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author | skullY <[email protected]> | 2019-08-30 11:19:03 -0700 |
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committer | skullydazed <[email protected]> | 2019-08-30 15:01:52 -0700 |
commit | b624f32f944acdc59dcb130674c09090c5c404cb (patch) | |
tree | bc13adbba137d122d9a2c2fb2fafcbb08ac10e25 /tmk_core/protocol/ps2_io_avr.c | |
parent | 61af76a10d00aba185b8338604171de490a13e3b (diff) | |
download | qmk_firmware-b624f32f944acdc59dcb130674c09090c5c404cb.tar.gz qmk_firmware-b624f32f944acdc59dcb130674c09090c5c404cb.zip |
clang-format changes
Diffstat (limited to 'tmk_core/protocol/ps2_io_avr.c')
-rw-r--r-- | tmk_core/protocol/ps2_io_avr.c | 69 |
1 files changed, 26 insertions, 43 deletions
diff --git a/tmk_core/protocol/ps2_io_avr.c b/tmk_core/protocol/ps2_io_avr.c index ed462345ba..a9ac5d338d 100644 --- a/tmk_core/protocol/ps2_io_avr.c +++ b/tmk_core/protocol/ps2_io_avr.c @@ -3,73 +3,56 @@ #include <util/delay.h> /* Check port settings for clock and data line */ -#if !(defined(PS2_CLOCK_PORT) && \ - defined(PS2_CLOCK_PIN) && \ - defined(PS2_CLOCK_DDR) && \ - defined(PS2_CLOCK_BIT)) -# error "PS/2 clock port setting is required in config.h" +#if !(defined(PS2_CLOCK_PORT) && defined(PS2_CLOCK_PIN) && defined(PS2_CLOCK_DDR) && defined(PS2_CLOCK_BIT)) +# error "PS/2 clock port setting is required in config.h" #endif -#if !(defined(PS2_DATA_PORT) && \ - defined(PS2_DATA_PIN) && \ - defined(PS2_DATA_DDR) && \ - defined(PS2_DATA_BIT)) -# error "PS/2 data port setting is required in config.h" +#if !(defined(PS2_DATA_PORT) && defined(PS2_DATA_PIN) && defined(PS2_DATA_DDR) && defined(PS2_DATA_BIT)) +# error "PS/2 data port setting is required in config.h" #endif - /* * Clock */ -void clock_init(void) -{ -} +void clock_init(void) {} -void clock_lo(void) -{ - PS2_CLOCK_PORT &= ~(1<<PS2_CLOCK_BIT); - PS2_CLOCK_DDR |= (1<<PS2_CLOCK_BIT); +void clock_lo(void) { + PS2_CLOCK_PORT &= ~(1 << PS2_CLOCK_BIT); + PS2_CLOCK_DDR |= (1 << PS2_CLOCK_BIT); } -void clock_hi(void) -{ +void clock_hi(void) { /* input with pull up */ - PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT); - PS2_CLOCK_PORT |= (1<<PS2_CLOCK_BIT); + PS2_CLOCK_DDR &= ~(1 << PS2_CLOCK_BIT); + PS2_CLOCK_PORT |= (1 << PS2_CLOCK_BIT); } -bool clock_in(void) -{ - PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT); - PS2_CLOCK_PORT |= (1<<PS2_CLOCK_BIT); +bool clock_in(void) { + PS2_CLOCK_DDR &= ~(1 << PS2_CLOCK_BIT); + PS2_CLOCK_PORT |= (1 << PS2_CLOCK_BIT); _delay_us(1); - return PS2_CLOCK_PIN&(1<<PS2_CLOCK_BIT); + return PS2_CLOCK_PIN & (1 << PS2_CLOCK_BIT); } /* * Data */ -void data_init(void) -{ -} +void data_init(void) {} -void data_lo(void) -{ - PS2_DATA_PORT &= ~(1<<PS2_DATA_BIT); - PS2_DATA_DDR |= (1<<PS2_DATA_BIT); +void data_lo(void) { + PS2_DATA_PORT &= ~(1 << PS2_DATA_BIT); + PS2_DATA_DDR |= (1 << PS2_DATA_BIT); } -void data_hi(void) -{ +void data_hi(void) { /* input with pull up */ - PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT); - PS2_DATA_PORT |= (1<<PS2_DATA_BIT); + PS2_DATA_DDR &= ~(1 << PS2_DATA_BIT); + PS2_DATA_PORT |= (1 << PS2_DATA_BIT); } -bool data_in(void) -{ - PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT); - PS2_DATA_PORT |= (1<<PS2_DATA_BIT); +bool data_in(void) { + PS2_DATA_DDR &= ~(1 << PS2_DATA_BIT); + PS2_DATA_PORT |= (1 << PS2_DATA_BIT); _delay_us(1); - return PS2_DATA_PIN&(1<<PS2_DATA_BIT); + return PS2_DATA_PIN & (1 << PS2_DATA_BIT); } |