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author | ENDO Katsuhiro <[email protected]> | 2019-05-16 00:52:30 +0900 |
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committer | MechMerlin <[email protected]> | 2019-05-15 08:52:30 -0700 |
commit | 547eb55553b386e0dfa5bb78badfa001608b7a34 (patch) | |
tree | 3a01da4ce1860e9aca002511984453c600ef3cc0 /keyboards/scythe/scythe.h | |
parent | 7209266ea1bd8b6bce4d468ea016689602499239 (diff) | |
download | qmk_firmware-547eb55553b386e0dfa5bb78badfa001608b7a34.tar.gz qmk_firmware-547eb55553b386e0dfa5bb78badfa001608b7a34.zip |
Add a new keybord Scythe (#5873)
* Add a new keyboard Scythe.
* Update info.json.
* Use pragma once.
* Comment out IS_COMMAND macro.
* Remove DISABLE_JTAG definition.
* Remove unnecessary backslashes.
* Change layer defines to enum.
* Remove dead code.
* Fix typo(RGBLIGHT_SPLIT).
* Change BOOTMAGIC_ENABLE to "lite".
* Remove unnecessary keys.
Co-Authored-By: noroadsleft <[email protected]>
* Fix width.
Co-Authored-By: noroadsleft <[email protected]>
* Fix hight.
Co-Authored-By: noroadsleft <[email protected]>
Diffstat (limited to 'keyboards/scythe/scythe.h')
-rw-r--r-- | keyboards/scythe/scythe.h | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/keyboards/scythe/scythe.h b/keyboards/scythe/scythe.h new file mode 100644 index 0000000000..c13c63fdd0 --- /dev/null +++ b/keyboards/scythe/scythe.h @@ -0,0 +1,51 @@ +/* Copyright 2019 ENDO Katsuhiro <[email protected]> + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#pragma once + +#include "quantum.h" + +/* This a shortcut to help you visually see your layout. + * + * The first section contains all of the arguments representing the physical + * layout of the board and position of the keys. + * + * The second converts the arguments into a two-dimensional array which + * represents the switch matrix. + */ + +// readability +#define ___ KC_NO + +#define LAYOUT( \ + L01, L02, L03, L04, L05, L06, L07, R01, R02, R03, R04, R05, R06, R07, \ + L08, L09, L10, L11, L12, L13, L14, R08, R09, R10, R11, R12, R13, R14, \ + L15, L16, L17, L18, L19, L20, L21, R15, R16, R17, R18, R19, R20, R21, \ + L22, L23, L24, L25, L26, L27, L28, R22, R23, R24, R25, R26, R27, R28, R33, \ + L29, L30, L31, L32, R29, R30, R31, R32 \ + ) \ + { \ + { L01, L02, L03, L04, L05, L06, L07 }, \ + { L08, L09, L10, L11, L12, L13, L14 }, \ + { L15, L16, L17, L18, L19, L20, L21 }, \ + { L22, L23, L24, L25, L26, L27, L28 }, \ + { L29, L30, L31, L32, ___, ___, ___ }, \ + { R01, R02, R03, R04, R05, R06, R07 }, \ + { R08, R09, R10, R11, R12, R13, R14 }, \ + { R15, R16, R17, R18, R19, R20, R21 }, \ + { R22, R23, R24, R25, R26, R27, R28 }, \ + { R29, R30, R31, R32, ___, ___, R33 } \ + } + |