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author | Jack Sangdahl <[email protected]> | 2025-03-10 00:36:13 -0600 |
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committer | Jack Sangdahl <[email protected]> | 2025-03-10 00:36:13 -0600 |
commit | 7c60dee83b436e8e8a667bf9f191beced8de4fc3 (patch) | |
tree | eb7a24ee2067f92245c57bb118e85a1baf15df50 /other/stone_game4.cpp | |
parent | 5d7cdc215e4ba1ec4cbb24c084cccb5e5e641468 (diff) | |
download | leetcode-7c60dee83b436e8e8a667bf9f191beced8de4fc3.tar.gz leetcode-7c60dee83b436e8e8a667bf9f191beced8de4fc3.zip |
chore: move cpp and rust code to directory
Diffstat (limited to 'other/stone_game4.cpp')
-rw-r--r-- | other/stone_game4.cpp | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/other/stone_game4.cpp b/other/stone_game4.cpp new file mode 100644 index 0000000..2eddb18 --- /dev/null +++ b/other/stone_game4.cpp @@ -0,0 +1,16 @@ +#include "leetcode.h" +#include <vector> + +class Solution { +public: + int stoneGameVI(vector<int> &aliceValues, vector<int> &bobValues) { + vector<array<int, 3>> n; + int a = 0, b = 0, sz = aliceValues.size(); + } +}; + +int main() { + Solution obj; + vector<int> aliceValues = {1, 3}, bobValues = {2, 1}; + cout << obj.stoneGameVI(aliceValues, bobValues); +} |