} + +__attribute__((weak)) uint8_t rgb_matrix_map_row_column_to_led_kb(uint8_t row, uint8_t column, uint8_t *led_i) { return 0; } + +uint8_t rgb_matrix_map_row_column_to_led(uint8_t row, uint8_t column, uint8_t *led_i) { + uint8_t led_count = rgb_matrix_map_row_column_to_led_kb(row, column, led_i); + uint8_t led_index = g_led_config.matrix_co[row][column]; + if (led_index != NO_LED) { + led_i[led_count] = led_index; + led_count++; + } + return led_count; +} + +void rgb_matrix_update_pwm_buffers(void) { rgb_matrix_driver.flush(); } + +void rgb_matrix_set_color(int index, uint8_t red, uint8_t green, uint8_t blue) { +#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_SPLIT) + if (!is_keyboard_left() && index >= k_rgb_matrix_split[0]) + rgb_matrix_driver.set_color(index - k_rgb_matrix_split[0], red, green, blue); + else if (is_keyboard_left() && index < k_rgb_matrix_split[0]) +#endif + rgb_matrix_driver.set_color(index, red, green, blue); +} + +void rgb_matrix_set_color_all(uint8_t red, uint8_t green, uint8_t blue) { +#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_SPLIT) + for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) rgb_matrix_set_color(i, red, green, blue); +#else + rgb_matrix_driver.set_color_all(red, green, blue); +#endif +} + +void process_rgb_matrix(uint8_t row, uint8_t col, bool pressed) { +#ifndef RGB_MATRIX_SPLIT + if (!is_keyboard_master()) return; +#endif +#if RGB_DISABLE_TIMEOUT > 0 + rgb_anykey_timer = 0; +#endif // RGB_DISABLE_TIMEOUT > 0 + +#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED + uint8_t led[LED_HITS_TO_REMEMBER]; + uint8_t led_count = 0; + +# if defined(RGB_MATRIX_KEYRELEASES) + if (!pressed) +# elif defined(RGB_MATRIX_KEYPRESSES) + if (pressed) +# endif // defined(RGB_MATRIX_KEYRELEASES) + { + led_count = rgb_matrix_map_row_column_to_led(row, col, led); + } + + if (last_hit_buffer.count + led_count > LED_HITS_TO_REMEMBER) { + memcpy(&last_hit_buffer.x[0], &last_hit_buffer.x[led_count], LED_HITS_TO_REMEMBER - led_count); + memcpy(&last_hit_buffer.y[0], &last_hit_buffer.y[led_count], LED_HITS_TO_REMEMBER - led_count); + memcpy(&last_hit_buffer.tick[0], &last_hit_buffer.tick[led_count], (LED_HITS_TO_REMEMBER - led_count) * 2); // 16 bit + memcpy(&last_hit_buffer.index[0], &last_hit_buffer.index[led_count], LED_HITS_TO_REMEMBER - led_count); + last_hit_buffer.count--; + } + + for (uint8_t i = 0; i < led_count; i++) { + uint8_t index = last_hit_buffer.count; + last_hit_buffer.x[index] = g_led_config.point[led[i]].x; + last_hit_buffer.y[index] = g_led_config.point[led[i]].y; + last_hit_buffer.index[index] = led[i]; + last_hit_buffer.tick[index] = 0; + last_hit_buffer.count++; + } +#endif // RGB_MATRIX_KEYREACTIVE_ENABLED + +#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_TYPING_HEATMAP) + if (rgb_matrix_config.mode == RGB_MATRIX_TYPING_HEATMAP) { + process_rgb_matrix_typing_heatmap(row, col); + } +#endif // defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_TYPING_HEATMAP) +} + +void rgb_matrix_test(void) { + // Mask out bits 4 and 5 + // Increase the factor to make the test animation slower (and reduce to make it faster) + uint8_t factor = 10; + switch ((g_rgb_timer & (0b11 << factor)) >> factor) { + case 0: { + rgb_matrix_set_color_all(20, 0, 0); + break; + } + case 1: { + rgb_matrix_set_color_all(0, 20, 0); + break; + } + case 2: { + rgb_matrix_set_color_all(0, 0, 20); + break; + } + case 3: { + rgb_matrix_set_color_all(20, 20, 20); + break; + } + } +} + +static bool rgb_matrix_none(effect_params_t *params) { + if (!params->init) { + return false; + } + + rgb_matrix_set_color_all(0, 0, 0); + return false; +} + +static void rgb_task_timers(void) { +#if defined(RGB_MATRIX_KEYREACTIVE_ENABLED) || RGB_DISABLE_TIMEOUT > 0 + uint32_t deltaTime = sync_timer_elapsed32(rgb_timer_buffer); +#endif // defined(RGB_MATRIX_KEYREACTIVE_ENABLED) || RGB_DISABLE_TIMEOUT > 0 + rgb_timer_buffer = sync_timer_read32(); + + // Update double buffer timers +#if RGB_DISABLE_TIMEOUT > 0 + if (rgb_anykey_timer < UINT32_MAX) { + if (UINT32_MAX - deltaTime < rgb_anykey_timer) { + rgb_anykey_timer = UINT32_MAX; + } else { + rgb_anykey_timer += deltaTime; + } + } +#endif // RGB_DISABLE_TIMEOUT > 0 + + // Update double buffer last hit timers +#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED + uint8_t count = last_hit_buffer.count; + for (uint8_t i = 0; i < count; ++i) { + if (UINT16_MAX - deltaTime < last_hit_buffer.tick[i]) { + last_hit_buffer.count--; + continue; + } + last_hit_buffer.tick[i] += deltaTime; + } +#endif // RGB_MATRIX_KEYREACTIVE_ENABLED +} + +static void rgb_task_sync(void) { + // next task + if (rgb_update_eeprom) eeconfig_update_rgb_matrix(); + rgb_update_eeprom = false; + if (sync_timer_elapsed32(g_rgb_timer) >= RGB_MATRIX_LED_FLUSH_LIMIT) rgb_task_state = STARTING; +} + +static void rgb_task_start(void) { + // reset iter + rgb_effect_params.iter = 0; + + // update double buffers + g_rgb_timer = rgb_timer_buffer; +#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED + g_last_hit_tracker = last_hit_buffer; +#endif // RGB_MATRIX_KEYREACTIVE_ENABLED + + // next task + rgb_task_state = RENDERING; +} + +static void rgb_task_render(uint8_t effect) { + bool rendering = false; + rgb_effect_params.init = (effect != rgb_last_effect) || (rgb_matrix_config.enable != rgb_last_enable); + if (rgb_effect_params.flags != rgb_matrix_config.flags) { + rgb_effect_params.flags = rgb_matrix_config.flags; + rgb_matrix_set_color_all(0, 0, 0); + } + + // each effect can opt to do calculations + // and/or request PWM buffer updates. + switch (effect) { + case RGB_MATRIX_NONE: + rendering = rgb_matrix_none(&rgb_effect_params); + break; + +// --------------------------------------------- +// -----Begin rgb effect switch case macros----- +#define RGB_MATRIX_EFFECT(name, ...) \ + case RGB_MATRIX_##name: \ + rendering = name(&rgb_effect_params); \ + break; +#include "rgb_matrix_effects.inc" +#undef RGB_MATRIX_EFFECT + +#if defined(RGB_MATRIX_CUSTOM_KB) || defined(RGB_MATRIX_CUSTOM_USER) +# define RGB_MATRIX_EFFECT(name, ...) \ + case RGB_MATRIX_CUSTOM_##name: \ + rendering = name(&rgb_effect_params); \ + break; +# ifdef RGB_MATRIX_CUSTOM_KB +# include "rgb_matrix_kb.inc" +# endif +# ifdef RGB_MATRIX_CUSTOM_USER +# include "rgb_matrix_user.inc" +# endif +# undef RGB_MATRIX_EFFECT +#endif + // -----End rgb effect switch case macros------- + // --------------------------------------------- + + // Factory default magic value + case UINT8_MAX: { + rgb_matrix_test(); + rgb_task_state = FLUSHING; + } + return; + } + + rgb_effect_params.iter++; + + // next task + if (!rendering) { + rgb_task_state = FLUSHING; + if (!rgb_effect_params.init && effect == RGB_MATRIX_NONE) { + // We only need to flush once if we are RGB_MATRIX_NONE + rgb_task_state = SYNCING; + } + } +} + +static void rgb_task_flush(uint8_t effect) { + // update last trackers after the first full render so we can init over several frames + rgb_last_effect = effect; + rgb_last_enable = rgb_matrix_config.enable; + + // update pwm buffers + rgb_matrix_update_pwm_buffers(); + + // next task + rgb_task_state = SYNCING; +} + +void rgb_matrix_task(void) { + rgb_task_timers(); + + // Ideally we would also stop sending zeros to the LED driver PWM buffers + // while suspended and just do a software shutdown. This is a cheap hack for now. + bool suspend_backlight = suspend_state || +#if RGB_DISABLE_TIMEOUT > 0 + (rgb_anykey_timer > (uint32_t)RGB_DISABLE_TIMEOUT) || +#endif // RGB_DISABLE_TIMEOUT > 0 + false; + + uint8_t effect = suspend_backlight || !rgb_matrix_config.enable ? 0 : rgb_matrix_config.mode; + + switch (rgb_task_state) { + case STARTING: + rgb_task_start(); + break; + case RENDERING: + rgb_task_render(effect); + if (effect) { + rgb_matrix_indicators(); + rgb_matrix_indicators_advanced(&rgb_effect_params); + } + break; + case FLUSHING: + rgb_task_flush(effect); + break; + case SYNCING: + rgb_task_sync(); + break; + } +} + +void rgb_matrix_indicators(void) { + rgb_matrix_indicators_kb(); + rgb_matrix_indicators_user(); +} + +__attribute__((weak)) void rgb_matrix_indicators_kb(void) {} + +__attribute__((weak)) void rgb_matrix_indicators_user(void) {} + +void rgb_matrix_indicators_advanced(effect_params_t *params) { + /* special handling is needed for "params->iter", since it's already been incremented. + * Could move the invocations to rgb_task_render, but then it's missing a few checks + * and not sure which would be better. Otherwise, this should be called from + * rgb_task_render, right before the iter++ line. + */ +#if defined(RGB_MATRIX_LED_PROCESS_LIMIT) && RGB_MATRIX_LED_PROCESS_LIMIT > 0 && RGB_MATRIX_LED_PROCESS_LIMIT < DRIVER_LED_TOTAL + uint8_t min = RGB_MATRIX_LED_PROCESS_LIMIT * (params->iter - 1); + uint8_t max = min + RGB_MATRIX_LED_PROCESS_LIMIT; + if (max > DRIVER_LED_TOTAL) max = DRIVER_LED_TOTAL; +#else + uint8_t min = 0; + uint8_t max = DRIVER_LED_TOTAL; +#endif + rgb_matrix_indicators_advanced_kb(min, max); + rgb_matrix_indicators_advanced_user(min, max); +} + +__attribute__((weak)) void rgb_matrix_indicators_advanced_kb(uint8_t led_min, uint8_t led_max) {} + +__attribute__((weak)) void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {} + +void rgb_matrix_init(void) { + rgb_matrix_driver.init(); + +#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED + g_last_hit_tracker.count = 0; + for (uint8_t i = 0; i < LED_HITS_TO_REMEMBER; ++i) { + g_last_hit_tracker.tick[i] = UINT16_MAX; + } + + last_hit_buffer.count = 0; + for (uint8_t i = 0; i < LED_HITS_TO_REMEMBER; ++i) { + last_hit_buffer.tick[i] = UINT16_MAX; + } +#endif // RGB_MATRIX_KEYREACTIVE_ENABLED + + if (!eeconfig_is_enabled()) { + dprintf("rgb_matrix_init_drivers eeconfig is not enabled.\n"); + eeconfig_init(); + eeconfig_update_rgb_matrix_default(); + } + + eeconfig_read_rgb_matrix(); + if (!rgb_matrix_config.mode) { + dprintf("rgb_matrix_init_drivers rgb_matrix_config.mode = 0. Write default values to EEPROM.\n"); + eeconfig_update_rgb_matrix_default(); + } + eeconfig_debug_rgb_matrix(); // display current eeprom values +} + +void rgb_matrix_set_suspend_state(bool state) { +#ifdef RGB_DISABLE_WHEN_USB_SUSPENDED + if (state) { + rgb_matrix_set_color_all(0, 0, 0); // turn off all LEDs when suspending + } + suspend_state = state; +#endif +} + +bool rgb_matrix_get_suspend_state(void) { return suspend_state; } + +void rgb_matrix_toggle_eeprom_helper(bool write_to_eeprom) { + rgb_matrix_config.enable ^= 1; + rgb_task_state = STARTING; + rgb_eeconfig_update(write_to_eeprom); + dprintf("rgb matrix toggle [%s]: rgb_matrix_config.enable = %u\n", (write_to_eeprom) ? "EEPROM" : "NOEEPROM", rgb_matrix_config.enable); +} +void rgb_matrix_toggle_noeeprom(void) { rgb_matrix_toggle_eeprom_helper(false); } +void rgb_matrix_toggle(void) { rgb_matrix_toggle_eeprom_helper(true); } + +void rgb_matrix_enable(void) { + rgb_matrix_enable_noeeprom(); + rgb_eeconfig_update(true); +} + +void rgb_matrix_enable_noeeprom(void) { + if (!rgb_matrix_config.enable) rgb_task_state = STARTING; + rgb_matrix_config.enable = 1; +} + +void rgb_matrix_disable(void) { + rgb_matrix_disable_noeeprom(); + rgb_eeconfig_update(true); +} + +void rgb_matrix_disable_noeeprom(void) { + if (rgb_matrix_config.enable) rgb_task_state = STARTING; + rgb_matrix_config.enable = 0; +} + +uint8_t rgb_matrix_is_enabled(void) { return rgb_matrix_config.enable; } + +void rgb_matrix_mode_eeprom_helper(uint8_t mode, bool write_to_eeprom) { + if (!rgb_matrix_config.enable) { + return; + } + if (mode < 1) { + rgb_matrix_config.mode = 1; + } else if (mode >= RGB_MATRIX_EFFECT_MAX) { + rgb_matrix_config.mode = RGB_MATRIX_EFFECT_MAX - 1; + } else { + rgb_matrix_config.mode = mode; + } + rgb_task_state = STARTING; + rgb_eeconfig_update(write_to_eeprom); + dprintf("rgb matrix mode [%s]: %u\n", (write_to_eeprom) ? "EEPROM" : "NOEEPROM", rgb_matrix_config.mode); +} +void rgb_matrix_mode_noeeprom(uint8_t mode) { rgb_matrix_mode_eeprom_helper(mode, false); } +void rgb_matrix_mode(uint8_t mode) { rgb_matrix_mode_eeprom_helper(mode, true); } + +uint8_t rgb_matrix_get_mode(void) { return rgb_matrix_config.mode; } + +void rgb_matrix_step_helper(bool write_to_eeprom) { + uint8_t mode = rgb_matrix_config.mode + 1; + rgb_matrix_mode_eeprom_helper((mode < RGB_MATRIX_EFFECT_MAX) ? mode : 1, write_to_eeprom); +} +void rgb_matrix_step_noeeprom(void) { rgb_matrix_step_helper(false); } +void rgb_matrix_step(void) { rgb_matrix_step_helper(true); } + +void rgb_matrix_step_reverse_helper(bool write_to_eeprom) { + uint8_t mode = rgb_matrix_config.mode - 1; + rgb_matrix_mode_eeprom_helper((mode < 1) ? RGB_MATRIX_EFFECT_MAX - 1 : mode, write_to_eeprom); +} +void rgb_matrix_step_reverse_noeeprom(void) { rgb_matrix_step_reverse_helper(false); } +void rgb_matrix_step_reverse(void) { rgb_matrix_step_reverse_helper(true); } + +void rgb_matrix_sethsv_eeprom_helper(uint16_t hue, uint8_t sat, uint8_t val, bool write_to_eeprom) { + if (!rgb_matrix_config.enable) { + return; + } + rgb_matrix_config.hsv.h = hue; + rgb_matrix_config.hsv.s = sat; + rgb_matrix_config.hsv.v = (val > RGB_MATRIX_MAXIMUM_BRIGHTNESS) ? RGB_MATRIX_MAXIMUM_BRIGHTNESS : val; + rgb_eeconfig_update(write_to_eeprom); + dprintf("rgb matrix set hsv [%s]: %u,%u,%u\n", (write_to_eeprom) ? "EEPROM" : "NOEEPROM", rgb_matrix_config.hsv.h, rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v); +} +void rgb_matrix_sethsv_noeeprom(uint16_t hue, uint8_t sat, uint8_t val) { rgb_matrix_sethsv_eeprom_helper(hue, sat, val, false); } +void rgb_matrix_sethsv(uint16_t hue, uint8_t sat, uint8_t val) { rgb_matrix_sethsv_eeprom_helper(hue, sat, val, true); } + +HSV rgb_matrix_get_hsv(void) { return rgb_matrix_config.hsv; } +uint8_t rgb_matrix_get_hue(void) { return rgb_matrix_config.hsv.h; } +uint8_t rgb_matrix_get_sat(void) { return rgb_matrix_config.hsv.s; } +uint8_t rgb_matrix_get_val(void) { return rgb_matrix_config.hsv.v; } + +void rgb_matrix_increase_hue_helper(bool write_to_eeprom) { rgb_matrix_sethsv_eeprom_helper(rgb_matrix_config.hsv.h + RGB_MATRIX_HUE_STEP, rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v, write_to_eeprom); } +void rgb_matrix_increase_hue_noeeprom(void) { rgb_matrix_increase_hue_helper(false); } +void rgb_matrix_increase_hue(void) { rgb_matrix_increase_hue_helper(true); } + +void rgb_matrix_decrease_hue_helper(bool write_to_eeprom) { rgb_matrix_sethsv_eeprom_helper(rgb_matrix_config.hsv.h - RGB_MATRIX_HUE_STEP, rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v, write_to_eeprom); } +void rgb_matrix_decrease_hue_noeeprom(void) { rgb_matrix_decrease_hue_helper(false); } +void rgb_matrix_decrease_hue(void) { rgb_matrix_decrease_hue_helper(true); } + +void rgb_matrix_increase_sat_helper(bool write_to_eeprom) { rgb_matrix_sethsv_eeprom_helper(rgb_matrix_config.hsv.h, qadd8(rgb_matrix_config.hsv.s, RGB_MATRIX_SAT_STEP), rgb_matrix_config.hsv.v, write_to_eeprom); } +void rgb_matrix_increase_sat_noeeprom(void) { rgb_matrix_increase_sat_helper(false); } +void rgb_matrix_increase_sat(void) { rgb_matrix_increase_sat_helper(true); } + +void rgb_matrix_decrease_sat_helper(bool write_to_eeprom) { rgb_matrix_sethsv_eeprom_helper(rgb_matrix_config.hsv.h, qsub8(rgb_matrix_config.hsv.s, RGB_MATRIX_SAT_STEP), rgb_matrix_config.hsv.v, write_to_eeprom); } +void rgb_matrix_decrease_sat_noeeprom(void) { rgb_matrix_decrease_sat_helper(false); } +void rgb_matrix_decrease_sat(void) { rgb_matrix_decrease_sat_helper(true); } + +void rgb_matrix_increase_val_helper(bool write_to_eeprom) { rgb_matrix_sethsv_eeprom_helper(rgb_matrix_config.hsv.h, rgb_matrix_config.hsv.s, qadd8(rgb_matrix_config.hsv.v, RGB_MATRIX_VAL_STEP), write_to_eeprom); } +void rgb_matrix_increase_val_noeeprom(void) { rgb_matrix_increase_val_helper(false); } +void rgb_matrix_increase_val(void) { rgb_matrix_increase_val_helper(true); } + +void rgb_matrix_decrease_val_helper(bool write_to_eeprom) { rgb_matrix_sethsv_eeprom_helper(rgb_matrix_config.hsv.h, rgb_matrix_config.hsv.s, qsub8(rgb_matrix_config.hsv.v, RGB_MATRIX_VAL_STEP), write_to_eeprom); } +void rgb_matrix_decrease_val_noeeprom(void) { rgb_matrix_decrease_val_helper(false); } +void rgb_matrix_decrease_val(void) { rgb_matrix_decrease_val_helper(true); } + +void rgb_matrix_set_speed_eeprom_helper(uint8_t speed, bool write_to_eeprom) { + rgb_matrix_config.speed = speed; + rgb_eeconfig_update(write_to_eeprom); + dprintf("rgb matrix set speed [%s]: %u\n", (write_to_eeprom) ? "EEPROM" : "NOEEPROM", rgb_matrix_config.speed); +} +void rgb_matrix_set_speed_noeeprom(uint8_t speed) { rgb_matrix_set_speed_eeprom_helper(speed, false); } +void rgb_matrix_set_speed(uint8_t speed) { rgb_matrix_set_speed_eeprom_helper(speed, true); } + +uint8_t rgb_matrix_get_speed(void) { return rgb_matrix_config.speed; } + +void rgb_matrix_increase_speed_helper(bool write_to_eeprom) { rgb_matrix_set_speed_eeprom_helper(qadd8(rgb_matrix_config.speed, RGB_MATRIX_SPD_STEP), write_to_eeprom); } +void rgb_matrix_increase_speed_noeeprom(void) { rgb_matrix_increase_speed_helper(false); } +void rgb_matrix_increase_speed(void) { rgb_matrix_increase_speed_helper(true); } + +void rgb_matrix_decrease_speed_helper(bool write_to_eeprom) { rgb_matrix_set_speed_eeprom_helper(qsub8(rgb_matrix_config.speed, RGB_MATRIX_SPD_STEP), write_to_eeprom); } +void rgb_matrix_decrease_speed_noeeprom(void) { rgb_matrix_decrease_speed_helper(false); } +void rgb_matrix_decrease_speed(void) { rgb_matrix_decrease_speed_helper(true); } + +led_flags_t rgb_matrix_get_flags(void) { return rgb_matrix_config.flags; } + +void rgb_matrix_set_flags(led_flags_t flags) { rgb_matrix_config.flags = flags; } -- cgit v1.2.3 From 10d7eca5af736228fcd1de834eb0d922bec3c8b0 Mon Sep 17 00:00:00 2001 From: Johannes Choo Date: Sat, 17 Jul 2021 00:37:18 +0800 Subject: Fix LED Hit Counter for LED/RGB Matrix (#12674) --- quantum/led_matrix/led_matrix.c | 2 +- quantum/rgb_matrix/rgb_matrix.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'quantum/rgb_matrix/rgb_matrix.c') diff --git a/quantum/led_matrix/led_matrix.c b/quantum/led_matrix/led_matrix.c index 32788866c5..fe7f1f0394 100644 --- a/quantum/led_matrix/led_matrix.c +++ b/quantum/led_matrix/led_matrix.c @@ -219,7 +219,7 @@ void process_led_matrix(uint8_t row, uint8_t col, bool pressed) { memcpy(&last_hit_buffer.y[0], &last_hit_buffer.y[led_count], LED_HITS_TO_REMEMBER - led_count); memcpy(&last_hit_buffer.tick[0], &last_hit_buffer.tick[led_count], (LED_HITS_TO_REMEMBER - led_count) * 2); // 16 bit memcpy(&last_hit_buffer.index[0], &last_hit_buffer.index[led_count], LED_HITS_TO_REMEMBER - led_count); - last_hit_buffer.count--; + last_hit_buffer.count = LED_HITS_TO_REMEMBER - led_count; } for (uint8_t i = 0; i < led_count; i++) { diff --git a/quantum/rgb_matrix/rgb_matrix.c b/quantum/rgb_matrix/rgb_matrix.c index 789cd28605..624e851581 100644 --- a/quantum/rgb_matrix/rgb_matrix.c +++ b/quantum/rgb_matrix/rgb_matrix.c @@ -230,7 +230,7 @@ void process_rgb_matrix(uint8_t row, uint8_t col, bool pressed) { memcpy(&last_hit_buffer.y[0], &last_hit_buffer.y[led_count], LED_HITS_TO_REMEMBER - led_count); memcpy(&last_hit_buffer.tick[0], &last_hit_buffer.tick[led_count], (LED_HITS_TO_REMEMBER - led_count) * 2); // 16 bit memcpy(&last_hit_buffer.index[0], &last_hit_buffer.index[led_count], LED_HITS_TO_REMEMBER - led_count); - last_hit_buffer.count--; + last_hit_buffer.count = LED_HITS_TO_REMEMBER - led_count; } for (uint8_t i = 0; i < led_count; i++) { -- cgit v1.2.3 From 7da97c293da851851c204af065a0c8d2f884effd Mon Sep 17 00:00:00 2001 From: Drashna Jaelre Date: Tue, 17 Aug 2021 11:19:00 -0700 Subject: Rgb matrix/enable modes explicitly (#13758) * Change animations to require explicet activation * Add support for legacy config * Make default for now * Add LED Matrix support * change LED Matrix docs --- docs/feature_led_matrix.md | 40 +++--- docs/feature_rgb_matrix.md | 80 +++++------ quantum/led_matrix/animations/alpha_mods_anim.h | 2 +- quantum/led_matrix/animations/band_anim.h | 2 +- quantum/led_matrix/animations/band_pinwheel_anim.h | 2 +- quantum/led_matrix/animations/band_spiral_anim.h | 2 +- quantum/led_matrix/animations/breathing_anim.h | 2 +- .../led_matrix/animations/cycle_left_right_anim.h | 2 +- quantum/led_matrix/animations/cycle_out_in_anim.h | 2 +- quantum/led_matrix/animations/cycle_up_down_anim.h | 2 +- quantum/led_matrix/animations/dual_beacon_anim.h | 2 +- .../led_matrix/animations/solid_reactive_cross.h | 8 +- .../led_matrix/animations/solid_reactive_nexus.h | 10 +- .../animations/solid_reactive_simple_anim.h | 2 +- .../led_matrix/animations/solid_reactive_wide.h | 8 +- quantum/led_matrix/animations/solid_splash_anim.h | 8 +- .../led_matrix/animations/wave_left_right_anim.h | 2 +- quantum/led_matrix/animations/wave_up_down_anim.h | 2 +- quantum/led_matrix/led_matrix.h | 1 + quantum/led_matrix/led_matrix_legacy_enables.h | 82 +++++++++++ quantum/process_keycode/process_rgb.c | 6 +- quantum/rgb_matrix/animations/alpha_mods_anim.h | 2 +- quantum/rgb_matrix/animations/breathing_anim.h | 2 +- .../animations/colorband_pinwheel_sat_anim.h | 2 +- .../animations/colorband_pinwheel_val_anim.h | 2 +- quantum/rgb_matrix/animations/colorband_sat_anim.h | 2 +- .../animations/colorband_spiral_sat_anim.h | 2 +- .../animations/colorband_spiral_val_anim.h | 2 +- quantum/rgb_matrix/animations/colorband_val_anim.h | 2 +- quantum/rgb_matrix/animations/cycle_all_anim.h | 2 +- .../rgb_matrix/animations/cycle_left_right_anim.h | 2 +- quantum/rgb_matrix/animations/cycle_out_in_anim.h | 2 +- .../rgb_matrix/animations/cycle_out_in_dual_anim.h | 2 +- .../rgb_matrix/animations/cycle_pinwheel_anim.h | 2 +- quantum/rgb_matrix/animations/cycle_spiral_anim.h | 2 +- quantum/rgb_matrix/animations/cycle_up_down_anim.h | 2 +- quantum/rgb_matrix/animations/dual_beacon_anim.h | 2 +- .../animations/gradient_left_right_anim.h | 2 +- .../rgb_matrix/animations/gradient_up_down_anim.h | 2 +- quantum/rgb_matrix/animations/hue_breathing_anim.h | 2 +- quantum/rgb_matrix/animations/hue_pendulum_anim.h | 2 +- quantum/rgb_matrix/animations/hue_wave_anim.h | 2 +- .../animations/jellybean_raindrops_anim.h | 2 +- .../rgb_matrix/animations/rainbow_beacon_anim.h | 2 +- .../animations/rainbow_moving_chevron_anim.h | 2 +- .../rgb_matrix/animations/rainbow_pinwheels_anim.h | 2 +- quantum/rgb_matrix/animations/raindrops_anim.h | 2 +- .../rgb_matrix/animations/typing_heatmap_anim.h | 2 +- quantum/rgb_matrix/rgb_matrix.c | 6 +- quantum/rgb_matrix/rgb_matrix.h | 1 + quantum/rgb_matrix/rgb_matrix_legacy_enables.h | 153 +++++++++++++++++++++ 51 files changed, 359 insertions(+), 122 deletions(-) create mode 100644 quantum/led_matrix/led_matrix_legacy_enables.h create mode 100644 quantum/rgb_matrix/rgb_matrix_legacy_enables.h (limited to 'quantum/rgb_matrix/rgb_matrix.c') diff --git a/docs/feature_led_matrix.md b/docs/feature_led_matrix.md index 7d7971bbed..fc66826015 100644 --- a/docs/feature_led_matrix.md +++ b/docs/feature_led_matrix.md @@ -164,26 +164,26 @@ You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `con |Define |Description | |-------------------------------------------------------|-----------------------------------------------| -|`#define DISABLE_LED_MATRIX_ALPHAS_MODS` |Disables `LED_MATRIX_ALPHAS_MODS` | -|`#define DISABLE_LED_MATRIX_BREATHING` |Disables `LED_MATRIX_BREATHING` | -|`#define DISABLE_LED_MATRIX_BAND` |Disables `LED_MATRIX_BAND` | -|`#define DISABLE_LED_MATRIX_BAND_PINWHEEL` |Disables `LED_MATRIX_BAND_PINWHEEL` | -|`#define DISABLE_LED_MATRIX_BAND_SPIRAL` |Disables `LED_MATRIX_BAND_SPIRAL` | -|`#define DISABLE_LED_MATRIX_CYCLE_LEFT_RIGHT` |Disables `LED_MATRIX_CYCLE_LEFT_RIGHT` | -|`#define DISABLE_LED_MATRIX_CYCLE_UP_DOWN` |Disables `LED_MATRIX_CYCLE_UP_DOWN` | -|`#define DISABLE_LED_MATRIX_CYCLE_OUT_IN` |Disables `LED_MATRIX_CYCLE_OUT_IN` | -|`#define DISABLE_LED_MATRIX_DUAL_BEACON` |Disables `LED_MATRIX_DUAL_BEACON` | -|`#define DISABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE` |Disables `LED_MATRIX_SOLID_REACTIVE_SIMPLE` | -|`#define DISABLE_LED_MATRIX_SOLID_REACTIVE_WIDE` |Disables `LED_MATRIX_SOLID_REACTIVE_WIDE` | -|`#define DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE` |Disables `LED_MATRIX_SOLID_REACTIVE_MULTIWIDE` | -|`#define DISABLE_LED_MATRIX_SOLID_REACTIVE_CROSS` |Disables `LED_MATRIX_SOLID_REACTIVE_CROSS` | -|`#define DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS` |Disables `LED_MATRIX_SOLID_REACTIVE_MULTICROSS`| -|`#define DISABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS` |Disables `LED_MATRIX_SOLID_REACTIVE_NEXUS` | -|`#define DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS` |Disables `LED_MATRIX_SOLID_REACTIVE_MULTINEXUS`| -|`#define DISABLE_LED_MATRIX_SOLID_SPLASH` |Disables `LED_MATRIX_SOLID_SPLASH` | -|`#define DISABLE_LED_MATRIX_SOLID_MULTISPLASH` |Disables `LED_MATRIX_SOLID_MULTISPLASH` | -|`#define DISABLE_LED_MATRIX_WAVE_LEFT_RIGHT` |Disables `LED_MATRIX_WAVE_LEFT_RIGHT` | -|`#define DISABLE_LED_MATRIX_WAVE_UP_DOWN` |Disables `LED_MATRIX_WAVE_UP_DOWN` | +|`#define ENABLE_LED_MATRIX_ALPHAS_MODS` |Enables `LED_MATRIX_ALPHAS_MODS` | +|`#define ENABLE_LED_MATRIX_BREATHING` |Enables `LED_MATRIX_BREATHING` | +|`#define ENABLE_LED_MATRIX_BAND` |Enables `LED_MATRIX_BAND` | +|`#define ENABLE_LED_MATRIX_BAND_PINWHEEL` |Enables `LED_MATRIX_BAND_PINWHEEL` | +|`#define ENABLE_LED_MATRIX_BAND_SPIRAL` |Enables `LED_MATRIX_BAND_SPIRAL` | +|`#define ENABLE_LED_MATRIX_CYCLE_LEFT_RIGHT` |Enables `LED_MATRIX_CYCLE_LEFT_RIGHT` | +|`#define ENABLE_LED_MATRIX_CYCLE_UP_DOWN` |Enables `LED_MATRIX_CYCLE_UP_DOWN` | +|`#define ENABLE_LED_MATRIX_CYCLE_OUT_IN` |Enables `LED_MATRIX_CYCLE_OUT_IN` | +|`#define ENABLE_LED_MATRIX_DUAL_BEACON` |Enables `LED_MATRIX_DUAL_BEACON` | +|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE` |Enables `LED_MATRIX_SOLID_REACTIVE_SIMPLE` | +|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE` |Enables `LED_MATRIX_SOLID_REACTIVE_WIDE` | +|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE` |Enables `LED_MATRIX_SOLID_REACTIVE_MULTIWIDE` | +|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS` |Enables `LED_MATRIX_SOLID_REACTIVE_CROSS` | +|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS` |Enables `LED_MATRIX_SOLID_REACTIVE_MULTICROSS`| +|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS` |Enables `LED_MATRIX_SOLID_REACTIVE_NEXUS` | +|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS` |Enables `LED_MATRIX_SOLID_REACTIVE_MULTINEXUS`| +|`#define ENABLE_LED_MATRIX_SOLID_SPLASH` |Enables `LED_MATRIX_SOLID_SPLASH` | +|`#define ENABLE_LED_MATRIX_SOLID_MULTISPLASH` |Enables `LED_MATRIX_SOLID_MULTISPLASH` | +|`#define ENABLE_LED_MATRIX_WAVE_LEFT_RIGHT` |Enables `LED_MATRIX_WAVE_LEFT_RIGHT` | +|`#define ENABLE_LED_MATRIX_WAVE_UP_DOWN` |Enables `LED_MATRIX_WAVE_UP_DOWN` | ## Custom LED Matrix Effects :id=custom-led-matrix-effects diff --git a/docs/feature_rgb_matrix.md b/docs/feature_rgb_matrix.md index 670d7e09bf..31fa9ed36e 100644 --- a/docs/feature_rgb_matrix.md +++ b/docs/feature_rgb_matrix.md @@ -448,46 +448,46 @@ You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `con |Define |Description | |-------------------------------------------------------|-----------------------------------------------| -|`#define DISABLE_RGB_MATRIX_ALPHAS_MODS` |Disables `RGB_MATRIX_ALPHAS_MODS` | -|`#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN` |Disables `RGB_MATRIX_GRADIENT_UP_DOWN` | -|`#define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT` |Disables `MATRIX_GRADIENT_LEFT_RIGHT` | -|`#define DISABLE_RGB_MATRIX_BREATHING` |Disables `RGB_MATRIX_BREATHING` | -|`#define DISABLE_RGB_MATRIX_BAND_SAT` |Disables `RGB_MATRIX_BAND_SAT` | -|`#define DISABLE_RGB_MATRIX_BAND_VAL` |Disables `RGB_MATRIX_BAND_VAL` | -|`#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT` |Disables `RGB_MATRIX_BAND_PINWHEEL_SAT` | -|`#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL` |Disables `RGB_MATRIX_BAND_PINWHEEL_VAL` | -|`#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT` |Disables `RGB_MATRIX_BAND_SPIRAL_SAT` | -|`#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL` |Disables `RGB_MATRIX_BAND_SPIRAL_VAL` | -|`#define DISABLE_RGB_MATRIX_CYCLE_ALL` |Disables `RGB_MATRIX_CYCLE_ALL` | -|`#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT` |Disables `RGB_MATRIX_CYCLE_LEFT_RIGHT` | -|`#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN` |Disables `RGB_MATRIX_CYCLE_UP_DOWN` | -|`#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON` |Disables `RGB_MATRIX_RAINBOW_MOVING_CHEVRON` | -|`#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN` |Disables `RGB_MATRIX_CYCLE_OUT_IN` | -|`#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL` |Disables `RGB_MATRIX_CYCLE_OUT_IN_DUAL` | -|`#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL` |Disables `RGB_MATRIX_CYCLE_PINWHEEL` | -|`#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL` |Disables `RGB_MATRIX_CYCLE_SPIRAL` | -|`#define DISABLE_RGB_MATRIX_DUAL_BEACON` |Disables `RGB_MATRIX_DUAL_BEACON` | -|`#define DISABLE_RGB_MATRIX_RAINBOW_BEACON` |Disables `RGB_MATRIX_RAINBOW_BEACON` | -|`#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS` |Disables `RGB_MATRIX_RAINBOW_PINWHEELS` | -|`#define DISABLE_RGB_MATRIX_RAINDROPS` |Disables `RGB_MATRIX_RAINDROPS` | -|`#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS` |Disables `RGB_MATRIX_JELLYBEAN_RAINDROPS` | -|`#define DISABLE_RGB_MATRIX_HUE_BREATHING` |Disables `RGB_MATRIX_HUE_BREATHING` | -|`#define DISABLE_RGB_MATRIX_HUE_PENDULUM` |Disables `RGB_MATRIX_HUE_PENDULUM` | -|`#define DISABLE_RGB_MATRIX_HUE_WAVE ` |Disables `RGB_MATRIX_HUE_WAVE ` | -|`#define DISABLE_RGB_MATRIX_TYPING_HEATMAP` |Disables `RGB_MATRIX_TYPING_HEATMAP` | -|`#define DISABLE_RGB_MATRIX_DIGITAL_RAIN` |Disables `RGB_MATRIX_DIGITAL_RAIN` | -|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE` |Disables `RGB_MATRIX_SOLID_REACTIVE_SIMPLE` | -|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE` |Disables `RGB_MATRIX_SOLID_REACTIVE` | -|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE` |Disables `RGB_MATRIX_SOLID_REACTIVE_WIDE` | -|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE` |Disables `RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE` | -|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS` |Disables `RGB_MATRIX_SOLID_REACTIVE_CROSS` | -|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS` |Disables `RGB_MATRIX_SOLID_REACTIVE_MULTICROSS`| -|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS` |Disables `RGB_MATRIX_SOLID_REACTIVE_NEXUS` | -|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS` |Disables `RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS`| -|`#define DISABLE_RGB_MATRIX_SPLASH` |Disables `RGB_MATRIX_SPLASH` | -|`#define DISABLE_RGB_MATRIX_MULTISPLASH` |Disables `RGB_MATRIX_MULTISPLASH` | -|`#define DISABLE_RGB_MATRIX_SOLID_SPLASH` |Disables `RGB_MATRIX_SOLID_SPLASH` | -|`#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH` |Disables `RGB_MATRIX_SOLID_MULTISPLASH` | +|`#define ENABLE_RGB_MATRIX_ALPHAS_MODS` |Enables `RGB_MATRIX_ALPHAS_MODS` | +|`#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN` |Enables `RGB_MATRIX_GRADIENT_UP_DOWN` | +|`#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT` |Enables `MATRIX_GRADIENT_LEFT_RIGHT` | +|`#define ENABLE_RGB_MATRIX_BREATHING` |Enables `RGB_MATRIX_BREATHING` | +|`#define ENABLE_RGB_MATRIX_BAND_SAT` |Enables `RGB_MATRIX_BAND_SAT` | +|`#define ENABLE_RGB_MATRIX_BAND_VAL` |Enables `RGB_MATRIX_BAND_VAL` | +|`#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT` |Enables `RGB_MATRIX_BAND_PINWHEEL_SAT` | +|`#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL` |Enables `RGB_MATRIX_BAND_PINWHEEL_VAL` | +|`#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT` |Enables `RGB_MATRIX_BAND_SPIRAL_SAT` | +|`#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL` |Enables `RGB_MATRIX_BAND_SPIRAL_VAL` | +|`#define ENABLE_RGB_MATRIX_CYCLE_ALL` |Enables `RGB_MATRIX_CYCLE_ALL` | +|`#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT` |Enables `RGB_MATRIX_CYCLE_LEFT_RIGHT` | +|`#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN` |Enables `RGB_MATRIX_CYCLE_UP_DOWN` | +|`#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON` |Enables `RGB_MATRIX_RAINBOW_MOVING_CHEVRON` | +|`#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN` |Enables `RGB_MATRIX_CYCLE_OUT_IN` | +|`#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL` |Enables `RGB_MATRIX_CYCLE_OUT_IN_DUAL` | +|`#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL` |Enables `RGB_MATRIX_CYCLE_PINWHEEL` | +|`#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL` |Enables `RGB_MATRIX_CYCLE_SPIRAL` | +|`#define ENABLE_RGB_MATRIX_DUAL_BEACON` |Enables `RGB_MATRIX_DUAL_BEACON` | +|`#define ENABLE_RGB_MATRIX_RAINBOW_BEACON` |Enables `RGB_MATRIX_RAINBOW_BEACON` | +|`#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS` |Enables `RGB_MATRIX_RAINBOW_PINWHEELS` | +|`#define ENABLE_RGB_MATRIX_RAINDROPS` |Enables `RGB_MATRIX_RAINDROPS` | +|`#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS` |Enables `RGB_MATRIX_JELLYBEAN_RAINDROPS` | +|`#define ENABLE_RGB_MATRIX_HUE_BREATHING` |Enables `RGB_MATRIX_HUE_BREATHING` | +|`#define ENABLE_RGB_MATRIX_HUE_PENDULUM` |Enables `RGB_MATRIX_HUE_PENDULUM` | +|`#define ENABLE_RGB_MATRIX_HUE_WAVE ` |Enables `RGB_MATRIX_HUE_WAVE ` | +|`#define ENABLE_RGB_MATRIX_TYPING_HEATMAP` |Enables `RGB_MATRIX_TYPING_HEATMAP` | +|`#define ENABLE_RGB_MATRIX_DIGITAL_RAIN` |Enables `RGB_MATRIX_DIGITAL_RAIN` | +|`#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE` |Enables `RGB_MATRIX_SOLID_REACTIVE_SIMPLE` | +|`#define ENABLE_RGB_MATRIX_SOLID_REACTIVE` |Enables `RGB_MATRIX_SOLID_REACTIVE` | +|`#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE` |Enables `RGB_MATRIX_SOLID_REACTIVE_WIDE` | +|`#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE` |Enables `RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE` | +|`#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS` |Enables `RGB_MATRIX_SOLID_REACTIVE_CROSS` | +|`#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS` |Enables `RGB_MATRIX_SOLID_REACTIVE_MULTICROSS`| +|`#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS` |Enables `RGB_MATRIX_SOLID_REACTIVE_NEXUS` | +|`#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS` |Enables `RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS`| +|`#define ENABLE_RGB_MATRIX_SPLASH` |Enables `RGB_MATRIX_SPLASH` | +|`#define ENABLE_RGB_MATRIX_MULTISPLASH` |Enables `RGB_MATRIX_MULTISPLASH` | +|`#define ENABLE_RGB_MATRIX_SOLID_SPLASH` |Enables `RGB_MATRIX_SOLID_SPLASH` | +|`#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH` |Enables `RGB_MATRIX_SOLID_MULTISPLASH` | ### RGB Matrix Effect Typing Heatmap :id=rgb-matrix-effect-typing-heatmap diff --git a/quantum/led_matrix/animations/alpha_mods_anim.h b/quantum/led_matrix/animations/alpha_mods_anim.h index a4638fde69..14038cd082 100644 --- a/quantum/led_matrix/animations/alpha_mods_anim.h +++ b/quantum/led_matrix/animations/alpha_mods_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_LED_MATRIX_ALPHAS_MODS +#ifdef ENABLE_LED_MATRIX_ALPHAS_MODS LED_MATRIX_EFFECT(ALPHAS_MODS) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/led_matrix/animations/band_anim.h b/quantum/led_matrix/animations/band_anim.h index f9cb85dc4f..5548787b88 100644 --- a/quantum/led_matrix/animations/band_anim.h +++ b/quantum/led_matrix/animations/band_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_LED_MATRIX_BAND +#ifdef ENABLE_LED_MATRIX_BAND LED_MATRIX_EFFECT(BAND) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/led_matrix/animations/band_pinwheel_anim.h b/quantum/led_matrix/animations/band_pinwheel_anim.h index d3144bffbf..89651582d5 100644 --- a/quantum/led_matrix/animations/band_pinwheel_anim.h +++ b/quantum/led_matrix/animations/band_pinwheel_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_LED_MATRIX_BAND_PINWHEEL +#ifdef ENABLE_LED_MATRIX_BAND_PINWHEEL LED_MATRIX_EFFECT(BAND_PINWHEEL) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/led_matrix/animations/band_spiral_anim.h b/quantum/led_matrix/animations/band_spiral_anim.h index defbe69676..70b0ffaea9 100644 --- a/quantum/led_matrix/animations/band_spiral_anim.h +++ b/quantum/led_matrix/animations/band_spiral_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_LED_MATRIX_BAND_SPIRAL +#ifdef ENABLE_LED_MATRIX_BAND_SPIRAL LED_MATRIX_EFFECT(BAND_SPIRAL) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/led_matrix/animations/breathing_anim.h b/quantum/led_matrix/animations/breathing_anim.h index 4f49f50690..e3f600c45c 100644 --- a/quantum/led_matrix/animations/breathing_anim.h +++ b/quantum/led_matrix/animations/breathing_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_LED_MATRIX_BREATHING +#ifdef ENABLE_LED_MATRIX_BREATHING LED_MATRIX_EFFECT(BREATHING) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/led_matrix/animations/cycle_left_right_anim.h b/quantum/led_matrix/animations/cycle_left_right_anim.h index c426d02fd5..769e6d7942 100644 --- a/quantum/led_matrix/animations/cycle_left_right_anim.h +++ b/quantum/led_matrix/animations/cycle_left_right_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_LED_MATRIX_CYCLE_LEFT_RIGHT +#ifdef ENABLE_LED_MATRIX_CYCLE_LEFT_RIGHT LED_MATRIX_EFFECT(CYCLE_LEFT_RIGHT) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/led_matrix/animations/cycle_out_in_anim.h b/quantum/led_matrix/animations/cycle_out_in_anim.h index 55527556fd..6adf9c25ff 100644 --- a/quantum/led_matrix/animations/cycle_out_in_anim.h +++ b/quantum/led_matrix/animations/cycle_out_in_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_LED_MATRIX_CYCLE_OUT_IN +#ifdef ENABLE_LED_MATRIX_CYCLE_OUT_IN LED_MATRIX_EFFECT(CYCLE_OUT_IN) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/led_matrix/animations/cycle_up_down_anim.h b/quantum/led_matrix/animations/cycle_up_down_anim.h index d97de0d1ec..7a5868ac26 100644 --- a/quantum/led_matrix/animations/cycle_up_down_anim.h +++ b/quantum/led_matrix/animations/cycle_up_down_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_LED_MATRIX_CYCLE_UP_DOWN +#ifdef ENABLE_LED_MATRIX_CYCLE_UP_DOWN LED_MATRIX_EFFECT(CYCLE_UP_DOWN) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/led_matrix/animations/dual_beacon_anim.h b/quantum/led_matrix/animations/dual_beacon_anim.h index e1bc5ae464..3552c9fc39 100644 --- a/quantum/led_matrix/animations/dual_beacon_anim.h +++ b/quantum/led_matrix/animations/dual_beacon_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_LED_MATRIX_DUAL_BEACON +#ifdef ENABLE_LED_MATRIX_DUAL_BEACON LED_MATRIX_EFFECT(DUAL_BEACON) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/led_matrix/animations/solid_reactive_cross.h b/quantum/led_matrix/animations/solid_reactive_cross.h index 94425c959f..3a3c46be13 100644 --- a/quantum/led_matrix/animations/solid_reactive_cross.h +++ b/quantum/led_matrix/animations/solid_reactive_cross.h @@ -1,11 +1,11 @@ #ifdef LED_MATRIX_KEYREACTIVE_ENABLED # if !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_CROSS) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS) -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_CROSS +# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS LED_MATRIX_EFFECT(SOLID_REACTIVE_CROSS) # endif -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS +# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS LED_MATRIX_EFFECT(SOLID_REACTIVE_MULTICROSS) # endif @@ -22,11 +22,11 @@ static uint8_t SOLID_REACTIVE_CROSS_math(uint8_t val, int16_t dx, int16_t dy, ui return qadd8(val, 255 - effect); } -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_CROSS +# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS bool SOLID_REACTIVE_CROSS(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_CROSS_math); } # endif -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS +# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS bool SOLID_REACTIVE_MULTICROSS(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_CROSS_math); } # endif diff --git a/quantum/led_matrix/animations/solid_reactive_nexus.h b/quantum/led_matrix/animations/solid_reactive_nexus.h index 504b1104f1..2520b8e1df 100644 --- a/quantum/led_matrix/animations/solid_reactive_nexus.h +++ b/quantum/led_matrix/animations/solid_reactive_nexus.h @@ -1,11 +1,11 @@ #ifdef LED_MATRIX_KEYREACTIVE_ENABLED -# if !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS) +# if defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS) || defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS) -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS +# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS LED_MATRIX_EFFECT(SOLID_REACTIVE_NEXUS) # endif -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS +# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS LED_MATRIX_EFFECT(SOLID_REACTIVE_MULTINEXUS) # endif @@ -19,11 +19,11 @@ static uint8_t SOLID_REACTIVE_NEXUS_math(uint8_t val, int16_t dx, int16_t dy, ui return qadd8(val, 255 - effect); } -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS +# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS bool SOLID_REACTIVE_NEXUS(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_NEXUS_math); } # endif -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS +# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS bool SOLID_REACTIVE_MULTINEXUS(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_NEXUS_math); } # endif diff --git a/quantum/led_matrix/animations/solid_reactive_simple_anim.h b/quantum/led_matrix/animations/solid_reactive_simple_anim.h index 4752a84162..43f6ad9ab4 100644 --- a/quantum/led_matrix/animations/solid_reactive_simple_anim.h +++ b/quantum/led_matrix/animations/solid_reactive_simple_anim.h @@ -1,5 +1,5 @@ #ifdef LED_MATRIX_KEYREACTIVE_ENABLED -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE +# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE LED_MATRIX_EFFECT(SOLID_REACTIVE_SIMPLE) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/led_matrix/animations/solid_reactive_wide.h b/quantum/led_matrix/animations/solid_reactive_wide.h index 922e32fe5f..d683b02510 100644 --- a/quantum/led_matrix/animations/solid_reactive_wide.h +++ b/quantum/led_matrix/animations/solid_reactive_wide.h @@ -1,11 +1,11 @@ #ifdef LED_MATRIX_KEYREACTIVE_ENABLED # if !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_WIDE) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE) -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_WIDE +# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE LED_MATRIX_EFFECT(SOLID_REACTIVE_WIDE) # endif -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE +# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE LED_MATRIX_EFFECT(SOLID_REACTIVE_MULTIWIDE) # endif @@ -17,11 +17,11 @@ static uint8_t SOLID_REACTIVE_WIDE_math(uint8_t val, int16_t dx, int16_t dy, uin return qadd8(val, 255 - effect); } -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_WIDE +# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE bool SOLID_REACTIVE_WIDE(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_WIDE_math); } # endif -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE +# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE bool SOLID_REACTIVE_MULTIWIDE(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_WIDE_math); } # endif diff --git a/quantum/led_matrix/animations/solid_splash_anim.h b/quantum/led_matrix/animations/solid_splash_anim.h index d95889b813..cf599c8fe6 100644 --- a/quantum/led_matrix/animations/solid_splash_anim.h +++ b/quantum/led_matrix/animations/solid_splash_anim.h @@ -1,11 +1,11 @@ #ifdef LED_MATRIX_KEYREACTIVE_ENABLED # if !defined(DISABLE_LED_MATRIX_SOLID_SPLASH) || !defined(DISABLE_LED_MATRIX_SOLID_MULTISPLASH) -# ifndef DISABLE_LED_MATRIX_SOLID_SPLASH +# ifdef ENABLE_LED_MATRIX_SOLID_SPLASH LED_MATRIX_EFFECT(SOLID_SPLASH) # endif -# ifndef DISABLE_LED_MATRIX_SOLID_MULTISPLASH +# ifdef ENABLE_LED_MATRIX_SOLID_MULTISPLASH LED_MATRIX_EFFECT(SOLID_MULTISPLASH) # endif @@ -17,11 +17,11 @@ uint8_t SOLID_SPLASH_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uin return qadd8(val, 255 - effect); } -# ifndef DISABLE_LED_MATRIX_SOLID_SPLASH +# ifdef ENABLE_LED_MATRIX_SOLID_SPLASH bool SOLID_SPLASH(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_SPLASH_math); } # endif -# ifndef DISABLE_LED_MATRIX_SOLID_MULTISPLASH +# ifdef ENABLE_LED_MATRIX_SOLID_MULTISPLASH bool SOLID_MULTISPLASH(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_SPLASH_math); } # endif diff --git a/quantum/led_matrix/animations/wave_left_right_anim.h b/quantum/led_matrix/animations/wave_left_right_anim.h index 8579f1b45f..c062cf968e 100644 --- a/quantum/led_matrix/animations/wave_left_right_anim.h +++ b/quantum/led_matrix/animations/wave_left_right_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_LED_MATRIX_WAVE_LEFT_RIGHT +#ifdef ENABLE_LED_MATRIX_WAVE_LEFT_RIGHT LED_MATRIX_EFFECT(WAVE_LEFT_RIGHT) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/led_matrix/animations/wave_up_down_anim.h b/quantum/led_matrix/animations/wave_up_down_anim.h index 635c608414..5e612f6b6d 100644 --- a/quantum/led_matrix/animations/wave_up_down_anim.h +++ b/quantum/led_matrix/animations/wave_up_down_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_LED_MATRIX_WAVE_UP_DOWN +#ifdef ENABLE_LED_MATRIX_WAVE_UP_DOWN LED_MATRIX_EFFECT(WAVE_UP_DOWN) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/led_matrix/led_matrix.h b/quantum/led_matrix/led_matrix.h index 6f85854fbe..a7a1c983f7 100644 --- a/quantum/led_matrix/led_matrix.h +++ b/quantum/led_matrix/led_matrix.h @@ -23,6 +23,7 @@ #include #include "led_matrix_types.h" #include "quantum.h" +#include "led_matrix_legacy_enables.h" #ifdef IS31FL3731 # include "is31fl3731-simple.h" diff --git a/quantum/led_matrix/led_matrix_legacy_enables.h b/quantum/led_matrix/led_matrix_legacy_enables.h new file mode 100644 index 0000000000..7738d2f34e --- /dev/null +++ b/quantum/led_matrix/led_matrix_legacy_enables.h @@ -0,0 +1,82 @@ +/* Copyright 2021 QMK + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +// to-do: remove this + +#pragma once + +#ifndef DISABLE_LED_MATRIX_ALPHAS_MODS +# define ENABLE_LED_MATRIX_ALPHAS_MODS +#endif +#ifndef DISABLE_LED_MATRIX_BREATHING +# define ENABLE_LED_MATRIX_BREATHING +#endif +#ifndef DISABLE_LED_MATRIX_BAND +# define ENABLE_LED_MATRIX_BAND +#endif +#ifndef DISABLE_LED_MATRIX_BAND_PINWHEEL +# define ENABLE_LED_MATRIX_BAND_PINWHEEL +#endif +#ifndef DISABLE_LED_MATRIX_BAND_SPIRAL +# define ENABLE_LED_MATRIX_BAND_SPIRAL +#endif +#ifndef DISABLE_LED_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_LED_MATRIX_CYCLE_LEFT_RIGHT +#endif +#ifndef DISABLE_LED_MATRIX_CYCLE_UP_DOWN +# define ENABLE_LED_MATRIX_CYCLE_UP_DOWN +#endif +#ifndef DISABLE_LED_MATRIX_CYCLE_OUT_IN +# define ENABLE_LED_MATRIX_CYCLE_OUT_IN +#endif +#ifndef DISABLE_LED_MATRIX_DUAL_BEACON +# define ENABLE_LED_MATRIX_DUAL_BEACON +#endif +#if defined(LED_MATRIX_KEYREACTIVE_ENABLED) +# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE +# endif +# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE +# endif +# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE +# endif +# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS +# endif +# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS +# endif +# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS +# endif +# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS +# endif +# ifndef DISABLE_LED_MATRIX_SPLASH +# define ENABLE_LED_MATRIX_SPLASH +# endif +# ifndef DISABLE_LED_MATRIX_MULTISPLASH +# define ENABLE_LED_MATRIX_MULTISPLASH +# endif +#endif +#ifndef DISABLE_LED_MATRIX_WAVE_LEFT_RIGHT +# define ENABLE_LED_MATRIX_WAVE_LEFT_RIGHT +#endif +#ifndef DISABLE_LED_MATRIX_WAVE_UP_DOWN +# define ENABLE_LED_MATRIX_WAVE_UP_DOWN +#endif diff --git a/quantum/process_keycode/process_rgb.c b/quantum/process_keycode/process_rgb.c index b9fee1ca59..69853cd5c4 100644 --- a/quantum/process_keycode/process_rgb.c +++ b/quantum/process_keycode/process_rgb.c @@ -161,7 +161,7 @@ bool process_rgb(const uint16_t keycode, const keyrecord_t *record) { #if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined(RGBLIGHT_EFFECT_BREATHING) handleKeycodeRGBMode(RGBLIGHT_MODE_BREATHING, RGBLIGHT_MODE_BREATHING_end); #endif -#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES) && !defined(DISABLE_RGB_MATRIX_BREATHING) +#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES) && defined(ENABLE_RGB_MATRIX_BREATHING) rgb_matrix_mode(RGB_MATRIX_BREATHING); #endif return false; @@ -169,7 +169,7 @@ bool process_rgb(const uint16_t keycode, const keyrecord_t *record) { #if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined(RGBLIGHT_EFFECT_RAINBOW_MOOD) handleKeycodeRGBMode(RGBLIGHT_MODE_RAINBOW_MOOD, RGBLIGHT_MODE_RAINBOW_MOOD_end); #endif -#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES) && !defined(DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT) +#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES) && defined(ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT) rgb_matrix_mode(RGB_MATRIX_CYCLE_LEFT_RIGHT); #endif return false; @@ -177,7 +177,7 @@ bool process_rgb(const uint16_t keycode, const keyrecord_t *record) { #if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined(RGBLIGHT_EFFECT_RAINBOW_SWIRL) handleKeycodeRGBMode(RGBLIGHT_MODE_RAINBOW_SWIRL, RGBLIGHT_MODE_RAINBOW_SWIRL_end); #endif -#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES) && !defined(DISABLE_RGB_MATRIX_CYCLE_PINWHEEL) +#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES) && defined(ENABLE_RGB_MATRIX_CYCLE_PINWHEEL) rgb_matrix_mode(RGB_MATRIX_CYCLE_PINWHEEL); #endif return false; diff --git a/quantum/rgb_matrix/animations/alpha_mods_anim.h b/quantum/rgb_matrix/animations/alpha_mods_anim.h index 426d88ef35..3f2c9b799a 100644 --- a/quantum/rgb_matrix/animations/alpha_mods_anim.h +++ b/quantum/rgb_matrix/animations/alpha_mods_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_RGB_MATRIX_ALPHAS_MODS +#ifdef ENABLE_RGB_MATRIX_ALPHAS_MODS RGB_MATRIX_EFFECT(ALPHAS_MODS) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/rgb_matrix/animations/breathing_anim.h b/quantum/rgb_matrix/animations/breathing_anim.h index 340bd93e5d..a00ccb83a2 100644 --- a/quantum/rgb_matrix/animations/breathing_anim.h +++ b/quantum/rgb_matrix/animations/breathing_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_RGB_MATRIX_BREATHING +#ifdef ENABLE_RGB_MATRIX_BREATHING RGB_MATRIX_EFFECT(BREATHING) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h b/quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h index 3df3cfda7d..ac95789228 100644 --- a/quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h +++ b/quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#ifdef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT RGB_MATRIX_EFFECT(BAND_PINWHEEL_SAT) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h b/quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h index 7d80074fd5..f7fe4b76e9 100644 --- a/quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h +++ b/quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#ifdef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL RGB_MATRIX_EFFECT(BAND_PINWHEEL_VAL) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/rgb_matrix/animations/colorband_sat_anim.h b/quantum/rgb_matrix/animations/colorband_sat_anim.h index 35b830af6b..96a6cbf5cd 100644 --- a/quantum/rgb_matrix/animations/colorband_sat_anim.h +++ b/quantum/rgb_matrix/animations/colorband_sat_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_RGB_MATRIX_BAND_SAT +#ifdef ENABLE_RGB_MATRIX_BAND_SAT RGB_MATRIX_EFFECT(BAND_SAT) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h b/quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h index 048157aa1b..52f6040d81 100644 --- a/quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h +++ b/quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#ifdef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT RGB_MATRIX_EFFECT(BAND_SPIRAL_SAT) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/rgb_matrix/animations/colorband_spiral_val_anim.h b/quantum/rgb_matrix/animations/colorband_spiral_val_anim.h index bff2da1616..d5752e27fb 100644 --- a/quantum/rgb_matrix/animations/colorband_spiral_val_anim.h +++ b/quantum/rgb_matrix/animations/colorband_spiral_val_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#ifdef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL RGB_MATRIX_EFFECT(BAND_SPIRAL_VAL) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/rgb_matrix/animations/colorband_val_anim.h b/quantum/rgb_matrix/animations/colorband_val_anim.h index f1aaf1d067..32bc6f52a5 100644 --- a/quantum/rgb_matrix/animations/colorband_val_anim.h +++ b/quantum/rgb_matrix/animations/colorband_val_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_RGB_MATRIX_BAND_VAL +#ifdef ENABLE_RGB_MATRIX_BAND_VAL RGB_MATRIX_EFFECT(BAND_VAL) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/rgb_matrix/animations/cycle_all_anim.h b/quantum/rgb_matrix/animations/cycle_all_anim.h index faf8598a39..20af94b6ba 100644 --- a/quantum/rgb_matrix/animations/cycle_all_anim.h +++ b/quantum/rgb_matrix/animations/cycle_all_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_RGB_MATRIX_CYCLE_ALL +#ifdef ENABLE_RGB_MATRIX_CYCLE_ALL RGB_MATRIX_EFFECT(CYCLE_ALL) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/rgb_matrix/animations/cycle_left_right_anim.h b/quantum/rgb_matrix/animations/cycle_left_right_anim.h index cf911eb937..7f84f4bd59 100644 --- a/quantum/rgb_matrix/animations/cycle_left_right_anim.h +++ b/quantum/rgb_matrix/animations/cycle_left_right_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#ifdef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT RGB_MATRIX_EFFECT(CYCLE_LEFT_RIGHT) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/rgb_matrix/animations/cycle_out_in_anim.h b/quantum/rgb_matrix/animations/cycle_out_in_anim.h index d66acd4b2b..2277f16a2f 100644 --- a/quantum/rgb_matrix/animations/cycle_out_in_anim.h +++ b/quantum/rgb_matrix/animations/cycle_out_in_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_RGB_MATRIX_CYCLE_OUT_IN +#ifdef ENABLE_RGB_MATRIX_CYCLE_OUT_IN RGB_MATRIX_EFFECT(CYCLE_OUT_IN) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h b/quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h index fe8396140f..981c0afd05 100644 --- a/quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h +++ b/quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#ifdef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL RGB_MATRIX_EFFECT(CYCLE_OUT_IN_DUAL) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/rgb_matrix/animations/cycle_pinwheel_anim.h b/quantum/rgb_matrix/animations/cycle_pinwheel_anim.h index 7799887099..1a7db4a4c7 100644 --- a/quantum/rgb_matrix/animations/cycle_pinwheel_anim.h +++ b/quantum/rgb_matrix/animations/cycle_pinwheel_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_RGB_MATRIX_CYCLE_PINWHEEL +#ifdef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL RGB_MATRIX_EFFECT(CYCLE_PINWHEEL) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/rgb_matrix/animations/cycle_spiral_anim.h b/quantum/rgb_matrix/animations/cycle_spiral_anim.h index 80cfb0dbc7..245cdc237f 100644 --- a/quantum/rgb_matrix/animations/cycle_spiral_anim.h +++ b/quantum/rgb_matrix/animations/cycle_spiral_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_RGB_MATRIX_CYCLE_SPIRAL +#ifdef ENABLE_RGB_MATRIX_CYCLE_SPIRAL RGB_MATRIX_EFFECT(CYCLE_SPIRAL) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/rgb_matrix/animations/cycle_up_down_anim.h b/quantum/rgb_matrix/animations/cycle_up_down_anim.h index 5016f739d6..c9b5a54133 100644 --- a/quantum/rgb_matrix/animations/cycle_up_down_anim.h +++ b/quantum/rgb_matrix/animations/cycle_up_down_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_RGB_MATRIX_CYCLE_UP_DOWN +#ifdef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN RGB_MATRIX_EFFECT(CYCLE_UP_DOWN) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/rgb_matrix/animations/dual_beacon_anim.h b/quantum/rgb_matrix/animations/dual_beacon_anim.h index ce94871681..5c06080a26 100644 --- a/quantum/rgb_matrix/animations/dual_beacon_anim.h +++ b/quantum/rgb_matrix/animations/dual_beacon_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_RGB_MATRIX_DUAL_BEACON +#ifdef ENABLE_RGB_MATRIX_DUAL_BEACON RGB_MATRIX_EFFECT(DUAL_BEACON) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/rgb_matrix/animations/gradient_left_right_anim.h b/quantum/rgb_matrix/animations/gradient_left_right_anim.h index 53dfd04e2c..b4f2752ff7 100644 --- a/quantum/rgb_matrix/animations/gradient_left_right_anim.h +++ b/quantum/rgb_matrix/animations/gradient_left_right_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#ifdef ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT RGB_MATRIX_EFFECT(GRADIENT_LEFT_RIGHT) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/rgb_matrix/animations/gradient_up_down_anim.h b/quantum/rgb_matrix/animations/gradient_up_down_anim.h index 7e0d2898cf..3fd45cf99b 100644 --- a/quantum/rgb_matrix/animations/gradient_up_down_anim.h +++ b/quantum/rgb_matrix/animations/gradient_up_down_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#ifdef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN RGB_MATRIX_EFFECT(GRADIENT_UP_DOWN) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/rgb_matrix/animations/hue_breathing_anim.h b/quantum/rgb_matrix/animations/hue_breathing_anim.h index 54dea958af..6d974b8c39 100644 --- a/quantum/rgb_matrix/animations/hue_breathing_anim.h +++ b/quantum/rgb_matrix/animations/hue_breathing_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_RGB_MATRIX_HUE_BREATHING +#ifdef ENABLE_RGB_MATRIX_HUE_BREATHING RGB_MATRIX_EFFECT(HUE_BREATHING) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/rgb_matrix/animations/hue_pendulum_anim.h b/quantum/rgb_matrix/animations/hue_pendulum_anim.h index 2d8d36174f..a6e1c1074d 100644 --- a/quantum/rgb_matrix/animations/hue_pendulum_anim.h +++ b/quantum/rgb_matrix/animations/hue_pendulum_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_RGB_MATRIX_HUE_PENDULUM +#ifdef ENABLE_RGB_MATRIX_HUE_PENDULUM RGB_MATRIX_EFFECT(HUE_PENDULUM) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/rgb_matrix/animations/hue_wave_anim.h b/quantum/rgb_matrix/animations/hue_wave_anim.h index fd9026fc90..b1c72b7336 100644 --- a/quantum/rgb_matrix/animations/hue_wave_anim.h +++ b/quantum/rgb_matrix/animations/hue_wave_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_RGB_MATRIX_HUE_WAVE +#ifdef ENABLE_RGB_MATRIX_HUE_WAVE RGB_MATRIX_EFFECT(HUE_WAVE) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/rgb_matrix/animations/jellybean_raindrops_anim.h b/quantum/rgb_matrix/animations/jellybean_raindrops_anim.h index a17e954b1b..7d8eafffb9 100644 --- a/quantum/rgb_matrix/animations/jellybean_raindrops_anim.h +++ b/quantum/rgb_matrix/animations/jellybean_raindrops_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#ifdef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS RGB_MATRIX_EFFECT(JELLYBEAN_RAINDROPS) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/rgb_matrix/animations/rainbow_beacon_anim.h b/quantum/rgb_matrix/animations/rainbow_beacon_anim.h index 977261182f..b54d997f63 100644 --- a/quantum/rgb_matrix/animations/rainbow_beacon_anim.h +++ b/quantum/rgb_matrix/animations/rainbow_beacon_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_RGB_MATRIX_RAINBOW_BEACON +#ifdef ENABLE_RGB_MATRIX_RAINBOW_BEACON RGB_MATRIX_EFFECT(RAINBOW_BEACON) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h b/quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h index e51e7b2516..50db922014 100644 --- a/quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h +++ b/quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#ifdef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON RGB_MATRIX_EFFECT(RAINBOW_MOVING_CHEVRON) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h b/quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h index 1cd4ed2acf..3299f15df1 100644 --- a/quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h +++ b/quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#ifdef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS RGB_MATRIX_EFFECT(RAINBOW_PINWHEELS) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/rgb_matrix/animations/raindrops_anim.h b/quantum/rgb_matrix/animations/raindrops_anim.h index 38359cdca7..c01688e2c7 100644 --- a/quantum/rgb_matrix/animations/raindrops_anim.h +++ b/quantum/rgb_matrix/animations/raindrops_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_RGB_MATRIX_RAINDROPS +#ifdef ENABLE_RGB_MATRIX_RAINDROPS RGB_MATRIX_EFFECT(RAINDROPS) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/rgb_matrix/animations/typing_heatmap_anim.h b/quantum/rgb_matrix/animations/typing_heatmap_anim.h index e7dda11a2f..28f040109d 100644 --- a/quantum/rgb_matrix/animations/typing_heatmap_anim.h +++ b/quantum/rgb_matrix/animations/typing_heatmap_anim.h @@ -1,4 +1,4 @@ -#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_TYPING_HEATMAP) +#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && defined(ENABLE_RGB_MATRIX_TYPING_HEATMAP) RGB_MATRIX_EFFECT(TYPING_HEATMAP) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/rgb_matrix/rgb_matrix.c b/quantum/rgb_matrix/rgb_matrix.c index 624e851581..e5635ee039 100644 --- a/quantum/rgb_matrix/rgb_matrix.c +++ b/quantum/rgb_matrix/rgb_matrix.c @@ -92,7 +92,7 @@ __attribute__((weak)) RGB rgb_matrix_hsv_to_rgb(HSV hsv) { return hsv_to_rgb(hsv #endif #if !defined(RGB_MATRIX_STARTUP_MODE) -# ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# ifdef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT # define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT # else // fallback to solid colors if RGB_MATRIX_CYCLE_LEFT_RIGHT is disabled in userspace @@ -243,11 +243,11 @@ void process_rgb_matrix(uint8_t row, uint8_t col, bool pressed) { } #endif // RGB_MATRIX_KEYREACTIVE_ENABLED -#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_TYPING_HEATMAP) +#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && defined(ENABLE_RGB_MATRIX_TYPING_HEATMAP) if (rgb_matrix_config.mode == RGB_MATRIX_TYPING_HEATMAP) { process_rgb_matrix_typing_heatmap(row, col); } -#endif // defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_TYPING_HEATMAP) +#endif // defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && defined(ENABLE_RGB_MATRIX_TYPING_HEATMAP) } void rgb_matrix_test(void) { diff --git a/quantum/rgb_matrix/rgb_matrix.h b/quantum/rgb_matrix/rgb_matrix.h index 58ac29da32..f53e011c1b 100644 --- a/quantum/rgb_matrix/rgb_matrix.h +++ b/quantum/rgb_matrix/rgb_matrix.h @@ -23,6 +23,7 @@ #include "rgb_matrix_types.h" #include "color.h" #include "quantum.h" +#include "rgb_matrix_legacy_enables.h" #ifdef IS31FL3731 # include "is31fl3731.h" diff --git a/quantum/rgb_matrix/rgb_matrix_legacy_enables.h b/quantum/rgb_matrix/rgb_matrix_legacy_enables.h new file mode 100644 index 0000000000..398858ebc8 --- /dev/null +++ b/quantum/rgb_matrix/rgb_matrix_legacy_enables.h @@ -0,0 +1,153 @@ +/* Copyright 2021 QMK + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +// to-do: remove this + +#pragma once + +#ifndef DISABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +#endif +#ifndef DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#endif +#ifndef DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#endif +#ifndef DISABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BREATHING +#endif +#ifndef DISABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_SAT +#endif +#ifndef DISABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_VAL +#endif +#ifndef DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#endif +#ifndef DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#endif +#ifndef DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#endif +#ifndef DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#endif +#ifndef DISABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +#endif +#ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#endif +#ifndef DISABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#endif +#ifndef DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#endif +#ifndef DISABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#endif +#ifndef DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#endif +#ifndef DISABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#endif +#ifndef DISABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#endif +#ifndef DISABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_DUAL_BEACON +#endif +#ifndef DISABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#endif +#ifndef DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#endif +#ifndef DISABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_RAINDROPS +#endif +#ifndef DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#endif +#ifndef DISABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_BREATHING +#endif +#ifndef DISABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +#endif +#ifndef DISABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_HUE_WAVE +#endif +#ifndef DISABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +#endif +#ifndef DISABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +#endif +#ifndef DISABLE_RGB_MATRIX_PIXEL_FRACTAL +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +#endif +#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) +# ifndef DISABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# endif +# ifndef DISABLE_RGB_MATRIX_DIGITAL_RAIN +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +# endif +#endif +#if defined(RGB_MATRIX_KEYREACTIVE_ENABLED) +# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# endif +# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# endif +# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# endif +# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# endif +# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# endif +# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# endif +# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# endif +# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# endif +# ifndef DISABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_SPLASH +# endif +# ifndef DISABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# endif +# ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# endif +# ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +# endif +#endif -- cgit v1.2.3 From 92fa07336cd7fcd578c31a8069cf955a4d601327 Mon Sep 17 00:00:00 2001 From: Drashna Jaelre Date: Fri, 20 Aug 2021 06:14:42 -0700 Subject: [Bug] Fix RGB/LED Matrix Suspend code (#14084) --- quantum/led_matrix/led_matrix.c | 5 +++-- quantum/rgb_matrix/rgb_matrix.c | 5 +++-- 2 files changed, 6 insertions(+), 4 deletions(-) (limited to 'quantum/rgb_matrix/rgb_matrix.c') diff --git a/quantum/led_matrix/led_matrix.c b/quantum/led_matrix/led_matrix.c index bcf258b260..9133849132 100644 --- a/quantum/led_matrix/led_matrix.c +++ b/quantum/led_matrix/led_matrix.c @@ -459,8 +459,9 @@ void led_matrix_init(void) { void led_matrix_set_suspend_state(bool state) { #ifdef LED_DISABLE_WHEN_USB_SUSPENDED - if (state && is_keyboard_master()) { - led_matrix_set_value_all(0); // turn off all LEDs when suspending + if (state && !suspend_state && is_keyboard_master()) { // only run if turning off, and only once + led_task_effect(0); // turn off all LEDs when suspending + led_task_flush(0); // and actually flash led state to LEDs } suspend_state = state; #endif diff --git a/quantum/rgb_matrix/rgb_matrix.c b/quantum/rgb_matrix/rgb_matrix.c index e5635ee039..8f00b40877 100644 --- a/quantum/rgb_matrix/rgb_matrix.c +++ b/quantum/rgb_matrix/rgb_matrix.c @@ -501,8 +501,9 @@ void rgb_matrix_init(void) { void rgb_matrix_set_suspend_state(bool state) { #ifdef RGB_DISABLE_WHEN_USB_SUSPENDED - if (state) { - rgb_matrix_set_color_all(0, 0, 0); // turn off all LEDs when suspending + if (state && !suspend_state) { // only run if turning off, and only once + rgb_task_render(0); // turn off all LEDs when suspending + rgb_task_flush(0); // and actually flash led state to LEDs } suspend_state = state; #endif -- cgit v1.2.3