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author | Joel Challis <[email protected]> | 2021-10-20 21:27:46 +0100 |
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committer | GitHub <[email protected]> | 2021-10-20 21:27:46 +0100 |
commit | 1816006121de991581d50d0bc6b5a653e2b3ccd2 (patch) | |
tree | 3de083612fba22f40b6f899e35e085b797fc51d0 /keyboards/ergodox_infinity/keymaps/dudeofawesome/visualizer.c | |
parent | d4be4b67a251ecc046d857c5cd00cfb37c394ab7 (diff) | |
download | qmk_firmware-1816006121de991581d50d0bc6b5a653e2b3ccd2.tar.gz qmk_firmware-1816006121de991581d50d0bc6b5a653e2b3ccd2.zip |
Tidy up LCD_ENABLE/visualizer references (#14855)
* Tidy up LCD_ENABLE/visualizer references
* Fix up my (333fred) ergodox keymap with new LCD driver
Co-authored-by: Fredric Silberberg <[email protected]>
Diffstat (limited to 'keyboards/ergodox_infinity/keymaps/dudeofawesome/visualizer.c')
-rw-r--r-- | keyboards/ergodox_infinity/keymaps/dudeofawesome/visualizer.c | 79 |
1 files changed, 0 insertions, 79 deletions
diff --git a/keyboards/ergodox_infinity/keymaps/dudeofawesome/visualizer.c b/keyboards/ergodox_infinity/keymaps/dudeofawesome/visualizer.c deleted file mode 100644 index 54fc2363c7..0000000000 --- a/keyboards/ergodox_infinity/keymaps/dudeofawesome/visualizer.c +++ /dev/null @@ -1,79 +0,0 @@ -/* -Copyright 2017 Fred Sundvik - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -#include "./simple_visualizer.h" -#include "util.h" -#include "layers.h" - -// This function should be implemented by the keymap visualizer -// Don't change anything else than state->target_lcd_color and state->layer_text as that's the only thing -// that the simple_visualizer assumes that you are updating -// Also make sure that the buffer passed to state->layer_text remains valid until the previous animation is -// stopped. This can be done by either double buffering it or by using constant strings -static void get_visualizer_layer_and_color(visualizer_state_t* state) { - switch(biton32(default_layer_state)) { - case _QWERTY: - state->layer_text = "QWERTY"; - state->target_lcd_color = LCD_COLOR(0, 255, 128); - break; - case _WORKMAN: - state->layer_text = "Workman"; - state->target_lcd_color = LCD_COLOR(80, 255, 128); - break; - case _DVORAK: - state->layer_text = "Dvorak"; - state->target_lcd_color = LCD_COLOR(194, 255, 128); - break; - case _COLEMAK: - state->layer_text = "Colemak"; - state->target_lcd_color = LCD_COLOR(18, 255, 128); - break; - } - - switch(biton32(state->status.layer)) { - case _LOWER: - state->layer_text = "Lower"; - state->target_lcd_color = LCD_COLOR(141, 255, 255); - break; - case _RAISE: - state->layer_text = "Raise"; - state->target_lcd_color = LCD_COLOR(18, 255, 255); - break; - case _ADJUST: - state->layer_text = "Adjust"; - state->target_lcd_color = LCD_COLOR(194, 255, 255); - break; - case _NUM: - state->layer_text = "Numpad"; - state->target_lcd_color = LCD_COLOR(80, 255, 255); - break; - case _MOUSE: - state->layer_text = "Mouse"; - state->target_lcd_color = LCD_COLOR(300, 255, 255); - break; - case _GAME: - state->layer_text = "Game"; - state->target_lcd_color = LCD_COLOR(300, 255, 255); - break; - case _QWERTY: case _WORKMAN: case _DVORAK: case _COLEMAK: - break; - default: - state->layer_text = "NONE"; - state->target_lcd_color = LCD_COLOR(0, 255, 255); - break; - } -} |