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author | coderkun <[email protected]> | 2016-10-02 10:04:29 +0200 |
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committer | coderkun <[email protected]> | 2016-10-02 10:04:29 +0200 |
commit | 8655677584483e46d9b45873aa50ec6e860486dd (patch) | |
tree | 3f1037d47607fd40be82fe9169795978f8f3551f /keyboards/cluecard/readme.md | |
parent | a10e100bd5e8bad73e1b04f54639a4cec36e4b9e (diff) | |
parent | 35e6870e5c8943c044187256e01c96ef400ca067 (diff) | |
download | qmk_firmware-8655677584483e46d9b45873aa50ec6e860486dd.tar.gz qmk_firmware-8655677584483e46d9b45873aa50ec6e860486dd.zip |
Merge branch 'master' into coderkun_neo2
Diffstat (limited to 'keyboards/cluecard/readme.md')
-rw-r--r-- | keyboards/cluecard/readme.md | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/keyboards/cluecard/readme.md b/keyboards/cluecard/readme.md index ae1afbbfdd..be13fc0171 100644 --- a/keyboards/cluecard/readme.md +++ b/keyboards/cluecard/readme.md @@ -13,16 +13,16 @@ Depending on which keymap you would like to use, you will have to compile slight ### Default -To build with the default keymap, simply run `make`. +To build with the default keymap, simply run `make default`. ### Other Keymaps Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files. -To build the firmware binary hex file with a keymap just do `make` with `keymap` option like: +To build the firmware binary hex file with a keymap just do `make` with a keymap like this: ``` -$ make keymap=[default|jack|<name>] +$ make [default|jack|<name>] ``` Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/` |