diff options
Diffstat (limited to 'keyboards/momokai/aurora/config.h')
-rw-r--r-- | keyboards/momokai/aurora/config.h | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/keyboards/momokai/aurora/config.h b/keyboards/momokai/aurora/config.h new file mode 100644 index 0000000000..b12313ff2c --- /dev/null +++ b/keyboards/momokai/aurora/config.h @@ -0,0 +1,78 @@ +// Copyright 2023 peepeetee (@peepeetee) +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +//#define NO_DEBUG + +/* disable print */ +//#define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT + + +#define RGB_MATRIX_LED_COUNT 10 +#define RGB_MATRIX_KEYPRESSES // reacts to keypresses +#define RGB_MATRIX_FRAMEBUFFER_EFFECTS +#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended +# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 + // RGB Matrix Animation modes. Explicitly enabled + // For full list of effects, see: + // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects + #define ENABLE_RGB_MATRIX_SOLID_COLOR + #define ENABLE_RGB_MATRIX_ALPHAS_MODS + #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN + #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT + #define ENABLE_RGB_MATRIX_BREATHING + #define ENABLE_RGB_MATRIX_BAND_SAT + #define ENABLE_RGB_MATRIX_BAND_VAL + #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT + #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL + #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT + #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL + #define ENABLE_RGB_MATRIX_CYCLE_ALL + #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT + #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN + #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON + #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN + #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL + #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL + #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL + #define ENABLE_RGB_MATRIX_DUAL_BEACON + #define ENABLE_RGB_MATRIX_RAINBOW_BEACON + #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS + #define ENABLE_RGB_MATRIX_RAINDROPS + #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS + #define ENABLE_RGB_MATRIX_HUE_BREATHING + #define ENABLE_RGB_MATRIX_HUE_PENDULUM + #define ENABLE_RGB_MATRIX_HUE_WAVE + #define ENABLE_RGB_MATRIX_PIXEL_RAIN + #define ENABLE_RGB_MATRIX_PIXEL_FLOW + #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL + + // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined + #define ENABLE_RGB_MATRIX_TYPING_HEATMAP + #define ENABLE_RGB_MATRIX_DIGITAL_RAIN + + // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS + #define ENABLE_RGB_MATRIX_SPLASH + #define ENABLE_RGB_MATRIX_MULTISPLASH + #define ENABLE_RGB_MATRIX_SOLID_SPLASH + #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH |