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author | TommyZ <[email protected]> | 2023-02-17 00:30:24 +0800 |
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committer | GitHub <[email protected]> | 2023-02-16 09:30:24 -0700 |
commit | beb9fcb8bcf156337601499d0b0de5f246878808 (patch) | |
tree | e3b02a5bf8a8ffff1712f918a4a677be6b975aa8 /keyboards/quarkeys/z40/keymaps/via/keymap.c | |
parent | 9cf58ec8349769195e81b5100faf76f380c02757 (diff) | |
download | qmk_firmware-beb9fcb8bcf156337601499d0b0de5f246878808.tar.gz qmk_firmware-beb9fcb8bcf156337601499d0b0de5f246878808.zip |
[Keyboard] Add Quarkeys Z40 keyboard (#19741)
Co-authored-by: Joel Challis <[email protected]>
Co-authored-by: jack <[email protected]>
Co-authored-by: Drashna Jaelre <[email protected]>
Co-authored-by: Ryan <[email protected]>
Diffstat (limited to 'keyboards/quarkeys/z40/keymaps/via/keymap.c')
-rw-r--r-- | keyboards/quarkeys/z40/keymaps/via/keymap.c | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/keyboards/quarkeys/z40/keymaps/via/keymap.c b/keyboards/quarkeys/z40/keymaps/via/keymap.c new file mode 100644 index 0000000000..f235747a70 --- /dev/null +++ b/keyboards/quarkeys/z40/keymaps/via/keymap.c @@ -0,0 +1,68 @@ +/* +/ Copyright 2022 quarkeys +/ This program is free software: you can redistribute it and/or modify +/ it under the terms of the GNU General Public License as published by +/ the Free Software Foundation, either version 2 of the License, or +/ (at your option) any later version. +/ This program is distributed in the hope that it will be useful, +/ but WITHOUT ANY WARRANTY; without even the implied warranty of +/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +/ GNU General Public License for more details. +/ You should have received a copy of the GNU General Public License +/ along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include QMK_KEYBOARD_H + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [0] = LAYOUT( + KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, + KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, + KC_LCTL, KC_CAPS, KC_LALT, KC_LGUI, MO(1), KC_SPC, MO(2), MO(3), _______, _______, KC_ENT + ), + + [1] = LAYOUT( + QK_BOOT, KC_PGUP, KC_HOME, KC_UP, KC_END, KC_DEL, KC_BSLS, KC_7, KC_8, KC_9, RGB_TOG, _______, + _______, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_PLUS, KC_MINS, KC_4, KC_5, KC_6, RGB_MOD, _______, + _______, KC_VOLD, KC_VOLU, _______, _______, KC_ASTR, KC_SLSH, KC_1, KC_2, KC_3, RGB_HUI, _______, + RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, KC_0, _______, _______, KC_DOT, RGB_HUD, KC_EQL + ), + + [2] = LAYOUT( + KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, + _______, KC_AMPR, KC_PIPE, KC_LPRN, KC_RPRN, KC_PLUS, KC_MINS, KC_LCBR, KC_RCBR, KC_LBRC, KC_RBRC, _______, + _______, KC_EXLM, KC_AT, KC_HASH, KC_CIRC, KC_ASTR, KC_SLSH, KC_TILD, KC_LABK, KC_RABK, KC_QUES, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ) +}; + +#ifdef RGBLIGHT_ENABLE +const rgblight_segment_t PROGMEM my_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS({9, 1, HSV_RED}); +const rgblight_segment_t PROGMEM my_ar_numpad_layer[] = RGBLIGHT_LAYER_SEGMENTS({40, 2, HSV_WHITE}); +const rgblight_segment_t PROGMEM my_symbol_layer[] = RGBLIGHT_LAYER_SEGMENTS({28, 2, HSV_WHITE}); +const rgblight_segment_t PROGMEM my_other_layer[] = RGBLIGHT_LAYER_SEGMENTS({16, 2, HSV_WHITE}); + +const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST( + my_capslock_layer, // Caplock indicator + my_ar_numpad_layer, // Arrow keys & Numpad, Operator keys, reset key, RGB control and media control + my_symbol_layer, // F1-F12 keys & Symbols + my_other_layer // Self-Defined +); + +void keyboard_post_init_user(void) { + rgblight_layers = my_rgb_layers; +} + +bool led_update_user(led_t led_state) { + rgblight_set_layer_state(0, led_state.caps_lock); + return true; +} + +layer_state_t layer_state_set_user(layer_state_t state) { + rgblight_set_layer_state(1, layer_state_cmp(state, 1)); + rgblight_set_layer_state(2, layer_state_cmp(state, 2)); + rgblight_set_layer_state(3, layer_state_cmp(state, 3)); + return state; +} +#endif |