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author | Reed <[email protected]> | 2020-06-29 13:23:13 -0400 |
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committer | GitHub <[email protected]> | 2020-06-29 10:23:13 -0700 |
commit | 1baa99c6473473ba3204c9861951e70c10d037cb (patch) | |
tree | 2f53db277340f411a690bef3127768007720062e /keyboards/ergodox_ez/keymaps/rmw/readme.md | |
parent | e9e6054ee7eaca4cbd8d1c7566f394559ea8770a (diff) | |
download | qmk_firmware-1baa99c6473473ba3204c9861951e70c10d037cb.tar.gz qmk_firmware-1baa99c6473473ba3204c9861951e70c10d037cb.zip |
[Keymap] Adding my keymaps for ergodox_ez and kyria (#9365)
* Trying to fix problems in my kyria steez
* repeating last commit.....
* repeating last commit on EDIT layer but swapping direction
exit
* moving the reversed desktop moves to the symbol layers on the same hand, for easier activation
* adding mac desktop movement keys to Kyria layout
* Adding readmes to my keymaps
* Removing a png...
* Update keyboards/ergodox_ez/keymaps/rmw/keymap-mac.c removing EPRM case
* Apply suggestions from code review
Great updates to various old-school or outdated ways I was doing things, removing some commented out code, etc.
* Apply suggestions from code review
Additional improvements
* Moving tapdances.cpp to userspace as tapdances.c
* reindenting the Kyria keymap to follow four-spaces convention, turning off oled on my kyria, improving the led handling on the Ergodox.
* updating led stuff on the other two versions of the keymap, removing EPRM key from main keymap
* Apply suggestions from code review
I'm adding these various removals to the config file because it seems that at this time those settings are in harmony with the ergodox_ez defaults.
* Moving encoder functions into their own userspace file
* Apply suggestions from code review
Removing settings that are now defaults, clearing out placeholder custom keycodes (smh)
* updating encoder functions.
* Moving to LAYOUT_stack for all layers, adding end of file newlines, switching to some shorter keycode aliases
* Okay, refactor is well underway.
* refactored! Also improved led handling for ergodox and rgb handling for kyria
* removing mac/windows swappable version because I don't feel like dealing with it when reflashing is so easy.
* moving LAYOUT_stack into kyria.h
* moving the alternate default layer down next to QWERTY
Diffstat (limited to 'keyboards/ergodox_ez/keymaps/rmw/readme.md')
-rw-r--r-- | keyboards/ergodox_ez/keymaps/rmw/readme.md | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/keyboards/ergodox_ez/keymaps/rmw/readme.md b/keyboards/ergodox_ez/keymaps/rmw/readme.md new file mode 100644 index 0000000000..36e0d1de00 --- /dev/null +++ b/keyboards/ergodox_ez/keymaps/rmw/readme.md @@ -0,0 +1,11 @@ +# RMW Ergodox_EZ Layout + +This is the keymap I use on the Ergodox_EZ I use for work. I write reports and code in a variety of languages on this board and the various layers provide plenty of flexibility for navigating, editing text, and writing code and prose. + +I switched to a Mac in the past year, so my keymap now mostly gets used in the Mac mode; simply edit the keymap.c file to uncomment \#include keymap-win.c and comment out \#include keymap-mac.c to change back to the Windows version, but I haven't been updating that map as I've made changes moving forward on the Mac version. + +## The theory of this keymap + +The base layer is either QWERTY or MINIMAK4, as desired. Overlaid on that base layer are various layers triggered by one-shots, TOs, and LTs. Tapdances are used to cram lots of mods into few keys and provide freedom to hit combinations with either hand. Mods and layer things are one-shot (where reasonable) because I prefer that. + +An EDIT layer provides text navigation, selection, and editing capabilities in home position. The EXCEL layer offers a numpad and various spreadsheet-useful navigations and operations. Holding S will put the numpad under your right hand in home position. Keys F and J offer various useful symbols (mostly) on the opposite hand when held, including \[\]\(\)\{\} under the left pointer and middle fingers on bottom, middle, and top rows respectively. The MEDIA layer provides media controls (obvs) and some mouse movement and nav, in case I don't feel like reaching for the trackball/trackpad/mouse. |