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Diffstat (limited to 'can_i_win.py')
-rw-r--r-- | can_i_win.py | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/can_i_win.py b/can_i_win.py new file mode 100644 index 0000000..916ffca --- /dev/null +++ b/can_i_win.py @@ -0,0 +1,48 @@ +# 464. Can I Win + +""" +in the 100 game two players take turns adding, to a running total, any +integer from 1 to 10. the player who first causes the running total to reach +or exceed 100 wins. what if we change the same so that players cannot re-use +integers? for example, two players might take turns drawing from a common +pool of numbers from 1 to 15 without replacement until they reach a total >= +100. given two integers 'maxChoosableInteger' nad 'desiredTotal', return true +if the first player to move can force a win, otherwise, return false. assume +both players play optimally. +""" + + +class Solution(object): + def canIWin(self, maxChoosableInteger, desiredTotal): + """ + :type maxChoosableInteger: int + :type desiredTotal: int + :rtype: bool + """ + + def get_sum(num): + i, curr = 1, 0 + while i <= 20 and num: + if num & 1: + curr += i + i += 1 + i >>= 1 + return curr + + def dfs(pick, player): + curr = get_sum(pick) + for i in range(maxChoosableInteger): + if pick & (1 << i): + continue + if curr + i + 1 >= desiredTotal or not dfs(pick | (1 << i), player ^ 1): + return True + return False + + return dfs(0, 0) + + +if __name__ == "__main__": + obj = Solution() + print(obj.canIWin(maxChoosableInteger=10, desiredTotal=11)) + print(obj.canIWin(maxChoosableInteger=10, desiredTotal=0)) + print(obj.canIWin(maxChoosableInteger=10, desiredTotal=1)) |