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-// Copyright 2021-2022 Google LLC
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// https://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-/**
- * @file custom_shift_keys.h
- * @brief Custom shift keys: customize what keycode is produced when shifted.
- *
- * Overview
- * --------
- *
- * This library implements custom shift keys, keys where you can customize
- * what keycode is produced when shifted.
- *
- * Step 1: In your keymap.c, define a table of custom shift keys like
- *
- * #include "features/custom_shift_keys.h"
- *
- * const custom_shift_key_t custom_shift_keys[] = {
- * {KC_DOT , KC_QUES}, // Shift . is ?
- * {KC_COMM, KC_EXLM}, // Shift , is !
- * {KC_MINS, KC_EQL }, // Shift - is =
- * {KC_COLN, KC_SCLN}, // Shift : is ;
- * };
- *
- * Each row defines one key. The first field is the keycode as it appears in
- * your layout and determines what is typed normally. The second entry is what
- * you want the key to type when shifted.
- *
- * Step 2: Handle custom shift keys from your `process_record_user` function as
- *
- * bool process_record_user(uint16_t keycode, keyrecord_t* record) {
- * if (!process_custom_shift_keys(keycode, record)) { return false; }
- * // Your macros ...
- *
- * return true;
- * }
- *
- * Step 3: add `features/custom_shift_keys.c` to your rules.mk as
- *
- * SRC += features/custom_shift_keys.c
- *
- *
- * For full documentation, see
- * <https://getreuer.info/posts/keyboards/custom-shift-keys>
- */
-
-#pragma once
-
-#include "quantum.h"
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/**
- * Custom shift key entry. The `keycode` field is the keycode as it appears in
- * your layout and determines what is typed normally. The `shifted_keycode` is
- * what you want the key to type when shifted.
- */
-typedef struct {
- uint16_t keycode;
- uint16_t shifted_keycode;
-} custom_shift_key_t;
-
-/** Table of custom shift keys. */
-extern const custom_shift_key_t custom_shift_keys[];
-/** Number of entries in the `custom_shift_keys` table. */
-extern uint8_t NUM_CUSTOM_SHIFT_KEYS;
-
-/**
- * Handler function for custom shift keys.
- *
- * In keymap.c, call this function from your `process_record_user` function as
- *
- * #include "features/custom_shift_keys.h"
- *
- * bool process_record_user(uint16_t keycode, keyrecord_t* record) {
- * if (!process_custom_shift_keys(keycode, record)) { return false; }
- * // Your macros ...
- *
- * return true;
- * }
- */
-bool process_custom_shift_keys(uint16_t keycode, keyrecord_t *record);
-
-#ifdef __cplusplus
-}
-#endif