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author | Nick Brassel <[email protected]> | 2023-11-28 16:39:48 +1100 |
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committer | Nick Brassel <[email protected]> | 2023-11-28 16:40:47 +1100 |
commit | 0115951de12bd4c798a43a380651c34552552e85 (patch) | |
tree | 62999011ae782d93aa6dc9c889615db2a840cafc /users/horrortroll/horrortroll.h | |
parent | 0379d1f59e58cefa18cdb72ba1b77507d1108ae6 (diff) | |
parent | 4d99e0a23cff02f4c6e55e093b5de08a9be0df7c (diff) | |
download | qmk_firmware-0.23.0.tar.gz qmk_firmware-0.23.0.zip |
`develop` -> `master`, 2023q4 edition0.23.0
Diffstat (limited to 'users/horrortroll/horrortroll.h')
-rw-r--r-- | users/horrortroll/horrortroll.h | 49 |
1 files changed, 0 insertions, 49 deletions
diff --git a/users/horrortroll/horrortroll.h b/users/horrortroll/horrortroll.h deleted file mode 100644 index a251f74d6c..0000000000 --- a/users/horrortroll/horrortroll.h +++ /dev/null @@ -1,49 +0,0 @@ -/* Copyright 2023 HorrorTroll <https://github.com/HorrorTroll> - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "quantum.h" - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. - -enum layer_names { - _BASE, - _FN, -}; - -enum custom_keycodes { - //Custom Gradient control keycode - G1_HUI = SAFE_RANGE, //Custom gradient color 1 hue increase - G1_HUD, //Custom gradient color 1 hue decrease - G1_SAI, //Custom gradient color 1 saturation increase - G1_SAD, //Custom gradient color 1 saturation decrease - G1_VAI, //Custom gradient color 1 value increase - G1_VAD, //Custom gradient color 1 value decrease - G2_HUI, //Custom gradient color 2 hue increase - G2_HUD, //Custom gradient color 2 hue decrease - G2_SAI, //Custom gradient color 2 saturation increase - G2_SAD, //Custom gradient color 2 saturation decrease - G2_VAI, //Custom gradient color 2 value increase - G2_VAD, //Custom gradient color 2 value decrease - G_PRE, //Gradient presets - REF_G, //Toggle between linear and reflected gradient - G_FLIP, //Flip the gradient colors - - //Custom led effect keycode - RGB_C_E, //Cycle user effect -}; |